Page 1 of 22 12311 ... LastLast
Results 1 to 25 of 536

Thread: fcaver

  1. #1
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default fcaver

    Why another script?...

    FIGHT CAVES

    While i did manage to create an updated version with better coding, i did not post it, script no longer supported.



    If you get an error on launching the script then paste it here: http://ilya.xxx/ssf if that link can't locate the error message, then check this post, if that didn't work then feel free to post on topic, if you can help me then please do!

    -Antiban
    -Prayer Activation and flicking Support
    -Special attack: supports DBA & Excalibur.
    -Range Support: Loots arrows, re-equips, switches styles/weapons.
    -Goal support: Determines goals and deceisions once the goals are reached.
    -Proper Check-if-Stuck & Unstuck, walks you back to center when stuck; logs out and logs back in if failed to unstuck.
    -Potion drinking, can drink pots if you enable it and re-pots whilst in cave.
    -World switching, can hop worlds if you enable it.
    -Attack monsters & running to npc's can do that if you enable (however still in beta)
    -Fail-safes; randomevent support, terminates if lost/stuck in a random event.
    -Banking and Food support,
    -And few other small things.


    Requirements:
    -Smart8
    -SRL-OSR.
    -Set it up.
    -Pick Proper Bank Mini-Map icons colors (refer to this link)
    -Enable Smart before starting the script.
    -if you use Blue D hide Chap, then turn range pray off (or it will constantly flick range pray, link below for Random flicking solver)

    Credit:
    -Eduard > Used a lot from his script.
    -Hy71194 > The documentation in his old caver script helps A Lot.
    -SeanStar/mx100 > Used a lot from his script.
    -Shatterhand > Hp percent utility.
    -SRLCommunity, all the guides and all the nice people in #SRL , for providing much help!.
    -and my good friend cave for being patient and testing a lot of things and helping me build this script.

    Useful Information:
    -Bank Minimap Colors (best failsafe)- Short Tut: Link
    -Range Support - Tut?: Link
    -QuickNickname Tester script: link
    -Armor/CLothes Color detection (helps solve issues as random prayer flicking) link



    Small tip: If you complete Karamja Diary Easy task - you get a discout for onyx, instead of 300k it becomes 260k, no need to do medium or high


    Known issues/Bugs for V1.8:

    Bugs will occur - help every one by posting on the topic all the bugs you encounter!
    ~~.
    Past versions:
    0.00, beta\ Thursday April 11, 2013.
    0.01 beta\Friday April 12, 2013.
    0.02 Friday April 13, 2013:
    0.03 Saturday April 14, 2013
    0.04 Sunday April 15, 2013
    0.5/0.6 Monday April 15, 2013
    0.7 Tuesday April 16, 2013
    0.8/0801 Wednesday April 16, 2013
    09: Friday, April 19, 2013
    1.0: Sunday, April 21, 2013
    1.1: Tuesday, April 23,2013
    1.2: Wednesday, April 24, 2013
    1.3: Monday, April 29, 2013
    1.4: Saturday, May 4, 2013
    1.5: Saturday, May 11, 2013
    1.6: Monday, May 21, 2013
    1.7: Sunday, May 26, 2013


    Current version:
    1.8:Wednesday, June 26, 2013 Update Information:
    • - Solved some bugs and issues for banking, added a third banking option in the script (banks and idles on bankscreen instead of logging), fixed some termination/ out of range error, running towards npcs and small thing..
    • - Added some variables to assist banking/cave sleep, as well as re-organizing the setup.
    • - Much more small fixes and tweaks have been implemented....But i didn't make the script upto SRL writing Standards, gave up after editing 10 lines. Pointless don't qualify for srl anyway .


    If one version doesn't work for you - then try another! always revert if the latest version messes up! post all bugs/problems you get and i promise to help you with it.


    *script is capable of running for me: 19 hours,for another user: 30 hours, and another user: 50 hours and lastly another user has been able to run it for 125 hours, its your choice to run it this long, i don't recommend doing so.

