Page 4 of 5 FirstFirst ... 2345 LastLast
Results 76 to 100 of 122

Thread: [SRL-6] Lumbridge Smelter

  1. #76
    Join Date
    Jan 2015
    Posts
    78
    Mentioned
    0 Post(s)
    Quoted
    48 Post(s)

    Default

    Was just about to post a bug, but it appears it was already covered, Anyone getting the error
    Code:
    Unable to find accurate numbers for current XP and level.
    I was able to still run the script simply by commenting out the
    Code:
    terminateScript;
    On line 811 (The paint for your levels is messed up but the script still functions perfectly fine after that)

    Atleast until he releases a fixed version this is a somewhat fix

    Code:
    Smelting: Mithril bar
    XP Gained: 35100
    XP /h: 15901
    Smithing Level: 47
    Levels  Gained: -6
    Bars Smelted: 1170
    Time Running: 2 Hours, 12 MinXP Gained: 35250
    XP /h: 15916
    Bars Smelted: 1175
    Time Running: 2 Hours, 12 Minutes and 28 Seconds
    Still running as i have about 3500 mithril bars to make still yet, will keep you updated
    Last edited by Battousai; 02-11-2015 at 12:47 AM.

  2. #77
    Join Date
    Jun 2006
    Posts
    54
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Awesome Script. Here is a badass proggy.
    ------------------------------------------------------------------
    Smelting: Mithril bar
    XP Gained: 216600
    XP /h: 14911
    Smithing Level: 76
    Levels Gained: 2
    Bars Smelted: 7220
    Time Running: 14 Hours, 30 Minutes and 59 Seconds
    TTL: 4 Hours, 12 Minutes and 2 Seconds
    ------------------------------------------------------------------
    “If you find it hard to laugh at yourself, I would be happy to do it for you.”

  3. #78
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Quote Originally Posted by Battousai View Post
    Code:
    Smelting: Mithril bar
    XP Gained: 35100
    XP /h: 15901
    Smithing Level: 47
    Levels  Gained: -6
    Bars Smelted: 1170
    Time Running: 2 Hours, 12 MinXP Gained: 35250
    XP /h: 15916
    Bars Smelted: 1175
    Time Running: 2 Hours, 12 Minutes and 28 Seconds
    Still running as i have about 3500 mithril bars to make still yet, will keep you updated
    Quote Originally Posted by Pmh1000 View Post
    Awesome Script. Here is a badass proggy.
    ------------------------------------------------------------------
    Smelting: Mithril bar
    XP Gained: 216600
    XP /h: 14911
    Smithing Level: 76
    Levels Gained: 2
    Bars Smelted: 7220
    Time Running: 14 Hours, 30 Minutes and 59 Seconds
    TTL: 4 Hours, 12 Minutes and 2 Seconds
    ------------------------------------------------------------------
    Thanks for the reports!

    To anybody wondering about the issues outlined in the previous posts, I've been too busy to put out a new script update so while people are waiting I made a helpful FAQ for any issues. It's at the top of the first post.

  4. #79
    Join Date
    Feb 2015
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    31 Post(s)

    Default

    Can this smelt just steel bars into cannon balls?

  5. #80
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Quote Originally Posted by Notplayingrs View Post
    Can this smelt just steel bars into cannon balls?
    No. It will be added in a later version but that might be in a week or two.

  6. #81
    Join Date
    Sep 2014
    Posts
    37
    Mentioned
    0 Post(s)
    Quoted
    18 Post(s)

    Default

    Smelting: Steel bar
    XP Gained: 87570
    XP /h: 11265
    Smithing Level: 50 (49)
    Levels Gained: 19
    Bars Smelted: 5004 in reality it smelted 4806 Bars, calculating smelted bars isn't working 100%accurate
    Time Running: 7 Hours, 45 Minutes and 6 Seconds
    TTL: 47 Minutes and 16 Seconds

  7. #82
    Join Date
    Jan 2009
    Location
    Tacoma,Wa
    Posts
    338
    Mentioned
    0 Post(s)
    Quoted
    11 Post(s)

    Default

    I keep getting this

    -- TPlayer.login(): True
    Waiting a bit...
    There, ready.
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    -- tabStats.getSkillLevel(5): result = 74
    ---- TRSTabStats.getSkillInfo(): result = 12241
    -- tabStats.getSkillLevel(5): result = 74
    ---- TRSTabStats.getSkillInfo(): result = 12241
    -- tabStats.getSkillLevel(5): result = 74
    ---- TRSTabStats.getSkillInfo(): result = 12241
    -- tabStats.getSkillLevel(5): result = 74
    ---- TRSTabStats.getSkillInfo(): result = 12241
    -- tabStats.getSkillLevel(5): result = 74
    ---- TRSTabStats.getSkillInfo(): result = 12241
    Unable to find accurate numbers for current XP and level.
    -- Succesfully freed SMART[3380]
    -- Freeing gametabs bitmaps...
    Successfully executed.
    Was working yesterday, can't seem to fix this. It opens the skill menu and hovers over the smithing skill and says it is 'unable to find accurate numbers'.

  8. #83
    Join Date
    Apr 2014
    Posts
    33
    Mentioned
    0 Post(s)
    Quoted
    12 Post(s)

    Default

    Thank you for sharing this script and for keeping maintenance going on it! I saw mentioned that you might be updating this script in the near future. Is that still the case and do you have any idea how soon if so? No pressure, just curious if I should work on another skill for a couple weeks to wait for a better version of this one. Thanks again!

  9. #84
    Join Date
    Oct 2007
    Posts
    187
    Mentioned
    7 Post(s)
    Quoted
    61 Post(s)

    Default

    Hey, just thought i might let you know. I set my toon up to smith steel bars but for some reason it gets to the furnace and sees that my inventory isn't full and throws an error. "Failed to withdraw full load" or something like that... i found the line in the script and commented the terminate function. seems to be working alright now.

  10. #85
    Join Date
    Jun 2007
    Posts
    9
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    You can fix this by making it pull out an extra coal to fill the inventory, that way it will still stop if you run out. Although it would be nice if it stopped after smelting the last inventory lol

  11. #86
    Join Date
    May 2013
    Posts
    205
    Mentioned
    1 Post(s)
    Quoted
    85 Post(s)

    Default

    whats this? Set the 1st bank preset to withdraw the ore you require. (NOTE: coalbags are not supported)

  12. #87
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Quote Originally Posted by toxjq View Post
    whats this? Set the 1st bank preset to withdraw the ore you require. (NOTE: coalbags are not supported)
    You know bank presets? (check rswiki if not)
    Say you want to smelt bronze. Set the preset to 14 copper and 14 tin.
    The script can't use coalbags, so if you're smelting something with coal in it set up your preset to use just ores, not a coalbag.

  13. #88
    Join Date
    May 2013
    Posts
    205
    Mentioned
    1 Post(s)
    Quoted
    85 Post(s)

    Default

    I am getting this error:
    ---- FATAL ERROR: smartSetupDrawing(): Unable to setup SMART drawing
    Successfully executed.
    The following bitmaps were not freed: [SMART Debug Image]

    I am guessing I fucked up someplace with SRL set up?
    When i try to find answer, it said this issue was fixed.

  14. #89
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Quote Originally Posted by toxjq View Post
    I am getting this error:
    ---- FATAL ERROR: smartSetupDrawing(): Unable to setup SMART drawing
    Successfully executed.
    The following bitmaps were not freed: [SMART Debug Image]

    I am guessing I fucked up someplace with SRL set up?
    When i try to find answer, it said this issue was fixed.
    Do you have 32 bit java installed?

  15. #90
    Join Date
    May 2013
    Posts
    205
    Mentioned
    1 Post(s)
    Quoted
    85 Post(s)

    Default

    yes JRE8

  16. #91
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Quote Originally Posted by toxjq View Post
    yes JRE8
    I'm not sure then, sorry.

  17. #92
    Join Date
    May 2013
    Posts
    205
    Mentioned
    1 Post(s)
    Quoted
    85 Post(s)

    Default

    ............ I want my 99 smithing :******(

  18. #93
    Join Date
    Mar 2015
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Hey I've probably messed up somewhere as I'm very new to setting these up. But The script runs fine, He gets the ore out the bank. He then runs into the house with the forge. Then he stands there and does nothing. Any ideas of what I need to change?

    I got this message
    Failed to complete smeltLoop too many times. Ending Script.
    Successfully executed.

  19. #94
    Join Date
    May 2013
    Posts
    205
    Mentioned
    1 Post(s)
    Quoted
    85 Post(s)

    Default

    [Error] C:\Simba\Includes\srl-6\lib\utilities\types\common.simba(41:11): Duplicate identifier 'TSTRINGARRAY' at line 42
    Compiling failed.
    Error: Duplicate declaration "copy" at line 296
    Compiling failed.

    *EDIT: so i been searching this issue. Nothing clear comes up. but is it necessary to have JRE7? JRE8 doesn't work?
    I mean i am able to run ashmans rogue cooker perfectly fine. so dont think thats really the issue,

  20. #95
    Join Date
    Dec 2012
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Congrats on a pretty flawless script, I am having one issue, and my knowledge with this kind of stuff is limited so would appreciate some help!, my player withdraws the ores, starts smelting the gold ore but only does 5 gold bars and then returns to the bank to get more gold?, no idea why this happens!

  21. #96
    Join Date
    Jun 2012
    Posts
    4,867
    Mentioned
    74 Post(s)
    Quoted
    1663 Post(s)

    Default

    Quote Originally Posted by temperrr View Post
    Congrats on a pretty flawless script, I am having one issue, and my knowledge with this kind of stuff is limited so would appreciate some help!, my player withdraws the ores, starts smelting the gold ore but only does 5 gold bars and then returns to the bank to get more gold?, no idea why this happens!
    Please see the instructions or FAQ, it's because you do not have the production screen enabled

  22. #97
    Join Date
    Dec 2012
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    I appreciate the reply, I worked that out thankfully, I had a feeling it was something to do with that, bloody hell haha, cheers, works flawlessly , great script - 100% recommend

  23. #98
    Join Date
    Sep 2014
    Posts
    36
    Mentioned
    2 Post(s)
    Quoted
    21 Post(s)

    Default

    I made sure to set everything up the way its supposed to be, and yet when I start the script, it finds the bank, clicks on it, the bank screen opens, and then the debug proceeds to tell me that in fact the bank screen is not open so it runs the bank loop until it runs too long and they trys to hop worlds. Dont know if im doing it wrong or if the script needs a color update.

  24. #99
    Join Date
    Mar 2007
    Posts
    5,125
    Mentioned
    275 Post(s)
    Quoted
    901 Post(s)

    Default

    Quote Originally Posted by stopkiller View Post
    I made sure to set everything up the way its supposed to be, and yet when I start the script, it finds the bank, clicks on it, the bank screen opens, and then the debug proceeds to tell me that in fact the bank screen is not open so it runs the bank loop until it runs too long and they trys to hop worlds. Dont know if im doing it wrong or if the script needs a color update.
    Script is working fine for me. Can you please post a screenshot of your client? also remember to remove/black out your username

    Forum account issues? Please send me a PM

  25. #100
    Join Date
    Apr 2015
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    I got this script up and running after playing with it a little bit and realizing where to enable production progress, it is actually called (Make X progress window) and it is under interface. I have a lot of steel bars to smite tonight

Page 4 of 5 FirstFirst ... 2345 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •