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Thread: Dash - Seers Flax Picker

  1. #1
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    Default Dash - Seers Flax Picker

    Dash's Seers Flax Picker

    -No anti leech-

    What it does:
    -Picks Flax
    -Walks to a from bank
    -Banks Flax
    -Logs in if not logged in

    Instructions:
    -Have your character at the flax fields
    -Start script

    Issues:
    -No antiban - Not a worry though
    -Doesn't support randoms
    -Post any bugs and ill fix-



    ^ ^ ^
    Attached Images Attached Images
    Attached Files Attached Files
    Last edited by Hobbit; 03-26-2013 at 05:22 PM.

  2. #2
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    Edit out your name in picture - just a tip

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    Using static coords to click the minimap isn't a great idea -.-

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    You almost completely copied my script with a few edits. You used the same cords, same exact DTMs, titled your procedures the same.

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    Fully tested and working, adding oint instead of random coords of screen

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    Doees not work.

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    Quote Originally Posted by patrox017 View Post
    Doees not work.
    You sir, are a what alot of people hate on this site. Someone unwilling to Find out why is isn't working implying someone else does the work for your benefit. Also posting error codes are vital for bug fixing. 'Does not work' does not tell where the syntax error is :l

    ~~~~~~~~~~~~~~~~~~~~~~~~

    Hey Dash, I'm trying to edit the delay on the click of flax, i think i've found it, but could you explain the values?
    waitfunc(@ P07_NotMoving, 100, 20000);
    Also, would it be hard to reroute the dtms and add commands for it to string the flax on the way to the bank? Just looking for advice not a copy/paste script :P thanks man.
    Last edited by LynxS; 03-20-2013 at 04:44 AM.

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    Quote Originally Posted by LynxS View Post
    You sir, are a what alot of people hate on this site. Someone unwilling to Find out why is isn't working implying someone else does the work for your benefit. Also posting error codes are vital for bug fixing. 'Does not work' does not tell where the syntax error is :l

    ~~~~~~~~~~~~~~~~~~~~~~~~

    Hey Dash, I'm trying to edit the delay on the click of flax, i think i've found it, but could you explain the values?


    Also, would it be hard to reroute the dtms and add commands for it to string the flax on the way to the bank? Just looking for advice not a copy/paste script :P thanks man.
    It waits until the player isn't moving. This is from wthomas's essence miner.

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    Quote Originally Posted by funforums5 View Post
    It waits until the player isn't moving. This is from wthomas's essence miner.
    That's what i'm trying to edit x] it clicks while moving, the '100' value is means 100 miliseconds (1 second) before the click right?

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    Hi, trying to run this with smart and i've declared it properly with the version number etc, have also changed smartparams to load oldschool rather than eoc but this script always loads eoc for some reason and i can't think why, any help would be appreciated.
    I tried real life once, the graphics where great but the storyline was terrible.

    What do these tags do?

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    Quote Originally Posted by LynxS View Post
    That's what i'm trying to edit x] it clicks while moving, the '100' value is means 100 miliseconds (1 second) before the click right?
    A millisecond is 1/1000th of a second, not 1/100th

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    Thx for your script. Runs smooth exept for one thing. When its almost at the bank it wil click next to or behind the bank on the map making it miss the bank. The console does say: found bank. Anyone else having this problem?

    EDIT: I moved to a world with less people. I think they were blocking the bank icon. Runs smooth now great script thx

    EDIT: Soz another edit =p it didnt fix the problem. Most of the time it will end up next to the bank and spacticly try to find the bank on the wall (the left side of the bank window).
    Last edited by idkfa; 03-20-2013 at 08:24 PM.

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    Quote Originally Posted by idkfa View Post
    Thx for your script. Runs smooth exept for one thing. When its almost at the bank it wil click next to or behind the bank on the map making it miss the bank. The console does say: found bank. Anyone else having this problem?
    .

    mine does the same thing, if i click into the bank myself it will continue to run, untill it happens again (every 2banks or so) ..

    also while picking flax, it will 50/50 click a flax that is half way on the other side of the field, doesnt click the closest one next to you.

    but thanks for script, gl with fixing things like mentioned above

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    Why does it click random on different flax? It missclicks many times and is running like a crazy guy on the flax field lol

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    Can't find the bank.

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    mass right clicks bank booth but dosnt open the bank. somthing to do with the new bank booths one left click to open maybe?

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    Script does not compile i get this when i try


    Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(78:5): Unknown identifier 'IfRSReady' at line 77
    Compiling failed.

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    Do you test your scripts before you post em? banking does not work.

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    Won't compile for me either but mine is different

    '[Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(293:131): Invalid number of parameters at line 292
    Compiling failed.'

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    Quote Originally Posted by old dougie View Post
    Won't compile for me either but mine is different

    '[Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(293:131): Invalid number of parameters at line 292
    Compiling failed.'
    Try installing SMART8 if you haven't already:
    http://www.youtube.com/watch?v=IqukGefbw48

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    Quote Originally Posted by YoHoJo View Post
    Try installing SMART8 if you haven't already:
    http://www.youtube.com/watch?v=IqukGefbw48
    Saying this now.
    ** Failed To Grab Smart Parameters **
    ** Please check your internet connection/firewall **
    Last edited by old dougie; 03-23-2013 at 12:04 PM.

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    if you guys are having problems with the bank, just go to line 166 and write this: P07_ChooseOptionMulti(['ank']);

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    doesn't bank properly even with the edited line 166.

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    Doesn't bank at all. walks somewhere other than the bank or just gets stuck in the bank itself.

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    gives me the [Error] C:\Simba\Includes\P07Include.Simba(2:1): 'BEGIN' expected at line 1
    Compiling failed. i''m not at all knows with simba yet, can someone help me on this one please?

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