Results 1 to 9 of 9

Thread: Questions about Wizzup?'s Ess Miner

  1. #1
    Join Date
    Jun 2007
    Posts
    32
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Questions about Wizzup?'s Ess Miner

    Great script. It's working like a charm (after the addition to fix the new updates) but I've just got some questions for anyone that can help.

    1) If I'm mining with just one or two characters, is there a way to keep those characters from being logged out after the usual 22-ish minutes?

    2) If so, is there a way to extend the time logged in, or is there a way to make the script loop back to the first miner after the last one is logged out?

    These would really be useful. I've searched around to find answers so either I'm blind or there isn't anything. Any help would be appreciated.

  2. #2
    Join Date
    Dec 2006
    Posts
    281
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    well, isnt there a thing tahat says how many loads to do? i think if u set that to 100 it wont log out till it messes up or till it does 100 loads etc, at least i thought it did that
    YoHoJo Is My Daddy
    We do not break any laws. We merely play "against the rules". We cheat. Thats what we are good at,thats what we do."
    WT-Fakawi

  3. #3
    Join Date
    Dec 2006
    Posts
    173
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Well all you have to do to get it to loop back to the other characters is put all the empty spots for players to false. for example:

    Players[0].Name := '';// Your Username<----player one
    Players[0].Pass := '';// Your Password
    Players[0].Nick := '';// 3-4 letters of your Username
    Players[0].Active:=True;//Active True or False

    Players[1].Name := '';<---player two
    Players[1].Pass := '';
    Players[1].Nick := '';
    Players[1].Active:=True;

    Players[2].Name := '';<----Empty
    Players[2].Pass := '';
    Players[2].Nick := '';
    Players[2].Active:=True;< ----Just change to false

    Players[3].Name := '';<----Empty
    Players[3].Pass := '';
    Players[3].Nick := '';
    Players[3].Active:=True;<----Just change to false

    I hope this answered question #2. If not just post your question here or private message me!
    Starting to merchant, if you know of any good clans, PM me please.

  4. #4
    Join Date
    Jun 2007
    Posts
    32
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Ok...I'm working on getting the script to repeat. In the meantime...

    What's this for, and do you have to put something here?

    Players[0].Nick :='*****';

    Sorry if it's a noob question. Just curious.

    Belgin fish--->I've found the load # you were talking about. Testing that to see if it works. The first time I changed it the script stopped working so I'm trying different values.

    Thanks to both of you so far for the ideas. If anyone else has input or suggestions let me know! =)

    ~C.D.

  5. #5
    Join Date
    Jun 2007
    Posts
    32
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Alright. Another question...

    Is there a way to keep the game from logging out when it solves the Abyssal Random quiz, or the camo game? Everytime my miners get one of those two randoms, the game eventually logs out because it doesn't click within 60 seconds of getting the random. Any fixes?

    Also...got the looping and load size working. Thanks guys.

  6. #6
    Join Date
    Jun 2007
    Location
    Portugal, somewhere.
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    CatastrophicDesire, I'm not experienced at all in scripting, but while trying someone's script, (don't remember whose... sorry) I saw a comment after the login form, after that nick part, the //. It said It should be the 3 letters after your first nick letter.

    I'll exemplify:

    Players[0].Name := 'Giga';
    Players[0].Pass := '****';
    Players[0].Nick := 'iga';
    Players[0].Active:=True;

    or, let's say:

    Players[1].Name := 'Photobucket';
    Players[1].Pass := '*****';
    Players[1].Nick := 'hot';
    Players[1].Active:=True;

    I believe this is the way... it uses the three non capitalized letters to detect something in runescape, if it had logged I think, from analyzing the chatbox or something.

  7. #7
    Join Date
    Jun 2007
    Posts
    32
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Cool. Thanks a lot guys. Got the script working.

    And I know what the Nick is for! YAY!

    Any other comments or questions, feel free.

    ~C.D.

  8. #8
    Join Date
    Jun 2007
    Location
    finland (0_0)
    Posts
    41
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    my wizz.e.miner doesent work no errors or anything it just wont move...and ive newer getted it to bank....

  9. #9
    Join Date
    May 2007
    Location
    Some where fun.
    Posts
    2,891
    Mentioned
    1 Post(s)
    Quoted
    5 Post(s)

    Default

    Quote Originally Posted by O M G owns View Post
    my wizz.e.miner doesent work no errors or anything it just wont move...and ive newer getted it to bank....
    did you fix the login procedure?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Wizzup? Ess Miner help
    By zmagik in forum OSR Help
    Replies: 15
    Last Post: 01-08-2008, 02:02 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •