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Thread: Lundaz's Alt Tab - A Varrock Tab Maker.

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    Default Lundaz's Alt Tab - A Teleport Tab Maker

    Thanks for visiting, but this thread has been moved to a different location. Please visit it at http://villavu.com/forum/showthread.php?t=76234.
    Last edited by Lundaz; 02-27-2012 at 01:44 AM.

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    BUMP!

    Would someone please care to try it out? I'm DYING for some feedback!
    Last edited by Lundaz; 02-20-2012 at 12:44 AM.

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    Wish I could use but my construction is not at that level.

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    Quote Originally Posted by Phyaskou View Post
    Wish I could use but my construction is not at that level.
    What level is it?

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    It's 1.
    I haven't trained it yet.

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    Bump.. again!

    Would somebody please try it out? It's been more than two days, and still no feedback!

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    been saying this a lot in the last 30 minutes to new scripts so here it is

    Code:
    procedure Antiban;
    begin
      case Random(100) of
        1: HoverSkill('magic', false);
        2: HoverSkill('random', false);
        3: PickUpMouse;
        4: RandomMovement;
        5: RandomRClick;
        6: ExamineInv;
        7: Boredhuman;
      end;
    end;
    in that code you have case Random(100) of

    Then 7 cases.

    To make it a bit more random we can do this:

    Code:
    procedure Antiban;
    begin
      case Random(100) of
        1..14: HoverSkill('magic', false);
        15..29: HoverSkill('random', false);
        30..49: PickUpMouse;
        50..70: RandomMovement;
        71..76: RandomRClick;
        77..80: ExamineInv;
        81..100: Boredhuman;
      end;
    end;
    now what those number..number sequences do is pick the numbers selected and inbetween.

    allowing you to fulfill the random(100) // Cases scenario

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    Quote Originally Posted by xtrapsp View Post
    been saying this a lot in the last 30 minutes to new scripts so here it is

    Code:
    procedure Antiban;
    begin
      case Random(100) of
        1: HoverSkill('magic', false);
        2: HoverSkill('random', false);
        3: PickUpMouse;
        4: RandomMovement;
        5: RandomRClick;
        6: ExamineInv;
        7: Boredhuman;
      end;
    end;
    in that code you have case Random(100) of

    Then 7 cases.

    To make it a bit more random we can do this:

    Code:
    procedure Antiban;
    begin
      case Random(100) of
        1..14: HoverSkill('magic', false);
        15..29: HoverSkill('random', false);
        30..49: PickUpMouse;
        50..70: RandomMovement;
        71..76: RandomRClick;
        77..80: ExamineInv;
        81..100: Boredhuman;
      end;
    end;
    now what those number..number sequences do is pick the numbers selected and inbetween.

    allowing you to fulfill the random(100) // Cases scenario
    You are right in what you have done, I have not looked at the script, but if he is calling the AntiBan procedure every 500ms then that would be to much action for an antiban, whereas if he uses 1-7 then there wouldn't be an action every 500ms, giving it a more human effect.

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    Quote Originally Posted by [J]ustin View Post
    You are right in what you have done, I have not looked at the script, but if he is calling the AntiBan procedure every 500ms then that would be to much action for an antiban, whereas if he uses 1-7 then there wouldn't be an action every 500ms, giving it a more human effect.
    Yes, I am using the other 8-100 as wait times.

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    I'll test this out later tonight for you and let you know how it goes. I need
    to get to the store and pick up a mem card first tho.

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    took your advice, compared yours and yanhua and now i have a working script making my house tabbies, thanks Pal

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    Quote Originally Posted by xqs_me View Post
    took your advice, compared yours and yanhua and now i have a working script making my house tabbies, thanks Pal
    NoO!!!! not the house tabs!

    Glad you got it working!

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    Bump... Progress reports added, but not updated yet. Coming soon with SRL Stats support!

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