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Thread: Helpful ideas

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    Default Helpful ideas

    Waterfiends script in development.
    Checkout the script at my SVN .
    Last edited by footballjds; 12-10-2012 at 07:10 PM.

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    Come on bud...

    I want to see this. Maybe search for the good drops. Ie input stuff that either stacks or is worth alot. Don't bother throwing in the random crap. I think also if your going to work on colors get samples from loaaaads of members to make sure it doesn't false click.

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    Looting will be the pain, since all the injection bots will be wearing all different kinds of colors to mess with you! So you will need to have that be pretty advanced


    But....GET ON IT!

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    Quote Originally Posted by -Benny View Post
    Come on bud...

    I want to see this. Maybe search for the good drops. Ie input stuff that either stacks or is worth alot. Don't bother throwing in the random crap. I think also if your going to work on colors get samples from loaaaads of members to make sure it doesn't false click.
    I'm thinking gathering color data for all the items that appear on top. I just need to make a list of what items those are. once you right-click that spot using text to pick things up is simple enough. the issue is it becomes difficult for you to know which drop just fell and which drops have been there... :/

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    Not sure it would be worth making a color script like this

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    Quote Originally Posted by rjj95 View Post
    Not sure it would be worth making a color script like this
    why do you say this? I refuse to use a powerbot script ever again since my main was banned apprx 3 years ago.

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    Quote Originally Posted by footballjds View Post
    I'm thinking gathering color data for all the items that appear on top. I just need to make a list of what items those are. once you right-click that spot using text to pick things up is simple enough. the issue is it becomes difficult for you to know which drop just fell and which drops have been there... :/
    Speak to Riwu. He has some great methods I believe

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    Quote Originally Posted by footballjds View Post
    why do you say this? I refuse to use a powerbot script ever again since my main was banned apprx 3 years ago.
    So? Point is, color+fighting script=pain in the ass with 50 other bots around you.

    You got banned because 99% of scripts on powerbot are by some 16 year old's first script. Powerbot has terrible mouse movements and terrible antiban.. there is a limit to color

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    Quote Originally Posted by -Benny View Post
    Speak to Riwu. He has some great methods I believe
    riwu's attempt at a fiend script is good. But not good enough for me which is why i'm still gonna make one.
    Quote Originally Posted by rjj95 View Post
    So? Point is, color+fighting script=pain in the ass with 50 other bots around you.

    You got banned because 99% of scripts on powerbot are by some 16 year old's first script. Powerbot has terrible mouse movements and terrible antiban.. there is a limit to color
    OMG YOU KNOW WHY I GOT BANNED? lol... but seriously, that's not why

    I've made fighting scripts before. I can do it again. I'm not worried about fighting. I'm worried about looting effectively.

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    If you're going to be fighting right next to the monsters, why not make an array of drop dots on the MM in an area around the player. If a new one is found, then go to that one and check for loot.

    Something like that should be pretty efficient.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
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    Quote Originally Posted by Kyle Undefined View Post
    If you're going to be fighting right next to the monsters, why not make an array of drop dots on the MM in an area around the player. If a new one is found, then go to that one and check for loot.

    Something like that should be pretty efficient.
    their weakness is bolts. Your char will RARELY be next to them. Also, waiting for a fiend to die seems tedious... :/

    tell me what you think of this idea. While in a fight search on screen for loots and just right click them n check the text. I find myself doing this when I legit. The auto-retaliate seems faster with EoC so it won't slow down the fighting quite as much as it used too.

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    Quote Originally Posted by footballjds View Post
    their weakness is bolts. Your char will RARELY be next to them. Also, waiting for a fiend to die seems tedious... :/

    tell me what you think of this idea. While in a fight search on screen for loots and just right click them n check the text. I find myself doing this when I legit. The auto-retaliate seems faster with EoC so it won't slow down the fighting quite as much as it used too.
    The player is always in the same coords maybe you could check for the waterfeind if it is within a certain range, OR what i use in my rsps bot, the bot checks to see if my hp bar is up, once it goes away it starts the looting procedure(hp bar is always around the same area)

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    Quote Originally Posted by rjj95 View Post
    The player is always in the same coords maybe you could check for the waterfeind if it is within a certain range, OR what i use in my rsps bot, the bot checks to see if my hp bar is up, once it goes away it starts the looting procedure(hp bar is always around the same area)
    it'd be faster to have your combat tab open and see if you have no target. That changes instantly and ur hp bar disappears after a delay lol, now i'm giving you ideas

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    Use Brandons OGL

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    Quote Originally Posted by Ollybest View Post
    Use Brandons OGL
    I see brandon is viewing this thread. Brandon, is it functional to use for this? can i run in safemode with smart? pretty sure it'd have to be OGL mode which isn't supported ...

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    Quote Originally Posted by footballjds View Post
    I see brandon is viewing this thread. Brandon, is it functional to use for this? can i run in safemode with smart? pretty sure it'd have to be OGL mode which isn't supported ...
    It works with smart, but its not official (and not even released?) atm.
    But apart from ogl you could get the a point where the waterfiend is your fighting (via hp bar or a hitsplat) and once not in combat just search in a 30x30 box for loot around that point.

    EDIT: Another bonus for ogl is that you could just have a loot list, since even hidden items will show up
    Last edited by Olly; 11-28-2012 at 11:15 PM.

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    Quote Originally Posted by footballjds View Post
    it'd be faster to have your combat tab open and see if you have no target. That changes instantly and ur hp bar disappears after a delay lol, now i'm giving you ideas
    Havn't played eoc in live rs lol.

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    If anyone wants to take a look at my progress, feel free. I've got a pretty good waterfiend finder and a good DDTM anchor.

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    got a good chunk written now. give it a test run for 5 mins and tell me how terrible it is :P
    no failsafes so DO NOT JUST RUN IT...

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    Where is it :P i don't see it anywhere on http://code.google.com/p/waterfiends/

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    Quote Originally Posted by Ollybest View Post
    Where is it :P i don't see it anywhere on http://code.google.com/p/waterfiends/
    try looking at the source tab

    http://waterfiends.googlecode.com/sv...terF_JDS.simba

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    Not sure how interested everyone is... But to update you on my progress, ALMOST THERE!!!

    I believe i created the sexiest, failsafed and smart potion drinking system
    please check it out

    It uses DTM's to find vials/flasks then searches for the colors in the inv slot then sorts by the least(so it ALWAYS drinks the most empty potion). the fun part is adding support for any potion consists of putting a string name and color in a case statement like 'Summoning': color := FFFFFF;

    This means adding support in the future will be simple af xD

    I'm pretty happy with my progress

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    Keep up the good work, you can do it!

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    This is going to be mad

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