    ** If you get an error please explain what you were doing when you got it, remember don't wear blue d hides and if you do, turn off range pray then.
    ** And lastly don't use default settings, always set them up and change to the way that fits you best.


    Current Record: 187 hours!!

    Quote Originally Posted by Hanswurst View Post
    Then let me post this last proggie! I had some troubles with my internet and the skript stopped... otherwise I think this would run for ever!

    - FCaver v1.3
    - Runtime: 187 Hours, 7 Minutes and 33 Seconds
    - Entered 2475
    * We have gained: 1,4m Hp Xp 7965 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 4m Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 0 Tokkul


    Rate if you like.

    @ Player Setup @



    Food First bank slot, Potions start at second (if you use one potion then have the (3), (2) and (1) doses to the right of it, if you use multi potions then pot2/3 need to be at slot No.2/No.3 and so on...

    Spec weapon first inventory slot, any teletab (or Lumbridge teleport in runes), ring of life is a must.. And a hole lot of patience.
    Attached Files Attached Files
    Last edited by samerdl; 05-29-2013 at 07:34 PM. Reason: clearing up some issues.

  2. #2
    Join Date
    Apr 2013
    Posts
    13
    Mentioned
    0 Post(s)
    Quoted
    5 Post(s)

    Default

    Very impressed with the script, although I do believe that SPS isn't working too well with OSR atm.
    Any idea if the added features (ie. praying) in the script, account for a significantly greater xp rate?
    +repped and rated.

  3. #3
    Join Date
    May 2012
    Location
    John's Creek, Georgia, United States
    Posts
    392
    Mentioned
    0 Post(s)
    Quoted
    86 Post(s)

    Default

    Great Release. Predicting that many people will shift to this script from Sean's script

  4. #4
    Join Date
    Nov 2006
    Posts
    49
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    Works great, but it tends to run while in combat a lot.

  5. #5
    Join Date
    Mar 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    20 Post(s)

    Default

    Horrible exp per hour. Not even with the prayer. It runs in the cave like a chicken with its head cut off.

    And why is there an option to place your pin in the setup?
    Last edited by Hammerdin; 04-10-2013 at 02:22 AM.

  6. #6
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default

    Proggies and Records!


    Current Record: 187 hours!!

    Quote Originally Posted by Hanswurst View Post
    Then let me post this last proggie! I had some troubles with my internet and the skript stopped... otherwise I think this would run for ever!

    - FCaver v1.3
    - Runtime: 187 Hours, 7 Minutes and 33 Seconds
    - Entered 2475
    * We have gained: 1,4m Hp Xp 7965 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 4m Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 0 Tokkul






    Quote Originally Posted by kimi94 View Post
    - FCaver v0.07
    -
    - Runtime: 16 Hours, 14 Minutes and 41 Seconds
    - Entered 467

    imyourcat's 36 hours progress (his highest is 46 hours, he almost beat the 50 hour record)
    http://gyazo.com/bed1437d9e7b7b3ab99becdf1c3c08c7.png


    Quote Originally Posted by cave View Post
    - Runtime: 4 Hours, 50 Minutes
    - Entered 57
    * We have gained: 12000 Hp Xp -62886 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 0 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 102030 Range Xp
    - We Have gained: 0 Mage Xp
    Tolerance Speed = 0

    , worked for atleast me for 10-15 hours straight.



    Quote Originally Posted by ipkpjersi View Post
    Here's a bit of a proggy, nothing too amazing:
    - FCaver v1.2
    -
    - Runtime: 15 Hours, 57 Minutes and 4 Seconds
    - Entered 217
    * We have gained: 100800 Hp Xp 6319 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 303672 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 0 Tokkul
    Quote Originally Posted by chrislxp View Post
    Just thought id give you a cheeky proggy

    - FCaver v1.2
    -
    - Runtime: 125 Hours, 21 Minutes and 0 Seconds
    - Entered 2347
    * We have gained: 624564 Hp Xp -4535 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 1876647 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: -2 Tokkul


    Quote Originally Posted by A L E X View Post
    Sick script dude! This is my best proggy so far using range.

