1) no
2) Yes, but they are no longer required
3) In-game colors have always changed (unless you count that scar client or whatever that was made so that the colors were always the same) and color scripts have always used color tolerance anyway
4) People still do this with simba, but it's not 2010 anymore you can get banned
5) I guess you mean a new SRL version, and yes, SRL-6 is written in lape instead of pascalscript.
6) Lape, similar to pascal
7) IDK what script I could link you to to help you learn that's something only you can do. Most up to date scripting tutorial:
https://villavu.com/forum/showthread...757&highlight=
8) Kevin; made a kuradel slayer script that was 100% color, Ashaman88 made a ape atoll agility course than ran for a month straight and the LRC rock miner(that could also probably run indefinitely) , @Clarity is rumored to have a dungeoneering script (openGL though I think, beginning to think it's about as real as RiD genesis (LOL I joke) @
zmon; made some sort of color dungeoneering base that could detect resources, doors, and floor object using some pretty sophisticated math, zmon also made a random event solver that could solve the party pete random event using only color, JJ made a badass molly random event solver and Great Orb Project script. Those are the only ones I can think of and I am just scratching the surface of some pretty nice 100% color scripts on here
9) PM a forum admin if you can remember any details about your former member account (AFAIK prove it's you) and they will merge the accounts for you
10) See number 7