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Thread: Axe Head Finder and Ent Finder -- RELIABLE!

  1. #1
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    Default Axe Head Finder and Ent Finder -- RELIABLE!

    SCAR Code:
    function DPFindEnt:boolean;
    var mx,my:integer;
    begin
      if(not(FindColorTolerance(x,y,14278935,85, 9,  94, 18,40))) then begin
        if(IsUpText('own')) then begin
          HandleEnt;
          Result:=True;
        end;
      end;
    end;


    function DPFindHead:boolean;
    var CurTol:integer;
    begin
      GameTab(4);
      if(GetColor(584, 217)=65536) then begin
        writeln('Axe handle In Inventory, looking for head.');
        Mouse(625, 226,2,2,false);
        wait(100+random(100));
        ClickOption('Drop',2);
        wait(800+randoM(200));
        CurTol:=-1;
        repeat
          CurTol:=CurTol+1;
        until(FindColorTolerance(x,y,858755,MSX1,MSY1,MSX2,MSY2,CurTol));
        MMouse(x,y,0,0);
        wait(100+random(100));
        ClickMouse(x,y,false);
        wait(100+random(100));
        if(ClickOption('ake',1)) then begin
          WriteLn('Found Head');
          wait(100);
          FFlag(0);
          wait(900+random(200));
          Result:=True;
          Mouse(617, 231,2,2,true);
          wait(500+random(400));
          Mouse(580, 226,2,2,true);
          wait(1000+random(500));
          writeln('Attatched head!!!');
          //AxeHeadsAttached:=AxeHeadsAttached+1;
        end else begin
          WriteLn('Error, Couldn"t find head');
          Result:=False;
        end;
      end else Result:=True;
    end;

    DPFindEnt checks for an ent and if it finds one it will click on the minimap and wait a second. It does this by checking the first letter of the tree name and checking for the presence of 'own' and the presence of the blue word color.

    DPFindHead:boolean Checks if the handle of an axe is in your inventory. If it is not, it will search for the closest color to the red end of an axe head in the mainscreen, which works quite reliably. I have tested this with a rune, iron, and steel axes.

    Enjoy!

  2. #2
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    Default

    Starblasters FindHead works very well for me.

  3. #3
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    Default

    I think it would be good if we took the best find head / ent and standardised it in SRL.

  4. #4
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    Oh, I dont think i've tried his ever lol. I might check it out, is it in his powerskills?

  5. #5
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    Default

    The problem i've found with the findhead in srl is that if you happen to have a broken axe rather than no head, it will start searching for something that it obviously will never find, and ends up picking up crap like bones and fish and moving you from your location. It works fabulously for finding the head if it is actually missing though.

  6. #6
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    Default

    I might use these too...dont just know yet

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