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Thread: SRL Members Application Tool 2012

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    Default SRL Members Application Tool 2012

    SRL Members Application Tool 2012


    The SRL Members Application Tool 2012, is an updated version ready to be used for Simba and with all new features !

    Script Includes
    • Easy and simple way to show how your script lines up with the SRL Member standards
    • Script calculates how many lines and characters your script has and marks you accordingly
    • User input setting which you put your post count and your attitude giving your the mark for the amount you contribute to the community
    • Own debug box showing everything you need and your result
    • Red and green colouring which displays how effective your script performs
    • A basic percentage out of 100% for your script is given (Over 75 is good)
    • Fairly accurate


    Newly added features compared to 2010 version

    • New Longevity option (Users input how long they've been at the community for, you loose points for being here for < 1 month.
    • New Member Status option (Users input if there a registered or JR Member, of course you gain further points for being a JR Member)
    • Functionable with Simba!
    • Some tweaks to the point system.

    How to use
    Firstly copy your script. Now run the SRL Members Application Tool 2012, now a form should show up. Paste your script into the Script Box clearly labelled and hit the generate mark button. Your result will show up in the debug and also on the form.

    Note This is just a tool to make you decide if you should apply for members. It does not guarantee you members!

    Change log
    Code:
    Version 0.01
    
    • Added Clickmouse2 to the exception list
    • Added Findsymbol
    • Added For.. to do statements
    • Shortened the Multi Words procedure ;).
    • And a few little hints on things to add to your script.
    Preview

    Make sure you post any suggestions and errors

    Thanks

    ~ BobboHobbo
    Last edited by BobboHobbo; 03-27-2012 at 07:31 AM.

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    Great to see that you've brought this back to life, BobboHobbo. It's a very good reference for any inspired jr.'s.
    Simba Code:
    (* Main *)

    repeat
      WriteLn('I am an idiot!');
    until(False);

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    Quote Originally Posted by RISK View Post
    Great to see that you've brought this back to life, BobboHobbo. It's a very good reference for any inspired jr.'s.
    Thank you, and yes since all these threads have been made about applicants we get its actually quite needed, so thought it was worth giving it a reborn with added extras that all SRL members seem to agree with. Longevity and Member Status.

    Hopefully we get some promising applications .

    EDIT*
    Lol just relised its in the wrong section, I used put it where the old one was without thinking. Can a mod please move to other scripts in the SRL Section. ta.
    Last edited by BobboHobbo; 03-26-2012 at 05:27 AM.

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    I was using the 2010 one and I found that was good, nice to see a newer version out can't wait to give it a go
    Current Project: Retired

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    Simba Code:
    Add fflag     // Lol where and why
    GET RID OF clickmouse      // Why would I want to do the same thing in 2 functions instead of one.
    Sorry the script you have submitted is not up to scratch for the SRL Members status. Please review the debug box to see what you can improve on
    [==================================]
    [=   Result: 52%
    [==================================]

    It hates on ClickMouse2 I use at a few place
    If it's the only thing it can find though I'm more than happy with my script.

    Nice application, gives you a good idea of what you are not doing correctly.

    Edit: Ima put a crap script and see all the hates it shoot at me for fun
    Last edited by eska; 03-26-2012 at 05:48 AM.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

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    Im not aware of what ClickMouse2 is, im guessing its new? Why not just use Mouse(...)?
    and for FFlag, if you have walking you must have FFlag also, this is why, If your using Flag, it doesnt make your walking look as natural.

    And the script doesnt count for Reflection either, SRL Members love when people can walk using colour.

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    Quote Originally Posted by BobboHobbo View Post
    Im not aware of what ClickMouse2 is, im guessing its new? Why not just use Mouse(...)?
    and for FFlag, if you have walking you must have FFlag also, this is why, If your using Flag, it doesnt make your walking look as natural.

    And the script doesnt count for Reflection either, SRL Members love when people can walk using colour.
    though i understand the importance of fflag, what about pixelshift? for instance, ismoving(); using pixelshift to see whether or not we are still running. most of my scripts that use "small movement methods" (like all my agility ones) use pixelshift for movement. thats why i keep getting 89% on em XD.

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    Edit: First of all ClickMouse2 allow you to left click or right click where the mouse currently is. It does not move the mouse.

    Let me give you an example of how this could be usefull.

    I got function that find an object and put the mouse over it, then check the uptext. If it finds it, it return true.

    Now in the function that called the object finder, I want to right click if I find the object. The mouse already is where I want, I don't want to move it. It's already randomised and everything, we KNOW that the object is there.

    If I were to use Mouse(), I would first need to know where the mouse is by using GetMousePos and declare 2 variables for no other reason to get rid of clickmouse, which does the same, exact same thing.

