lol... People like you are horrible i give your attitude 0/10, plus as many said this script work fine with them, I my self gained around 2M xp from using this script, many thanks to the script writer and all who have put in their time and effort on this script <3! 9.9/10 to this script.
Improved this script:
RoguesDenCookerV1.2_Matthew.simba
- Better fire + bank colours (you can use your own or old by changing: BankColor1/2 + FireColor1/2 and the 'Pick a colour'-tool in Simba)
- Failsafe for banking(sort of)
- Pin support
- Better deposit
so I dont want to sound ungrateful but this script really doesn't work for me. I've changed the fire color because before it wouldn't even find the fire. Now I am lucky to get 1 full inv cooked and 2 is like finding a shiny pokemon. Is there anything I am missing here?
I can help you with this script. PM me with what you need done.
can someone fix this? it doesn't do randoms and sometimes it just sits there after finishing an inventory
Exception in Script: File "SRL-OSR/SRL.simba" not found at line 3, column 5
it always says this, what does it mean and how do i fix it?
Exception in Script: File "SRL/SRL/Misc/Debug.Simba" not found at line 4, column 5
how do I fix this?
why do all the posts on this site die the last message is allways the problem with the script and its never been fixed its been so long whats going on with this script????
In order for me to get this to work i was having a debug prob but changed {$I SRL/SRL/Misc/debug.Simba} to {$I SRL-OSR/SRL/Misc/debug.Simba}Improved this script:
RoguesDenCookerV1.2_Matthew.simba
Better fire + bank colours (you can use your own or old by changing: BankColor1/2 + FireColor1/2 and the 'Pick a colour'-tool in Simba)
Failsafe for banking(sort of)
Pin support
Better deposit
at the top idk how this affected the script but has trouble wanting to cook the lobs.
Great script! Decided to train cooking again. I noticed that there was no "level up" detection. If the char levels up the inventory still has food to cook. Here's the level tracker.
Side note: you may want to adjust the co-ord for the item that's selected for cooking. I use one of the last four inventory slots.
Also, you can remove the writeLn statements, left those in for debugging.
Code:begin SetupSRL(); DeclarePlayer; SetScreenName(Players[0].Nick); ActivateClient; Wait(2000); stop := randomRange(61000,64000) Writeln(stop); If (Not LoggedIn) Then begin LogInPlayer; end; begin repeat openBankScreen; withdrawBank; startCook; repeat if (LevelUp) then begin wait(200 + random(300)); antiBan; startCook; end; Wait(100); i := i + 100; Writeln(i); until(i >= 62000); antiBan; i := 0; stop := randomRange(61000,64000); until(not LoggedIn); end; end.
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