Page 11 of 28 FirstFirst ... 91011121321 ... LastLast
Results 251 to 275 of 697

Thread: MSI's ALL-IN-ONE Miner

  1. #251
    Join Date
    Nov 2011
    Posts
    29
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Coh3n View Post
    @Heaven: Fixed in the latest version.

    @Omega: You need the updated SPS as well.

    @Sriro: Don't post about the same problem in multiple threads, please. One is enough.
    Ah, I'm sorry, I will stop posting about it in other threads, I was just trying to direct anyone searching for it in those threads to whichever ended up with a solution -- but I suppose they should be able to do that themselves with the search.

    That said, I did try to update SPS and it hasn't worked. How can I do this manually?

  2. #252
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    No problem, if you're helping people that's fine, but if you just post the same thing in different threads it can be considered as spam. SPS is supposed to update automatically, so I don't know why it's not working. The updated SPS can be download manually from here.

  3. #253
    Join Date
    Nov 2011
    Posts
    29
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Coh3n View Post
    No problem, if you're helping people that's fine, but if you just post the same thing in different threads it can be considered as spam. SPS is supposed to update automatically, so I don't know why it's not working. The updated SPS can be download manually from here.
    Awesome! Thanks!

    I just copied https://github.com/Coh3n/SPS/blob/master/sps.simba
    Over to sps.simba in the Includes folder, and MSI is working perfectly.

    In case other people aren't getting SPS updated either, I'll edit my previous posts and put this as a possible solution. Thanks again Coh3n.

  4. #254
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Awesome, thanks. Apparently Wizzup? sometimes forgets to add something to his server when new updaters are made (and SPS is new), so I would expect it to be fixed soon.

  5. #255
    Join Date
    Aug 2007
    Location
    Marijuanaville USA
    Posts
    195
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    coh3n I have to work in half an hour, that was an amazingly fast response. have some rep


    new issue: after updating SPS

    line 61 MSI_Settings[SETUP_WALKING] := 'Color'; // Don't touch this


    (I didn't touch this lol)
    Last edited by omegaangelz; 11-25-2011 at 06:15 AM. Reason: New issue

  6. #256
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Quote Originally Posted by omegaangelz View Post
    coh3n I have to work in half an hour, that was an amazingly fast response. have some rep


    new issue: after updating SPS

    line 61 MSI_Settings[SETUP_WALKING] := 'Color'; // Don't touch this


    (I didn't touch this lol)
    You need the updated RunMe.simba. That line was removed since there's only one method of walking now.

  7. #257
    Join Date
    Nov 2011
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    where do i download?

  8. #258
    Join Date
    Aug 2011
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    is there a way to make the msi miner look for addy first, then mith and after those for coal. Because now it's based on percentage, but it happens allot that when addy is available in lumbriges swamp west mine, that it finds it clicks it, but the yellow rectangular cant follow the rock and so MSI cant place a lock on that addy ore and that's why it searches an rock with ore again, but most of the time msi does not look for the addy ore, so it stops mining the addy and starts mining mith or coal, and this is something a normal player would not do, he would not leave his addy rock

  9. #259
    Join Date
    Aug 2007
    Location
    Marijuanaville USA
    Posts
    195
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Coh3n View Post
    You need the updated RunMe.simba. That line was removed since there's only one method of walking now.
    Thanks so much your the shit

  10. #260
    Join Date
    Nov 2011
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    seems like the air runecrafter isnt working.

  11. #261
    Join Date
    Nov 2011
    Posts
    232
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Can you please make it support gold powermining? I wanted to powermine the gold at the Karamja volcano.

  12. #262
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Quote Originally Posted by Madric View Post
    where do i download?
    Try one of the two huge download links on the first post.

    Quote Originally Posted by leon0696 View Post
    seems like the air runecrafter isnt working.
    Good thing you posted in the MSI Miner thread. Also, simply saying "it doesn't work" you need to provide a little more information. I can't do anything with that information.

    Quote Originally Posted by StevenV View Post
    is there a way to make the msi miner look for addy first, then mith and after those for coal. Because now it's based on percentage, but it happens allot that when addy is available in lumbriges swamp west mine, that it finds it clicks it, but the yellow rectangular cant follow the rock and so MSI cant place a lock on that addy ore and that's why it searches an rock with ore again, but most of the time msi does not look for the addy ore, so it stops mining the addy and starts mining mith or coal, and this is something a normal player would not do, he would not leave his addy rock
    Yeah, you can just set the priorities higher. They don't have to add to 100. When I use LSW Miner I set addy to 1000000, mith to 10000, and coal to 1. So basically it will always look for addy, then mith, then coal.

    Quote Originally Posted by dixienormous View Post
    Can you please make it support gold powermining? I wanted to powermine the gold at the Karamja volcano.
    It already should. Are you having issues with it? Make sure you select Gold Ore in the form (though that shouldn't matter).

  13. #263
    Join Date
    Nov 2011
    Posts
    18
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    hey i follow the guid and everything but when i do everything, SPS never shows up in the toolbar, and when i hit green arrow no form shows up, i notice the sps update above, but how do i update it manually? any help, would be appretiated

  14. #264
    Join Date
    Aug 2007
    Location
    Hawaii
    Posts
    3,880
    Mentioned
    7 Post(s)
    Quoted
    152 Post(s)

    Default

    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  15. #265
    Join Date
    Aug 2011
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    i don't know if the lsw miner has been update,
    but when there are no ores available because they have al been just mined than msi dubbel check if there are no ore, then it check if its in lsw miner,
    and then it sends my character outside the mine to to south-east of it, and it but characters can't go there so the flag disappears, but still msi tries to send my character to that spot

    so msi gets into a unsolveble loop, it sets a point where the character must go to, but he can't so the flag disappearce, but my character has to get to that point in the script, so msi clicks that point again, but flag disappearce agian, msi clicks point, and keeps repeating,
    so my character is just standing there and nothing happens anymore, even if all the ores are available

