
Originally Posted by
Flight
This wouldn't be a problem at all to create, but there's (at least) two issues to think about here: getting blocked by brawlers and stuck at doors. How do you know if you're blocked by a(some) brawler(s)? If you can get far enough to know you are, how do you determine which brawler it is so you can calculate a route to pass around them?
If you're in the center area of the island and you want to run to a portal to attack it, what do you do if all the doors are closed and being "spam closed" by players? What do you do if a brawler is blocking the door? How would you detect that, let alone find & walk an alternative path?
Any scripter who has attempted to tackle something complex will tell you there's more to making a script than just making your player do a task. The majority of your script will be recognizing and dealing with potential problems. Making the script do what you want? You're right, no problem. Making it recognize all possible problems and deal with each one in a specific way? That's where you'll spend 70-95% of your time...