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Thread: Rune mining script attempt?

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    Default Rune mining script attempt?

    Im just Wandering is there any rouge addy world switching or rune wildy world switching script out there? i mean i discovered a formula for determining the exact spawn time of an ore.

    *Removed the formula, sry*
    for addy. witch would make a world with 2000 people take 240sec or 4min.



    here is the actual program witch i ain't easily releasing to help conserve rs.

    *note* i did some paint jobs around the name to conserve my identity
    the program shows world info over the world letter in red but the compression just trowed it away.

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    ? well i suppose that could be useful, heardly could ruin runescape by realsing, because scar just detects when it spawns by the color change...
    so it doesn 't run off a timer sort of auto =)

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    Quote Originally Posted by red eyes 20 View Post
    ? well i suppose that could be useful, heardly could ruin runescape by realsing, because scar just detects when it spawns by the color change...
    so it doesn 't run off a timer sort of auto =)
    I think he means that when you mine an addy rock then the script would start a timer so that you can go to several mines, then come back when it is about to spawn.

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    or log out of RS and back in 15 seconds before things start to pop. i modified my program made it more efficient and quadruplicated it.

    Doesn't this look fun? other than the fact that your using two accounts at once... its legit i think. its all on 6 frames at a res of 1024*1248


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    Wow, that is sweet. I hope you can get something going.

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    wow very nice program, what did u use to make it?? if i were you i would talk to a good script developer or a DEV and see if you could use ur program in the SRL includes. Just cause it looks really helpful... and to find more info about worlds.
    Finished my curser ---> it's in mage section.

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    Quote Originally Posted by jesus45 View Post
    wow very nice program, what did u use to make it?? if i were you i would talk to a good script developer or a DEV and see if you could use ur program in the SRL includes. Just cause it looks really helpful... and to find more info about worlds.
    i just got info on mith and reverified addy... its exact to the second. i will release it when its complete. and good idea. im right now checking rune timing... they may have made some randomization for rune hope not. will get back on that. i made all the classes and general coding in flash AS3.

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    I wanted to make a Runite program timer like this. Never got to programming in Visual or C++ yet.

    Btw I have a private script that goes and mines runite then switches when the next world comes up. I haven't updated it for the new rev as I stopped playing basicly... If I do release it it will be members only.

    Check my sig for some of the code. Its the version I posted in Jr. members and is way out dated but I keep it there.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

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    Quote Originally Posted by Narcle View Post
    I wanted to make a Runite program timer like this. Never got to programming in Visual or C++ yet.

    Btw I have a private script that goes and mines runite then switches when the next world comes up. I haven't updated it for the new rev as I stopped playing basicly... If I do release it it will be members only.

    Check my sig for some of the code. Its the version I posted in Jr. members and is way out dated but I keep it there.
    getsystemtime+1000*Ceil((3407-population)/2.1);

    no offense but that formula is somewhat stinky. i was originally thinking to auto mine in the wildy but with the lvl126 revenant knights its a questionable feat.

    acording to a runemining source there is already a page that did a formula for it before us. i haven't been able to find it, but he says it does not automatically load the population.

    i will start writing a script for addy mining on dwarvens mine today. it will log only when it needs to.

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    Quote Originally Posted by man slaughter View Post
    getsystemtime+1000*Ceil((3407-population)/2.1);

    no offense but that formula is somewhat stinky. i was originally thinking to auto mine in the wildy but with the lvl126 revenant knights its a questionable feat.

    acording to a runemining source there is already a page that did a formula for it before us. i haven't been able to find it, but he says it does not automatically load the population.

    i will start writing a script for addy mining on dwarvens mine today. it will log only when it needs to.
    Thats my old formula, and I know its completely flawed in every way. I have a completely different one in my private script that is a lot better. I saw the formula you sent. If I do redo my script it'll be with that formula.

    Also I already have a function that will get the population from the RS web page (if it hasn't been changed to much). So it doesn't have to click anything it just loads it from a completely different source by reading the web page. That was key to it.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

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    Seems like a nice idea. hope ull be able to make it.

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    dont get it

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    Quote Originally Posted by Narcle View Post
    Thats my old formula, and I know its completely flawed in every way. I have a completely different one in my private script that is a lot better. I saw the formula you sent. If I do redo my script it'll be with that formula.