    [0:03:16]: [ ] ---- MSI_FindObjectTPA: ROCK_COAL
    [0:03:16]: [ ] ------ Not enough points: 1
    [0:03:16]: [ ] ------ Points found: 1
    [0:03:16]: [ ] ------ Took 187 ms to complete
    [0:03:16]: [ ] ---- MSI_FindObjectTPA: True
    [0:03:16]: [ ] ------ Uptext: Mine Rocks / 2 more options
    [0:03:17]: [ ] ---- MSI_TrackObject
    [0:03:17]: [ ] ------ Failed to find color
    [0:03:17]: [ ] ------ Failed to find color
    [0:03:17]: [ ] ------ Lost track of object
    [0:03:17]: [ ] ------ ~ Track Record
    [0:03:17]: [ ] ------ ~ ~ TrackObject
    [0:03:17]: [ ] ------ ~ ~ Searches: 18
    [0:03:17]: [ ] ------ ~ ~ Successes: 17
    [0:03:17]: [ ] ------ ~ ~ Success %: 94
    [0:03:17]: [ ] ---- MSI_TrackObject: False
    [0:03:18]: [ ] ---- MSI_WaitWhileMining
    [0:03:18]: [ ] ------ Distance from tracking box to player = 7
    [0:03:18]: [ ] ------ InvCount: 24
    [0:03:18]: [ ] ------ Colours found < Accuracy
    [0:03:18]: [ ] ---- MSI_WaitWhileMining: Finished
    [0:03:18]: [ ] ---- MSI_FindObjectTPA: ROCK_ADAMANTITE
    [0:03:18]: [ ] ------ Took 171 ms to complete
    [0:03:18]: [ ] ---- MSI_FindObjectTPA: False
    [0:03:19]: [ ] ------ Scanning for randoms...
    [0:03:19]: [ ] ---- MSI_FindObjectTPA: ROCK_MITHRIL
    [0:03:19]: [ ] ------ Not enough points: 1
    [0:03:19]: [ ] ------ Took 109 ms to complete
    [0:03:19]: [ ] ---- MSI_FindObjectTPA: False
    [0:03:19]: [ ] ------ Scanning for randoms...
    [0:03:19]: [ ] ---- MSI_FindObjectTPA: ROCK_COAL
    [0:03:19]: [ ] ------ Not enough points: 6
    [0:03:19]: [ ] ------ Took 124 ms to complete
    [0:03:19]: [ ] ---- MSI_FindObjectTPA: False
    [0:03:19]: [ ] ------ Scanning for randoms...
    [0:03:20]: [ ] ---- MSI_FindObjectTPA: ROCK_ADAMANTITE
    [0:03:20]: [ ] ------ Took 172 ms to complete
    [0:03:20]: [ ] ---- MSI_FindObjectTPA: False
    [0:03:20]: [ ] ------ Scanning for randoms...
    [0:03:20]: [ ] ---- MSI_FindObjectTPA: ROCK_MITHRIL
    [0:03:21]: [ ] ------ Not enough points: 1
    [0:03:21]: [ ] ------ Took 125 ms to complete
    [0:03:21]: [ ] ---- MSI_FindObjectTPA: False
    [0:03:21]: [ ] ------ Scanning for randoms...
    [0:03:21]: [ ] ---- MSI_FindObjectTPA: ROCK_COAL
    [0:03:21]: [ ] ------ Not enough points: 6
    [0:03:21]: [ ] ------ Took 109 ms to complete
    [0:03:21]: [ ] ---- MSI_FindObjectTPA: False
    [0:03:21]: [ ] ------ Scanning for randoms...
    [0:03:22]: [ ] ---- MSI_Relocate (Lumbridge Swamp West Mine)
    [0:03:22]: [ ] -------- MSI_GetMyPos(): (4405, 4040)
    [0:03:22]: [ ] -------- Scanning for randoms...
    [0:03:22]: [ ] ------ MSI_WalkTPA
    [0:03:22]: [ ] -------- Path: [(4405, 4040), (4420, 4078)]
    [0:03:23]: [ ] ---------- MSI_PointOnPath: Index = 3
    [0:03:23]: [ ] ---------- MSI_PointOnPath: Index = 0
    [0:03:23]: [ ] ---------- MSI_PointOnPath: Index = 0
    [0:03:23]: [ ] ---------- Current Energy: 100
    [0:03:23]: [ ] -------- Next Point: 3 (4420, 4078)
    [0:03:25]: [ ] ---------- Average pixel shift: 148
    [0:03:25]: [ ] ---------- Flag distance: 25
    [0:03:25]: [ ] ---------- Average pixel shift: 331
    [0:03:25]: [ ] ---------- Flag distance: 24
    [0:03:25]: [ ] ---------- Average pixel shift: 291
    [0:03:25]: [ ] ---------- Flag distance: 23
    [0:03:25]: [ ] ---------- Average pixel shift: 220
    [0:03:25]: [ ] ---------- Flag distance: 22
    [0:03:25]: [ ] ---------- Average pixel shift: 117
    [0:03:25]: [ ] ---------- Flag distance: 20
    [0:03:26]: [ ] ---------- Average pixel shift: 301
    [0:03:26]: [ ] ---------- Flag distance: 18
    [0:03:26]: [ ] ---------- Average pixel shift: 128
    [0:03:26]: [ ] ---------- Flag distance: 16
    [0:03:26]: [ ] ---------- Average pixel shift: 92
    [0:03:26]: [ ] ---------- Flag distance: -1
    [0:03:26]: [ ] ---------- Average pixel shift: 98
    [0:03:26]: [ ] ---------- Average pixel shift: 63
    [0:03:26]: [ ] ---------- Player animation: Player Idle
    [0:03:27]: [ ] ---------- MSI_GetMyPos(): (4405, 4060)
    [0:03:27]: [ ] ---------- MSI_PointOnPath: Index = 1
    [0:03:27]: [ ] -------- Attempts: 1
    [0:03:27]: [ ] -------- Distance: 23
    [0:03:27]: [ ] ---------- Current Energy: 94
    [0:03:27]: [ ] -------- Next Point: 3 (4420, 4078)
    [0:03:28]: [ ] ---------- Average pixel shift: 46
    [0:03:28]: [ ] ---------- Player animation: Player Idle
    [0:03:29]: [ ] ---------- MSI_GetMyPos(): (4410, 4065)
    [0:03:29]: [ ] ---------- MSI_PointOnPath: Index = 1
    [0:03:29]: [ ] -------- Attempts: 1
    [0:03:29]: [ ] -------- Distance: 16
    [0:03:29]: [ ] ---------- Current Energy: 93
    [0:03:29]: [ ] -------- Next Point: 3 (4420, 4078)
    [0:03:30]: [ ] ---------- Average pixel shift: 131
    [0:03:30]: [ ] ---------- Flag distance: 12
    [0:03:30]: [ ] ---------- Average pixel shift: 121
    [0:03:30]: [ ] ---------- Flag distance: 12
    [0:03:30]: [ ] ---------- Average pixel shift: 356
    [0:03:30]: [ ] ---------- Flag distance: 11
    [0:03:30]: [ ] ---------- Average pixel shift: 287
    [0:03:30]: [ ] ---------- Flag distance: -1
    [0:03:30]: [ ] ---------- Average pixel shift: 163
    [0:03:30]: [ ] ---------- Average pixel shift: 315
    [0:03:30]: [ ] ---------- Average pixel shift: 149
    [0:03:31]: [ ] ---------- Average pixel shift: 247
    [0:03:31]: [ ] ---------- Average pixel shift: 225
    [0:03:31]: [ ] ---------- Average pixel shift: 72
    [0:03:31]: [ ] ---------- Player animation: Player Idle
    [0:03:32]: [ ] ---------- MSI_GetMyPos(): (4415, 4060)
    [0:03:32]: [ ] ---------- MSI_PointOnPath: Index = 1
    [0:03:32]: [ ] -------- Attempts: 1
    [0:03:32]: [ ] -------- Distance: 19
    [0:03:32]: [ ] ---------- Current Energy: 90
    [0:03:32]: [ ] -------- Next Point: 3 (4420, 4078)
    Last edited by StevenV; 11-26-2011 at 12:37 PM.