    For fflag, now that you mention it, I think there would be a way to use it and it could simplify my code a little bit. So yeah your app was right about fflag.
    Last edited by eska; 03-26-2012 at 06:03 AM.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

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    Quote Originally Posted by x[Warrior]x3500 View Post
    though i understand the importance of fflag, what about pixelshift? for instance, ismoving(); using pixelshift to see whether or not we are still running. most of my scripts that use "small movement methods" (like all my agility ones) use pixelshift for movement. thats why i keep getting 89% on em XD.
    Well yes, thats fine. Its just when the tool was first made, reflection was looked down upon. And I havent been here in awhile so, reflection functions are currently not added in the script to give you additional points.

    Quote Originally Posted by sir eska eau View Post
    Let me give you an example.

    I got function that find an object and put the mouse over it, then check the uptext. If it finds it, it return true.

    Now in the function that called the object finder, I want to right click if I find the object. The mouse already is where I want, I don't want to move it. It's already randomised and everything, we KNOW that the object is there.

    If I were to use Mouse(), I would first need to know where the mouse is by using GetMousePos and declare 2 variables for no other reason to get rid of clickmouse, which does the same, exact same thing.

    For fflag, now that you mention it, I think there would be a way to use it and it could simplify my code a little bit. So yeah your app was right about fflag.
    When SRL made a shift to Mouse(..), clickmouse was a NO go zone, which im assuming it still is, but from knowledge, clickmouse doesnt use a "Human" way of clicking and moving, therefore we use Mouse because its been created to replica a click/movement of a human which back in the day, moving the mouse and clicking was thought to be how Jagex picks up on botters.
    Last edited by BobboHobbo; 03-26-2012 at 06:03 AM.

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    Great to see you back, and especially this useful tool Mate!
    Code up a Yew Cutter, and les' sell ?

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    ClickMouse2 does not move the mouse, all it can do is either right click or left click the mouse, where it currently is.

    and that is exacly what I need and it's why I'm using it instead of using a function (Mouse) which is designed to move the mouse.

    So there is no way that ClickMouse2 can lead to detection. There is no "human" way of right clicking. You right click... bam that's it. The only way this could lead to detection is if you make it spam click a spot, in a loop, for no reason for extreme period of time, but then again, it wouldn't be the fault of the function, it would be the fault of the retard using it.
    Last edited by eska; 03-26-2012 at 06:11 AM.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

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    Quote Originally Posted by P1nky View Post
    Great to see you back, and especially this useful tool Mate!
    Code up a Yew Cutter, and les' sell ?
    Ooo babychuckalucka , I remember me you reppin eyc ! im acctually pretty keen on making a new one.

    Quote Originally Posted by sir eska eau View Post
    ClickMouse2 does not move the mouse, all it can do is either right click or left click the mouse, where it currently is.

    and that is exacly what I need and it's why I'm using it instead of using a function (Mouse) which is designed to move the mouse.

    So there is no way that ClickMouse2 can lead to detection, unless you always make it spam click a spot, in a loop, for no reason.
    Like i said, Its using unhuman clicking methods, no human can click the mouse in 1ms. Mouse has a inbuilt function to randomise how long the mouse click is hold before its released like a human. Im still not buying your argument, clickmouse = bad .

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    Quote Originally Posted by BobboHobbo View Post
    Ooo babychuckalucka , I remember me you reppin eyc ! im acctually pretty keen on making a new one.
    Make it! Just like old days Boobobobooo! I'd love to do what I use to do for you back than haha Pm me when you do decide Mate!

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    Quote Originally Posted by P1nky View Post
    Make it! Just like old days Boobobobooo! I'd love to do what I use to do for you back than haha Pm me when you do decide Mate!
    Hahaha your probably a way better scripter then I am, so its not like the old days, of you doing nothing haha ! and I dont use MSN anymore, Facebook all day .

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    Taken straing from SRL's include. (ClickMouse2 is part of Mouse if you want to check yourself).

    Simba Code:
    (*
    ClickMouse2
    ~~~~~~~~~~~

    .. code-block:: pascal

        procedure ClickMouse2(button: variant);

    Clicks the mouse in a human way on the current mouse spot.

    .. note::

        by SRL Community

    Example:

    .. code-block:: pascal

    *)

    procedure ClickMouse2(button: variant);
    var
      a,b,c : integer;
      iButton: Integer;
    begin
      { Eventually, should be made to just use Integers }
      if (varType(button) = varBoolean) then
      begin
        if (button) then
          iButton := mouse_left
        else
          iButton := mouse_right;
      end else
        iButton := button;
     
      if (iButton = mouse_move) then Exit; { we aren't actually clicking! }

      GetMousePos(b, c);

      HoldMouse(b, c, iButton);
      repeat
        Wait(20 + Random(30));
        a := a + 1;
      until (a > 4);
      GetMousePos(b, c);
      ReleaseMouse(b, c, iButton);
      Wait(50+Random(50));
    end;

    So ClickMouse2 IS human-like and there is no problem in using it.

    ClickMouse2 = good!
    Last edited by eska; 03-26-2012 at 06:37 AM.
    My scripts:
    Advanced Barb Agility Course(outdated), MonkeyThieverV0.11, MahoganyTableV0.4(outdated)
    Questions? I bet that for 98% of those, you'll find answer HERE

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    You're probably thinking of ClickMouse and MoveMouse. Those methods are horrible to use and very easily detectable.