    - FCaver v1.3
    -
    - Runtime: 36 Hours, 47 Minutes and 9 Seconds
    - Entered 478
    * We have gained: 248220 Hp Xp 6747 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 0 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 748060 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 0 Tokkul

    Averaging 20.3k xp/hour =]

    Quote Originally Posted by lordasukuu View Post
    this is proberly one of the best scripts ive have used in a long, long time, thank you for making it, im looking forward to more scripts from you .

    my proggy -

    FCaver v1.3
    - Runtime: 16 Hours, 32 Minutes and 18 Seconds
    - Entered 119

    got me nearly 2 srtength levels and nearly 3 hp lvls. mind you im now 75 strength)
    Quote Originally Posted by boabis View Post
    Great script

    - FCaver v1.3
    -
    - Runtime: 71 Hours, 45 Minutes and 55 Seconds
    - Entered 1261
    * We have gained: 519360 Hp Xp 7139 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 4992971 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    Quote Originally Posted by Nanner View Post
    - FCaver v1.3
    - Runtime: 23 Hours, 11 Minutes and 11 Seconds
    - Entered 208

    There's my final session. Caves are getting too dangerous and I figured i'd go for one last, extremely (by my standards) long run. Just in time to get my onyx. Thank you samerdl, excellent script.

    Quote Originally Posted by mr op View Post
    - FCaver v1.3
    - Runtime: 23 Hours, 45 Minutes and 4 Seconds
    - Entered 305
    - Original Hp Xp 258860
    - Original Attack Xp 285727
    - Original Strenght Xp 0
    - Original Defense Xp 0
    - Original Range Xp 0
    - Original Mage Xp 0
    - Original Tokkul Count 0

    got up range, but im not posting all info.

    Very great script man
    Quote Originally Posted by texx View Post
    - FCaver v1.3
    -
    - Runtime: 36 Hours, 58 Minutes and 58 Seconds
    - Entered 1143
    * We have gained: 0 Hp Xp 0 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 460020 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 15144 Tokkul

    seems legit def 1 pure no armor



    Quote Originally Posted by thapure t View Post
    FCaver v1.4
    -
    - Runtime: 20 Hours, 28 Minutes and 40 Seconds
    - Entered 514
    * We have gained: 98753 Hp Xp 4822 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 0 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 297990 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 0 Tokkul
    Quote Originally Posted by Poppee View Post
    - FCaver v1.4
    - Runtime: 21 Hours, 40 Minutes and 14 Seconds
    - Entered 632
    - Original Hp Xp 202716
    - Original Attack Xp 0
    - Original Strenght Xp 0
    - Original Defense Xp 0
    - Original Range Xp 0
    - Original Mage Xp 0
    - Original Tokkul Count -1




    Running 2 accounts.. All good (y)
    ^^ he forgot to put tokkul in second inv slot, hence why its -1. Note to self: Detect Bitmap/DTM of tokkul in second inv if count enabled if not present then terminate or warn



    Ibot_dung's Proggie, he died later on sadly :-(.

    The following are my personal progress tracking, never post full exp gains, always remove some small info from it.

    - FCaver v0.08
    -
    - Runtime: 8 Hours, ~~ Minutes and ~~ Seconds
    - Entered 72
    * We have gained: 70708 Hp Xp ~~~ xp per hour
    - We Have gained: 204850 Attack XP
    - We Have gained: 0 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp



    - FCaver v1.2
    -
    - Runtime: 9 Hours, ~ Minutes and ~ Seconds
    - Entered 86
    * We have gained: ~ Hp Xp ~ xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 0 Strength Xp
    - We Have gained: 220k~+ Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 0 Tokkul


    - FCaver v1.3
    -
    - Runtime: 18 Hours, 11 Minutes and 43 Seconds
    - Entered 139
    * We have gained: 100k+ Hp Xp 5778 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 0 Strength Xp
    - We Have gained: 0 Defense Xp
    - We Have gained: 300k+ Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 2~k+ Tokkul


    - FCaver v1.5
    -
    - Runtime: 12 Hours, 19 Minutes and 5 Seconds
    - Entered 97
    * We have gained: 100k~ Hp Xp 8337 xp per hour
    - We Have gained: 0 Attack XP
    - We Have gained: 300k~ Strength Xp (a lot more than 300k, but at the time of writing, i am paranoid over Bot watch)
    - We Have gained: 0 Defense Xp
    - We Have gained: 0 Range Xp
    - We Have gained: 0 Mage Xp
    - We Have gained: 20k~ Tokkul
    - Post all Bugs/proggies/errors on this topic: http://villavu.com/forum/showthread.php?t=101113
    Last edited by samerdl; 05-21-2013 at 09:30 PM.

  7. #7
    Join Date
    Oct 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    will try, ill be back in 5 hours.

  8. #8
    Join Date
    Mar 2013
    Posts
    82
    Mentioned
    0 Post(s)
    Quoted
    30 Post(s)

    Default

    script Is awesome!!works well and has a lot more features than seans script!!!+REP

  9. #9
    Join Date
    Mar 2013
    Posts
    18
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Thanks sam , btw I will help you add some more feathers in the future such as:range/mage support , special support (for dragon baxe, excalibar) and other veriouse stuff.But gonna try this script right now ,so thanks

  10. #10
    Join Date
    Mar 2013
    Posts
    18
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Few problems i encountered:
    it kept running everywhere in the middle of combat -- thats how it got stuck.
    It doesn't find the cave and executes the script --(happen to me once)
    It sometimes goes to the prayer but doesn't turn it on (should be the first thing it should do when it runs in)
    Like i said before , it keeps getting stuck due to moving so much during combat.

    i'll edit in more.
    Last edited by cave; 04-10-2013 at 04:06 PM.

  11. #11
    Join Date
    Mar 2013
    Posts
    40
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    how exactly to i set this up with the different files ? =)

  12. #12
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default

    Quote Originally Posted by cave View Post
    Few problems i encountered:
    it kept running everywhere in the middle of combat -- thats how it got stuck.
    It doesn't find the cave and executes the script --(happen to me once)
    It sometimes goes to the prayer but doesn't turn it on (should be the first thing it should do when it runs in)
    Like i said before , it keeps getting stuck due to moving so much during combat.

    i'll edit in more.
    Thanks Cave, I don't understand why it runs all over the place DURING combat (perhaps i uploaded the wrong file and am using a different one on my machine ?), Am guessing your using the SPS version, if so, then try the one without SPS (will work more on it, i dont think am going to bother with SPS, getcolor > if Color is black then we're at this corner works much better imo).

    It would terminate the Script if it can not find the BankMM Color or bankBitmap this happens if players are standing on the bank/dropped items on the bank icon, what you can do is try to change the color for the script OR it started a wait Loop after clicking pray/checking pray and it set to wait for one minute and then died during that minute and then got stuck in a loop (which is why its important to set the waiting times perfectly, for now, till we can work on a way ID *if pray is on then dont bother to check anymore* am thinking about the Green Color in the Pray.

    Check the number you've set for the prayer to activate, if your prayer level is 43 and you set it to run pray if you have higher than 20 prayer points, then it checked it and found out you have 19 - it will not Run PRAYER, i think this way prevents clicking pray off when its still needed, personally i always reach the 90s with around 30ish prayer points and when it clicks it - by the next time it checks for prayer am already way below the prayer point activation limit.. So it will wait for half a minute.


