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Thread: [AeroLib] HoodzFighter

  1. #2201
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    Quote Originally Posted by kingkobra77 View Post
    oh god jeez, I see what what's going on. I figured Simba saved the interpreter setting to Lape after I changed it the first time (didn't realize you had to change it every time). I figured it out after I ran the Aero test script again it didn't work this time. Thanks, I knew it had to be something simple lol.

    thank you!
    Update Simba, I think you have a older version
    #slack4admin2016
    <slacky> I will build a wall
    <slacky> I will ban reflection and OGL hooking until we know what the hell is going on

  2. #2202
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    Got an instant perm. Ban after successfully using this script from 60 to 95 Strength. Well, cant say it didnt work -.-

  3. #2203
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    Quote Originally Posted by hanslander View Post
    Got an instant perm. Ban after successfully using this script from 60 to 95 Strength. Well, cant say it didnt work -.-
    Im sorry for your lose
    I guess i need to take the antiban to the next level.
    Did you use any other scripts btw?

  4. #2204
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    Quote Originally Posted by hanslander View Post
    Got an instant perm. Ban after successfully using this script from 60 to 95 Strength. Well, cant say it didnt work -.-
    There's no such things as an "instant ban."

    Bans are only applied upon login. So somewhere during the span of 60-95 strength, the automated system made up its mind that you were a bot. The game updated, and the ban took effect the next time you logged in.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

  5. #2205
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    Quote Originally Posted by KeepBotting View Post
    There's no such things as an "instant ban."

    Bans are only applied upon login. So somewhere during the span of 60-95 strength, the automated system made up its mind that you were a bot. The game updated, and the ban took effect the next time you logged in.
    I think he means he didnt even get a temp ban at all

  6. #2206
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    Need help, how to make this script loot arrows? btw very good script.

  7. #2207
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    Quote Originally Posted by hoodz View Post
    Im sorry for your lose
    I guess i need to take the antiban to the next level.
    Did you use any other scripts btw?
    i dont think that the antiban is the problem.
    maybe he got too many reports.

    btw im using this script now without a problem and did 1-99 in 2 weeks without a ban. 20/7 every day.
    your anti ban is awesome^^

  8. #2208
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    Quote Originally Posted by hanslander View Post
    Got an instant perm. Ban after successfully using this script from 60 to 95 Strength. Well, cant say it didnt work -.-
    unlucky mate, what were you fighting?

    Quote Originally Posted by ownagelouis View Post
    i dont think that the antiban is the problem. maybe he got too many reports.
    btw im using this script now without a problem and did 1-99 in 2 weeks without a ban. 20/7 every day.
    your anti ban is awesome^^
    Drop me a PM on what you're fighting dude
    Last edited by squirrelz; 12-23-2014 at 05:29 PM.

  9. #2209
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    Quick question, looking at the GUI there doesn't seem to be a way to input multiple monsters, or multiple colors for the same monster (maybe there is and I'm just missing it.) Is there a way to do this (ex: comma in between colors)?

  10. #2210
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    I think I have made a DTM for Tuna correctly, how would I go about adding it into the list of usable foods? Just asking because I have tons of tuna..
    thanks

  11. #2211
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    Quote Originally Posted by jatex View Post
    Quick question, looking at the GUI there doesn't seem to be a way to input multiple monsters, or multiple colors for the same monster (maybe there is and I'm just missing it.) Is there a way to do this (ex: comma in between colors)?
    there is not any way to do that currently, but if people want it i can add it to the script
    Quote Originally Posted by kingkobra77 View Post
    I think I have made a DTM for Tuna correctly, how would I go about adding it into the list of usable foods? Just asking because I have tons of tuna..
    thanks
    i can add it to the script if you want.

  12. #2212
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    Quote Originally Posted by hoodz View Post
    there is not any way to do that currently, but if people want it i can add it to the script
    Alright, was just checking to see if I was overlooking something (both in the GUI and the code.) This specific instance was due to trying to kill the NPC Man, but while they are the same NPC they often feature different characteristics. I don't think it's a major thing, I was just curious.

    Nonetheless, I started using the script and it works great. Awesome script.
    Possible things for the future (just ideas):
    A failsafe for checking obstacle (ex: there being monsters inside a room, but also some outside of the room. Adding in a failsafe so it'll only attack ones inside the room), or perhaps elaborate on this and make opening doors an option.
    An option for a radius, (ex: set "15" and it the script would keep your character within 15 tiles of the starting tile)


    Also, does anyone have suggestions on where to train with this on a pure (feel free to PM me if you don't wanna post it.)
    Last edited by jatex; 12-27-2014 at 11:06 PM.

  13. #2213
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    Quote Originally Posted by hoodz View Post
    there is not any way to do that currently, but if people want it i can add it to the script


    i can add it to the script if you want.
    Yes, please add Tuna. I can't send private messages yet though. I also think I remember one of your previous releases prior to Aero teleported when out of food, is this still the case? If so does it only support tele tabs?

    language Code:
    DTM_Tuna := DTMFromString('mkwEAAHicE2ZgYNjLxMCwB4h3APEWIN4EpXdAxfcB8QEgPgjER4H4JBCfguKzULHDUPnnQPM+QvEHIH4LxC+A+AkQPwTie0B8G4jvQ9l3gfgBVB6k9xVUD0hvW14WkGSkEqYeoJaLcLgKAARYIQs=');
    Last edited by kingkobra77; 12-28-2014 at 09:19 AM.

  14. #2214
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    hey i tried to run the script and i got this msg any idea


    Error: "" is an invalid integer at line 99
    Execution failed.

