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Thread: Question about random support [Doesn't work for me!]

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    Default Question about random support [Doesn't work for me!]

    I correctly set up simba for OSRS about a month or so after it came out. The scripts work fine etc.

    My question is, which aspect controls the random support?

    The reason I ask is that which ever script I use, the random support never works. Is it a problem on my end?

    I havent updated anything since I downloaded everything a month or 2 ago.

    If so, what do I need to re-download to get the randoms working?

    Thanks!

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    If I might quote myself on this...

    Quote Originally Posted by Flight View Post
    Here's a list of the random events that we have solvers for / are being worked on:
    http://villavu.com/forum/showthread.php?t=97757

    For random events to work correctly 2 factors are vital: first off, the scripter must have "FindNormalRandoms" called very often to constantly check if your 'nickname' is being used on-screen, in order to solve talk-based random events. Second, you must actually feed the script your nickname so it knows when a random event is interacting with your player. If your name was "Fishingking97" you could use a nickname of "ng97" or whatever. Also, in the script, 'DeclarePlayers' must be declared before SetupSRL.
    Edit:
    Oh and yes, if the only time you downloaded SRL-OSR was in the beginning then obviously it would be wise to re-download it now for the absolute newest version.
    Last edited by Flight; 05-25-2013 at 12:16 PM.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
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    Quote Originally Posted by Flight View Post
    If I might quote myself on this...



    Edit:
    Oh and yes, if the only time you downloaded SRL-OSR was in the beginning then obviously it would be wise to re-download it now for the absolute newest version.
    Don't have permission to look on that thread

    mean this one? http://villavu.com/forum/showthread.php?t=98207

    Creds to DannyRS for this wonderful sig!

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    Quote Originally Posted by Sjoe View Post
    Don't have permission to look on that thread

    mean this one? http://villavu.com/forum/showthread.php?t=98207
    Yes that's the one.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


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    Quote Originally Posted by Flight View Post
    If I might quote myself on this...



    Edit:
    Oh and yes, if the only time you downloaded SRL-OSR was in the beginning then obviously it would be wise to re-download it now for the absolute newest version.
    Quote Originally Posted by Sjoe View Post
    Don't have permission to look on that thread

    mean this one? http://villavu.com/forum/showthread.php?t=98207
    Thank you both for your help, I downloaded SLR/OSR and replaced it with my current file from here, https://github.com/SRL/SRL-OSR

    I have been botting for about an hour now and so far it has failed the 2 randoms it has gotten, plant and security guard.

    Im little confused as I thought that should have fixed it, can you give me any more pointers for me to try?

    Thanks

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    Quote Originally Posted by Spy View Post
    Thank you both for your help, I downloaded SLR/OSR and replaced it with my current file from here, https://github.com/SRL/SRL-OSR

    I have been botting for about an hour now and so far it has failed the 2 randoms it has gotten, plant and security guard.

    Im little confused as I thought that should have fixed it, can you give me any more pointers for me to try?

    Thanks
    As far as I know there's no Strange Plant detector & handler, the security guard should be working just fine since it's a talking random. If your script is not interacting with the security guard it's either because you're not using a valid nickname (if at all) in DeclarePlayers or the script itself does not check for random events as much as it should be and missed it in those couple hundred of milliseconds in which your name was called. Again I stress the fact that FindNormalRandoms should be called as absolutely often as possible.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


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    Quote Originally Posted by Flight View Post
    As far as I know there's no Strange Plant detector & handler, the security guard should be working just fine since it's a talking random. If your script is not interacting with the security guard it's either because you're not using a valid nickname (if at all) in DeclarePlayers or the script itself does not check for random events as much as it should be and missed it in those couple hundred of milliseconds in which your name was called. Again I stress the fact that FindNormalRandoms should be called as absolutely often as possible.
    I do appreciate your help, but its starting to annoy me now as I still can't seem to get it to work.

    Im sure it is something on my end as it works for everybody else though. I was at bandits for about 6 hours a day for the last 4 days. Got many randoms and it did not solve one

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