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Thread: [Reflection] ineedbot's AIO Fisher

  1. #326
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    Quote Originally Posted by ineedbot View Post
    Alright everyone, the new version is up, should fix all your problems.
    Tvm ^.^

    May I just suggest the Goblin Area fishing spot near Lummy? Thanks for the fix once again!

  2. #327
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    With fixed script now i get errox "Unknown declaration "SMART_World" at line 618" any suggestions how to fix it?

  3. #328
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    Quote Originally Posted by lempa View Post
    With fixed script now i get errox "Unknown declaration "SMART_World" at line 618" any suggestions how to fix it?
    Gotta get latest update of aerolib

  4. #329
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    It works wonderfully now.

    One think I've noticed is that sometimes on the way from Karamja to Port Sarim the script fails to pay the fare and tries to go the Port Sarim drop box while still on Karamja.

    Here is another progress report
    proggy1.PNG

  5. #330
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    is this safe? I used it way back and it was spectacular, very well coded, but is it still safe?

  6. #331
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    Is there any other way to change the world? The world changer with the script dosent seem to work

    EDIT-NVM I was just inputting it wrong. Script works great will post a proggy tommarow
    Last edited by hexdub; 02-26-2015 at 04:29 PM.

  7. #332
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    When i run the script it doesnt log me in, it kinda just stays there, any suggestions on what to do?

  8. #333
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    Quote Originally Posted by Jtero View Post
    When i run the script it doesnt log me in, it kinda just stays there, any suggestions on what to do?
    where are you trying to use it?

  9. #334
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    Thanks ineedbot for the quick fix w/ with reflection update. Honestly the best OSRS script I've found yet.

  10. #335
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    Error: Unknown declaration "SMART_World" at line 618
    Compiling failed.


    i know you said update aerolib, how do i do that my brother set this up lol

  11. #336
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    Quote Originally Posted by rockysnow9 View Post
    Error: Unknown declaration "SMART_World" at line 618
    Compiling failed.


    i know you said update aerolib, how do i do that my brother set this up lol
    https://villavu.com/forum/showthread.php?t=108953

    go to the "how to install"

    download the "AeroLibrary include only" from there

    extract to Includes
    rename AeroLib as it says..

    should be all you need
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  12. #337
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    Thanks for the fast update bot but one question
    stats_zpszsxrvqd3.png
    What exactly is this graph comparing/measuring on the Y axis? I do not know of ANY significance of the 5 unless maybe it's run time?
    Okay I have determined that it is run time in minutes. Cool. Maybe get a label on that graph though.
    Last edited by cyanogen; 02-26-2015 at 03:56 AM.

  13. #338
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    right! i started realizing right before i read your post that it was probably a delete/replace process. but i didn't want to screw anything up, of course at first i had thought it would have been a simple update check on simba itself. its working fine now, 84 fishing 88 cooking 99 here i come!

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    @ineedbot There is a bug when big net fishing in Catherby. The bot clicks the same fishing position over and over. It clicks then moves the mouse off screen then moves back to the same spot and clicks again. I have a feeling it is a problem with checking for animation. However I did not look closely.

  15. #340
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    Quote Originally Posted by MrMonotone View Post
    @ineedbot There is a bug when big net fishing in Catherby. The bot clicks the same fishing position over and over. It clicks then moves the mouse off screen then moves back to the same spot and clicks again. I have a feeling it is a problem with checking for animation. However I did not look closely.
    Oh i could of got animation wrong, i can look over it

  16. #341
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    Quote Originally Posted by ineedbot View Post
    Oh i could of got animation wrong, i can look over it
    Also with cage fishing in Catherby it gets stuck near the 'farming patch'... Every 2 loads or so

  17. #342
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    Quote Originally Posted by JenGamer View Post
    Also with cage fishing in Catherby it gets stuck near the 'farming patch'... Every 2 loads or so
    Am having this exact problem

  18. #343
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    Okay this was a problem with the last version as well that I've had apparently it performs a certain antiban case

    2:hoverSkill(random(SKILL_TOTAL), false);

    and then the console says

    Error: Invalid variant type at line 2969
    Execution failed.
    The following DTMs were not freed: [0, 1]
    The following bitmaps were not freed: [0, 1, 2, 3, 4, 5]

    This happened around the 3.5 hour run time mark so I guess it took that long for random to pick the case..can I just comment that case out until you figure out what to do about it bot?

