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  1. Replies
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    It was 09:59:14 PM on February 17th, 2009 when...

    It was 09:59:14 PM on February 17th, 2009 when this proggy was written:
    /-----------[Fight Cave Runner! By Hy71194]----------\
    |-------------------[Version 2.09]-------------------|
    | ...
  2. Replies
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    Yes.. 17m Lol

    Yes..
    17m Lol
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    For 100+ Boat (Veterans) Replace lines...

    For 100+ Boat (Veterans)

    Replace lines 370-372

    With this-

    Changed Colors to Find Veterans Shifters
  4. Replies
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    This Script has made me 17m, got me from 60...

    This Script has made me 17m, got me from 60 Strength to 92, and 54 range to 90, all in 2 months.

    I love you Hy!




    /-----------[Fight Cave Runner! By Hy71194]----------\...
  5. Thread: Fun Game =]

    by Sir_Oober
    Replies
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    Lol at Main FTW haha omg I'm in tears

    Lol at Main FTW haha omg

    I'm in tears
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    I'll try fixing it rep+

    I'll try fixing it rep+
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    Thank you, I'm still confused on how to break...

    Thank you,
    I'm still confused on how to break after so many minutes..
    There aren't many tut's on it, at least i couldn't find any.
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    Just tested .. I have to fix switch players...

    Just tested ..

    I have to fix switch players when i have time tomorrow.
    If you can fix yourself, then enjoy.
  9. Replies
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    Reserved

    Reserved
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    Please Delete

    Please delete this thread.
  11. Replies
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    Requesting Iron Ore DTM

    Every Dtm i make, fails hard.
    Haha,

    Anyways, I was wondering if anyone was nice enough to maybe make an iron ore DTM for me, please.. and Thank You.
  12. Replies
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    ty

    ty
  13. Replies
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    587

    the word tanner is not valid

    the word tanner is not valid
  14. Replies
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    Finding Tanner Symbol?

    Someone have a way to find the tanner symbol
    Please help me
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    Haha yea ill fix that

    Haha yea ill fix that
  16. Replies
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    Updated to v 1.1

    Updated to v 1.1
  17. Thread: Load Count?

    by Sir_Oober
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    961

    Akb I already fixed banking if thats the case

    Akb

    I already fixed banking if thats the case
  18. Thread: Load Count?

    by Sir_Oober
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    It continues anyways.. Idk I thought the same.

    It continues anyways..
    Idk
    I thought the same.
  19. Thread: Load Count?

    by Sir_Oober
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    Ok... Even if it is there it still withdraws...

    Ok... Even if it is there it still withdraws ring..

    Can someone make it where if it finds it it will go to next procedure?

    Much thanks btw
  20. Thread: Load Count?

    by Sir_Oober
    Replies
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    961

    Ok so here's what i got to work.. Checks for...

    Ok so here's what i got to work..

    Checks for ring after it withdraws ore, if not equipted it will do so =p

    Procedure CheckRing;

    begin;
    if not Loggedin then
    Exit;
    GameTab(5);
  21. Thread: Load Count?

    by Sir_Oober
    Replies
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    961

    Which game tab is equiptment so i can make it...

    Which game tab is equiptment so i can make it check if ring exists.
  22. Thread: Load Count?

    by Sir_Oober
    Replies
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    961

    I'll try it out and get back to you. Thanks

    I'll try it out and get back to you.
    Thanks
  23. Thread: Load Count?

    by Sir_Oober
    Replies
    15
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    961

    Load Count?

    Ok so i wanna make it where my script renews the ring of forging after it degrades.

    It degrades after 5 full inventorys

    Can someone help me with a command or procedure of somekind?
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    I fixed the spinning procedure. Hopefully...

    I fixed the spinning procedure.

    Hopefully that's better.
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    Lumbridge Castle Flax Spinner

    This is my 2nd ever script.

    What it does:
    Spins Flax into Bowstrings In Lumbridge Castle

    Includes:
    AntiBan
    AntiRandoms(Solves all normal Randoms) Will improve in a later update
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