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Thread: StickFighter - AIO Fighter

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    Default StickFighter - AIO Fighter

    StickToTheScript's StickFighter - AIO Fighter

    Status: Overhaul is delayed. Currently living at my lake that has an internet connection that is not stable enough to run RS... Help would be appreciated.


    *Thanks to @Raiden702 for the banner!

    This script was a competition script that I used for Sin's competition.


    This is an AIO Fighter that fights all monsters in Runescape. There are built-in monsters which are all F2P (Guard (Var.), HillGiant, Goblin, Minotaur, Ankou, GiantSpider, MossGiant, HillGiant, IceGiant, LesserDemon, WarpedCockroach, CorpseSpider, WarpedFly, CrawlingCorpseTorso, WarpedRat, WarpedBat, CorpseArcher, skeleton (Lumb. Catacombs), Skoblin, CorpseMage,DragithNurn).

    You have the ability to use a custom monster. It can be any monster in RS. Please use ACA (Link Below).

    In order to use a custom monster, please use the following:
    ACA: http://villavu.com/forum/showthread.php?t=26944





    PLEASE LET ME KNOW IF THERE ARE ANY WAYS TO IMPROVE THE SCRIPT!
    It would be a great help!
    Thanks!


    Special Thanks to @The Mayor, @Sjoe and @Valithor for their insight and contributions!


    ** Make Sure SMART 8 is installed, but it is not 100% needed**
    **** Download it here: https://github.com/BenLand100/SMART****
    *****If SMART8 is not installed, just remove the '8' in the define smart section above*****

    Features:
    - Kills Monsters!
    - Random Anti-bans
    - Continues for Long periods of time.
    - Fail Safes.
    - Progress Reports.
    - Collects Bones and Buries Them.
    - Collects Coins.
    - Contains a Prayer-Only mode for players in areas where there are bones and want prayer XP.
    - Has 6 Hour Fix.



    Instructions:
    1. Stand in the area of the monster you wish to kill.
    2. Read the Blue Message in the Script.
    3. Fill out the Setup.
    4. Press the little green arrow and let it Run!


    - Please remember to check it after a while to make sure everything is ok.

    - Highly recommended that you choose a less populated world so that the killing is faster and better!



    Bugs:
    - Kinda glitchy with a few monsters, but I am working on fixing those. If your monster is not working, try using the 'Custom' setting.



    To Do List:
    - LET ME KNOW WHAT YOU WANT!



    Proggy's:
    Quote Originally Posted by happy hippo View Post
    ************************************************** ****************************************
    */////////---------- StickToTheScript's StickFighter - AIO Fighter Version 1.0 ----------\\\\\\\*
    */////////----------__________________________________________________ __________----------\\\\\\\*
    ************************************************** ****************************************
    - Player:
    - Time Running: 395 seconds.
    - We have gained: 4738 xp. Which is 43181 xp per hour
    - We have Picked up 0 Bones. We Have picked up 0 sets of coins.
    -----------------------------------------------------------------------------------------------------

    - Send them to me! XD



    Version History:
    - 1.0 - Initial Release
    - 1.01 - I forgot something very important which explains a lot.... But I fixed it.






    - You can freely let me know if there is anything you would like to see added to the script. I will take note of it and see what I can do.

    - If you would like any monsters added to the script, let me know.

    - If you have good colors for a monster, please send me them too and I will put them in the script (F2P or P2P). Mainy for ease.


    Attached Files Attached Files
    Last edited by StickToTheScript; 07-24-2013 at 05:41 PM. Reason: Update

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    Congratulations on the release, and the competition!

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    Quote Originally Posted by Sawyer View Post
    Congratulations on the release, and the competition!
    Thanks!

    If your interested, give the script a go and let me know how it runs!

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    Quote Originally Posted by StickToTheScript View Post
    Thanks!

    If your interested, give the script a go and let me know how it runs!
    Alrighty after I get 99 farming! I'm at 97 currently. I'm maxed combat btw

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    Quote Originally Posted by Sawyer View Post
    Alrighty after I get 99 farming! I'm at 97 currently. I'm maxed combat btw
    Oh... Lolz.

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    Quote Originally Posted by The Mayor View Post
    Congratz on the release - I might give this a whirl
    That would be nice! And thanks! Not sure how nicely it runs on other Computers, but worked well on mine.

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    One thing I noticed right away was that the in the corpse spiders it won't pick up the bones. I am not sure if it is only certain monsters that it will pick up the bones but just thought I would let your know.

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    Quote Originally Posted by alex85739 View Post
    One thing I noticed right away was that the in the corpse spiders it won't pick up the bones. I am not sure if it is only certain monsters that it will pick up the bones but just thought I would let your know.
    Good to know. I will take a look at it and see what I can do.

    THanks!

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    just downloaded it and tried to compile it and this is what i got Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Users\raivyn\Downloads\StickFighter - AIO Fighter V1.simba' am i doing something wrong or does this script need to be updated?

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    Quote Originally Posted by raivyn View Post
    just downloaded it and tried to compile it and this is what i got Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Users\raivyn\Downloads\StickFighter - AIO Fighter V1.simba' am i doing something wrong or does this script need to be updated?
    Just delete that line. Should be good.