    What i can advice is to change the wait Limits, short wait limits will increase the 'antiban' function and probably increase the chance of a ban, raising them to high will get you stuck.

    Anyway, lets get the small problems fixed/solved then we can move and create bigger stuff, it would mean a lot to me if you help me by testing script bits every now and then, we'll talk to you on ts about it :-).


    EDIT: WOW it does click random, what the hell changed? was working fine yesterday morning, will fix that

    Quote Originally Posted by sirrasmusdk View Post
    how exactly to i set this up with the different files ? =)
    What you mean? SRL-OSR and smart8? OR SPS? if you mean SPS, then to be honest don't even bother trying to get it running its way to buggy.

    If you need help Setting up SRL-OSR, there is plenty of guides to go around, if you look and cant get it to work then you can post here and i'll try to help.
    Last edited by samerdl; 04-10-2013 at 05:44 PM.

  13. #13
    Join Date
    Mar 2013
    Posts
    40
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    What you mean? SRL-OSR and smart8? OR SPS? if you mean SPS, then to be honest don't even bother trying to get it running its way to buggy.

    If you need help Setting up SRL-OSR, there is plenty of guides to go around, if you look and cant get it to work then you can post here and i'll try to help.
    No just the script i have the SRL etc

  14. #14
    Join Date
    Feb 2012
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    31 Post(s)

    Default

    anyone know if i can run this overnight?

  15. #15
    Join Date
    Mar 2012
    Posts
    38
    Mentioned
    0 Post(s)
    Quoted
    12 Post(s)

    Default

    started walking around in the cave

  16. #16
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default

    Don't run this yet, am still working on it.. Please dont run it atm.. Sorry! i don't know what i missed up last night.
    Pm me on Forums/IRC if you want to test the script, i wanna post it knowing it will work for the majority of the people.

    I solved the issue (i think, thats why i need testing) where it starts walking around randomly or clicks randomly.. need confirmation before posting so pm me...Query 'Samer' On SRL on rizon Irc, will be online for at least another hour or two.
    Last edited by samerdl; 04-10-2013 at 09:24 PM.

  17. #17
    Join Date
    Feb 2013
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by samerdl View Post
    Don't run this yet, am still working on it.. Please dont run it atm.. Sorry! i don't know what i missed up last night.
    Pm me on Forums/IRC if you want to test the script, i wanna post it knowing it will work for the majority of the people.

    I solved the issue (i think, thats why i need testing) where it starts walking around randomly or clicks randomly.. need confirmation before posting so pm me...Query 'Samer' On SRL on rizon Irc, will be online for at least another hour or two.
    i would love to help test send me a pm.

  18. #18
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default

    Quote Originally Posted by strix View Post
    i would love to help test send me a pm.
    Hi sorry for this terrible response am very dozed off due to lack of sleep, but i think i got most of it to work (will work a bit more on the prayer turning on/off), here is a link to the script, pasted at paste.villavu.com

    http://paste.villavu.com/show/4613/

    ^link.
    Should work better now, fixed most issues. still needs more testing! click on RAW at the top left of the screen to copy it, and then paste it into simba.
    (just working right now on the unstucking because it makes u run around lol).

    Atm it can pretty much start both inside and outside the cave..And if it logs out while unstucking inside the cave, it will click continue at the text on login and resume.. It will only terminate if it can not find the click to continue message or the banksymbol
    Last edited by samerdl; 04-11-2013 at 08:41 PM.

  19. #19
    Join Date
    Mar 2012
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    17 Post(s)

    Default

    Ima test this

    So far pros/ cons:

    Pros:
    - Does enter flawlessly
    - Relogs when stuck
    - Realizes when it's stuck

    Cons:
    - Takes a long time before it finds out it's stuck
    - Waits before it logs out eventhough it ain't unstucking

    Overal:
    Overal from the first look of it I would say this is currently the best caver script.
    I'll post a proggy tomorrow, gona run it overnight.
    Last edited by xstrunitx; 04-11-2013 at 09:11 PM.

