View Poll Results: How did this do?

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12. This poll is closed
  • Didn't even compile!!! BOOOOO!!!

    2 16.67%
  • Er, you suck but whatever 1-3 loads

    3 25.00%
  • Good job! 4-7 loads

    2 16.67%
  • Holy - 8-12 loads

    3 25.00%
  • @#R$ 13+ loads

    2 16.67%
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Thread: Bank Burier!!!

  1. #1
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    Default Bank Burier!!!

    All you need to do is stand next to a bank booth and set how many loads you'd like it to do and press run!!! I will get a proggie up soon.

    SCAR Code:
    {=================================================================}
    {                  Bury It - Bank Bone Burier                     }
    {                  --------------------------                     }
    {                                                                 }
    {             AUTHOR      : Cut Em2 It                            }
    {             NAME        : Bury It - Bank Bone Burier            }
    {             USAGE       : Start near any bank with bone's in    }
    {                                 visible area of bank            }
    {             DESCRIPTION : Bury's bone's from bank.              }
    {             SRL USED    : 4.00 Rev #7                           }
    {--------------------------Instructions---------------------------}
    {  1) Setup Line 21.                                              }
    {  2) Drag Crosshair over to Runescape Screen.                    }
    {  3) Run the script.                                             }
    {  4) For emergency stop, press F3 to terminate the script.       }
    {----------------------------Credits------------------------------}
    {  Derek-    = For his idea for the loop.                         }
    {  IP-Drowner = For MultiPlayer, Progress Report, AutoResponder    }
    {=================================================================}

    Thanks,
    Cut em2 it
    Formerly known as Cut em2 it

  2. #2
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    Default

    Great script, but one problem. You'll get an error if you run your script because no procedure called Progress does not exist. Try using this:
    SCAR Code:
    {=================================================================}
    {                  Bury It - Bank Bone Burier                     }
    {                  --------------------------                     }
    {                                                                 }
    {             AUTHOR      : Cut Em2 It                            }
    {             NAME        : Bury It - Bank Bone Burier            }
    {             USAGE       : Start near any bank with bone's in    }
    {                             slot's 1.                           }
    {             DESCRIPTION : Bury's bone's from bank.              }
    {             SRL USED    : 4.00 Rev #7                           }
    {--------------------------Instructions---------------------------}
    {  1) Setup Line 21.                                              }
    {  2) Drag Crosshair over to Runescape Screen.                    }
    {  3) Run the script.                                             }
    {  4) For emergency stop, press F3 to terminate the script.       }
    {=================================================================}

    program BuryIt;
    {.include SRL/SRL.scar}

    var
      LoadsDone, BonesBuried, x, y: integer;

    const
      LoadsToBury=10; //How many loads of bones to bury.
     
    procedure Progress;
    begin
      Writeln('<====Bury It Bank Bone Burier====>');
      Writeln('<========Progress Report=========>');
      Writeln('<-------------------------------->');
      Writeln('  Has Buried: ' + IntToStr(BonesBuried) +' bones.          >');
      Writeln('  Has been running for: '+ TimeRunning);
      Writeln('<================================>');
    end;

    procedure GetBones;
    begin
      FindObjCustom(x, y, ['Use'], [671057], 4);
      Mouse(x, y, 1, 1, false);
      ChooseOption('Use-quickly');
      if(BankScreen) then
      begin
        //Mouse(551, 368, 1, 1, false); Should NOT USE COORDINATES.
        Withdraw(1,1,28); //Much better and safer.
        Wait(1000 + Random(672))
        repeat         //Will try and continue to close the bank until...
          CloseBank;   //...the CloseBank function return's true.
        Until(CloseBank = True);
      end;
    end;

    procedure BuryBones; //Thanks for idea of for to do loop from Derek-
    var
      i: integer;
    begin
      if(InvCount>=1) then //If inventory has 1 or above item's it will do the
        begin              //...below.
          for i := 1 to 28 do
            begin
              MouseItem(i, true);
              Wait(600+random(100));
              BonesBuried:=BonesBuried+1;
            end;
        end;
    end;

    begin
    BonesBuried:=0; //This will set the value's to 0
    LoadsDone:=0;   //This will set the value's to 0
    ActivateClient; //Will switch to the window the client it in.
      repeat
        GetBones;
        BuryBones;
        LoadsDone:=LoadsDone+1;
      Until (LoadsDone>=LoadsToBury) or (IsFKeyDown(3));
        Progress;
    end.

    I have also fixed other error's too. Learn from your mistake's!
    You may contact me with any concerns you have.
    Are you a victim of harassment? Please notify me or any other staff member.

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  3. #3
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    Thanks, I'll change that.

    BTW, any other features you would want? Perhaps a dropper option?
    Formerly known as Cut em2 it

  4. #4
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    Use a DTM to find the bones...
    [CENTER][img]http://signatures.mylivesignature.com/54486/113/4539C8FAAF3EAB109A3CC1811EF0941B.png[/img][/CENTER]
    [CENTER][BANANA]TSN ~ Vacation! ~ says :I Love Santy[/BANANA][/CENTER]

    [CENTER][BANANA]Raymond - Oh rilie? says :Your smart[/BANANA][/CENTER]

  5. #5
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    Default

    Quote Originally Posted by Santa_Clause View Post
    Use a DTM to find the bones...

