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Thread: Many hours and still me no walking

  1. #1
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    Default Many hours and still me no walking

    Old School RS

    I am so lost when it comes to walking. I've tried many methods and I have almost come to giving it.

    I've tried:

    sps custom maps. With these I didn't understand how to move after I've done the photo shopping correctly, it boils down to lack of knowing how to modify script examples so they work.

    DTM's, Map changes direction and like what many people have complained the minimap and 3d maps (Edit: screen not map) are off in degrees

    MMouse, I don't want to use points on the 3d map (Edit: screen not map) instead of minimap b/c that doesnt seem realistic to me. I think it would be easy to get banned. When I use
    "P07_MakeCameraAngleHigh, P07_MakeCompassNorth;" it only makes the 3d screen North and not the minimap. So the points on the minimap are not reliable to get exact or even trusted close to desired position.

    I'm probably forgetting 1 or 2 other methods i've tried. Main point is I need help and I dont want to sound like I'm wanting to bother any1 a lot.

    I would like to see stickied guides/tutorial for walking methods for dummies, this would not just benifit me but to other beginner scripters. And maybe other beginner scripters who have spent countless hhours trying to make a bot walk reliably.(sorry for ignorance on any other aspects of scripting a bot. Basically walking is all i've done so far. You got to admit walking is very crucial to a successfull bot.)

    Thanks for all the help from people who have spent their time making a guide/tutorial. I've learnt so much from reading. But still end of lost or not understanding a section.

    If someone could link guides or tutorials to how to walk reliably for OSRS that would be so appreciated and helpful. I will keep trying to understand guides to the most I can. I am determined to learn how to script reliable walking into a bot.

    Thank you for reading.

    P.S - Sorry if I offended anyone.
    Last edited by rsbots2013; 04-14-2013 at 10:06 AM.

  2. #2
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    Where are you trying to walk to? Radial walking is good in certain situations.

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    Ardy east mine (south west of legends guild) to bank. I've heard of Radial walking. I haven't really read up on it. I hear DTM and SPS map walking are the more popular methods. Do you think Radial would be a good method for this area?
    Last edited by rsbots2013; 04-14-2013 at 10:07 AM.

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    I'm looking into Radial walking now. I might as well give it a good try. Hopefully this will be the 1 for me I'm looking at this guide now.
    http://villavu.com/forum/showthread.php?t=11584

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    Move onto the official include, SRL-OSR.
    Check my SPS tut for proper walking with SPS.
    Miner & Urn Crafter & 07 Chicken Killer
    SPS BlindWalk Tutorial

    Working on: Nothing

    teacher in every art, brought the fire that hath proved to mortals a means to mighty ends

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    123
    Last edited by rsbots2013; 04-14-2013 at 11:01 AM.

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    I've tried your guide but I was using old I think stuff for EOC rs sps stuff. I got new ones from Sean that seem like their for 07 rs wish me luck

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    was you mapper giving you a 4 digit position? i know the one i tried gave wrong locations for paths because 3 digits.

    if you pm me your skype name i would gladly get you some path locations with my private tool
    "Helping to better the lives of others is the greatest of all achivements"---Alan Shawn Fienstien THE FEINSTEIN FOUNDATION - http://www.feinsteinfoundation.org/

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    also try out this test walking script someone just posted as a skeleton its the bottom one

    Quote Originally Posted by Too Soon View Post
    perhaps a group to develop public&private scripts,
    thoughts?

    i script in Java and C++,
    i've had much experience with SCAR/Simba in making "runescape" scripts.

    Simba Code:
    program Utility;
    {$DEFINE SMART8}
    {$i SRL-OSR/SRL.simba}

    function buy(slot,amount: integer): procedure;
    var slotarray: TPointArray;
    i,x,y,ramount: integer;
    begin
    i := 0;
    ramount := amount div 10;
    slotarray := ([Point(96,79), Point(142,83), Point(191,86), Point(237,86), Point(282,86), Point(331,79), Point(377,82), Point(425,82)]);
    x := slotarray[slot].X;
    y := slotarray[slot].y;
      repeat
        Mouse(x,y,1,1,false);
        ChooseOption('Buy 10');
        inc(i);
      until(ramount+(1 div 10) < i);
    end;

