yo vv36strike, be nice. =] lol.
Type: Posts; User: outtamyhouse1
yo vv36strike, be nice. =] lol.
runscape is like a fairy, my scripts don't work. yes i know.
I also think the new runscape login page is pretty lame, and kinda ***
deleted old thread.
would this work?
heres part of it:
function shaftsLeft: integer;
begin
if (NoGameTab) then exit;
Gametab(4);
result:= AmountDtm('Inv', shaft);
end;
the progressreport would be:
Can u plz help me, Im beta testing my script, but i would like to use the dtm for progress reports, thats all
can someone help me out, i need DTMFromString for arrowshafts.
Replaced it with RunAwayDirection(x,y,'S'); thx :D i just used "//" until now. L0L
Dude chill, but no offense but I'm working on a script(not autofighting)...been working for weeks...ya it works but not yet ready..=}
i think the guy should change " DaWu proudly presents:" to presented.....=[
this script is old for the people asking --------> "C:\Program\SCAR 3.12\includes\SRL\SRL\extended\xObject.SCAR does not...
Dude, don't be hatin, looks like your a new member as i am too :p
dude it doesnt work, update?
"That, that don't kill me, can only make me stronger" yeah, unless you do nothing.
is there a script called Cow Killer / Hide Banker for members?
noob-2, omg that is amazing 0 0
Try this for banking your bows:
Begin
for i := 2 to 28 do
Begin
if ExistsItem(i) then
Begin
MouseItem(i, false);
ChooseOption('All');
Wait(1000 +...
sry, haven't done that quest.
<-------- Chicken killer By Dumpin And MasterKill -------->
Worked for : 2 Hours, 3 Minutes and 31 Seconds
Trade[s] made : 1
Respond[s] made : 2
Chickens Owned : 627
Feathers...
w00t!
good job on your first script:(h):
but it is coordinate clicking and you can get caught easily
" MoveMouseSmooth(875,459);
Wait(100);
ClickMouse(875,459,false);
Wait(100);
...
"DO NOT put crosshair over RuneScape client window... I'm sorry but i accidentally scripted it without the crosshair on the RuneScape client..."
so how is it supposed to work. So you mean drag the...
thx. i get it now, so it checks for randoms, tries to solve them, then exits. ok.
v.1.1 from line 610 to 630
================================================
end;
'nw', 'north west' : Begin
Mouse(x - 50, y - 50, 0,...
I still couldn't find FindNormalRandoms; in v.1.1, but in v1.0 it is there.
Fr0zN_S0uL, why isnt there any FindNormalRandoms;?
thank you.