I've got some scripts saying i would need to run it on ScarScape,i know it's a RS client where the colors don't change,is it still alive and does it still work and where can i get it?
I've got some scripts saying i would need to run it on ScarScape,i know it's a RS client where the colors don't change,is it still alive and does it still work and where can i get it?
Dormcheck is a scam,i've posted 1000 messages and i never got paid my 10 bucks.
http://www.fenjer.com/adnan/SRLStats/348.png
nope, its long been dead to the public. I do believe that it is still alive and working in a private community though.
But would this firerunecrafter still work without scarscape?
SCAR Code:program FireRuneCrafter;
{.include RSCI.txt}
/////////////////////////////
///F?r? R??? ?r?ft?r v1.5////
/////By ShadowSyntax////////
////////////////////////////
//Setup: //
//1.Login to ScarScape. //
//2.Wield fire tiara. //
//3.Setup on line 27. //
//4.Start in duel arena //
// bank. //
//5.Silent Mouse off. //
//6.Start holding a full //
// load of rune ess. //
//7.Rune ess in first //
// bank slot. //
/////////////////////////////////////////////////////////////////////
//Notes: //
//1. Learn from my code, don't steal from it //
//2. This script is FREE! //
//3. Email [email]cheeseballs@hotpop.com[/email] with any bugs //
//4. Testers: ShadowSyntax, EViDENCE //
/////////////////////////////////////////////////////////////////////
//SETUP: //
const //
ess = 1620; //How much rune ess in your bank //
/////////////////////////////////////////////////////////////////////
//Version Info: //
//v1.0 - Basic script is written //
//v1.1 - Info added to script, and a heap of bugs have been fixed //
//v1.2 - Random mouse movements added, fixed a runecrafting bug //
//v1.3 - Fixed all known bugs. //
//v1.3b - Fixed Altar Bug //
//v1.3.1 - Various little things fixed //
//v1.4 - Fixed a bunch of wait times and fixed banking proc //
//v1.5 - New RuneCrafting method, Status Report improved //
/////////////////////////////////////////////////////////////////////
//RSCI Download: [url]www.runesc.net/RSCI.zip[/url] //
//RuneRS Forums: [url]www.RuneRS.org[/url] //
/////////////////////////////////////////////////////////////////////
var
essno,sst,wst,wet,tih,tim,tis,awt,srt,cst,tripno,closedbmp,bankbmp:integer;
allbmp,Walkto1,Walkto2,Walkto3,Walkto4,gate,portal,Walkback1,loc1,loc2:integer;
thepath,splitpath,randommouse,essused,averagetrips,strtlvl,curlvl:integer;
procedure LoadCrap;
begin
Walkto1 := DTMFromString('78DA634C6662604866400106E2109A11CA678' +
'CC354B3A4270E554D0A504D02AA9A1D73B350D40000245805EC');
Walkto2 := DTMFromString('78DA634C646260706240018CA6501AC68FC35' +
'4F3E4C9135435F140350EA86AF62DCA455103003C9C069E');
Walkto3 := DTMFromString('78DA630C6162604863400106E2109A11CA670' +
'CC354F3E4C9134C35C9449843400D002009067A');
Walkto4 := DTMFromString('78DA632C64626090664001A26C109A11CA67C' +
'C05AA914755A31E248AAAA604A8468A8039654035B2A86AF62DCA' +
'45510300265A04DB');
gate := DTMFromString('78DA63AC636260886440014FA034238CAEC55' +
'453981D85AAA61E53CD929E384C3521A86A76CCCD425103006C8E' +
'08D0');
portal := DTMFromString('78DA63AC616260706640012F9A0CC1342394C' +
'F588EA9C6525E08554D03508D13AA1A334549543520BBEC089803' +
'52E38EDF3D0017940847');
Walkback1 := DTMFromString('78DA638C6162605060400196DC109A11CA674' +
'C04AA9127A0260CA84615554D5EAE0C8A1A009DE60303');
bankbmp := BitmapFromString(17, 7, 'z78DA33753135313137A50BE98' +
'617D0C2160324405DBB306DC12F3E546CC104C861488C2E6AC50B' +
'A9EA01DEA7A43E');
allbmp := BitmapFromString(18, 6, 'z78DA33753135313137C520DD30' +
'8029112A8911C7A5C6000CF0EBC2548F5F1C972C2EBDB4B08B123' +
'389370D3FA0AE5D06188072BB00441399F7');
closedbmp := BitmapFromString(13, 11, 'z78DA337531353131371D22' +
'A481811B102093F8D510670E0460D785A99290390835D84448338' +
'D94D018358D3AA6E14A45A4A610005EB3BDBD');
end;
procedure mouserandom;
begin
randommouse := random(8);
if (randommouse>=5)then
begin
MMouse(10+random(700),9+random(450),0,0);
wait(200+random(400));
end;
if (randommouse=1)then
begin
GameTab(random(7)+1);
wait(200+random(1400));
MMouse(10+random(700),9+random(450),0,0);
wait(200+random(1400));
GameTab(4);
end;
end;
procedure report;
begin
tripno:= tripno +1;
essno:= essno +28;
curlvl:=GetStatFor('rc',1);
essused:= essused +28;
ClearReport;
AddToReport('? Fire Rune Crafter By Shadow Syntax ?');
AddToReport('? Progress Report ?');
AddtoReport('?'+inttostr(essno) + ' Rune Essence Used ?');
AddtoReport('?'+inttostr(tripno) + ' Trips Done ?');
AddtoReport('?'+inttostr(curlvl-strtlvl) + ' Levels Gained ?');
cst:=getsystemTime;
srt:=(cst-sst)/1000;
tih:=srt/3600;
tim:=(srt/60)-tih*60;
tis:=srt-tim*60-tih*3600;
awt:=wet-wst;
averagetrips:=(60*60)/(tih*60*60 + tim*60)*tripno;
AddToReport('? Worked for '+inttostr(tih)+' Hours '+inttostr(tim)+' Minutes '+inttostr(tis)+' Seconds ?');
AddToReport('? Doing '+inttostr(averagetrips)+' Trips per Hour ?');
end;
procedure bank;
begin
writeln(' ')
writeln('? Banking ?')
writeln(' ')
Status('Banking...');
Mouse(262+random(5),122+random(5),0,0,false);
if(findbitmapin(closedbmp,loc1,loc2,0,0,746,532))then
begin
Mouse(loc1+5+random(2),loc2+2+random(2),0,0,true);
wait(3200+random(500));
flag;
mouserandom;
Mouse(224+random(10),157+random(10),0,0,false);
end;
if(findbitmapin(bankbmp,loc1,loc2,0,0,746,532))then
begin
Mouse(loc1+random(5)+2,loc2+random(2)+2,0,0,true);
wait(3200+random(500));
mouserandom;
repeat
wait(200+random(1000));
until(getcolor(213,43)=2070783);
Mouse(573+random(5),221+random(2),0,0,false);
if(findbitmapin(allbmp,loc1,loc2,0,0,746,532))then
begin
Mouse(loc1+random(2),loc2+random(2),0,0,true);
wait(1000+random(1000));
Mouse(86+random(5),70+random(5),0,0,false);
if(findbitmapin(allbmp,loc1,loc2,0,0,746,532))then
Mouse(loc1+random(2),loc2+random(2),0,0,true);
wait(1000+random(1000));
mouserandom;
Mouse(424+random(2),40+random(5),0,0,true);
wait(1000+random(1000));
report;
end;
end;
end;
procedure craftrunes;
begin
writeln(' ')
writeln('? Crafting Runes ?')
writeln(' ')
Status('Crafting Runes...');
splitpath := random(2);
if(splitpath = 0)then
begin
Mouse(697-random(2),119-random(2),0,0,true);
Flag;
wait(200+random(500));
mouserandom;
Mouse(149+random(30),255+random(30),0,0,true);
Flag;
mouserandom;
wait(5200+random(2000));
if(FindDTM(portal,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+6,loc2+random(2),0,0,true);
mouserandom;
Flag;
wait(1200+random(500));
end;
Mouse(215+random(5),170+random(5),0,0,true);
Flag;
mouserandom;
wait(2200+random(500));
end;
if(splitpath = 1)then
begin
Mouse(661+random(4),122+random(4),0,0,true);
Flag;
wait(200+random(500));
Mouse(455+random(7),172+random(12),0,0,true);
Flag;
wait(5200+random(2000));
if(FindDTM(portal,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+6,loc2+2,0,0,true);
Flag;
wait(1200+random(500));
end;
Mouse(215+random(5),170+random(5),0,0,true);
Flag;
wait(2200+random(500));
end;
end;
procedure walkto;
begin
if(FindDTM(Walkto1,loc1,loc2,0,0,759,520))then
writeln(' ')
writeln('? Walking To Altar ?')
writeln(' ')
Status('Walking to Alter...');
begin
if(thepath = 0)then
begin
Mouse(loc1-random(4)-6,loc2-random(4)-6,0,0,true);
Flag;
wait(random(500));
Mouse(586+random(8),88+random(2),0,0,true);
Flag;
mouserandom;
wait(random(500));
if(FindDTM(Walkto2,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1-random(2)-18,loc2+10+random(3),0,0,true);
Flag;
wait(random(500));
if(FindDTM(Walkto3,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+random(2)-5,loc2+random(2)-2,0,0,true);
Flag;
wait(200+random(500));
mouserandom;
Mouse(635+random(2),154+random(2),0,0,true);
Flag;
wait(200+random(500));
mouserandom;
Mouse(613+random(5),121+random(5),0,0,true);
Flag;
wait(200+random(500));
if(FindDTM(gate,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+2,loc2,0,0,true);
Flag;
mouserandom;
wait(200+random(500));
Mouse(238+random(2),163+random(30),0,0,true);
Flag;
mouserandom;
wait(200+random(500));
if(FindDTM(Walkto4,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+random(3)+5,loc2+random(3),0,0,true);
Flag;
wait(200+random(500));
Mouse(414+random(10),31+random(10),0,0,true);
Flag;
mouserandom;
wait(2200+random(500));
Mouse(313+random(30),27+random(30),0,0,true);
Flag;
mouserandom;
wait(200+random(500));
end;
end;
end;
end;
end;
end;
end;
procedure walkback;
begin
if(thepath = 0)then
writeln(' ')
writeln('? Going To Duel Arena Bank ?')
writeln(' ')
Status('Going to Duel Arena Bank...');
begin
Mouse(632+random(11),111+random(30),0,0,true);
Flag;
mouserandom;
wait(200+random(500));
if(FindDTM(gate,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1-2,loc2+1,0,0,true);
Flag;
mouserandom;
wait(1500+random(1000));
Mouse(284,169+random(5),0,0,true);
Flag;
wait(200+random(500));
Mouse(694+random(3),63+random(3),0,0,true);
wait(1000);
mouserandom;
Flag;
wait(200+random(500));
Mouse(656,23+random(3),0,0,true);
wait(1000);
mouserandom;
Flag;
wait(200+random(500));
if(FindDTM(Walkto3,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+40+random(3),loc2-11+random(3),0,0,true);
wait(1000);
mouserandom;
Flag;
wait(200+random(500));
if(FindDTM(Walkto2,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+random(3)+15,loc2+random(3)+15,0,0,true);
wait(1000);
mouserandom;
Flag;
wait(200+random(500));
Mouse(700+random(5),75+random(6),0,0,true);
wait(1000);
mouserandom;
Flag;
wait(200+random(500));
if(FindDTM(Walkto1,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+random(5)+10,loc2-random(2)-5,0,0,true);
wait(1000);
mouserandom;
Flag;
wait(200+random(500));
if(FindDTM(Walkto1,loc1,loc2,0,0,759,520))then
begin
Mouse(loc1+39,loc2-24,0,0,true);
wait(1000);
mouserandom;
Flag;
wait(200+random(500));
end;
end;
end;
end;
end;
end;
end;
begin
LoadInclude('XXX Explorer: Relive your fantasys today!');
wait(2000);
LoadCrap;
essno:=28;
essused:=0;
sst:=GetSystemTime;
strtlvl:=GetStatFor('rc',1);
tripno:=0
writeln(' ');
writeln('? Fire Rune Crafter By ShadowSyntax Started ?');
writeln(' ');
repeat
begin
Run(true);
GameTab(4);
thepath := random(1);
walkto;
Run(false);
GameTab(4);
craftrunes;
Run(true);
GameTab(4);
thepath := random(1);
walkback;
bank;
end;
until(essused>ess);
writeln(' ');
writeln('? Fire Rune Crafter By ShadowSyntax Ended ?');
writeln('? Remember to check RuneRS for updates ^_^ ?');
writeln(' ');
end.
Or you got any alternate to propose me,i think personally that Jrs air crafter need some work because it dosen't got a autonomy of more then 4 loads...
Dormcheck is a scam,i've posted 1000 messages and i never got paid my 10 bucks.
http://www.fenjer.com/adnan/SRLStats/348.png



Most likely not because
1. It's old. It uses RSCI.
2. It's supposed to run with ScarScape, which means it probably doesn't have as good failsafes as if it wasn't supposed to (maybe?)
na its too old, and uses an old include. It also uses SS colors which are different than RS. And I dont think there is a fire crafter out right now.
Well isn't there any good runecrafter(don't mention JRS runecrafter,i can't consider that as a bot when it can't do more then 4 runs) out?
Dormcheck is a scam,i've posted 1000 messages and i never got paid my 10 bucks.
http://www.fenjer.com/adnan/SRLStats/348.png



Hold on. I just want you to understand the difference between a bot and SCAR. A bot doesn't use your mouse, and SCAR does. So, a SCAR script isn't a bot.
Sorry, I just had to get that clear.
Anyways, I don't think there is one. You could make one. Good job! I hope it works good when it's done!
Members only?Mean you got to pay to use the script,i don't have trouble if it's for rs members,i will get rs member in a few days,i know runecraft is useless for non members.
I hope they will be good as i expect from them (h)
And YES a bot uses the mouse,Isro bot uses the mouse to play.
And how would i make a runecrafting when i am a newb in script and that fawaki and wizzup is making one?
Dormcheck is a scam,i've posted 1000 messages and i never got paid my 10 bucks.
http://www.fenjer.com/adnan/SRLStats/348.png



1. No, it will be released in the SRL Member's section
2. The Isro bot?
3. ... The Isrc bot?
Then why do you say me that,then how do i become a srl member?I do have to script?
If i have to give cash it cause me a problem
Dormcheck is a scam,i've posted 1000 messages and i never got paid my 10 bucks.
http://www.fenjer.com/adnan/SRLStats/348.png



To become an SRL Member, you have to apply for it. You have to have good knowledge of scar scripting. And no, you won't have to pay.
COOL,another motivation to learn to script scar![]()
But the only thing i fear-->Will scar-divi change scar scripting?
Dormcheck is a scam,i've posted 1000 messages and i never got paid my 10 bucks.
http://www.fenjer.com/adnan/SRLStats/348.png



Barely. If it changes it, it will be for the better. All that would really change is some added functions, and some more options. The scripting will be the same.
Cool,and when you say a working script,what kind of script?
Dormcheck is a scam,i've posted 1000 messages and i never got paid my 10 bucks.
http://www.fenjer.com/adnan/SRLStats/348.png
ScarScape has long been dead and i think its like a private server thing where you can spawn things and NPCs...
its not all that great because it gets boring after a while
EDIT:
and no scar-divi wont change anything... the scripting and stuff are still the same only with some convenient and additional features and functions
No, it's a runescape client that had made all colors static.
ScarScape is a modified Client developed by Sythe, that has fixed Colors (!), fixed Minimap (!) and fixed Symbols(!). So basically it is normal runescape but with everything static. To my knowledge, it still lives, but you need to pay for the services or donate scripts for it. Please visit sythe.org for more info.
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
Yea, its $10UD for a month I belive.
Whats the SRL Community's relationship with ScarScape?
Because I know JavaBots are really "cheating" the cheating scene.
But ScarScape is an edited Java client (i think)
So its sort of halfway between cheating and cheating legit. If you catch my drift.
I think it would take alot of the challenge out of scripting eg. because of the Perfect North Lock and Locked Colours (is that all it has?)
Anyway what do you guys think?
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