    begin
    SetupSRL;
    buy(7,140);
    buy(6,50);
    end.
    Simba Code:
    program TestSPSWalk; //Success, fairly fluent in SPS now.
    //{$DEFINE SMART8}
    //{$i P07Include.simba}
    {$i SRL-OSR/SRL.simba}
    {$i SPS/sps-osr.simba}

    var x,y: integer;
    corePath1,corePath2: TPointArray;

    procedure DeclarePlayers;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;
       Players[0].Name := '';
       Players[0].Pass := '';
       Players[0].Nick := '';
       Players[0].Active:=True;
    end;

    procedure Walk;
    begin
    corePath1 := [Point(2723, 2719), Point(2723, 2726), Point(2723, 2736), Point(2727, 2740), Point(2727, 2747), Point(2724, 2757), Point(2723, 2765), Point(2723, 2765), Point(2720, 2772), Point(2723, 2778), Point(2727, 2785), Point(2727, 2792), Point(2727, 2800), Point(2730, 2806), Point(2730, 2817), Point(2724, 2821), Point(2724, 2828), Point(2724, 2834), Point(2724, 2834), Point(2727, 2845), Point(2731, 2852), Point(2731, 2852), Point(2737, 2859), Point(2738, 2866), Point(2738, 2876), Point(2741, 2883), Point(2744, 2887), Point(2751, 2890), Point(2759, 2894), Point(2762, 2901), Point(2762, 2908), Point(2769, 2908), Point(2772, 2905), Point(2776, 2898), Point(2779, 2894)];
    corePath2 := [Point(2732, 2768), Point(2732, 2772), Point(2733, 2782), Point(2733, 2730)];
      MakeCompass(5);
      SPS_Tolerance := 300;
      SPS_Accuracy := 3;
      SPS_AnyAngle := True;
      SPS_Setup(runescape_surface, ['VEastExit']);
      WriteLn(SPS_GetMyPos);
      SPS_WalkPath(corePath1);
      SPS_Setup(runescape_surface, ['VIronMap']);
      SPS_WalkPath(corePath2);
    end;

    begin
    //SetupSRL;
      DeclarePlayers;
      LoginPlayer;
      Walk;
    end.
    "Helping to better the lives of others is the greatest of all achivements"---Alan Shawn Fienstien THE FEINSTEIN FOUNDATION - http://www.feinsteinfoundation.org/

  10. #10
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    Thanks for the reply and help.

    I just copied and pasted that code and with that code and whenever I try to make a sps walk script I get these hints what do they mean?:

    "[Hint] C:\Simba\Includes\SPS/sps-osr.simba(480:3): Variable 'Z' never used at line 479
    [Hint] C:\Simba\Includes\SPS/sps-osr.simba(482:3): Variable 'DEGREEFIX' never used at line 481
    [Hint] C:\Simba\Includes\SPS/sps-osr.simba(483:3): Variable 'FINDPOINT' never used at line 482"
    Last edited by rsbots2013; 04-16-2013 at 07:42 AM.

  11. #11
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    Quote Originally Posted by rsbots2013 View Post
    I just copied and pasted that code and with that code and whenever I try to make a sps walk script I get these errors what do they mean?:

    "[Hint] C:\Simba\Includes\SPS/sps-osr.simba(480:3): Variable 'Z' never used at line 479
    [Hint] C:\Simba\Includes\SPS/sps-osr.simba(482:3): Variable 'DEGREEFIX' never used at line 481
    [Hint] C:\Simba\Includes\SPS/sps-osr.simba(483:3): Variable 'FINDPOINT' never used at line 482"
    Aren't errors, and u need the sps maps for Kingsattack scripts.

    Creds to DannyRS for this wonderful sig!

  12. #12
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    Quote Originally Posted by kingsattack View Post
    also try out this test walking script someone just posted as a skeleton its the bottom one
    I tried it and didn't get resolts I wanted. My character on OSRS would not move a spot and the script would stop. I changed the coding just the stuff so it's looking at a differnt map from 'runescape_surface' and generated different path points and Everything would compile right. and I get these notes in the debug:

