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Thread: Clan Citadels (Skill Plots)

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    Default Clan Citadels (Skill Plots)

    If anyone has anything in the works for a clan citadel script, that would be pretty cool!
    Each citadel plot trains a different skill, and it's free & fast exp.


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    This request is in high demand.

    Very very useful script to have.

    Vouch for this request.

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    I don't think it's worth making a script that will save you only an hour and a half per week. With all of the different settings you can have in a clan citadel that would effect object finding, even just having 1 script for 1 type of plot would be a large amount of scripting.

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    Quote Originally Posted by TomTuff View Post
    I don't think it's worth making a script that will save you only an hour and a half per week. With all of the different settings you can have in a clan citadel that would effect object finding, even just having 1 script for 1 type of plot would be a large amount of scripting.
    I guess youre right.

    Maybe someone will get bored and write such thing. :P

    GL with your request Sinix. (;

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    Quote Originally Posted by TomTuff View Post
    I don't think it's worth making a script that will save you only an hour and a half per week. With all of the different settings you can have in a clan citadel that would effect object finding, even just having 1 script for 1 type of plot would be a large amount of scripting.
    Capping can sometimes take over 2 and a half hours to complete, especially with a tier 7 storehouse where everyone's cap is 2700 resources. The loom is also an EXTREMELY click intensive process that yields some of the best crafting EXP in-game. (FREE EXP.)


    The trouble here is that there are 7 different versions of every plot, I imagine that would make making a script for this more time consuming.

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    For your info, there is a loom script located here. I do understand this is not all skill plots, but if all you want is to cap, then this will suffice
    Why join the navy if you can be a pirate? -Steve Jobs

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