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Thread: Abu's AirKrafter Version 2

  1. #1
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    Default Abu's AirKrafter Version 2

    Abu's AirKrafter Version 2


    Requirements
    - Required Graphics Settings
    - ObjDTM
    - Rune Essence in First Bank Slot
    - Air Tiara already worn


    Starting Locations
    - Varrock West Bank [Preferred]
    - Mysterious Ruins
    - Air Altar -> Camera must be set to High


    Features
    • [New]Random Fact Generator
    • [New]SRL's Random Tool
    • Rests at Musician
    • Multiplayer Support
    • Produces Proggies
    • Simple Powerful Antiban
    • Fast and Reliable
    • TPA NPC & Object Recognition
    • DTM Ruins Recognition
    • Rests at Bank if it didn't rest at Musician
    • Flawless?



    Different Versions
    Code:
    Version 1.1
    - Revised Antiban
    - Better at finding Ruins
    - Larger Altar Area
    - More accurate Bank Area
    
    
    Version 1.2 
    - Cleaner Script (for me) - Thanks to footballjds
    - More Accurate Walking
    - Added Minibreak - a procedure which takes small breaks ranging from 15 seconds to over 1 minute approx every 10 cycles, very human-like 
    
    
    Version 2 
    - 'Crafted Runes' writeln solved
    - Fixed Ruins bug
    - Finds Portal faster
    - Cleaned script further
    - Added another Altar Area - easier to locate Altar
    - Supports Multiplayer - Logs out once all Essence used
    - Added Proggy - with help from bolshak25
    - Minibreak now performed approx every 15 Loads - as oppose to 10
    
     
    Version 2 Update 1
    - More accurate XP count - so RC Gloves can be used
    - Fixed camera usage at Altar
    - Relocated Minibreak - to after depositing items
    - Better Altar finding
    - Added Musician support 
    - Should no longer start at Altar
    - Extra Alter Area
    - Extra Bank Area
    - Better at finding Ruins
    - Used more advanced methods (TPA)
    - Revised Walking - Added Back-up paths
    
    
    Version 2 Update 2 
    - Fixed standards considerably - thanks to masterbb and cut em2 it
    - Used TPA's to find Portal
    - Fixed backup paths - changed to RadialWalk
    
    
    Version 2 Update 3
    - Waits 2 seconds before checking InvCount
    - Reduced time between each point in paths
    - Added time ran to proggy
    - Added the option to disable listening to musician
    - Made it so that it only uses Musician if RuneEnergy < 35
    - Reduced time rested at musician              
    - Minibreak less frequent
    
    Version 2 Update 5
    - Removed RadialWalk as a backup method
    - New backup method - Mouse to co-ords
    - Increased the flag distance before resulting true
    - Spends less time looking for ObjectDTM's 
    - Overall faster walking :)
    - Finally hits 4kxp/hr
    - Used DTM's to locate Ruins
    - Put TPA's as a backup for Ruins
    - Reduced time before clicking portal
    - Used TPA's to find the Altar
    - No more FindObjCustom
    - Added Minibreaks taken to proggy
    - Added Levels Gained to proggy
    - Better Antiban
    - Excessive use of FindNormalRandoms
    - Added SRL's Random Tool
    - Added a Random Fact Generator
    Tips
    - Using Rune Crafting Gloves won't affect script - however, Proggy will be inacurate
    - Babysit the script for the first few loads
    - Try to obtain Maximum FPS for smooth running of the script
    - Use Explorers Ring 2 for a 10% chance of crafting another rune.


    Proggies

    Progress Report by abu_jwka with lag:
    Status:
    ******************************************************************
    */////////---------- Abu's'AirKrafter Version 2 ----------\\\\\\\*
    */////////----------____________________________----------\\\\\\\*
    ******************************************************************
    
    */////////--------- Proggy for the player: jwka --------\\\\\\\\\*
    */////////We have done: 24 Loads / Thats 28 loads per hour
    */////////We have gained: 3360 xp / Thats 3937 xp per hour
    */////////We have crafted 3360 Runes / Thats 3937 Runes Per Hour


    Progress Report by Version 2 Update 3:
    Status: Stopped Manually
    ******************************************************************
    */////////---------- Abu's'AirKrafter Version 2 ----------\\\\\\\*
    */////////----------____________________________----------\\\\\\\*
    ******************************************************************
    * Time Ran: 50 Minutes and 20 Seconds
    
    */////////--------- Proggy for the player: jwka --------\\\\\\\\\*
    */////////We have done: 26 Loads / Thats 31 loads per hour
    */////////We have gained: 3640 xp / Thats 4368 xp per hour
    */////////We have crafted 3745 Runes / Thats 4494 Runes Per Hour


    Progress Report by abu_jwka:
    Status: Ran out of runes
    ******************************************************************
    */////////---------- Abu's'AirKrafter Version 2 ----------\\\\\\\*
    */////////----------____________________________----------\\\\\\\*
    ******************************************************************
    * Time Ran: 1 Hours, 10 Minutes and 39 Seconds
    
    */////////--------- Proggy for the player: jwka --------\\\\\\\\\*
    */////////We have done: 32 Loads / Thats 27 loads per hour
    */////////We have gained: 4480 xp / Thats 3804 xp per hour
    */////////We have crafted: 4665 Runes / Thats 3961 Runes Per Hour
    */////////Minibreaks Taken: 2


    Progress Report by cloow:
    * Time Ran: 7 Hours, 33 Minutes and 14 Seconds
    
    */////////--------- Proggy for the player: vrod --------\\\\\\\\\*
    */////////We have done: 106 Loads / Thats 14 loads per hour
    */////////We have gained: 12880 xp / Thats 1705 xp per hour
    */////////We have crafted: 23184 Runes / Thats 3069 Runes Per Hour
    */////////Levels Gained: -75
    */////////Minibreaks Taken: 3


    All Feedback and Proggies are appreciated!
    Last edited by Abu; 05-27-2012 at 10:17 PM. Reason: Update

  2. #2
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    looks nice! to fix the xp counting and make it more accurate you could store the counter xp at the beginning and at each run see how much you gain, then increase the overall xp. The only reason i do it my way in my script is to get the total xp and calculate some more things that are very unnecessary, but nice to know

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    Thanks and isn't it already accurate because the xp gain is fixed at 140xp per inventory?

    P.S - I hope you don't mind a bit of competition with your script
    Last edited by Abu; 03-21-2012 at 09:18 PM.

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    its accurate unless you use gloves or an explorers ring. both of which will give you bonus xp each trip.

    I like competition. im currently finishing the rest of the runes in f2p so once thats done youll have to play catch up :P

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    Quote Originally Posted by bolshak25 View Post
    its accurate unless you use gloves or an explorers ring. both of which will give you bonus xp each trip.
    Ooohh interesting point, I could add that in an update.
    What functions would I need to store the counter xp and then see how much I've gained?


    And haha there's nooo way I can compete with your script with all the f2p altars, I'll stick to crafting air runes thank you very much! lol

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    well, youd do getxpbar(whichever number you want to use) and store that as your original xp.

    then youd do getxpbar(samenumber) -original xp = total xp gain do it when you count runes probably.

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    Quote Originally Posted by bolshak25 View Post
    well, youd do getxpbar(whichever number you want to use) and store that as your original xp.

    then youd do getxpbar(samenumber) -original xp = total xp gain do it when you count runes probably.
    Lol thanks. I'm not even allowed to rep you because I repped you earlier /facepalm

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    Bump

    10 downloads but no Feedback?

    C'mon, I can take criticism.... not that I like to

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    Why is this calle AirKrafter and not AirCrafter?

    I will try to answer all Runescape related questions!

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    Quote Originally Posted by Imanoobbot View Post
    Why is this calle AirKrafter and not AirCrafter?



    Because its cooler.

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    Quote Originally Posted by abu_jwka View Post



    Because its cooler.
    Haha okey

    First off your script sounds good. I will test it in the next days when my long weekend starts!

    -Imanoobbot

    I will try to answer all Runescape related questions!

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    Thanks and people.. POST PROGGIES !!!

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    Thumbs up

    Nice script I've been running for a while now and it's going strong. Some things I've noticed though is that It arrives at the alter then clicks face north, goes in the alter and faces north again, crafts the runes and then faces north again. This seems a little non-human like, but besides that it is very quick at crafting runes and it takes nice human like breaks when it arrives at the bank.

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    Quote Originally Posted by Joe308watson View Post
    Nice script I've been running for a while now and it's going strong. Some things I've noticed though is that It arrives at the alter then clicks face north, goes in the alter and faces north again, crafts the runes and then faces north again. This seems a little non-human like, but besides that it is very quick at crafting runes and it takes nice human like breaks when it arrives at the bank.
    You have to think about that when you are crafting legit there are no breaks while banking. Im fricking fast at banking. For me a good anti ban is every 10-20minutes a 1-2 minute break.

    I will try to answer all Runescape related questions!

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    Quote Originally Posted by Imanoobbot View Post
    You have to think about that when you are crafting legit there are no breaks while banking. Im fricking fast at banking. For me a good anti ban is every 10-20minutes a 1-2 minute break.
    I am talking about how it rests when low on run when it is at the bank. The script in msi will rest whenever it is out of run no matter where it is so I like this one more. (I have seen it rest a few steps from the musician but not using it.)

    It would be awesome if you could get it to rest using the musician as that is waaay more human like.

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    I'll be working on all these issues on the next update. The reason the script keeps putting the camera north and the angle high is because it is a failsafe. The last thing I want is for somehow the camera angle to change and it can't find the portal or altar - but I guess I might be over doing it.

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    Default Nice :D

    Ive used this on a noob account and it seemed really good.

    Im new to scripting, but have been a SRL member since 2008. (My old account has problems )

    Anyway, I'm using your script to teach myself the basics of scripting. I understood nothing this morning, but I've nearly made my own simple script which im really proud of.

    Cheers!

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    I appreciate that

    When writing the script I tried to make it as simple as possible to read, it's great to know someones using it to teach themselves


    EDIT: Update coming later on today
    Last edited by Abu; 03-25-2012 at 05:17 PM.

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    Bump

    Re-download because....

    Latest update has been released, check thread for all the updates!!!!



    EDIT: Re-uploaded due to small bug in script, please download again
    Last edited by Abu; 03-26-2012 at 03:21 PM.

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    I can't say it doesn't have any bugs, but overall it is a very stable runecrafter. Was doing assignments all the way in this afternoon and all I had to do is to help it out my char on the path once every hour or two. Nice work.
    Current activity: Recovering from vacation
    - Nulla pars vitae vacare officio potest -
    SRL membership? Can I buy that?
    Scripts - AGS - SWF - WAR - EMS - W100S-EM
    If you need scripting help, you can pm me. Remember, if you need help you have to ask for it properly though

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    Quote Originally Posted by Er1k View Post
    I can't say it doesn't have any bugs, but overall it is a very stable runecrafter. Was doing assignments all the way in this afternoon and all I had to do is to help it out my char on the path once every hour or two. Nice work.
    You've forced me to update the script
    But thanks anyway


    Could everyone please download the updated version
    Hopefully it's the last one...

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    i will download and report back with any bugs.. wish me luck!!

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    ran for about a hour before it randomly loged out.. and stoped the script

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    Quote Originally Posted by pcelite11 View Post
    ran for about a hour before it randomly loged out.. and stoped the script
    Hmmm that's wierd. What was it doing when it logged out?

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