    I almost did that but, should I make a failsafe that searches for the DTM of bones?
    Formerly known as Cut em2 it

  6. #6
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    Quote Originally Posted by Santa_Clause View Post
    Use a DTM to find the bones...
    Why would you need that?

    @Cut Em2 It -
    Please credit me, and also, you should add anti-randoms.
    You may contact me with any concerns you have.
    Are you a victim of harassment? Please notify me or any other staff member.

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  7. #7
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    ur kidding? credit you for fixing some error's got to be joking.

  8. #8
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    Quote Originally Posted by nicbaz View Post
    ur kidding? credit you for fixing some error's got to be joking.
    What? I made the progress report, at least add //Thanks to IP-Drowner after the semi-colon.
    You may contact me with any concerns you have.
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  9. #9
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    Default

    k wateva

  10. #10
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    Default

    when you help someone you should do it for fun not for credit if the person wants to give you credit they will

  11. #11
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    Quote Originally Posted by mark9510 View Post
    when you help someone you should do it for fun not for credit if the person wants to give you credit they will
    Well it is not polite just to post someone else's stuff and calling it your own, this word is known as plagiarism. Plus everybody should, when fixing some stuff, include a credit's thing in their script as a thanks.
    You may contact me with any concerns you have.
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  12. #12
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    Didn't compile and you had it copied and pasted twice in the one script the exact same thing ?? wtf..


  13. #13
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    What?
    Formerly known as Cut em2 it

  14. #14
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    Failed when compiling
    Line 95: [Error] (14776:1): period ('.') expected in script C:\Documents and Settings\Administrator\Desktop\BuryIt(3).scar

  15. #15
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    Quote Originally Posted by twixster View Post
    Failed when compiling
    Line 95: [Error] (14776:1): period ('.') expected in script C:\Documents and Settings\Administrator\Desktop\BuryIt(3).scar
    Which version of SRL are you using? Did you modify any SRL files/folders? Did you modify this script in any way?
    You may contact me with any concerns you have.
    Are you a victim of harassment? Please notify me or any other staff member.

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  16. #16
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    Scar 3.12c and no i did not altar anything to affect this part of the script.
    does it work for you?

  17. #17
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    Quote Originally Posted by twixster View Post
    Scar 3.12c and no i did not altar anything to affect this part of the script.
    does it work for you?
    Did you download it? Because if you did, just copy and paste the SCAR script from the first post then paste it into SCAR.

    Also, remember to put your bones in the first bank slot (Column 1, Row 1) and be sure to be using the latest SRL and the latest REVISION (SRL 4 Revision #7).
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  18. #18
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    I have teh new version!!! Here it is. Has anti-ban, anti-randoms, and DDTMs to find bones (W00t)
    Formerly known as Cut em2 it

  19. #19
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    I edited the version Cut Em2 It gave you. He should upload it any time soon.

    It includes:
    - Multi Player
    - Auto Responding
    - More Anti Ban functions (Some are mine)
    - Anti Randoms.
    You may contact me with any concerns you have.
    Are you a victim of harassment? Please notify me or any other staff member.

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  20. #20
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    Yes I will.
    Formerly known as Cut em2 it

  21. #21
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    SRL Compiled in 3235 msec
    NextPlayer
    [Runtime Error] : Out Of Range in line 428 in script C:\Program Files\SCAR 3.12c\includes\SRL/SRL/Core/Login.scar

    Newest version won't start.
    Previous version right before compiled but could not find the bones in bank.

  22. #22
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    Quote Originally Posted by twixter
    [Runtime Error] : Out Of Range in line 428 in script C:\Program Files\SCAR 3.12c\includes\SRL/SRL/Core/Login.scar
    Sorry, i was just testing what the NextPlayerOrder function did. Change line 290:
    SCAR Code:
    NextPlayerOrder(True);
    to
    SCAR Code:
    NextPlayer(False);

    Sorry, maybe Cut Em2 It should re-edit the script them post it.

    Quote Originally Posted by cut em2 it View Post
    Yes I will.
    Ahh, so you were on. Even when i last messaged you.

    P.S: How do you like the new improvement?
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  23. #23
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    Successfully compiled
    Line 164: [Hint] (14845:10): Variable 'Result' never used in script C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\BuryITV1.50.sca r
    SRL Compiled in 2922 msec
    [Runtime Error] : Out Of Range in line 299 in script C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\BuryITV1.50.sca r



    compiles this time but than get runetime error

  24. #24
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    I think you need to do the declare players? It doesn't work without doing that.
    Formerly known as Cut em2 it

  25. #25
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    Quote Originally Posted by twixster View Post
    Successfully compiled
    Line 164: [Hint] (14845:10): Variable 'Result' never used in script C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\BuryITV1.50.sca r
    SRL Compiled in 2922 msec
    [Runtime Error] : Out Of Range in line 299 in script C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\BuryITV1.50.sca r



    compiles this time but than get runetime error
    Did you add more players to your script? If so, then did you set line 43 correctly?

    @Cut Em2 It
    That wouldn't be the problem because of the Out Of Range error.
    By the way, Cut Em2 It: Did you modify the script in anyway other than changin NextPlayerOrder(True) to NextPlayer(False)?
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