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Thread: Demise Larderer

  1. #1
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    Smile Demise Larderer

    Script Name: Demise Larderer
    Written by: DemiseScythe
    Latest Version: V1.0

    Description: Fast, Human-like and Efficient, Demise Larderer is the perfect way to get 99 Construction. Up to 3.5M Construction Experience per day.

    Features:
    - Makes oak larders in POH.
    -Withdraws planks using normal butler.
    -Pays the butler when it requests payment.
    -Stops when it has reached Goal amount of larders.
    -Fast and Efficient.
    -State of the Art DTM Object and NPC Recognition System.

    Requirements:
    -Must start inside POH next to the Larder building spot in the kitchen.
    -Must lure normal butler next to player before starting.
    -Must have enough cash in pouch to last for the whole training session.
    -Must have mandatory inventory setup when starting the script, see picture below.
    -Must have oak planks in bank.
    -Must have required level to build Oak Larders.
    -Must have 40 Construction to hire butler.

    Remember to post bugs and or suggestions or comments. Thank you for trying out my script. ^.^

    There is one more step to setting up my script. You need to change the constant Goal to the right value.

    The 600 needs to be replaced with the number of Oak Larders you wish to make. This number can be found with the following calculation:

    Say you have 2458 Oak Planks in your bank that you wish to train with, then you would do:

    Divide By 8 2458/8 = 307.25

    Round Down to next whole number 307

    Subtract 1 to be safe and the number you would replace the 600 with would be 306.

    Proggy: This is V1.0, I just forgot to change the number on the paint.

    Quote Originally Posted by Heavenzeyez1 View Post
    OUTDATED/BROKEN.

    ~Eerik.
    Not removing the .simba because people can still use this for educational purposes but the script does not work and I am too busy at this time to release an update.
    Last edited by DemiseScythe; 02-23-2012 at 11:31 AM.
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  2. #2
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    Default

    Where is the script


    ~Home

  3. #3
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    Default

    First, make pretty page, then post script ^.^ hehe sorry, needed to finish the user guide first before users jump right into it.
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  4. #4
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    Psssst I don't know if this matters, but you can store all the tools needed in the tool-belt, then just make the larders.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  5. #5
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    Quote Originally Posted by PatDuffy View Post
    Psssst I don't know if this matters, but you can store all the tools needed in the tool-belt, then just make the larders.
    Sounds right, I could also weild golden hammer to save inv space but for my InvCount methods, I need to have 4 spaces filled with stuff, thus the chisel.

    Regular butler banks 20 items at a time, extra space would not make a difference and Demon would not work right since 8 doesnt go into 28 nicely. Thank you though for the tip ^.^
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  6. #6
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    It clicks on the sink and not on the larder.. Not making any exp while the progress report keeps going..
    Last edited by Gushers; 12-30-2011 at 09:25 PM.

  7. #7
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    Quote Originally Posted by DemiseScythe View Post
    Sounds right, I could also weild golden hammer to save inv space but for my InvCount methods, I need to have 4 spaces filled with stuff, thus the chisel.

    Regular butler banks 20 items at a time, extra space would not make a difference and Demon would not work right since 8 doesnt go into 28 nicely. Thank you though for the tip ^.^

    Hmm you don't need the golden hammer wielded either.. u add a hammer to your toolbelt :P

    But anyways alright about we need to fill at least the last 4 inventory spots - as long as any item can be on the last 4 seems fair Will try your script soon

  8. #8
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    or those last spots could take sacred hammer to double up xp.
    so yeah, it would be great if there could be any items
    i`m here as long as don`t get in the way...

  9. #9
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    They can be any item as long as you have at least the saw and hammer in the toolbox, although Hammers would mess it up because once they disappear, you will have 27 or 23 items in the bank instead of 28 or 24 and thus it would not work
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  10. #10
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    It withdraws 20 planks.. Why not 24?

  11. #11
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    Butler maximum is 20 per trip

    http://runescape.wikia.com/wiki/Butler

    I am not choosing 20 to make this not effective, I am keeping the cost and requirements low while providing efficiency and productivity =)
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  12. #12
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    You also have it to select the 2nd option when you click on the buttler and after one load of oaks, the wooden planks become the 2nd option. You need to change your coords.

  13. #13
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    The cords are different, if you stop the script while you are logged in, you need to log out and log in so it asks you how many logs again.

    Script is meant to be run straight, if you stop it, go into lobby, walk back into POH and find butler, walk to larder, hit start. It should work fine.
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  14. #14
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    One bug I noticed is sometimes is messes up when the build interface is up. For what ever reason it won't do anything, and this tends to happen every 20 minutes or so. Not sure if you can add a check for that so it forcibly click on the oak larder icon.

    Awesome Script so far!

  15. #15
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    It still clicks on the sink and not the larder.

  16. #16
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    Quote Originally Posted by Gushers View Post
    It still clicks on the sink and not the larder.
    That has to do with the way your room is facing, in my room the larder was in south east corner of the room, if yours is in a different corner, you need to edit the MakeCompass('e'); and choose a direction that points towards your larder.

    To PastaBoy, I'll just need to relax the waits, I am using minimum waits to ensure fastest xp possible but if your pc lags, it will get stuck like that, ect, sorry.
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  17. #17
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    Quote Originally Posted by DemiseScythe View Post
    That has to do with the way your room is facing, in my room the larder was in south east corner of the room, if yours is in a different corner, you need to edit the MakeCompass('e'); and choose a direction that points towards your larder.
    I have everything set the same as yours.

  18. #18
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    Send me pm with a screen of your kitchen, I'll take a look at it.

    Right now, I am going home.
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  19. #19
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    Ah fair enough. I might just edit the waits then.
    Last edited by PastaBoy; 12-30-2011 at 10:48 PM.

  20. #20
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    Ah fair enough, and my other suggestion was instead of having the cursor clicking the options you could always set it for the keyboard to type the number "1". Since the options you need are "Yes", and "Un-cert 20 planks", and for clicking continue you could set that for the space bar to do that.

  21. #21
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    Did some reading and apparently Demon butlers although faster are not better suited then normal butlers? Well in the case of your script I'm guessing because of the invent layout you wouldn't reli need 26 items right? Also nice to see your making lots of scripts ^^
    ~Bro433

  22. #22
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    Hello bro433, and I am just fulfilling requests.

    Demon butler is better for oak doors, for Oak Larders, the regular butler is best.

    Demon butler costs more gp/plank to bank. Boost is not that great.
    GLH Tutorial ~ OpenGL Scripting
    http://villavu.com/forum/showthread.php?p=1292150

    GLH Scripts ~ Abyssal Scripts
    http://villavu.com/forum/showthread.php?p=1293187
    Current Projects:
    A) DemiseSlayer Pro (Released/100%).
    B) Demise Power Miner(Released/100%).
    C) Demise Pyramid Plunder(Planning Stage/0%).

  23. #23
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    Smile

    Quote Originally Posted by DemiseScythe View Post
    Hello bro433, and I am just fulfilling requests.

    Demon butler is better for oak doors, for Oak Larders, the regular butler is best.

    Demon butler costs more gp/plank to bank. Boost is not that great.
    Ahhh kk i get it I used demon butler webbing had membs for tele-tabbing was reli helPful also just realised congrats on making first Construction script on section another good script could be cheese,tomato,pie dish collector ^^

  24. #24
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    Very nice script man! Took a while for me to get it setup the right way, but with the help of you I got it. Keep up the good work.

  25. #25
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    Are you using DTMs for object finding? Just use FindObj or your own TPA function, it'll be far more accurate.

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