    Also I already have a function that will get the population from the RS web page (if it hasn't been changed to much). So it doesn't have to click anything it just loads it from a completely different source by reading the web page. That was key to it.
    i have the code to get the inforformation about the world in AS3 just gotto figure out how to simulate the split functon in as and ill have a working SCAR version worthy of being added to SRL.

    here is the AS3 code.

    PHP Code:
    public function getData(worldnum:Number):Array {
                
    /*
                gets the data and then formats it, after it takes and converts the returned array into an Object
                */
                
    rawarray loader.data.slice(loader.data.indexOf("e("+worldnum+",")+2,
                
    loader.data.indexOf(";",loader.data.indexOf("e("+worldnum+","))-1).split(",");
                
    /*worldinfo.worldnum = rawarray[0];
                worldinfo.membersbool = rawarray[1];
                worldinfo.statusnum = rawarray[2];
                worldinfo.activitystr = rawarray[3];
                worldinfo.activitybol = rawarray[4];
                worldinfo.worldprefix = rawarray[5];
                worldinfo.population = rawarray[6];
                worldinfo.worldlocation = rawarray[7];*/
                
    return rawarray;
            } 
    and after 1:27 this is the equivalent
    PHP Code:
    function WorldInfo(worldnum:Integer):Array of String;
    var
    winfo: array [0..7of Stringdataloader,raw,tempstr:Stringi:Integer;
    begin
      dataloader
    := GetPage('http://www.runescape.com/slj.ws?hires.x=36&hires.y=223&plugin=0')
      
    raw:= Between('e('+inttostr(worldnum)+',',');',dataloader);
      
    writeln(raw);
      
    i:=0;
      
    winfo[i]:=inttostr(worldnum);
      
    repeat
        i
    :=i+1;
        
    tempstr:=raw;
        
    delete(tempstrpos(',',raw), 50);
        
    winfo[i]:=tempstr;
        
    delete(rawpos(',',raw)-Length(tempstr), 1+Length(tempstr));
      
    until (i>=7);
      
    Result:= winfo;
    end

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    Array of string integers for population? Wait what are you trying to return on the winfo array? I see only 1 worldnum listed... so what information are you putting into the array?

    also you know you can use
    for i := 0 to 7 do

    SCAR Code:
    function WorldInfo(worldnum:Integer):Array of String;
    var
    winfo: array [0..7] of String; dataloader,raw,tempstr:String; i:Integer;
    begin
      dataloader:= GetPage('http://www.runescape.com/slj.ws?hires.x=36&hires.y=223&plugin=0')
      raw:= Between('e('+inttostr(worldnum)+',',');',dataloader);
      writeln(raw);
      i:=0;
      winfo[i]:=inttostr(worldnum);
      for i := 0 to 7 do
      begin
        tempstr:=raw;
        delete(tempstr, pos(',',raw), 50);
        winfo[i]:=tempstr;
        delete(raw, pos(',',raw)-Length(tempstr), 1+Length(tempstr));
      end;
      Result:= winfo;
    end;

    You saw this right?
    SCAR Code:
    urlsource := between('(m==0?"f>Free":"m>Members")+"</td>");','<div class="tandc">This',GetPage('http://www.runescape.com/slj.ws?order=WMLPA'));
        population := strtoint(Between('",',',',Between('",',')', Between('e('+inttostr(world)+',', ';', urlsource))));
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

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    i did mention that it might git implemented into scar... it makes since to have it.

    my function dosent just return population bet also the world status (like offline), the activity and the the location of the server.

    my mining script is going smoothly... it already mines logs and checks for randoms. im having trouble with Remington type rocks though (it seems like i have to boost tolerance to over double).

    worldinfo.worldnum = rawarray[0];
    worldinfo.membersbool = rawarray[1];
    worldinfo.statusnum = rawarray[2];
    worldinfo.activitystr = rawarray[3];
    worldinfo.activitybol = rawarray[4];
    worldinfo.worldprefix = rawarray[5];
    worldinfo.population = rawarray[6];
    worldinfo.worldlocation = rawarray[7]

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    Quote Originally Posted by man slaughter View Post
    i did mention that it might git implemented into scar... it makes since to have it.

    my function dosent just return population bet also the world status (like offline), the activity and the the location of the server.

    my mining script is going smoothly... it already mines logs and checks for randoms. im having trouble with Remington type rocks though (it seems like i have to boost tolerance to over double).