  16. #266
    Join Date
    Apr 2008
    Location
    Vilnius
    Posts
    25
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Hi.I need help.How do i choose what ore to mine?Because when i choose in msi powermine,alkharid miner and others,it starts mining all ores in that place,and i need iro

  17. #267
    Join Date
    Nov 2011
    Posts
    232
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Oh sorry, I'll try it.
    Just didn't see it on this list, so I didn't think it was supported:
    Clay
    Tin
    Copper
    Iron
    Silver
    Coal
    Mithril
    Adamantite
    Runite

    Edit: It does work, thanks a lot, and sorry about that - should have just tested.
    Last edited by Swagger; 11-27-2011 at 12:01 AM.

  18. #268
    Join Date
    Oct 2011
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    i just wanted to say omfg omfg omfg IT BANKS u could do everyone a favour and like list the banking scripts or do all the scripts except the powerminer bank. Also i have a members account with that i would like to donate to u guys so idk how to get in touch with ull :P thank u again

  19. #269
    Join Date
    Nov 2011
    Posts
    232
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by dsouzaadit10 View Post
    i just wanted to say omfg omfg omfg IT BANKS u could do everyone a favour and like list the banking scripts or do all the scripts except the powerminer bank. Also i have a members account with that i would like to donate to u guys so idk how to get in touch with ull :P thank u again
    From what I understand you want him to list the spots that bank? They're already listed...everything that doesn't say "Power" in front of it should bank with the exclusion of a few spots that are listed on the front page (I believe).
    So yes, they all bank except for a few like the Mining Guild.
    This was on the front page...

    "Banking Locations

    Varrock East Mine
    Varrock West Mine
    Lumbridge Swamp East Mine
    Lumbridge Swamp West Mine
    Barbarian Village Mine
    Rimmington Mine
    Mining Guild Mine (Currently doesn't work)
    Crafting Guild Mine
    Draynor Clay Mine
    Falador West Mine
    Al Kharid Mine"

  20. #270
    Join Date
    Nov 2011
    Posts
    18
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    i was using the lumby west mine and it worked well, but for the past day it hsant been banking, it mines it fine then just sits in draynor bank doing nothing, if i bank it manually it goes back to working. banking is the only issue

  21. #271
    Join Date
    Oct 2011
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by dixienormous View Post
    From what I understand you want him to list the spots that bank? They're already listed...everything that doesn't say "Power" in front of it should bank with the exclusion of a few spots that are listed on the front page (I believe).
    So yes, they all bank except for a few like the Mining Guild.
    This was on the front page...

    "Banking Locations

    Varrock East Mine
    Varrock West Mine
    Lumbridge Swamp East Mine
    Lumbridge Swamp West Mine
    Barbarian Village Mine
    Rimmington Mine
    Mining Guild Mine (Currently doesn't work)
    Crafting Guild Mine
    Draynor Clay Mine
    Falador West Mine
    Al Kharid Mine"
    yeah mate sorry ima lil bit on the retard side lol :P but i want to donate a mems account to these guys.

  22. #272
    Join Date
    Nov 2011
    Posts
    6
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Is it just me or does the Al Kahrid miner not work? I set it to mine, but it just clicks in random locations and doesn't actually do anything. I'm not sure what to post, but if you need anything, I'll do my best.