    "[Hint] C:\Simba\Includes\SPS/sps-osr.simba(480:3): Variable 'Z' never used at line 479
    [Hint] C:\Simba\Includes\SPS/sps-osr.simba(482:3): Variable 'DEGREEFIX' never used at line 481
    [Hint] C:\Simba\Includes\SPS/sps-osr.simba(483:3): Variable 'FINDPOINT' never used at line 482
    [Hint] (8:5): Variable 'X' never used at line 7
    [Hint] (8:5): Variable 'Y' never used at line 7
    [Hint] (9:1): Variable 'COREPATH2' never used at line 8
    Compiled successfully in 3485 ms.
    (2589, 3368)
    Error: Out of Proc Range at line 430"

    Oh and Simba would open a new script 'math' and direct me to "Calculates a normally distributed point around mean (u) with a standard " this line being orange. Line found in GuassRand in 'math'.

    and heres my script:

    Simba Code:
    program TestSPSWalk; //Success, fairly fluent in SPS now.
    //{$DEFINE SMART8}
    //{$i P07Include.simba}
    {$i SRL-OSR/SRL.simba}
    {$i SPS/sps-osr.simba}

    var x,y: integer;
    corePath1,corePath2: TPointArray;

    procedure DeclarePlayers;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer := 0;
       Players[0].Name := '';
       Players[0].Pass := '';
       Players[0].Nick := '';
       Players[0].Active:=True;
    end;

    procedure Walk;
    begin
    corePath1 := [Point(183, 163), Point(178, 163), Point(173, 164), Point(172, 172), Point(174, 177), Point(173, 184), Point(174, 191), Point(174, 198), Point(173, 203), Point(171, 210), Point(172, 215), Point(172, 221), Point(175, 229), Point(176, 237), Point(176, 241), Point(178, 247), Point(179, 253), Point(177, 262), Point(174, 266), Point(169, 270), Point(167, 272), Point(161, 274), Point(156, 277), Point(148, 284), Point(147, 289), Point(143, 293), Point(136, 297), Point(133, 303), Point(131, 308), Point(125, 312), Point(121, 318), Point(118, 324), Point(111, 328), Point(105, 332), Point(100, 334), Point(92, 334), Point(85, 334), Point(77, 333), Point(69, 332), Point(63, 331), Point(55, 328), Point(47, 328), Point(42, 328), Point(35, 328), Point(27, 328), Point(18, 328), Point(11, 328), Point(3, 328), Point(2, 351), Point(7, 350), Point(12, 352), Point(17, 352), Point(21, 351), Point(26, 351), Point(31, 354), Point(36, 353)];
    //corePath2 := [Point(2732, 2768), Point(2732, 2772), Point(2733, 2782), Point(2733, 2730)];
      MakeCompass(5);
      SPS_Tolerance := 300;
      SPS_Accuracy := 3;
      SPS_AnyAngle := True;
      SPS_Setup(runescape_surface, ['6_8']);
      WriteLn(SPS_GetMyPos);
      SPS_WalkPath(corePath1);
      //SPS_Setup(runescape_surface, ['VIronMap']);
      //SPS_WalkPath(corePath2);
    end;

    begin
    //SetupSRL;
      DeclarePlayers;
      LoginPlayer;
      ActivateClient;
      Walk;
    end.
    Last edited by rsbots2013; 04-16-2013 at 07:44 AM.

  13. #13
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    Quote Originally Posted by Sjoe View Post
    Aren't errors, and u need the sps maps for Kingsattack scripts.
    Thanks for your reply

    Sjoe or anyone else. what do the hints mean? are they always there or is there a way to get rid of them?

    I already changed the maps. Maybe have a look at my copied and modified script.

  14. #14
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    Quote Originally Posted by rsbots2013 View Post
    Thanks for your reply

    Sjoe or anyone else. what do the hints mean? are they always there or is there a way to get rid of them?

    I already changed the maps. Maybe have a look at my copied and modified script.
    Hints tell you what may be wrong with your script and why isn't not properly working. Why would you want to get rid of them?

  15. #15
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    I don't want to now. Since I know why their there. Thanks

  16. #16
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    Quote Originally Posted by rsbots2013 View Post


    DTM's, Map changes direction and like what many people have complained the minimap and 3d maps (Edit: screen not map) are off in degrees
    Using FindDTMRotated would resolve the problem with the degrees being off
    I havn;t really read all the thread jsut thought I'd help by throwing that in. You would be better off with dynamic DTMs (DDTM) as they can be used so that they work with the different colour changes the minimap goes through.

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