  20. #20
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default

    Quote Originally Posted by xstrunitx View Post
    Ima test this

    So far pros/ cons:

    Pros:
    - Does enter flawlessly
    - Relogs when stuck
    - Realizes when it's stuck

    Cons:
    - Takes a long time before it finds out it's stuck
    - Waits before it logs out eventhough it ain't unstucking

    Overal:
    Overal from the first look of it I would say this is currently the best caver script.
    I'll post a proggy tomorrow, gona run it overnight.
    Hi, and thank you sir for testing! please make sure to download the new file i just uploaded (Caver Beta), i changed a lot of the waiting time (removed the 10 second wait before entering cave, and changed a bit in the unstucking procedure, its different) so go ahead, grab that and try it. I hope it helps you.

    I Just don't risk it like that, suicide botting/leaving it alone, i make this stuff to use while am near my computer, i just cant be bothered to do all the clicking.. Just remember to go out of the cave area every now and then and interact with other players :-).

  21. #21
    Join Date
    Mar 2013
    Posts
    13
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    do you know why it freezes? the script works but it freezes.. i have to click out of the window then click back for it to work again. im not sure if its working while its frozen tho.

  22. #22
    Join Date
    Mar 2013
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    runs good, but i think it's a little too much running and mouse movement?

  23. #23
    Join Date
    Feb 2012
    Posts
    14
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    edited a few things works flawless,any way to add potions to this would be perfect!

  24. #24
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default

    Quote Originally Posted by amboy20 View Post
    do you know why it freezes? the script works but it freezes.. i have to click out of the window then click back for it to work again. im not sure if its working while its frozen tho.
    Thanks for the response, i am not sure why it freezes; do you mean smart goes white screen?, if so then its a memory leak from the script, perhaps i added something in the loop that draws to much memory and gets lost in the process, maybe we need some one more experienced to revise the script, to see what the issue.


    Quote Originally Posted by RubrixPlayer View Post
    runs good, but i think it's a little too much running and mouse movement?
    To much running means its probably got stuck, then unstucked, then kept trying to unstuck even though the script tells it to exit the unstuck loop if you got into combat/died, it still tries to unstuck just out of random it resumes, however if it does see the bank icon it will exit the loop, so basically what i need to add is if FindRanger or Findmeleer then exit the loop, this is what am working on right now. What you can do is increase Twait1 :-).


    Quote Originally Posted by Nino1234 View Post
    edited a few things works flawless,any way to add potions to this would be perfect!
    Potions/eating can be added, so can spec. But i need more feedback before i go any further (need more comments to know whats wrong/what to work on), fixing the small things then doing the big things.

    Also if you can post your edited version onto the topic, it would help a lot, am trying to mix up waiting times (go to villavu.paste.com, but be sure to remove your username/pw from the file).

    - i comment a lot because if we all do this together we can make a good script
    Last edited by samerdl; 04-12-2013 at 08:47 AM.

  25. #25
    Join Date
    Mar 2012
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    17 Post(s)

    Default

    Quote Originally Posted by samerdl View Post
    Hi, and thank you sir for testing! please make sure to download the new file i just uploaded (Caver Beta), i changed a lot of the waiting time (removed the 10 second wait before entering cave, and changed a bit in the unstucking procedure, its different) so go ahead, grab that and try it. I hope it helps you.

    I Just don't risk it like that, suicide botting/leaving it alone, i make this stuff to use while am near my computer, i just cant be bothered to do all the clicking.. Just remember to go out of the cave area every now and then and interact with other players :-).
    Tried it out, ran for 8 hours but only 2 of them inside the cave.
    Found my account logged in this morning found account waaaaaaaay from the cave entrance (walked there unstucking I guess) was kinda dissapointing.
    Still this script has the potential to be the best fight cave script, just need some adjustments.
    Once you update it Ima run it again.

Page 1 of 22 12311 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •