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Thread: does multiplayer automatically delete random.dat?

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    Default does multiplayer automatically delete random.dat?

    if not, is it possible for scar to delete things? i know its possible with a pascal compiler like turbo pascal(coz thats what i did when i first learnt pascal) but has that function(not as in function l; as in, something it does, a function).

    think about this:
    as far as i know, UID.dat(and now random.dat) is what lets lagex connect accounts to the same computer.
    so, if its possible, every time a script logs out of an account, it deletes the file, and therefore, when the next bot logs on, jagex doesnt know

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    Default

    SCAR Code:
    RewriteFile(Path: String; Shared: Boolean): Integer;
    The jealous temper of mankind, ever more disposed to censure than
    to praise the work of others, has constantly made the pursuit of new
    methods and systems no less perilous than the search after unknown
    lands and seas.

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    Default

    Well, Aslong as the runescape applet is up which is required by scar to be up duh, you cannot delete a file that is in use on windows correct? So you wont be able to edit it or delete it cause of the applet using the random.dat.

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    Default

    rs_DeleteUID; ?
    Administrator's Warning:


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    Default

    Quote Originally Posted by Sumilion View Post
    rs_DeleteUID; ?
    Did you not hear about random.dat? And yes you can't delete random.dat with the RS applet open.


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    Default

    I batch it. In my experience, using one UID each session doesnt raise any suspicion.

    del /q C:\WINDOWS\.jagex_cache_32\Random.dat
    cd C:\Program files\RS\
    Start runescape.exe
    Exit
    SRL is a Library of routines made by the SRL community written for the Program Simba.
    We produce Scripts for the game Runescape.

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