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Thread: Kave's Air Crafter v1.0

  1. #1
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    Kave's Air Crafter v1.65

    Kave's Air Crafter v1.5

    I've updated just the Air Crafter part, nobody (including me) seemed to want the Earth Crafter so I just left it out. It works better than ever (being that now it works ). AND DON'T FORGET TO POST PROGGIES,COMMENTS, AND ERRORS!!!!
    That way I can fix and update the script more

    Kave's Air Crafter v1.55

    Yay, another update, walking is much better now( i though so at least ) more checks and i fixed a bug where it would get runes instead of ess. AND DON'T FORGET TO POST PROGGIES,COMMENTS, AND ERRORS!!!!
    That way I can fix and update the script more

    Kave's Air Crafter v1.6

    Fixed it up some more, did 18 runs with no problems. If you find an error in walking or some such TELL ME! lol and of course POST COMMENTS AND PROGGIES!!!!

    Kave's Air Crafter v1.65 with S.M.A.R.T

    Updated script, added S.M.A.R.T. Post any errors.

    Kave's Air Crafter v1.7 with S.M.A.R.T

    FIXED WALKING! Should make trips just fine now. Added a sleep function to cut down on randoms and fixed up some of my code.

    POST ALL PROGGIES, COMMENTS, AND ERRORS PLEASE!

    BTW, For this script you must have:
    Brightness High!
    32 bit!
    Low Detail!
    Essence in top part of bank!

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    it looks nice i didnt try it i dont got ess only 5k thats not enough.

    377 lines is a bit small i will look at the code *looking at the code*
    ~Hermen

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    your script looks fine, I was also currently working on one... just has 1 problem for some reason it logs out, like 1 click before it gets to the bank... no idea, but whatever.

    Also, you should use some DTM's for map navigation.

    and one more thing, wont "Withdraw(1,1,0);" withdraw nothing?

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    no Withdraw(1,1,0) will choose Withdraw All :P it confused me aswell lol

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    It works great until it gets out of the alter and it stops. Im thinking it has to do with the proggy report. Hope this helps.

    This is the error i guess:
    [Runtime Error] : divide by Zero in line 300 in script C:\Documents and Settings\Kenny Trinh\Desktop\Air Crafter 1[1].0 by Kave.scar

    Line 300:
    ExpPlus := ExpPlus + ((AirsMade/AirsPerRune) * 5);

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    Make sure you put the proggy after Airs made is bigger than 1, otherwise you will get errors, also check that AirsPerRune is set
    The truth finally came out...


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    omg! you read my mind... ive been waiting for a air rune crafter for forever (well ever since srl 4 came out) ill test and post a proggie probly tomarrow

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    i will test it tommorow on my memb acc =D ty in advance
    The Wheel of Time turns and ages come and go, what was,what will be & what is may yet Fall under the shadow...

    Let The Dragon Ride again on the winds of time~

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    UPDATE! Check first post for details lol

    Quote Originally Posted by rs2pro666 View Post
    omg! you read my mind... ive been waiting for a air rune crafter for forever (well ever since srl 4 came out) ill test and post a proggie probly tomarrow
    Thank You, and I got the idea when read somewhere that someone wanted an updated version of Alex's Air Crafter, so I had a look at it and decided to just make my own lol

    Quote Originally Posted by Dargon View Post
    i will test it tommorow on my memb acc =D ty in advance
    Thank you, you may want to get the new version though lol, the old one can barely do 1 load :P

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    It never made it to the alter tried 2 times and both failed because it would click west of falador gate (thinking it is the yew) then it would click on the yew symbol(at this point it thinks its right next to the alter) so it clicks west of my character on the ground and it starts to search for the alter (which apparently is not there because i am right next to the yew symbol.

    Something went wrong from version 1 to version 1.1 (Version one made it to the alter and crafted but could not go back but version 1.1 is totally lost) maybe it just me =/

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    Quote Originally Posted by deadlyaznboy View Post
    It never made it to the alter tried 2 times and both failed because it would click west of falador gate (thinking it is the yew) then it would click on the yew symbol(at this point it thinks its right next to the alter) so it clicks west of my character on the ground and it starts to search for the alter (which apparently is not there because i am right next to the yew symbol.

    Something went wrong from version 1 to version 1.1 (Version one made it to the alter and crafted but could not go back but version 1.1 is totally lost) maybe it just me =/
    Err it works fine for me (fine being it made it to the altar )
    But i did update my script check first post please!

    <>--------------------<>--------------------<>
    Kaves Air and Earth Crafter
    Running Time: 9 Minutes and 11 Seconds
    Essence Used: 112
    Airs Crafted: 448
    My Location Is: To Bank
    Experience Gained: 560
    Runecrafting Level: 37
    <>--------------------<>--------------------<>

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    When i start it up, it gets the ess out of the bank correctly, but then the trip to the altar messes up.. it takes the wrong patch, then it clicks the tree symbol and just looks at the wall above it. kinda like deadly's problem.
    correct constants and etc.. i had to use the xbitmap.scar from scar3.8's extended folder.. as i did not have one, if thats the error.. can you direct me to an updated one? thanks

    edit: also, im using v1.1 air and earth air crafter.

