For now i've made a small tweak in your repeat-until loop (inside the FindGraniteRock proc) and changed the 'until TimeFromMark(timer) > 10000;' to 'until TimeFromMark(timer) > 4500;'. That seems to...
Type: Posts; User: Lyter
For now i've made a small tweak in your repeat-until loop (inside the FindGraniteRock proc) and changed the 'until TimeFromMark(timer) > 10000;' to 'until TimeFromMark(timer) > 4500;'. That seems to...
@speedster
I've noticed that one of the rocks in that spot (shown in your first post) causes the new drop method to wait a whole 10 seconds before dropping the rock and continuing. All other rocks...
To those getting an exception with speedster's simba configuration (the folder he has available to download), make sure your simba folder is called Simba101 in your C:// directory. I initially had...
Hey there, I've used version 1.4 to fix a minor bug in the code: The xp for large vs. small rocks being mined were reversed and hence being added + printed out incorrectly. Previously it was adding...
Have fallen victim to exploding rock a lot more in v1.5. Think I've gone to lumby to repair like 8-10 times in the last 12 hours now :D.
Have now changed if BombCount >= 4 to if BombCount >= 3...
Awesome :D. That one will be really handy.
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