Its the randoms include make sure you have a nickname filled out here
Simba Code:
Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := ''; // ***Username***
Players[0].Pass := ''; // ***PW***
Players[0].WorldInfo := []; // ***Desired World, leave blank if random***
Players[0].Nick := 'man88'; // ***Portion of display name, IMPORTANT FOR RANDOMS***
Players[0].LampSkill := Skill_Slayer;
Players[0].Active := True;
End;
then make sure

Originally Posted by
Ashaman88
2) You MUST call declareplayers BEFORE you call setupsrl. setupsrl handles setting the nickname and will also cause a runtime error if you do not do it in that order (this also may be made to be more flexible in the future). If you still get the runtime error, redownload the include!
Like this
Simba Code:
begin
DeclarePlayers;
SetupSRL;
At the beginning of the main loop at the bottom of the script, Ashamans guide here