What does everyone think of the new looting mechanic and its impact on how bots script might be able to utilize some of the custom settings?
What does everyone think of the new looting mechanic and its impact on how bots script might be able to utilize some of the custom settings?
I like it, it will make looting much easier/faster for combat scripts.
It's extremely bugged at the moment when interacting with other drop cleaning items and some other situations. I'm waiting for it to get sorted out before implementing into scripts.
For botting, it will make color botting 10x easier and OGL botting simply a change of style, as color bots will no longer need to detect every single model on the mainscreen. They will simply need to use DTMs now, provided they can detect a standard monster drop such as bones or ashes.
Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
I'm very glad I was too lazy to perfect iFight's looting. That's all I can say. Maybe I'll pick the project up again after the bugs Clarity mentioned are ironed out.
Last edited by KeepBotting; 05-12-2015 at 01:58 AM.
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols
It is now time to begin working on my next release.
The Camel Cock Master
Or Cockroach master..
Current scripts
Makes looting whilst in combat a bitch
Thanks to @BMWxi; you can now use the lootScreen in your scripts
Simba Code:if lootScreen.isOpen(2000) then
begin
lootScreen.lootSlot(1)
lootScreen.lootSlots([1, 2, 3])
lootScreen.lootDTM(BoneDTM)
lootScreen.lootDTMs([BoneDTM, CoinsDTM])
lootScreen.clickButton(LOOT_BUTTON_ALL);
lootScreen.clickButton(LOOT_BUTTON_CUSTOM);
lootScreen.close();
end;
Fyi there is no .simba extension on the end of lootscreen.simba
https://github.com/SRL/SRL-6/blob/ma...ces/lootscreen
#slack4admin2016
<slacky> I will build a wall
<slacky> I will ban reflection and OGL hooking until we know what the hell is going on
The looting system will be semi beneficial for most scenarios in runescape, though is it necessary... Probably not.
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