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    You're rather new to scripting i think, so it's a really nice try, keep up the good work.

    I still have some information i want to give you/things to say:

    1. EarthAltar bitmap: Ooooooooooh toooo big, you have to make a nother one, make small "unique" stripes

    2.
    SCAR Code:
    function OpenMyBank: Boolean;
    It's cool you use FindObjCustom but in this fucntion (OpenMyBank) you have done something wrong, no failsafe.

    SCAR Code:
    repeat
                Wait(500);
                InPin(IntToStr(Players[CurrentPlayer].Pin));
              until (BankScreen);
    Add a counter or timer as failsafe, because now it will still repeat trying to enter the pin, what if the user entered the wrong in the player array (i know that that isn't your fault, but it's best to have failsafes as much as possible).

    c: integer;//our counter
    ...
    ...
    SCAR Code:
    repeat
                Wait(500);
                InPin(IntToStr(Players[CurrentPlayer].Pin));
                Inc(c);
              until (BankScreen) or (c > 5)

    now it will repeat that until bankscreen is opened or when the script tried entering the pin more than 5 times.

    You get what i mean with failsafes?
    ^^ I know you did check it in your InBank procedure btw, i just want to show you what could happen and how to solve it.

    3.
    SCAR Code:
    procedure InBank;
    SCAR Code:
    if(OpenMyBank) then
      begin
        ...
      end else
      begin
        WriteLn('Bankscreen not found. Logging out...');
        Players[CurrentPlayer].Loc := 'No Bankscreen';
        Players[CurrentPlayer].Active := False;
        LogOut;
        NextPlayer(True);
      end;
    end;
    If your bankscreen still isn't opened, then you logout, no!.
    Didn't you forgot to close the "possible pin screen)?
    That's why you needed that failsafe in MyBank?

    SCAR Code:
    procedure ToAltar;
    Did you made that one? If you did, wow!
    Put more player-location in it so you can see were it has went wrong while walking, that's a big failsafe
    ^^same for ToBank

    Else then that, great work
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    @the scar noob
    THANK YOU! The ToAltar and ToBank are both my own lol, they took a long time to do Also, I will go about adding some fail safes, I was being lazy about doing it Lastly, Im not sure how to do a smaller bmp for EarthAltar I'll have a look and see what I can do.

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    the earth crafter works flawlessly, but the air crafter clicks the rune essence then walks outside the bank and logs itself out

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    alright i'll have a look at the air crafter, does it pull out the ess, move outside the bank, then log?

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    yep, and you should add srl stats

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    I tried v1.2 out,
    Heres, what i got.

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    I've updated my script, check first post for details...

    @1q1q
    Alright, I'll have a look at my To Altar walking for air runes, seems many people have a problem with it lol, also thank you for the screenshot

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    No problem I had paint open, said wth, why not help him even more :P

    Brightness High! - On Vbright
    32 bit! - Yup.
    Low Detail! - Yup.
    Essence in first bank slot! - Yup.

    Edit: updated pic, with V1.3

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    Quote Originally Posted by 1q1q View Post
    No problem I had paint open, said wth, why not help him even more :P

    Brightness High! - On Vbright
    32 bit! - Yup.
    Low Detail! - Yup.
    Essence in first bank slot! - Yup.

    Edit: updated pic, with V1.3
    *IMAGE IN ORIGINAL POST*
    Thank you again I believe I fixed the problem and have posted the update. Seems the bitmaps I had no longer worked for the trees so I found a way to make it work sadly without ddtms lol I just am lost on them right now.

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    Okay, I'll test the fixed version when im done with my essays, since i cant go to school with a sprained foot

    Edit: Hoorah! It works. for one load atleast, only had enough time to try it for one load.

    took a bit long but it worked. I will buy enough essence to see if it works when i leave for the doctors.

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    It gets lost a lot going to the altar, it seems fine coming back.

    <>--------------------<>--------------------<>
    Kaves Air and Earth Crafter
    Running Time: 6 Minutes and 24 Seconds
    Essence Used: 84
    Airs Crafted: 84
    My Location Is: To Altar
    Banked 3 times.
    Experience Gained: 560
    Runecrafting Level: 8
    <>--------------------<>--------------------<>
    Quote Originally Posted by Boreas View Post
    I think of my players as secret agents, that I send out into the field to be invisible. I properly train them to blend in and not die.

    It's my fantasy game within the fantasy game.

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    my doesnt get lost at all....i ran it for 9 mins, it seems really good, just it clicks the same spot by the altar everytime it goes to the altar, so i dont know if thats detectable or not. and you should add anti-ban maybe.

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    im gonna see about revamping my whole walking procedures.... so you should see an update in like 2 days >.> college is just getting in the way lol

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