Got an instant perm. Ban after successfully using this script from 60 to 95 Strength. Well, cant say it didnt work -.-
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols
Need help, how to make this script loot arrows? btw very good script.
Quick question, looking at the GUI there doesn't seem to be a way to input multiple monsters, or multiple colors for the same monster (maybe there is and I'm just missing it.) Is there a way to do this (ex: comma in between colors)?
I think I have made a DTM for Tuna correctly, how would I go about adding it into the list of usable foods? Just asking because I have tons of tuna..
thanks
Alright, was just checking to see if I was overlooking something (both in the GUI and the code.) This specific instance was due to trying to kill the NPC Man, but while they are the same NPC they often feature different characteristics. I don't think it's a major thing, I was just curious.
Nonetheless, I started using the script and it works great. Awesome script.
Possible things for the future (just ideas):
A failsafe for checking obstacle (ex: there being monsters inside a room, but also some outside of the room. Adding in a failsafe so it'll only attack ones inside the room), or perhaps elaborate on this and make opening doors an option.
An option for a radius, (ex: set "15" and it the script would keep your character within 15 tiles of the starting tile)
Also, does anyone have suggestions on where to train with this on a pure (feel free to PM me if you don't wanna post it.)
Last edited by jatex; 12-27-2014 at 11:06 PM.
Yes, please add Tuna. I can't send private messages yet though. I also think I remember one of your previous releases prior to Aero teleported when out of food, is this still the case? If so does it only support tele tabs?
language Code:DTM_Tuna := DTMFromString('mkwEAAHicE2ZgYNjLxMCwB4h3APEWIN4EpXdAxfcB8QEgPgjER4H4JBCfguKzULHDUPnnQPM+QvEHIH4LxC+A+AkQPwTie0B8G4jvQ9l3gfgBVB6k9xVUD0hvW14WkGSkEqYeoJaLcLgKAARYIQs=');
Last edited by kingkobra77; 12-28-2014 at 09:19 AM.
hey i tried to run the script and i got this msg any idea
Error: "" is an invalid integer at line 99
Execution failed.
Looks a great script, but I have this error I can't get around that only happens with aerolib scripts. It's probably something simple but:
begin
if (ScreenName = '') then
Exit;
NickNameBMP := bitmapFromText(ScreenName, UpChars07_s);
NicknameSet := true;
end;
Error: Unknown declaration "UpChars07_s" at line 94
Compiling failed.
This pops up and it says compiling failed when I click the start button, it's in Simba-Master apparently. Have I installed something wrong?
I just set it up with SMART and it's working great so far. Would it be possible to set a fighting radius so it doesn't walk off too far?
Loading extension C:\Simba\Extensions\associate.sex
Extension Disabled - Did not compile
[Error] (14:3): Duplicate identifier 'TCharArray' at line 14
Loading extension C:\Simba\Extensions\extension.sex
Extension Enabled
Extensions Updater Enabled!
Loading extension C:\Simba\Extensions\srl.sex
Extension Enabled
SRL Updater Enabled!
SPS Updater Enabled!
Plugins Updater Enabled!
Simba news:
Simba "Zealous Bugger" 1.1.0 has been released!
You can read all about it here[1], or head over to
the Github release page[2]
SRL-6 will remain backwards compatible with Simba 1.0 for some time, but we
encourage everyone to upgrade to the latest and greatest!
In a few days Simba 1.1.0 (version 1100) will also appear in the auto
updater.
If there are bugs, please - as always - let us know. We'll do our best to
fix them for you!
As always, see you on our homepage; https://villavu.com
Hakuna Matata!
[1] https://villavu.com/forum/showthread.php?t=110430
[2] https://github.com/MerlijnWajer/Simb...ag/simba-1.1.0
Loaded Font BigChars
Loaded Font CharsNPC
Loaded Font CharsNPC07
Loaded Font CharsTrade
Loaded Font CharsTrade07
Loaded Font FriendChars
Loaded Font LoginChars
Loaded Font MouseoverChars
Loaded Font SmallChars
Loaded Font SmallChars07
Loaded Font SmallCharsNS
Loaded Font StatChars
Loaded Font StatChars07
Loaded Font UpChars
Loaded Font UpChars07
Loaded Font UpChars07_s
Loaded Font UpCharsEx
Loaded Font XPChars
Loaded Font UpChars_s
New window: 6752458
Error: Plugin(AND_TPA32) has not been found
Compiling failed.
How can i fix this? can u please add my skype: mohammed6dudu
I noticed 2 major problems with this script.
1. it will often attack monsters when you are already in combat. I tried lowering and increasing the wait time, but it still happens
2. when starting it, it always clicks the auto-retaliate button. So if it was on before starting, it will disable it
Also getting this error sometimes:
Code:Error: ActivateClient not available for this target at line 251 Execution failed. The following DTMs were not freed: [0, 1, 2, 3, 4, 5] The following bitmaps were not freed: [0, 1, 2, 3, 4]
Last edited by PH33R; 01-02-2015 at 06:31 PM.
no time to add things, but i fixed some bugs.
- the script will now turn auto-retaliate on instead of off.
- random activate client bug fixed.
- added mini antiban correctly to the script. the code was in the script but never executed.
- added a tuna DTM (from @kingkobra77; )
other news:
tab support, better combat detection and multipe npc support coming soon
Maybe someone can post this script with smart? or maybe you can explain me how to do it by myself?
added
{$DEFINE SMART8}
i thought this made it so you could use your mouse whilst the script is running?
Confused on what i'm doing wrong?
I have it running in a smart client but my mouse isn't free.
I got it into a smart client by starting another 07 script then turning it off then running this.
What am i doing wrong lol
@hoodz
im a retard
Can you add multiple monsters support please?
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