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    this script uses skills or momentum?

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    Quote Originally Posted by dzpliu View Post
    this script uses skills or momentum?
    What do you mean? Lolz. You select the skill you wish to use and then the ability bar is used. Momentum can be used if you want.

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    Exciting !

    Will be posting results tomorrow !

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    looks great will test it out soon.

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    Quote Originally Posted by Peanuts View Post
    Exciting !

    Will be posting results tomorrow !
    Thanks! Will be looking forward to seeing them.

    Quote Originally Posted by dzpliu View Post
    looks great will test it out soon.
    Awesome! Look forward to seeing your results.

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    nice release m8

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    Will try this out and get back to you,dose this release have loot support for ankous ?

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    Quote Originally Posted by StickToTheScript View Post
    Good to know. I will take a look at it and see what I can do.

    THanks!
    I realized that I hadn't enabled the bones to be picked up so that was my bad completely. Although I tried to set it to bones only in the boneyard and it didn't pick up anything and I went to the hill giants in the Edgeville dungeon and it couldn't attack them either. It is a great script though and I am trying out all the monsters to see what happens. Thanks very much for this :-)

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    Quote Originally Posted by alex85739 View Post
    I realized that I hadn't enabled the bones to be picked up so that was my bad completely. Although I tried to set it to bones only in the boneyard and it didn't pick up anything and I went to the hill giants in the Edgeville dungeon and it couldn't attack them either. It is a great script though and I am trying out all the monsters to see what happens. Thanks very much for this :-)
    Interesting.. Alright. I will look into that and see what is up. Thanks for letting me know.

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    I'm having a ton of trouble making this work on a custom monster. When I try to do so the script says Please enter a monster for me to kill. Also for some reason when I use ACA I can not get the Hue Mod and Sat Mod.. Any suggestions?

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    Quote Originally Posted by count to potato View Post
    I'm having a ton of trouble making this work on a custom monster. When I try to do so the script says Please enter a monster for me to kill. Also for some reason when I use ACA I can not get the Hue Mod and Sat Mod.. Any suggestions?
    Ok. Put 'Custom' Inside the Monster2Kill area. Then, with ACA, in the bottom corner of the popup, there are numbers. They should be '0', '1', and '2'. Select '2' and then find your colours.

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    @StickToTheScript
    I have this as the setup:
    Simba Code:
    //Monster Setup
      Monster2Kill = 'Custom';  //Can be Guard (Var.), HillGiant, Goblin, Minotaur,
                                    //Ankou, GiantSpider, MossGiant, HillGiant, IceGiant
                                    //LesserDemon, WarpedCockroach, CorpseSpider, WarpedFly
                                    //CrawlingCorpseTorso, WarpedRat, WarpedBat, CorpseArcher                                                                                                       //
                                    //skeleton (Lumb. Catacombs), Skoblin, CorpseMage,
                                    //DragithNurn, Or Custom (Setup Below).


      //Custom Monster: Fill out if Monster2Kill is Custom. Please use ACA for better
      //Accuracy and easier kills. XD
      MColour  = 5389849; //Colour of the Monster
      MTol    = 9; //Tolerance Of the Monster
      HMod    = 0.37; //HueMod of the Monster
      SMod    = 2.23; //SatMod of the Monster
      UpText1 = 'aterfie';  //Monster Name
      UpText2 = 'fiend';  //Uptext of moneter *Different from Uptext1*

    and this occurs in the debug box:
    Progress Report:
    Please enter a valid monster type that I can kill for you.
    Successfully executed.


    Any suggestions? Have I filled it out incorrectly? Btw, those are waterfiend colors you can use

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    Quote Originally Posted by Sawyer View Post
    @StickToTheScript
    I have this as the setup:
    Simba Code:
    //Monster Setup
      Monster2Kill = 'Custom';  //Can be Guard (Var.), HillGiant, Goblin, Minotaur,
                                    //Ankou, GiantSpider, MossGiant, HillGiant, IceGiant
                                    //LesserDemon, WarpedCockroach, CorpseSpider, WarpedFly
                                    //CrawlingCorpseTorso, WarpedRat, WarpedBat, CorpseArcher                                                                                                       //
                                    //skeleton (Lumb. Catacombs), Skoblin, CorpseMage,
                                    //DragithNurn, Or Custom (Setup Below).


      //Custom Monster: Fill out if Monster2Kill is Custom. Please use ACA for better
      //Accuracy and easier kills. XD
      MColour  = 5389849; //Colour of the Monster
      MTol    = 9; //Tolerance Of the Monster
      HMod    = 0.37; //HueMod of the Monster
      SMod    = 2.23; //SatMod of the Monster
      UpText1 = 'aterfie';  //Monster Name
      UpText2 = 'fiend';  //Uptext of moneter *Different from Uptext1*

    and this occurs in the debug box:
    Progress Report:
    Please enter a valid monster type that I can kill for you.
    Successfully executed.


    Any suggestions? Have I filled it out incorrectly? Btw, those are waterfiend colors you can use
    Sorry man! I totally forgot to fix something. I just updated it and it should work now.

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