    Anyway, it worked great up until then and I had the exact same problem with the previous version when it stopped.

    Thanks bot. Great script.

    lob_zpszu3gm9ox.png
    Last edited by cyanogen; 02-27-2015 at 02:39 AM.

  19. #344
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    Quote Originally Posted by cyanogen View Post
    Thanks for the fast update bot but one question
    stats_zpszsxrvqd3.png
    What exactly is this graph comparing/measuring on the Y axis? I do not know of ANY significance of the 5 unless maybe it's run time?
    Okay I have determined that it is run time in minutes. Cool. Maybe get a label on that graph though.
    everything on the entire site is minutes or "amount" (like lobsters caught 1 is obviously 1 lobster.. runecrafting xp 1 is 1 xp etc)

    there is nothing else
    && it is labeled on the main pages
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  20. #345
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    I have to re run the script for it to log me in, it's been happening at fishing guild

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    May give it a try here soon! :]

  22. #347
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    Proggy ^
    It stopped because of the Catherby Issue... Although seems it ran for 5 hours pretty well
    Attached Images Attached Images

  23. #348
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    where exactly it gets stuck at? banking? or fishing

  24. #349
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    Quote Originally Posted by cyanogen View Post
    Okay this was a problem with the last version as well that I've had apparently it performs a certain antiban case

    2:hoverSkill(random(SKILL_TOTAL), false);

    and then the console says

    Error: Invalid variant type at line 2969
    Execution failed.
    The following DTMs were not freed: [0, 1]
    The following bitmaps were not freed: [0, 1, 2, 3, 4, 5]

    This happened around the 3.5 hour run time mark so I guess it took that long for random to pick the case..can I just comment that case out until you figure out what to do about it bot?

    Anyway, it worked great up until then and I had the exact same problem with the previous version when it stopped.

    Thanks bot. Great script.
    I don't know if the problem has been fixed but here's a decent prog

    lob2_zpsjo4iotpy.png

  25. #350
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    Hey guys, I'm having a little trouble figuring out why I keep ending up in the exact same mouse pos on the "options" game tab and just spent an embarrassing amount of time failing to figure out what the problem is. It happens usually, but not exclusively, after reaching a fishing spot or bank. It seems to happen more so than the 18 cases of doAnAnti at these events but I couldn't find anything relevant so I suppose I can attribute that to variance for now. That said it looks almost certainly to be a result of randomTab rolling on tab_options 100% of the time.

    *Edit: took out the randomTab case in the scripts antiban function. Still goes to options tab.
    * Should also note that is new since the latest reflection/script 3.2 updates.

    I dug into the function and its dependencies and despite finding what appears to be a range discrepency in Aerolibs antiban.simba
    Simba Code:
    AllTabs := RandomRange(21, 37); //should be 34?
    I found nothing that would skew the randomness of the result.
    I also ran a test script with randomTab and randomFKeys(just in case) and the tab selection was random as intended.

    Something about this script in particular or possibly an interaction with reflection, is resulting in this 100% options tab result.
    If anyone else has noticed this or has any ideas, I would LOVE to hear them because It's driving me up a wall.

    Thanks,
    anoobis

    *solved* I'm blind and didn't see the toggleroof check in 3.2. Added a gametab(tab_inv) afterwards to make myself feel better.
    Last edited by anoobis; 02-28-2015 at 09:58 PM. Reason: fixed

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