    ClickMouse2 on the other hand is just the click.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


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    Na'w yeh!
    Simba Code:
    Add fflag
    Add tdtmpointdef
    Add while
    Make sure include walking in your script!
    You should Apply for members.
    [==================================]
    [=   Result: 78%
    [==================================]

    Also, I don't think this tool recognises ObjDTM walking as it is telling me to add it into my script...

    Otherwise, I'm pleased with the result

    EDIT: The fflag hint is a life saver <3

    EDIT2: Added fflag to my script:
    Simba Code:
    Add tdtmpointdef
    Add while
    Make sure include walking in your script!
    You should Apply for members.
    [==================================]
    [=   Result: 83%
    [==================================]
    Last edited by Abu; 03-26-2012 at 06:51 AM.

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    Quote Originally Posted by Kyle Undefined View Post
    You're probably thinking of ClickMouse and MoveMouse. Those methods are horrible to use and very easily detectable.

    ClickMouse2 on the other hand is just the click.
    Yeah i am haha. Alright you win clickmouse 2 = good.

    Quote Originally Posted by abu_jwka View Post
    Na'w yeh!
    Simba Code:
    Add fflag
    Add tdtmpointdef
    Add while
    Make sure include walking in your script!
    You should Apply for members.
    [==================================]
    [=   Result: 78%
    [==================================]

    Also, I don't think this tool recognises ObjDTM walking as it is telling me to add it into my script...

    Otherwise, I'm pleased with the result

    EDIT: The fflag hint is a life saver <3

    EDIT2: Added fflag to my script:
    Simba Code:
    Add tdtmpointdef
    Add while
    Make sure include walking in your script!
    You should Apply for members.
    [==================================]
    [=   Result: 83%
    [==================================]
    You should also add walking too . *colour methods* so DDTM's and radial walks and such !

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    Quote Originally Posted by BobboHobbo View Post
    You should also add walking too . *colour methods* so DDTM's and radial walks and such !
    Why use them when you can use ObjDTM's

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    Having a DDTM or RadialWalk failsafe is always good
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


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    Quote Originally Posted by abu_jwka View Post
    Why use them when you can use ObjDTM's
    Ah interesting, havent seen that before, but I love it ! but Kyle Undefined is definitely correct! failsafes cant hurt, and also increase membership chances. .

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    I am in love with this tool. I am just loving it.
    Goals:
    Understanding TPAs
    Making Proggy for fighting
    Getting on SRL members
    Get 500 posts

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    You mispelled Villavu on the Debug on the application but its alright =)

    Nice tool, going to run my scripts on it to see what they get

    Add fflag
    Add tdtmpointdef
    Add tpointarray
    Add while
    Add tpoint
    Make sure include walking in your script!
    Sorry the script you have submitted is not up to scratch for the SRL Members status. Please review the debug box to see what you can improve on
    [==================================]
    [= Result: 75%
    [==================================]
    Lol, I didn't pass... It seems upset that my Mercher doesn't walk, thing is it doesn't need to. As for the functions it listed, I know how to use FFlag and while lol... DTMs are enough for me to replace the other functions although I made this script to use 0 TPAs and only 6 DTMs for items, rest is all color finding so I don't blame your tool. I wonder if I can just add those somewhere in there and I will pass.

    Make sure include walking in your script!
    You should Apply for members.
    [==================================]
    [= Result: 100%
    [==================================]
    Lol cheated ^.^~

    Simba Code:
    function Abstract;
    begin
     FFlag(50);
     tdtmpointdef;
     while not True do
       tPoint(5, 6);
     tpointarray;
    end;
    Last edited by DemiseScythe; 03-26-2012 at 11:26 AM.

  24. #24
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    Quote Originally Posted by DemiseScythe View Post
    You mispelled Villavu on the Debug on the application but its alright =)

    Nice tool, going to run my scripts on it to see what they get



    Lol, I didn't pass... It seems upset that my Mercher doesn't walk, thing is it doesn't need to. As for the functions it listed, I know how to use FFlag and while lol... DTMs are enough for me to replace the other functions although I made this script to use 0 TPAs and only 6 DTMs for items, rest is all color finding so I don't blame your tool. I wonder if I can just add those somewhere in there and I will pass.



    Lol cheated ^.^~

    Simba Code:
    function Abstract;
    begin
     FFlag(50);
     tdtmpointdef;
     while not True do
       tPoint(5, 6);
     tpointarray;
    end;
    Yes, but cheating the script doesnt do the applicant any use. And I agree that some scripts dont need walking, but most Juniors wouldnt be able to produce something that amazing for me to not care about walking im talking like power miners and such, but i understand some more advance scripts also dont need it. But who doesnt love, DDTM's and good old radials!

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    [==================================]
    [= Result: 97%
    [==================================]



    Should I really apply now?

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