    worldinfo.worldnum = rawarray[0];
    worldinfo.membersbool = rawarray[1];
    worldinfo.statusnum = rawarray[2];
    worldinfo.activitystr = rawarray[3];
    worldinfo.activitybol = rawarray[4];
    worldinfo.worldprefix = rawarray[5];
    worldinfo.population = rawarray[6];
    worldinfo.worldlocation = rawarray[7]
    Ah I see, a full report on the world. BTW you mean implemented into SRL? (not scar... thats a program not the includes)

    Btw for the rock colors, try getting a large selection of all the different color rocks for that type and try getting the average. There is a way to figure out the tolerance too. Remember tolerance of 1 is 1 point in Red, Blue and Green. Sorta hard to explain but yeah you can do it if you want a precise tolerance.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

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    I'm pretty sure, the reverants would destroy you before you get there. This script must always be F2P as P2P is useless.

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    Quote Originally Posted by n00b? n00b? View Post
    I'm pretty sure, the reverants would destroy you before you get there. This script must always be F2P as P2P is useless.
    "i will start writing a script for addy mining on dwarvens mine today"

    its addy not rune, ill try the edgeville dungeon for its ease walking to varrocks bank..

    i do see that rune is hard but its still possible since its no different than normal randoms run west and log out.

    Quote Originally Posted by Narcle View Post
    Ah I see, a full report on the world. BTW you mean implemented into SRL? (not scar... thats a program not the includes)

    Btw for the rock colors, try getting a large selection of all the different color rocks for that type and try getting the average. There is a way to figure out the tolerance too. Remember tolerance of 1 is 1 point in Red, Blue and Green. Sorta hard to explain but yeah you can do it if you want a precise tolerance.
    yeah i was kinda sleepy, as for the rocks... ill try different methods other than findObject. is there any method that has been reportedly good on remminton type rocks?

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    I would try:
    SCAR Code:
    x:=MSCX;
    y:=MSCY;
    FindColorSpiralTolerance(x, y, CurrentColors[c], MSX1, MSY1, MSX2, MSY2, Tol)
    There is a more complex way that works better, but I haven't even attempted it yet. It involves TPAs and such, with a rock follower etc...
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

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    Quote Originally Posted by Narcle View Post
    I would try:
    SCAR Code:
    x:=MSCX;
    y:=MSCY;
    FindColorSpiralTolerance(x, y, CurrentColors[c], MSX1, MSY1, MSX2, MSY2, Tol)
    There is a more complex way that works better, but I haven't even attempted it yet. It involves TPAs and such, with a rock follower etc...
    that works quite well. i will unfortunately be off the project or less active due to some other projects i need to finish this week. now it logs in, mines the rocks, logs out, waits the necesary time -15secs, logs back in mines and logs out... the part after that needs some wark and than banking. i have a low random count do to the logs.

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    ummm is there a thing that tells u how to make a script

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    Quote Originally Posted by tbeck3r View Post
    ummm is there a thing that tells u how to make a script
    Tutorial island, is the place to learn!

    Also, please don't spam and use the search button!

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    Quote Originally Posted by m1330 View Post
    Tutorial island, is the place to learn!

    Also, please don't spam and use the search button!
    well that was noobish... im working to translate the world info sript to javascript.
    all though ive used javascript before i have never tried to learn it, i found this scary snippet of code

    Code:
    function getParameter(name) {
       var url = window.location.href;
       var paramsStart = url.indexOf("?");
    
       if(paramsStart != -1){
    
          var paramString = url.substr(paramsStart + 1);
          var tokenStart = paramString.indexOf(name);
    
          if(tokenStart != -1){
    
             paramToEnd = paramString.substr(tokenStart + name.length + 1);
             var delimiterPos = paramToEnd.indexOf("&");
    
             if(delimiterPos == -1){
                return paramToEnd;
             }
             else {
                return paramToEnd.substr(0, delimiterPos);
             }
          }
       }
    }
    there is absolutely nothing diferent between that and Actionscript3.0 syntax. in fact if i do a syntax check with flash it would return ok. anyways just saying what im up to. btw: the addy script is progressing (it can actually get a full load (loging in and out at the right time) and then terminate completely... yeah i know, but its a work in progress)

    using javascript only it is currently impossible to load a page into a string. however mixed with flash i could use the external api to send the information to JS. this would be a weekend project due to my previous experience with cross browser compatibility using this method.

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    hi

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    Please don't spam, you will get your post count reset. I like the idea of this program. It could really help with knowing more about the runescape code.

    Cut em2 it
    Formerly known as Cut em2 it

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