love this script hope you keep making awsome scripts like this =)
love this script hope you keep making awsome scripts like this =)
This script usually works flawless for me, but it has been lacking a bit for the fungal mages. It takes way too long trying to find the creature and I just wish to fix it. This would be a great moneymaking method for me if it worked faster. Thanks
Simba Code:////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////// Bonsai ////////////////////////////////////////
//////////////////////////////////////// Fighter ////////////////////////////////////////
//////////////////////////////////////// _______ ////////////////////////////////////////
////////// //////////
////////// Script runtime: //////////
////////// 7 hr 16 min 15 sec(Total) 6 hr 58 min 30 sec(Active) 17 min 45 sec(Break)//////////
////////// //////////
//////////////////////////////////////// Kills ////////////////////////////////////////
Last edited by BraK; 12-14-2015 at 12:43 PM.
For those of you that are worried about the speed this script works, allow the script to run for around 10 minutes. After that, the script no longer needs to detect colors and it will immediately go for kills. Your patience will be rewarded.
I have downloaded and ran the script but I do not have the BonsaiFighter installed in my computer.
I have received the following error: ***** FATAL ERROR: Could not load new script contents from h t t p ://p a s t e b i n.c o m /r a w. p h p ? i = R w k f J n 1 C
Go to the place in the script with the pastebin link, and change the link to http://pastebin.com/raw/RwkfJn1C
Pastebin changed their links, without any backwards compatibility.
Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
Thanks Clarity, however there's this problem, FindColorsBitmap returned an error. Is there anyway to fix this?
In case you are getting errors re: pastebin.
Change lines 12 - 21 featuring pastebin to the following:
Simba Code:const
blBitmapCodeUrl = ' http://pastebin.com/raw/RwkfJn1C';
blBreakCodeUrl = 'http://pastebin.com/raw/XPiz7BJ5';
blColorizerCodeUrl = 'http://pastebin.com/raw/kxU0Dcvn';
blCombatCodeUrl = 'http://pastebin.com/raw/wuYUh3i8';
blMiscCodeUrl = 'http://pastebin.com/raw/PCmzxGRT';
blNpcCodeUrl = 'http://pastebin.com/raw/9kYFFLAU';
blTrackerCodeUrl = 'http://pastebin.com/raw/Fm7xWtHe';
blUpdaterCodeUrl = 'http://pastebin.com/raw/UM7XpgZQ';
fighterUrl = 'http://pastebin.com/raw/wR7FhHib';
Great script man but lot of improvements can be made:
1. The automatic color recognition takes for ever and it does not recognizes it properly. I think an option to include the color details by SRL noobs like me would be pretty darn helpful than messing up with the script.
2. While fighting, if it is in a safe spot, it thinks that it is not in battle. So, it comes out of safe spot to attack other.
3. Same as number 2, if there is an NPC between the player and other NPC that is being attacked, it will start to attack other NPC and get piled on.
4. Again, for a noob like me, an easy way to make a custom looter.
Apart from all these, the script is awesome and have used it to get 80 range very easily. Thanksss!!!
What's the xp/hour on a script like this fighting mature grotworms?
Last edited by Ollie99; 12-27-2015 at 03:30 PM.
Kinda funny error, changed the Addresses in the script, it now downloads but doesnt start working. nothing excecutes. The name BonsaiInstaller makes me worrie, is it just installer and I need another file to start using it?
Cheers
Untitled.jpg
My Scripts:
Alch-O-Matic --- Enchant-O-Matic --- AIO Portable-O-Matic --- Wilderness Agility --- Ivy Chop-O-Matic --- Bone-O-Matic
Thanks Fady!
After few hours of running it worked great until I restarted it
now i have a weird error that doesn't work even after reinstall.
Help is greatly appreciated! No idea about scripting etc..
Untitled.jpg
1.jpg
Thanks for the assist. I updated the pastebins and the installer in the OP.
People will need to download and run the installer again to get a clean copy.
Re: (1), did you see BasicFighter?
Re: (2) & (3), it sounds like it's not detecting the combat popup. It shouldn't start another fight until it loses sight of that.
I noticed that some combat functions were added to SRL6 in the past few months, maybe they work better than the old code in here?
Check this post and the one below it. Where's your smart window in the pic?
https://villavu.com/forum/showthread...34#post1353734
Hey man, i keep getting this errorbonsai.jpg
thanks
Nice script, will try it very soon
I'm unsure if you've already updated your script with this, but I've made an include in SRL for the targetInfo popup
Simba Code:(*
hasTarget
---------
.. code-block:: pascal
function TRSTargetInfo.hasTarget(waitTime: integer = 0): boolean;
Returns true if the targetInfo is open and has a lock. The optional **waitTime** parameter
*(default = 0)* is the maximum time (in milliseconds) it will keep looking.
.. note::
- by Thomas
- Last Updated: 29 September 2015 by Thomas
Example:
.. code-block:: pascal
if targetInfo.hasTarget(random(200, 500)) then
writeln('We have a target!');
*)
function TRSTargetInfo.hasTarget(waitTime: integer = 0): boolean;
var
t: TCountDown;
begin
t.setTime(waitTime);
repeat
result := self.__findLock();
if (not result) and (waitTime > 0) then
wait(randomRange(round(waitTime/10), round(waitTime/5)));
until result or t.isFinished();
print('TRSTargetInfo.hasTarget(): Result = ' + boolToStr(result));
end;
That's pretty much the only function you'll need, but the file has various others
No DTM's are used and it's fast and accurate.
The targetInfo popup needs to be unlocked though, and on the mainscreen.
Great script, however, isnt the erratic mouse movement when looking for colours highly suspicious?
Hey, I am struggling to keep it from fighting multiple targets. Is there any to help limit the amount fo times that this happens. Usually it runs great, but all of a sudden it attacks 4 different enemies.
Nevermind I figured out the issue
For me it was that I didn't have the transparency set to the lowest. I am guessing this was a part of the srl set up and I forgot it. It just never mattered until now. I think the low transparency makes it hard to detect the gold lock. So in interface i tried setting it all the way to the right which makes the target box opaque... I still get the occasional time where I fight more than one but I am attributing that more to lag than anything.... Hope this helps.
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