Poll: How did this auto thiever work for you?

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Thread: Auto Theiver 1.0 - any type of person

  1. #1
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    Default Auto Thiever 2.0 - need testers please!

    Hello

    The auto thiever I created works suprisingly well considering I am a noob scripter. I have used it to go from level 34 to 43 on Al-Kharid warriors.
    If you guys could post your progress reports that would be great!!

    Version additions:

    Version 1.0
    - It works for any person: man, farmer, gaurd, ect.
    - It will eat food if you want, or it doesn't have to
    - It will log out if your hp gets to a specified number

    Version 1.5
    - Added anti-randoms and anti-bans
    - Added fail-safes

    Version 2.0
    - Removed non necessary script
    - Made script more efficiant should it miss the NCP
    - Re-organized, and easier to understand should you want to

    Known Bugs:
    - I need a procedure for the cage random (if anyone has one, or could make one, reply here)

    thanks and enjoy!!

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    Default

    Sorry I spelt thieving wrong...

  3. #3
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    Default

    Hello! And welcome to the forums

    there is an edit button on all of your posts, you can use it to correct spelling, and delete pointless posts (like your last one )

    It is great that you are learning to script We don't really like leechers around here who do nothing but take from the community.

    Your script is very good for a beginer, adding in randoms and stuff is sorta complicated to explain here, but there have been some great tutorial written about them!

    SCAR Code:
    Mouse(685, 483, 0, 0, true);
    we normally try not to use stuff like this unless we have to. It is basically blind cliking on a cordinat, that may not be correct. the "0,0" is for randomnees, they should be at least 5 if you can get away with it.

    also, try to clik on colors or butmaps as much as possible, they help your script be more reliable (the goal is multiple days on end)

    srl has also made a very nice, advanced player switching stuff, you should learn how to use that asap.

    Good luck
    [IMG]http://farm3.static.flickr.com/2120/2052732965_348f3629d0_o.jpg[/IMG]

  4. #4
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    Default

    Very good try.

    SCAR Code:
    procedure login;
    begin
    Mouse(457, 290, 0, 0, true);
    wait(500 + random(100));
    TypeSend(uname);
    wait(300);
    TypeSend(upass);
    wait(500 + random(100));
    Mouse(303, 322, 0, 0, true);
    wait(5000 + random(500));
    Mouse(388, 339, 0, 0, true);
    end;

    This is to login your player. Instead, just make a procedure called DeclarePlayers, stick it in your mainloop, then after it write LoginPlayer. It will automatically log you in.

    SCAR Code:
    procedure ppocket;
    begin
    If(Findcolor(x, y, victcol, 1, 1, 516, 338)) then
    picknum:= picknum + 1;
    Mouse(x, y, 0, 0, false);
    wait(200 + random(50));
    Mouse(x - 80, y + 40, 0, 0, true);
    end;

    As for this, you use coordinates to click on the option. However, you can just use ClickOption.

    ClickOption('ickpocket', 1) means that the script will click on the option pickpocket, and it will click it in the mainscreen, signified by the 1.

    SCAR Code:
    procedure setup;
    begin
    Mouse(685, 483, 0, 0, true);
    wait(200 + random(50));
    Mouse(647, 430, 0, 0, true);
    end;

    As for this, I'm not too sure what it's for as I haven't tried it on Runescape. However, I do believe it might have something with turning run to true. Instead, you can just do: SetRun(True).

    Otherwise, instead of using coordinates to click on the gametabs, then just use GameTab(1), GameTab(2) and so forth.

    All in all, it's an excellent try. I hope to see you advancing in SCAR, one day to become a superior scripter
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    Default

    Thanks so much guys for replying to a complete noob, I have made most of the changes you guys suggested, I can't really understand the declare players though..

    Instead, just make a procedure called DeclarePlayers, stick it in your mainloop, then after it write LoginPlayer. It will automatically log you in.
    I don't know how to do that, but w/e. I am going to try to learn how to put anti-randoms in, so I could use the script overnight...

    Again thanks a lot

  6. #6
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    Quote Originally Posted by rostaryms View Post
    Thanks so much guys for replying to a complete noob, I have made most of the changes you guys suggested, I can't really understand the declare players though..



    I don't know how to do that, but w/e. I am going to try to learn how to put anti-randoms in, so I could use the script overnight...

    Again thanks a lot
    Here are things you need to fix :
    - Antiban
    - Standards (Spacing of your procedures and stuff)

    Ill explain some stuff like you said you dont under stand DelcarePlayers;

    DeclarePlayers; is a simple way of logging in. I see you have this in your script, so maybe you learnt it?

    AntiBan:

    SCAR Code:
    procedure antiban;
    begin
    case Random(10) of
    0: MouseBox(MSX1, MSY1, MSX2, MSY2, 3);
    1: MouseBox(MIX1, MIY1, MIX2, MIY2, 3);
    2: MouseBox(MMX1, MMY1, MMX2, MMY2, 3);
    end;
    wait(2500 + random(50));
    end;


    Hmm to me seems like a very basic antiban, should have more stuff in it. Example:

    SCAR Code:
    HoverSkill('Woodcutting', false); // This hovers over a skill.
    LeaveScreenEvery(5 + Random(5)); // This justMakes the mouse leave the Runescape Client.
    PickUpMouse; // Just like you picked up your mouse off the table.

    You can go for heaps of antiban things. Look in SRL's Antiban.SCAR thing for more.

    Standards:

    This can get really annoying if you leave to the end. Everyone likes the standards because its easy to read the script. I use a program sometimes due to cbf. But find some guides if you want.

  7. #7
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    Default

    what shud i use? scar 11 divi?

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    Quote Originally Posted by Chazzle View Post
    what shud i use? scar 11 divi?
    I think that should work

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