Just wanted to let you all know that since the last RS Update, Jagex made the default compass orientation South (switched from north), if your script has been scripted assuming the compass is always north you might want to add some checks.
Cheers!

Just wanted to let you all know that since the last RS Update, Jagex made the default compass orientation South (switched from north), if your script has been scripted assuming the compass is always north you might want to add some checks.
Cheers!
Luckily my scripts click the compass when they initialize the player, but thanks for the heads up!
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Why would they do this haha?
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Clicking the compass will still orient to North. I noticed this south thing last night, more 'unique' engine updates![]()
Shouldn't be too much trouble. SPS makes sure compass is north before walking anyway.
Though in all seriousness this seems like more of a mistake in development than some clever trick. Thanks for the tip, Justin.
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Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
New to scripting? Procedures & Functions for Beginners
Do you use your computer at night? Just get f.lux
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