  15. #2215
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    Looks a great script, but I have this error I can't get around that only happens with aerolib scripts. It's probably something simple but:

    begin
    if (ScreenName = '') then
    Exit;

    NickNameBMP := bitmapFromText(ScreenName, UpChars07_s);
    NicknameSet := true;
    end;

    Error: Unknown declaration "UpChars07_s" at line 94
    Compiling failed.

    This pops up and it says compiling failed when I click the start button, it's in Simba-Master apparently. Have I installed something wrong?

  16. #2216
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    Quote Originally Posted by MaxC69 View Post
    Looks a great script, but I have this error I can't get around that only happens with aerolib scripts. It's probably something simple but:

    begin
    if (ScreenName = '') then
    Exit;

    NickNameBMP := bitmapFromText(ScreenName, UpChars07_s);
    NicknameSet := true;
    end;

    Error: Unknown declaration "UpChars07_s" at line 94
    Compiling failed.

    This pops up and it says compiling failed when I click the start button, it's in Simba-Master apparently. Have I installed something wrong?
    I don't know but try reinstalling aerolib and all it's components.
    It's working for me.

  17. #2217
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    I just set it up with SMART and it's working great so far. Would it be possible to set a fighting radius so it doesn't walk off too far?

  18. #2218
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    Loading extension C:\Simba\Extensions\associate.sex
    Extension Disabled - Did not compile
    [Error] (14:3): Duplicate identifier 'TCharArray' at line 14
    Loading extension C:\Simba\Extensions\extension.sex
    Extension Enabled
    Extensions Updater Enabled!
    Loading extension C:\Simba\Extensions\srl.sex
    Extension Enabled
    SRL Updater Enabled!
    SPS Updater Enabled!
    Plugins Updater Enabled!
    Simba news:

    Simba "Zealous Bugger" 1.1.0 has been released!
    You can read all about it here[1], or head over to
    the Github release page[2]

    SRL-6 will remain backwards compatible with Simba 1.0 for some time, but we
    encourage everyone to upgrade to the latest and greatest!

    In a few days Simba 1.1.0 (version 1100) will also appear in the auto
    updater.

    If there are bugs, please - as always - let us know. We'll do our best to
    fix them for you!

    As always, see you on our homepage; https://villavu.com

    Hakuna Matata!

    [1] https://villavu.com/forum/showthread.php?t=110430
    [2] https://github.com/MerlijnWajer/Simb...ag/simba-1.1.0

    Loaded Font BigChars
    Loaded Font CharsNPC
    Loaded Font CharsNPC07
    Loaded Font CharsTrade
    Loaded Font CharsTrade07
    Loaded Font FriendChars
    Loaded Font LoginChars
    Loaded Font MouseoverChars
    Loaded Font SmallChars
    Loaded Font SmallChars07
    Loaded Font SmallCharsNS
    Loaded Font StatChars
    Loaded Font StatChars07
    Loaded Font UpChars
    Loaded Font UpChars07
    Loaded Font UpChars07_s
    Loaded Font UpCharsEx
    Loaded Font XPChars
    Loaded Font UpChars_s
    New window: 6752458
    Error: Plugin(AND_TPA32) has not been found
    Compiling failed.



    How can i fix this? can u please add my skype: mohammed6dudu

  19. #2219
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    I noticed 2 major problems with this script.
    1. it will often attack monsters when you are already in combat. I tried lowering and increasing the wait time, but it still happens
    2. when starting it, it always clicks the auto-retaliate button. So if it was on before starting, it will disable it

    Also getting this error sometimes:
    Code:
    Error: ActivateClient not available for this target at line 251
    Execution failed.
    The following DTMs were not freed: [0, 1, 2, 3, 4, 5]
    The following bitmaps were not freed: [0, 1, 2, 3, 4]
    Last edited by PH33R; 01-02-2015 at 06:31 PM.

  20. #2220
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    no time to add things, but i fixed some bugs.

    - the script will now turn auto-retaliate on instead of off.
    - random activate client bug fixed.
    - added mini antiban correctly to the script. the code was in the script but never executed.
    - added a tuna DTM (from @kingkobra77; )


    other news:
    tab support, better combat detection and multipe npc support coming soon

  21. #2221
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    Maybe someone can post this script with smart? or maybe you can explain me how to do it by myself?

  22. #2222
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    added

    {$DEFINE SMART8}

    i thought this made it so you could use your mouse whilst the script is running?
    Confused on what i'm doing wrong?

    I have it running in a smart client but my mouse isn't free.
    I got it into a smart client by starting another 07 script then turning it off then running this.

    What am i doing wrong lol

    @hoodz
    im a retard

  23. #2223
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    Quote Originally Posted by GRIM View Post
    added

    {$DEFINE SMART8}

    i thought this made it so you could use your mouse whilst the script is running?
    Confused on what i'm doing wrong?

    I have it running in a smart client but my mouse isn't free.
    I got it into a smart client by starting another 07 script then turning it off then running this.

    What am i doing wrong lol

    @hoodz

    does it look like this? (the blue letters are supposed to be red!)

    Simba Code:
    program HoodzFighterAero;
    {$DEFINE SMART}
    {$i AeroLib/AeroLib.Simba}

  24. #2224
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    Quote Originally Posted by hoodz View Post
    does it look like this? (the blue letters are supposed to be red!)

    Simba Code:
    program HoodzFighterAero;
    {$DEFINE SMART}
    {$i AeroLib/AeroLib.Simba}
    yes
    im a retard

  25. #2225
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    Can you add multiple monsters support please?

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