    Thank you for the awesome script by the way!

    EDIT: Well, it seems to be working right now, but in the past it'd just run inside and outside of the pit and sometimes it'd click on the other side of the fence separating Lumberidge and Al Kharid.

    EDIT 2: Okay, well it was mining for me, but wouldn't bank. The Varrock west mining field works and banks, but it won't bank for Al Kharid. Am I doing something wrong?
    Last edited by Chaos351; 11-28-2011 at 12:11 PM.

  23. #273
    Join Date
    Nov 2011
    Posts
    232
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by dsouzaadit10 View Post
    yeah mate sorry ima lil bit on the retard side lol :P but i want to donate a mems account to these guys.
    NP, I'm new also and understand your dilemma starting out. I also understand the frustration it must be for the old-timers to answer simple, yet consistently asked questions. And I don't know how to go around with the membership donation ;P.

  24. #274
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,252
    Mentioned
    138 Post(s)
    Quoted
    680 Post(s)

    Default

    Quote Originally Posted by StevenV View Post
    i don't know if the lsw miner has been update,
    but when there are no ores available because they have al been just mined than msi dubbel check if there are no ore, then it check if its in lsw miner,
    and then it sends my character outside the mine to to south-east of it, and it but characters can't go there so the flag disappears, but still msi tries to send my character to that spot

    so msi gets into a unsolveble loop, it sets a point where the character must go to, but he can't so the flag disappearce, but my character has to get to that point in the script, so msi clicks that point again, but flag disappearce agian, msi clicks point, and keeps repeating,
    so my character is just standing there and nothing happens anymore, even if all the ores are available
    The LSW mine location box may be a little off, I'll have to take a look. In the meantime, make sure you have the latest version of MSI and SPS.

    Quote Originally Posted by zencius View Post
    Hi.I need help.How do i choose what ore to mine?Because when i choose in msi powermine,alkharid miner and others,it starts mining all ores in that place,and i need iro
    On the last tab in the form, choose the player and script from the drop down menus and check off which you want to mine.

    Quote Originally Posted by dsouzaadit10 View Post
    i just wanted to say omfg omfg omfg IT BANKS u could do everyone a favour and like list the banking scripts or do all the scripts except the powerminer bank. Also i have a members account with that i would like to donate to u guys so idk how to get in touch with ull :P thank u again
    All the locations on the first post bank at the closest bank (with the exception of Powermining, obviously).

    Quote Originally Posted by Weave View Post
    i was using the lumby west mine and it worked well, but for the past day it hsant been banking, it mines it fine then just sits in draynor bank doing nothing, if i bank it manually it goes back to working. banking is the only issue
    Make sure you graphics settings are set properly. Highest brightness, everything else as low as possible.

    Quote Originally Posted by dsouzaadit10 View Post
    yeah mate sorry ima lil bit on the retard side lol :P but i want to donate a mems account to these guys.
    You want to donate an RS account? We've never had that before. You can throw me a PM with the account details if you wish, but it would probably be better if you just donated to SRL as a whole.

    Quote Originally Posted by Chaos351 View Post
    Is it just me or does the Al Kahrid miner not work? I set it to mine, but it just clicks in random locations and doesn't actually do anything. I'm not sure what to post, but if you need anything, I'll do my best.

    Thank you for the awesome script by the way!

    EDIT: Well, it seems to be working right now, but in the past it'd just run inside and outside of the pit and sometimes it'd click on the other side of the fence separating Lumberidge and Al Kharid.

    EDIT 2: Okay, well it was mining for me, but wouldn't bank. The Varrock west mining field works and banks, but it won't bank for Al Kharid. Am I doing something wrong?
    Some people have reported their having troubles with walking in Al Kharid, so this may be the issue. Make sure your graphics settings are set correctly (see earlier in this post). I may have to increase the tolerance in SPS.

  25. #275
    Join Date
    Nov 2011
    Posts
    6
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Coh3n View Post
    Some people have reported their having troubles with walking in Al Kharid, so this may be the issue. Make sure your graphics settings are set correctly (see earlier in this post). I may have to increase the tolerance in SPS.
    My settings should be correct. My brightness cannot go any higher.

    As I also said, it worked perfectly fine in Varrock West mining area. Had no problems, I just wanted to mine better stuff than clay and iron. (Whenever I set it to mine silver, it mines tin instead)

Page 11 of 28 FirstFirst ... 91011121321 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •