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Thread: [R2]King's Al Kharid Cooker

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    Default [R2]King's Al Kharid Cooker

    King's Al Kharid Cooker


    By King of the Nites


    Current Version = 1.0
    Released On = August 19th, 2011
    Currently = Online

    Script Information
    • Reflection 2
    • SRL Stats
    • Breaking system
    • Antiban
    • Quick Chats
    • Cooks at the Al Kharid Range!
    • Stats Page!


    How to Setup
    • Place players at the Al Kharid Bank.
    • Have however much food you want to be cooked in your bank.
    • Fill out Declare Players and Const sections in the script.
    • Start the script and watch your food get cooked!
    • Post progress reports, bugs, etc!


    Supported Food
    • Meat
    • Chicken
    • Crayfish
    • Shrimps
    • Sardine
    • Anchovies
    • Herring
    • Mackerel
    • Trout
    • Cod
    • Pike
    • Salmon
    • Tuna
    • Lobster
    • Bass
    • Swordfish
    • Monkfish
    • Shark
    • Sea Turtle
    • Cavefish
    • Manta Ray
    • Rocktail
    • Please request any more fish you want!


    Bugs
    • No current bugs, please report any you encounter!


    Change Log
    • 5/8/11
      Version 0.90
      Initial release of the script!
    • 5/16/11
      Version 0.91
      Added a walking failsafe. Fixed the experience per hour calculation.
    • 5/16/11
      Version 0.92
      Changed the walking to range. Added an extra failsafe to finding the range.
    • 5/17/11
      Version 0.95
      Changed the find range function to reflection.
    • 8/19/11
      Version 1.0
      Changed to reflection 2. Added more failsafes, more fish and more features.

    [REF]KingsAlKharidCookerV.9.simba (23.7 KB, 7 views)
    [REF]KingsAlKharidCookerV.91.simba (24.4 KB, 1 views)
    [REF]KingsAlKharidCookerV.92.simba (24.8 KB, 3 views)
    [REF]KingsAlKharidCookerV.95.simba (23.8 KB, 39 views)
    Future Updates
    • Please request an update you would like


    Rep + is always appreciated!

    Enjoy,
    King of the Nites
    Last edited by King of the Nites; 08-20-2011 at 03:46 AM.

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    Reserved for Progress Reports!

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    I looked over you code and does R_WithdrawItem go to the first tab? If so then use R_WithdrawItemEx because theres a boolean for the first tab.

    I saw exp per hour and it looks good. Should work from what I see
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Quote Originally Posted by Yago View Post
    I looked over you code and does R_WithdrawItem go to the first tab? If so then use R_WithdrawItemEx because theres a boolean for the first tab.

    I saw exp per hour and it looks good.
    I have no clue with reflection stuff, I'm a reflection nub hah.

    And with exp per hour, it looks right. But it keeps calculating these weird numbers that make no sense at all... It sometimes puts out negative numbers, or it sometimes puts out like 1000 xp/hr when the script has gained 2000 xp in like 10 min...

    Thanks for looking

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    Quote Originally Posted by King of the Nites View Post
    I have no clue with reflection stuff, I'm a reflection nub hah.

    And with exp per hour, it looks right. But it keeps calculating these weird numbers that make no sense at all... It sometimes puts out negative numbers, or it sometimes puts out like 1000 xp/hr when the script has gained 2000 xp in like 10 min...

    Thanks for looking
    Im having the same problem with my cooker and I noticed its due to breaks. When you log the player back in i think it messes up the amount of time the player worked. the logout does nothing but i think the login messes it up. Im having the opposite problem than you though cause im getting about like 10m exp because login reset the player start time.

    Sorry to hijack the thread.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Quote Originally Posted by Yago View Post
    Im having the same problem with my cooker and I noticed its due to breaks. When you log the player back in i think it messes up the amount of time the player worked. the logout does nothing but i think the login messes it up. Im having the opposite problem than you though cause im getting about like 10m exp because login reset the player start time.

    Sorry to hijack the thread.
    You're not hijacking

    The thing is, my fish/hr is working... And it looks exactly the same as my xp/hour... Atleast I'm pretty sure its working

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    Maybe the Totbreak is too high? I checked that out but that looks good too... ill recheck.

    Edit: Since you fish/hour works then maybe its the exp count.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    Quote Originally Posted by Yago View Post
    Maybe the Totbreak is too high? I checked that out but that looks good too... ill recheck.

    Edit: Since you fish/hour works then maybe its the exp count.
    But the xp count is working in the line right before it...

    EDIT** Nvm, fish/hour is off too
    EDIT2** Ahhh i think i found the problem. Totbreak and gettimerunning are in different units. Maybe ?
    Last edited by King of the Nites; 05-09-2011 at 02:03 AM.

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    only issue im getting is when its walking to range it doesnt click in right spot very often ill get 2-3 trips then it clicks out of building and logs out

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    Version 0.91 Released

    + Added a walking failsafe!
    + Fixed experience per hour calculation!


    Enjoy,
    King of the Nites

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    Walking is still bugging

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    What's it doing? I can fix it real quick.

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    i clicks outside of the building then it doesnt see the bitmap for the range and it logs out

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    Quote Originally Posted by MeetmeDeath View Post
    i clicks outside of the building then it doesnt see the bitmap for the range and it logs out
    Hmmm it sometimes clicks outside the building for me, but it always still finds the range. Does the script set the angle to the highest it can go? I'm fixing the walking right now, but that would still be nice to know

    EDIT* Did you redownload it?? Cause it still says 0 views.

    ~King of the Nites
    Last edited by King of the Nites; 05-17-2011 at 12:49 AM.

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    yea i redownloaded new version

    and yea it sets to highest angle

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    Version 0.92 Released

    + Changed how it walks to the range!
    + Added an extra failsafe for finding the range!


    EDIT* PLEASE REDOWNLOAD!


    Enjoy,
    King of the Nites
    Last edited by King of the Nites; 05-17-2011 at 01:34 AM.

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    Hmm maybe mine jus sucks still having same issue

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    Quote Originally Posted by MeetmeDeath View Post
    Hmm maybe mine jus sucks still having same issue
    Can you post the debug? And does it atleast finish one load?? I can make anew range finder if it's necessary.

    ~King of the Nites

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    Thanks for using King's Al Kharid Cooker!
    Please post progress report on the main thread.
    Exception in Script: The bitmap[0] does not exist
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Admin bitmap]

    and it usually gets like 1 or 2 loads

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    Quote Originally Posted by MeetmeDeath View Post
    Thanks for using King's Al Kharid Cooker!
    Please post progress report on the main thread.
    Exception in Script: The bitmap[0] does not exist
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Admin bitmap]

    and it usually gets like 1 or 2 loads
    What does it say before it prints the progress report? Just post like the last 20 lines of debug

    EDIT* I'm just going to remake the range finding because it messed up for me
    Last edited by King of the Nites; 05-17-2011 at 11:25 PM.

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    Version 0.95 Released

    + Changed the range finding function to reflection


    Enjoy,
    King of the Nites

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    Monkfish would be nice to add if possible

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    needs a update.keeps clicking on collect in stead of opening the bank
    Come Add A Few Hits To My Site
    Cakemix lives on

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    the reflection hooks are still outdated. once they are updated it will baank normally again

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    two updates yesterday? dammmmmmmmmmmmmmmmmm
    Come Add A Few Hits To My Site
    Cakemix lives on

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