View Poll Results: Decent for first script?

Voters
11. This poll is closed
  • Yes

    3 27.27%
  • No

    3 27.27%
  • not bad

    5 45.45%
Page 1 of 2 12 LastLast
Results 1 to 25 of 35

Thread: Humidifier - Basic - 10hour proggy

  1. #1
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default Humidifier - Basic - 10hour proggy

    Hey guys this is my humidifier script. I used bits and bobs of other peoples script to get the main structure sorted out but most of it is me that makes it do the actual humidifying.

    Reqs - 68 magic - Lunar spell book - dream mentor

    I recommend a fishbowl in the spot 1st column 2nd row (has to be 1 click empty item)
    It doesnt log in for you.
    Go to random free area


    Attachment 21154

    Try it out!

    Please leave constructive criticism/Additional ideas!

    Credits go to - http://villavu.com/forum/showthread.php?t=97217? for template of the basic script structure
    Thanks to samerdl for adding login support

    humidify1.2.simba
    Last edited by fire_caper; 05-13-2013 at 09:09 AM.

  2. #2
    Join Date
    Feb 2013
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Short and sweet, gets the job done - good script, will test this out later!
    Although, some anti-ban may be nice.

  3. #3
    Join Date
    Mar 2013
    Posts
    9
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    This is a great first script, well done.

  4. #4
    Join Date
    Feb 2013
    Posts
    28
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    very nice will try tonight, i was looking for one of thse

  5. #5
    Join Date
    Mar 2013
    Location
    Shaolin
    Posts
    863
    Mentioned
    24 Post(s)
    Quoted
    519 Post(s)

    Default

    Looks great, keep up the good work!
    You have permission to steal anything I've ever made...

  6. #6
    Join Date
    Feb 2013
    Posts
    28
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    just wondering how to get it to relog

  7. #7
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by jaypwns View Post
    just wondering how to get it to relog
    whatcha mean?

  8. #8
    Join Date
    Apr 2012
    Location
    Melbourne, Australia
    Posts
    230
    Mentioned
    0 Post(s)
    Quoted
    59 Post(s)

    Default

    Quote Originally Posted by fire_caper View Post
    whatcha mean?
    Think he means to get the script to log back in or something

  9. #9
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by djm995 View Post
    Think he means to get the script to log back in or something
    ahh alright i just baby sit but im guessing it wouldnt be that hard to do that.

  10. #10
    Join Date
    Apr 2012
    Location
    Melbourne, Australia
    Posts
    230
    Mentioned
    0 Post(s)
    Quoted
    59 Post(s)

    Default

    Pretty sure you're able to just copy and paste one of the declare players part from another script using the p07 include but you've gotta make sure it's capable of re-logging first

  11. #11
    Join Date
    Feb 2013
    Posts
    28
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    You can't leave this overnight i guess?

    I mean if its at pc bank its safe anyway

  12. #12
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by jaypwns View Post
    You can't leave this overnight i guess?

    I mean if its at pc bank its safe anyway
    if someone can set up the log back in you can

  13. #13
    Join Date
    Feb 2013
    Posts
    28
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    Quote Originally Posted by fire_caper View Post
    if someone can set up the log back in you can
    I wish I knew how, if you ever release a v2 can you make it relog

  14. #14
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by jaypwns View Post
    I wish I knew how, if you ever release a v2 can you make it relog
    I tried to implement it and failed :/

  15. #15
    Join Date
    Mar 2013
    Location
    Shaolin
    Posts
    863
    Mentioned
    24 Post(s)
    Quoted
    519 Post(s)

    Default

    Simba Code:
    procedure Failsafe;
    begin
    If not (Loggedin) then
    Loginplayer
    end;
    You could just put the code at the start of each procedure or you could call Failsafe in your main loop.
    The standards are off because I coded this in the browser, not Simba
    You have permission to steal anything I've ever made...

  16. #16
    Join Date
    Jan 2012
    Posts
    121
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    do you make money doing this?

  17. #17
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by rol prodigy View Post
    do you make money doing this?
    Nope you lose 95ish per cast and gain 65 magic xp. Which is much better than alching.


    You could just put the code at the start of each procedure or you could call Failsafe in your main loop.
    The standards are off because I coded this in the browser, not Simba

    I dont know how to implement loginplayer thats the problem :/

  18. #18
    Join Date
    Sep 2008
    Posts
    754
    Mentioned
    8 Post(s)
    Quoted
    275 Post(s)

    Default

    Nice script!

  19. #19
    Join Date
    Mar 2013
    Posts
    56
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    You should add Imbue to this, it would give it a nice boost in XP/ph.

  20. #20
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by Anatomical View Post
    You should add Imbue to this, it would give it a nice boost in XP/ph.
    I could however i prefer not to use that spell due to it being not very good cash to xp ratio. 2 astrals 7 fires instead of 1 astral 1 fire just doesnt seem worth it to me :/ Im just using this for personal use 90/94 magic so far.

  21. #21
    Join Date
    Mar 2013
    Posts
    56
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    Quote Originally Posted by fire_caper View Post
    I could however i prefer not to use that spell due to it being not very good cash to xp ratio. 2 astrals 7 fires instead of 1 astral 1 fire just doesnt seem worth it to me :/ Im just using this for personal use 90/94 magic so far.
    Fair enough but it does add an extra 10k an hour which is worth it if you want to get magic exp quickly
    But yeah it'd be great if you could add it and maybe you can make it optional haha.

  22. #22
    Join Date
    Apr 2013
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Pretty awesome script! here is my progress
    Thanks man keep up the good work!

    ************************************************** ******
    Humidifier - Made by FireCaper
    ************************************************** ******
    Time running: 27h 35m 41s
    Casts: 30000
    Casts p/h: 1087
    XP p/h 70655
    ************************************************** ******

  23. #23
    Join Date
    Feb 2013
    Posts
    303
    Mentioned
    4 Post(s)
    Quoted
    124 Post(s)

    Default

    Serious Progress report must say :P

  24. #24
    Join Date
    Mar 2013
    Posts
    56
    Mentioned
    0 Post(s)
    Quoted
    16 Post(s)

    Default

    I've used this and theres a couple of things that are buggy. The first is that when I first started the script, the xp counter and stuff said that I've already done like 1k casts?? But after an 8 hour run I actually ended up with 850 casts p/h when the script was saying 1080 lol.

    A cool thing you can add is to use F-keys to change inventory positions.

    I've edited the random ranges and waits to make it a bit more efficient but thanks a lot for scripting this
    Last edited by Anatomical; 05-17-2013 at 07:13 AM.

  25. #25
    Join Date
    Apr 2013
    Posts
    24
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by Anatomical View Post
    I've used this and theres a couple of things that are buggy. The first is that when I first started the script, the xp counter and stuff said that I've already done like 1k casts?? But after an 8 hour run I actually ended up with 850 casts p/h when the script was saying 1080 lol.

    A cool thing you can add is to use F-keys to change inventory positions.

    I've edited the random ranges and waits to make it a bit more efficient but thanks a lot for scripting this
    Dont know how to add the hotkeys and the proggy is just an estimate. It updates it every time it goes through the loop which can fail/missclick.

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •