Script worked great but unfortunately got banned using it.
Script worked great but unfortunately got banned using it.
It doesn't support glowing wisps?
I would recommend using Lucidity's divination script. I've used it from maybe 70-94 with no issues.
Logs in to the game then I get this error?
https://gyazo.com/182732829a5c0494f9ef9ae7b1898f33
Script works perfectly
Type of wisps being harvested: Bright
Frequency of encountering the bug: Since start
Bug description: Script does not do anything except run around and away from rift, when gathered an inventory manually, it goes to rift as normal, but then goes ahead an runs about again, actually runs out of the area altogether
Debug Text:
tpa length is 64
in for to do loop
this may be a wisp
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
Not a wisp
in for to do loop
this may be a wisp
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
Not a wisp
-- .getPlayerPos(): result = {X = 314, Y = 78}, took 375 ms
-- .walkToPos(): result = False
-- .getPlayerPos(): result = {X = 314, Y = 78}, took 453 ms
-- .getPlayerPos(): result = {X = 314, Y = 78}, took 344 ms
-- .getPlayerPos(): result = {X = 314, Y = 86}, took 359 ms
-- .getPlayerPos(): result = {X = 310, Y = 90}, took 375 ms
-- .getPlayerPos(): result = {X = 286, Y = 86}, took 375 ms
-- .getPlayerPos(): result = {X = 110, Y = 126}, took 375 ms
-- .getPlayerPos(): result = {X = 110, Y = 130}, took 422 ms
-- .getPlayerPos(): result = {X = 114, Y = 134}, took 344 ms
Bright wisps were not working for me.
I changed colors a bit and added one line, now working fine.
'bright':
begin
WriteLnDebug('Glowing wisps selected');
Wisp.cs.create(2, 1.15, 1.67);
Wisp.col := 8943688;
Wisp.tol := 8;
Wisp.uptext := ['Harvest', 'Enriched', 'Glowing', 'wisp', 'spring'];
Wisp.AreaPath := 'glowing_composite';
Wisp.RiftLoc := point(150, 139);
Wisp.EnrDTM := DTMFromString('mQwAAAHicY2ZgYEhmZGBIA+J0IGZkYmBgB+ K/QDZP3QwGm/qJDLqT1zDwA9XBMCMSBgIA+TcGSw==');
Wisp.RegDTM := DTMFromString('mQwAAAHicY2ZgYLBkZGCwhWIVJgYGXSCWB2 KeuhkM7BKyDLIJhQz8QHUwzIiEgQAAksEDrA==');
Wisp.GoodBox := intToBox(124, 71, 208, 176);
Wisp.LengthMod := 29;
end;
Glowing wisp/bright wisp section is broken.
I am at bright wisps,they are east of Varrock, I had to edit the bright section Lines 84 and 88 as it states glowing in the text not bright and Wisp.col := 8424281;. I also changed the file in the Simba/includes/SPS/img/runescape_other to read bright_composite instead of glowing. I can see how you could make the mistake writing this but it was easy fix.
Tried this out on sparkling wisps, seems to work really nicely.
I have a similar issue to xWolfe. Happens with camera facing both North and South.
This is the Debug too.
tpa length is 22
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
this may be a wisp
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
AIODiv.png
acting strange when energy is not in the correct slot
Got banned using it. So be careful with it dont do it for a long periods of time
Last edited by serikas; 10-02-2015 at 07:45 AM.
been using it a couple weeks now works great.
Started the script 3 hours ago in the vibrant wisp colony. With the script set to "vibrant", I came back to it spam clicking the ocean near Tier 95 wisps South of Tyrannwn colony???
Very inhuman behavior, turned it off immediately.
i had this issue briefly at vibrant wisps however i just reset the script and made sure the camera was facing up and it ran just fine
Can anyone post a guide on how to add the other wisps? Thanks!
Hey! Im new to Simba. Im trying to get this script to work so i can level my divination from lvl 1.
After i edit line 22 to pale and start the script i get this error:
[00:00:02]: -- .init()
[00:00:02]: ---- Path exists (C:\Simba\Includes\SPS\img\runescape_other\pale_co mposite.png)
[00:00:02]: ---- Setup area "pale_composite" in 16ms
[00:00:02]: -- .init()
[00:00:02]: -- TPlayerArray.setup()
[00:00:02]: ---- Attempting to load player(s) "[swag]" from army "default"
[00:00:02]: ---- Raf_GetPlayers()
[00:00:02]: ------ WARNING: Army doesn't exist!
[00:00:02]: ---- Raf_GetPlayers: Result = false
[00:00:02]: ---- ERROR: Unable to get players from army
[00:00:02]: ---- FATAL ERROR: TPlayerArray.setup(): Failure
Managed to fix that section. Now i get this error:
[00:00:25]: ---- TPlayer.loginToLobby(): True
[00:00:25]: ------ TRSLobby.findPlayButton(): result = True
[00:00:41]: ------ TRSLobby.findPlayButton(): result = False
[00:00:42]: ------ TRSLobby.findPlayButton(): result = False
[00:00:42]: ------ TRSLobby.findPlayButton(): result = False
[00:00:43]: ------ TRSLobby.findPlayButton(): result = False
[00:00:44]: ------ TRSLobby.findPlayButton(): result = False
[00:00:44]: ------ TRSLobby.findPlayButton(): result = False
[00:00:45]: ------ TRSLobby.findPlayButton(): result = False
[00:00:46]: ------ TRSLobby.findPlayButton(): result = False
[00:00:46]: ------ TRSLobby.findPlayButton(): result = False
[00:00:47]: ------ TRSLobby.findPlayButton(): result = False
[00:00:48]: ------ TRSLobby.findPlayButton(): result = False
[00:00:48]: ------ TRSLobby.findPlayButton(): result = False
[00:00:49]: ------ TRSLobby.findPlayButton(): result = False
[00:00:50]: ------ TRSLobby.findPlayButton(): result = False
[00:00:50]: ------ TRSLobby.findPlayButton(): result = False
[00:00:51]: ------ TRSLobby.findPlayButton(): result = False
[00:00:52]: ------ TRSLobby.findPlayButton(): result = False
[00:00:52]: ------ TRSLobby.findPlayButton(): result = False
[00:00:53]: ------ TRSLobby.findPlayButton(): result = False
[00:00:54]: ------ TRSLobby.findPlayButton(): result = False
[00:00:54]: ------ TRSLobby.findPlayButton(): result = False
[00:00:55]: ------ TRSLobby.findPlayButton(): result = False
[00:00:56]: ------ TRSLobby.findPlayButton(): result = False
[00:00:56]: ------ TRSLobby.findPlayButton(): result = False
[00:00:57]: ------ TRSLobby.findPlayButton(): result = False
[00:00:58]: ------ TRSLobby.findPlayButton(): result = False
[00:00:58]: ------ TRSLobby.findPlayButton(): result = False
[00:00:59]: ------ TRSLobby.findPlayButton(): result = False
[00:01:00]: ------ TRSLobby.findPlayButton(): result = False
[00:01:00]: ------ TRSLobby.findPlayButton(): result = False
[00:01:01]: ------ TRSLobby.findPlayButton(): result = False
[00:01:02]: ------ TRSLobby.findPlayButton(): result = False
[00:01:03]: ------ TRSLobby.findPlayButton(): result = False
[00:01:03]: ------ TRSLobby.findPlayButton(): result = False
[00:01:04]: ------ TRSLobby.findPlayButton(): result = False
[00:01:05]: ------ TRSLobby.findPlayButton(): result = False
[00:01:05]: ------ TRSLobby.findPlayButton(): result = False
[00:01:06]: ------ TRSLobby.findPlayButton(): result = False
[00:01:06]: ------ TRSLobby.findPlayButton(): result = False
[00:01:07]: ------ TRSLobby.findPlayButton(): result = False
[00:01:08]: ------ TRSLobby.findPlayButton(): result = False
[00:01:08]: ------ TRSLobby.findPlayButton(): result = False
[00:01:09]: ------ TRSLobby.findPlayButton(): result = False
[00:01:09]: ------ TRSLobby.findPlayButton(): result = False
[00:01:10]: ------ TRSLobby.findPlayButton(): result = False
[00:01:11]: ------ TRSLobby.findPlayButton(): result = False
[00:01:11]: ------ TRSLobby.findPlayButton(): result = False
[00:01:12]: ------ TRSLobby.findPlayButton(): result = False
[00:01:13]: ------ TRSLobby.findPlayButton(): result = False
[00:01:14]: ------ TRSLobby.findPlayButton(): result = False
[00:01:14]: ------ TRSLobby.findPlayButton(): result = False
[00:01:15]: ------ TRSLobby.findPlayButton(): result = False
[00:01:16]: ------ TRSLobby.findPlayButton(): result = False
[00:01:16]: ------ TRSLobby.findPlayButton(): result = False
[00:01:17]: ------ TRSLobby.findPlayButton(): result = False
[00:01:18]: ------ TRSLobby.findPlayButton(): result = False
[00:01:18]: ------ TRSLobby.findPlayButton(): result = False
[00:01:19]: ------ TRSLobby.findPlayButton(): result = False
[00:01:20]: ------ TRSLobby.findPlayButton(): result = False
[00:01:20]: ------ TRSLobby.findPlayButton(): result = False
[00:01:21]: ------ TRSLobby.findPlayButton(): result = False
[00:01:22]: ------ TRSLobby.findPlayButton(): result = False
[00:01:23]: ------ TRSLobby.findPlayButton(): result = False
[00:01:23]: ------ TRSLobby.findPlayButton(): result = False
[00:01:24]: ------ TRSLobby.findPlayButton(): result = False
[00:01:25]: ------ TRSLobby.findPlayButton(): result = False
[00:01:25]: ------ TRSLobby.findPlayButton(): result = False
[00:01:26]: ---- Took too long to find login popup or login - respawning SMART
[00:01:26]: ------ TRSLobby.findPlayButton(): result = False
[00:01:27]: ------ Login message: session has now ended
[00:01:27]: ------ Responding with action: Reload_Client
[00:01:27]: ---- WARNING: RS Update: Going to call EVENT_RS_UPDATE procedure
[00:01:27]: ---- sixHourFix():
[00:01:27]: ------ SMART Reload Attempt 1/5
[00:01:27]: ------ smartReloadClient():
[00:01:27]: -------- Succesfully freed SMART[3308]
[00:01:27]: -------- Killed current client. Waiting 8m & 0s before reloading SMART
Last edited by mathswk; 01-26-2016 at 05:58 AM.
Error: File "srl-6/srl.simba" not found at line 3
This is what I get when I try to run the script... Please help :P
thanks in advance
I ran this from 50-80 and I must say, I am impressed. I didn't face any issues during my time running and I consistently ran it for 6+ hours.
I did make one small edit, so that it would still find the rift during the Divination D&D (Where you can enter the cache and the rift changes colors) from this (found near beginning of FastClickRift):
to this:Simba Code:if FindColorsSpiralTolerance(MSCP.x, MSCP.y, RiftTPA, Rift.col, mainscreen.getBounds, Rift.tol, Rift.CS) then
begin
Simba Code:if not FindColorsSpiralTolerance(MSCP.x, MSCP.y, RiftTPA, Rift.col, mainscreen.getBounds, Rift.tol, Rift.CS) then
begin
WriteLn('Original rift colors not found, using new colors');
FindColorsSpiralTolerance(MSCP.x, MSCP.y, RiftTPA, 11398267, mainscreen.getBounds, 17, colorSetting(2,0.55,1.53));
end;
if Length(RiftTPA) > 1 then
begin
Sorry I couldn't save any proggies, but my SMART lags too much so I had to use it in browser.
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