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Thread: King's Clay Softener and Filler

  1. #1
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    Default King's Clay Softener and Filler

    King's Clay Softener and Filler

    By King of the Nites

    Current Version = 1.1
    Released On = May 29th, 2011
    Currently = Online



    Script Information
    • SRL Stats
    • Breaking system
    • Uses the Edgeville well to fill buckets and soften clay!
    • Uses the Varrock East fountain to soften clay and fill vials, jugs, bowls, and buckets!
    • Makes you quick money without requiring any skills!


    How to Setup
    • For Edgeville location: Place players in northwestern bankbooth. Can ONLY fill buckets and soften clay at this location!
    • For Varrock East location: Place players in middle bank booths. Can fill every type of container and can soften clay!
    • Have however many clay or containers you want filled in your inventory.
    • Fill out Declare Players and Const sections in the script.
    • Start the script and watch you make money!
    • Post progress reports, bugs, etc!


    Supported Locations
    • Varrock East Bank
    • Edgeville Bank
    • Please request any more locations you want!


    Bugs
    • No current bugs, please report any that you encounter.


    Change Log
    • 3/28/11
      Version 0.90
      Initial release of the script. Supports clay softening. Supports Varrock East Bank.
    • 3/30/11
      Version 0.95
      Vial filling support added. Breaking system added. Fixed DTMs and sped some things up.
    • 3/31/11
      Version 0.96
      Fixed a login bug. Added a new DTM. Added some more failsafes.
    • 4/6/11
      Version 1.0
      Added Edgeville well support! Made it so where it right clicks the well and fountain for a more accurate click.
    • 4/9/11
      Version 1.01
      Fixed walking to bank for both Edgeville and Varrock East. Sped up fountain and well finding.
    • 4/9/11
      Version 1.02
      Fixed a well finding bug.
    • 5/16/11
      Version 1.03
      Uses reflection walking and bank finding. Fixed small bugs, and added more failsafes.
    • 5/22/11
      Version 1.05
      Added gp gained and gp gained per hour. Fixed not finding bankscreen bug.
    • 5/29/11
      Version 1.1
      Added support for buckets, bowls and jugs. Cleaned up my coding a ton. Rewrote a couple of my functions to make them work better

    KingsClaySoftenerV09.simba (24.5 KB, 5 views)
    KingsClaySoftenerandVialFillerV.95.simba (29.9 KB, 2 views)
    KingsClaySoftenerandVialFillerV.96.simba (30.9 KB, 13 views)
    KingsClaySoftenerandVialFillerV1.simba (35.8 KB, 6 views)
    KingsClaySoftenerandVialFillerV1.01.simba (37.1 KB, 1 views)
    KingsClaySoftenerandVialFillerV1.02.simba (37.6 KB, 22 views)
    KingsClaySoftenerandVialFillerV1.03.simba (25.0 KB, 2 views)
    KingsClaySoftenerandVialFillerV1.05.simba (28.8 KB, 3 views)
    Future Updates
    • Crafting at Varrock East Pottery Wheel
    • Please request an update you would like


    Other Notes
    • Buy your items for low to mid price in the GE.
    • Sell your items for mid to max price in GE.
    • Post all bugs, comments, and progress reports!


    Enjoy,
    King of the Nites
    Last edited by King of the Nites; 06-07-2011 at 12:41 AM.

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    Reserved for progress reports!
    Progress Report:
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [          King's Clay Softener and Vial Filler           ]
    [                      Version 0.95                       ]
    [                     Progress Report                     ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [ Worked for 9 Minutes and 44 Seconds                     ]
    [ Banked 12 loads!                                        ]
    [ Filled 336 vials!                                       ]
    [ Filling 2067 vials per hour!                            ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [                    Individual Report                    ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [ [#] [Nick] | A | Banked | Items | Location              ]
    [ [0] [    ] | T | 12     | 336   | Bank                  ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    Last edited by King of the Nites; 03-31-2011 at 04:41 AM.

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    Hehe finally I have some competition for the Clay Softener Script go-to spot

    I will be testing your script probably tomorrow, I have some clay that I could use softened. I'm definitely going to increase the priority of the update to my clay softener though, as I do love some friendly competition.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

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    Haha some friendly competition is always good! Increases script's quality greatly!

    So... Bring it!

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    Another varrock east?.

    Edgeville is faster..

    Rogeruk's Al-Kharid Tanner V1.1 [Released]
    Rogeruk's Barbarian Crafter [Coming Soon]
    Rogeruk's Guild Fisher [Coming Soon]
    !! - Taking Requests - !!

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    Quote Originally Posted by rogeruk View Post
    Another varrock east?.

    Edgeville is faster..
    Really??? Haha well that will be the next location for my script.

    Thanks!

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    I hope you don't mind a bit of reflection competition?

    Made one in java recently, planning to transfer it into simba this weekend.

    Edgeville is considerably faster, I can achieve 1900-1930 in Edgeville. 1800-1850 with Falador West. While with Varrock East I only manage about 1650-1700.

    (^^ suicide runs with no breaks, just 5 mins pause to grab more clay, 37h with 1830/h. That's Falador though)

    I commend you on using colour, I'm far too lazy.

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    I put the clay in the first bank slot, and there was a small fishing net in the slot to the right of it. It withdrew the small fishing net? Tried with a different item to the right (rune kite) and it withdrew the clay. Not a big deal just had to move the net :P

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    Version 0.95 Released

    + Vial filling support added!
    + Breaking system added!
    + Fixed DTMs and sped some things up!


    Enjoy,
    King of the Nites

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    // in front of define smart and smart didn't load..?

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    If you comment something out, it doesn't happen. So if you have //{$Define SMART}, it won't define SMART, so SMART won't load.

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    Quote Originally Posted by mrawesome View Post
    // in front of define smart and smart didn't load..?
    Yes I don't use smart, so i put the // in front of it so it won't load. If you want to use smart, delete // and it will load up just fine!
    To use smart:
    Simba Code:
    {$DEFINE SMART}

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    Yeah i figured that out on my own :P i may know nothing about scripting but im not a dumbass! I just thought i'd bring it to your attention in case it was an accident or somthin

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    Quote Originally Posted by mrawesome View Post
    Yeah i figured that out on my own :P i may know nothing about scripting but im not a dumbass! I just thought i'd bring it to your attention in case it was an accident or somthin
    Haha okay. How is the script running for you???

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    Version 0.96 Released

    + Fixed this weird log in problem.
    + Added a new DTM
    + Added some failsafes!


    Next revision should include Edgeville well support!!!

    Enjoy,
    King of the Nites

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    Code:
    Exception in Script: The given DTM Index[3] doesn't exist
    The following DTMs were not freed: [8, 9, 10, 11, 12, 13, 14, 15
    Running much better than previous versions, but receiving this error once in a while

    Great Job, Thanks!

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    Quote Originally Posted by mrawesome View Post
    Code:
    Exception in Script: The given DTM Index[3] doesn't exist
    The following DTMs were not freed: [8, 9, 10, 11, 12, 13, 14, 15
    Running much better than previous versions, but receiving this error once in a while

    Great Job, Thanks!

    Hmmm no clue of what that could be, let me look into it. Thanks for the feedback! Post some proggies when you're done!!

    ~King of the Nites

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    Softening or Filling...
    FAILED: [****] Could not find the softening screen.
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [ King's Clay Softener and Vial Filler ]
    [ Version 0.95 ]
    [ Progress Report ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [ Worked for 11 Minutes and 51 Seconds ]
    [ Banked 9 loads! ]
    [ Softened 252 clay! ]
    [ Softening 1274 clay per hour! ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [ Individual Report ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    [ [#] [Nick] | A | Banked | Items | Location ]
    [ [0] [****] | F | 9 | 252 | Walk2Fountain ]
    [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
    Thanks for using King's Clay Softener and Vial Filler!
    Please post progress report on the main thread.
    Exception in Script: The given DTM Index[3] doesn't exist
    The following DTMs were not freed: [8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36]

    This is the extent of any progress report i've had so far, it will not do more than 10 loads then gets stuck. Sometimes it will be sitting at the fountain, and other times it will have run to varrock town center, but i've tried to run it at least 10-15 times and this is all i got.

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    Hmmmm have you seen it fail trying to soften the clay? When it says failed to find the softening screen, that means it didn't click the clay to the fountain. The only thing I could think that would cause this is if another person is at the fountain and they move in front of the fountain right when the script clicks it.

    Quick solution would be to use a less crowded world, that might help for now. I'll look more into it though, I appreciate the feedback.

    ~King of the Nites

  20. #20
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    Ive watched it through a couple of times, and I would recommend changing to right clicking the fountain once the clay has been selected, because it is clicking on player surrounding the fountain and thus causing an error
    Lemon118

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    Quote Originally Posted by LEMON118 View Post
    Ive watched it through a couple of times, and I would recommend changing to right clicking the fountain once the clay has been selected, because it is clicking on player surrounding the fountain and thus causing an error
    Okay, thanks. I will do that in the next revision. Are there any more bugs other than this one?

    ~King of the Nites

    1k post!

  22. #22
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    Grats Nothing major, Ive just seem it randomly click one of the benches just after finishing a full inventory, causing it to log out, other than that awsome
    Lemon118

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    Quote Originally Posted by LEMON118 View Post
    Grats Nothing major, Ive just seem it randomly click one of the benches just after finishing a full inventory, causing it to log out, other than that awsome
    Okay, I should have the new revision out with Edgeville support and that fountain fix either tonight or tomorrow!

    And thank you YoHoJo for the thread title change

    EDIT* Sorry, but the Edgeville release will be delayed slightly, my day got sort of busy :/

    ~King of the Nites
    Last edited by King of the Nites; 04-04-2011 at 01:56 AM.

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    Version 1.0 Released

    + Added Edgeville well support! Please note that you can not fill vials at this location!
    + Now right clicks the fountain or well for more accuracy!


    Enjoy,
    King of the Nites
    Last edited by King of the Nites; 04-07-2011 at 11:58 PM.

  25. #25
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    Great script King, however every time I log back in my character is somewhere else besides the bank in Varrock. Perhaps find a new walking method (SPS perhaps?), because otherwise it's running wonderfully.

    Check out my Edgeville Smelter!

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