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Thread: New Looting

  1. #1
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    Default New Looting

    What does everyone think of the new looting mechanic and its impact on how bots script might be able to utilize some of the custom settings?

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    I like it, it will make looting much easier/faster for combat scripts.

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    It's extremely bugged at the moment when interacting with other drop cleaning items and some other situations. I'm waiting for it to get sorted out before implementing into scripts.

    For botting, it will make color botting 10x easier and OGL botting simply a change of style, as color bots will no longer need to detect every single model on the mainscreen. They will simply need to use DTMs now, provided they can detect a standard monster drop such as bones or ashes.

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    I'm very glad I was too lazy to perfect iFight's looting. That's all I can say. Maybe I'll pick the project up again after the bugs Clarity mentioned are ironed out.
    Last edited by KeepBotting; 05-12-2015 at 01:58 AM.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    It is now time to begin working on my next release.

    The Camel Cock Master

    Or Cockroach master..

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    Quote Originally Posted by Camel View Post
    It is now time to begin working on my next release.

    The Camel Cock Master

    Or Cockroach master..
    Has to be a chicken killer. Otherwise your killing peni'... penises? Penis.



    It's not gay if it's efficient.

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    Quote Originally Posted by Taric View Post
    Has to be a chicken killer. Otherwise your killing peni'... penises? Penis.
    It could kill cockroaches and chickens, that way it would really live up to the name of Cock Master

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    Quote Originally Posted by Camel View Post
    It could kill cockroaches and chickens, that way it would really live up to the name of Cock Master
    It could also detect when a JMod was in the wildy and kill them too. True Cock Killing ability!
    Current scripts

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    Makes looting whilst in combat a bitch

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    Thanks to @BMWxi; you can now use the lootScreen in your scripts

    Simba Code:
    if lootScreen.isOpen(2000) then
    begin

      lootScreen.lootSlot(1)
      lootScreen.lootSlots([1, 2, 3])
      lootScreen.lootDTM(BoneDTM)
      lootScreen.lootDTMs([BoneDTM, CoinsDTM])
      lootScreen.clickButton(LOOT_BUTTON_ALL);
      lootScreen.clickButton(LOOT_BUTTON_CUSTOM);

      lootScreen.close();
    end;

  11. #11
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    Quote Originally Posted by The Mayor View Post
    Thanks to @BMWxi; you can now use the lootScreen in your scripts

    Simba Code:
    if lootScreen.isOpen(2000) then
    begin

      lootScreen.lootSlot(1)
      lootScreen.lootSlots([1, 2, 3])
      lootScreen.lootDTM(BoneDTM)
      lootScreen.lootDTMs([BoneDTM, CoinsDTM])
      lootScreen.clickButton(LOOT_BUTTON_ALL);
      lootScreen.clickButton(LOOT_BUTTON_CUSTOM);

      lootScreen.close();
    end;
    Fyi there is no .simba extension on the end of lootscreen.simba
    https://github.com/SRL/SRL-6/blob/ma...ces/lootscreen
    #slack4admin2016
    <slacky> I will build a wall
    <slacky> I will ban reflection and OGL hooking until we know what the hell is going on

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    Quote Originally Posted by Hawker View Post
    Fyi there is no .simba extension on the end of lootscreen.simba
    https://github.com/SRL/SRL-6/blob/ma...ces/lootscreen
    yup, no scripts would work for me, until I manually renamed it to lootscreen.simba

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    Quote Originally Posted by Hawker View Post
    Fyi there is no .simba extension on the end of lootscreen.simba
    https://github.com/SRL/SRL-6/blob/ma...ces/lootscreen
    Yep, sorry about that. Olly fixed it.

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    Quote Originally Posted by fady View Post
    yup, no scripts would work for me, until I manually renamed it to lootscreen.simba
    same thing here and had to add .simba so the file would change

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    Quote Originally Posted by Camel View Post
    It is now time to begin working on my next release.

    The Camel Cock Master

    Or Cockroach master..
    I was just manually fighting these, was hoping someone might be up for idea

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    The looting system will be semi beneficial for most scenarios in runescape, though is it necessary... Probably not.

  17. #17
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    Quote Originally Posted by Clarity View Post
    It's extremely bugged at the moment when interacting with other drop cleaning items and some other situations. I'm waiting for it to get sorted out before implementing into scripts.

    For botting, it will make color botting 10x easier and OGL botting simply a change of style, as color bots will no longer need to detect every single model on the mainscreen. They will simply need to use DTMs now, provided they can detect a standard monster drop such as bones or ashes.
    Not even that complicated! In my Airut killer (color, not OGL) all I literally needed to do was count colors in the looting screen grid.

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