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Thread: another error.

  1. #1
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    Default another error.

    Fixed them all, i will bump this thread if i run into anymore.
    Last edited by John; 01-16-2012 at 02:08 AM.

  2. #2
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    Default

    Very odd.
    Try doing
    Simba>SRL>Settings>OverRide Update
    Simba>SRL>Update
    and running again.

  3. #3
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    Default

    ^nope did'nt work.

  4. #4
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    Default

    Bump..

  5. #5
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    Default

    Issue #1 with compiling.

    Simba Code:
    procedure BanktoFleshCrawls;
      var myPoint : TPointArray;
        begin
        SetupSRL;
        SPS_Setup (RUNESCAPE_SURFACE,['10_6','10_7']);
        myPoint:= [Point(4204, 2685), Point(4195, 2686), Point(4194, 2695),
        Point(4197, 2702), Point(4207, 2703), Point(4218, 2705), Point(4226, 2705),
        Point(4233, 2711), Point(4235, 2721), Point(4234, 2733), Point(4233, 2746),
        Point(4232, 2755), Point(4231, 2765), Point(4231, 2778), Point(4228, 2785),
        Point(4217, 2785), Point(4213, 2791), Point(4200, 2791), Point(4187, 2787),
        Point(4185, 2802), Point(4188, 2810), Point(4189, 2819), Point(4189, 2828),
        Point(4188, 2837), Point(4189, 2845), Point(4192, 2854), Point(4196, 2863),
        Point(4196, 2874), Point(4197, 2884), Point(4199, 2893), Point(4193, 2901),
        Point(4193, 2909), Point(4193, 2917), Point(4194, 2926), Point(4192, 2934),
        Point(4187, 2939), Point(4182, 2945), Point(4176, 2950), Point(4167, 2956),
        Point(4159, 2958)];
        SPS_WalkPath(myPath);//This should match the path name above which is 'MyPoint'
       //SPS_WalkPath(MyPoint); would be correct.
        end;

    Issue # 2:
    Simba Code:
    procedure ToFleshCs//what is this even used for?




    begin
      Smart_Server := WORLD;
      Smart_Members := MEMBERS;
      Smart_Signed := SIGNED;
      Smart_SuperDetail := False; // These four lines, setup and run Smart, using the constants you made earlier.
      SetupSRL; // This is used to setup SRL's base features, and is almost always necessary.
      DeclarePlayers; // This runs your DeclarePlayers procedure, setting them up to run
      LoginPlayer; // This logs in your first player.
      SPS_Debug := true
      UseBankNPC
      BanktoFleshCrawls; // sps path used to getting to the dungeon.
    end.

    I fixed those two things and everything compiled fine.


    Compiled successfully in 1263 ms.
    I wear my scars like the rings on a pimp
    I live life like the captain of a sinking ship
    Always sell your product for ATLEAST mid to ensure that the market doesn't drop.

  6. #6
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    Default

    Quote Originally Posted by Hero View Post
    Issue #1 with compiling.

    Simba Code:
    procedure BanktoFleshCrawls;
      var myPoint : TPointArray;
        begin
        SetupSRL;
        SPS_Setup (RUNESCAPE_SURFACE,['10_6','10_7']);
        myPoint:= [Point(4204, 2685), Point(4195, 2686), Point(4194, 2695),
        Point(4197, 2702), Point(4207, 2703), Point(4218, 2705), Point(4226, 2705),
        Point(4233, 2711), Point(4235, 2721), Point(4234, 2733), Point(4233, 2746),
        Point(4232, 2755), Point(4231, 2765), Point(4231, 2778), Point(4228, 2785),
        Point(4217, 2785), Point(4213, 2791), Point(4200, 2791), Point(4187, 2787),
        Point(4185, 2802), Point(4188, 2810), Point(4189, 2819), Point(4189, 2828),
        Point(4188, 2837), Point(4189, 2845), Point(4192, 2854), Point(4196, 2863),
        Point(4196, 2874), Point(4197, 2884), Point(4199, 2893), Point(4193, 2901),
        Point(4193, 2909), Point(4193, 2917), Point(4194, 2926), Point(4192, 2934),
        Point(4187, 2939), Point(4182, 2945), Point(4176, 2950), Point(4167, 2956),
        Point(4159, 2958)];
        SPS_WalkPath(myPath);//This should match the path name above which is 'MyPoint'
       //SPS_WalkPath(MyPoint); would be correct.
        end;

    Issue # 2:
    Simba Code:
    procedure ToFleshCs//what is this even used for?




    begin
      Smart_Server := WORLD;
      Smart_Members := MEMBERS;
      Smart_Signed := SIGNED;
      Smart_SuperDetail := False; // These four lines, setup and run Smart, using the constants you made earlier.
      SetupSRL; // This is used to setup SRL's base features, and is almost always necessary.
      DeclarePlayers; // This runs your DeclarePlayers procedure, setting them up to run
      LoginPlayer; // This logs in your first player.
      SPS_Debug := true
      UseBankNPC
      BanktoFleshCrawls; // sps path used to getting to the dungeon.
    end.

    I fixed those two things and everything compiled fine.


    Compiled successfully in 1263 ms.
    ty very much the tofleshcs was in the making :P

  7. #7
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    Add a comma between your color and where the tolerance is.

    Currently: Working on Defending&Attacking in my Castle-Wars Script
    Project Rebuild: 90M/170M

  8. #8
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    Quote Originally Posted by PatDuffy View Post
    Add a comma between your color and where the tolerance is.
    [Error] (136:20): Semicolon (';') expected at line 135
    Compiling failed.
    newer error

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