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Thread: [SRL-6] Fady's AIO Portable-O-Matic

  1. #251
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    Quote Originally Posted by paradie View Post
    Warning! You passed wrong values to a finder function: xs > xe (823,799). Swapping the values for now.
    Warning! You passed a wrong xe to a finder function: 823. The client has a width of 800, thus the xe is out of bounds. Setting the value to 799 (w-1) for now.
    Warning! You passed wrong values to a finder function: xs > xe (823,799). Swapping the values for now.
    Warning! You passed a wrong xe to a finder function: 823. The client has a width of 800, thus the xe is out of bounds. Setting the value to 799 (w-1) for now.
    Warning! You passed wrong values to a finder function: xs > xe (823,799). Swapping the values for now.
    Warning! You passed a wrong xe to a finder function: 823. The client has a width of 800, thus the xe is out of bounds. Setting the value to 799 (w-1) for now.
    Warning! You passed wrong values to a finder function: xs > xe (823,799). Swapping the values for now.
    Warning! You passed a wrong xe to a finder function: 823. The client has a width of 800, thus the xe is out of bounds. Setting the value to 799 (w-1) for now.
    Warning! You passed wrong values to a finder function: xs > xe (823,799). Swapping the values for now.
    Warning! You passed a wrong xe to a finder function: 823. The client has a width of 800, thus the xe is out of bounds. Setting the value to 799 (w-1) for now.
    Warning! You passed wrong values to a finder function: xs > xe (823,799). Swapping the values for now.
    Warning! You passed a wrong xe to a finder function: 823. The client has a width of 800, thus the xe is out of bounds. Setting the value to 799 (w-1) for now.
    Warning! You passed wrong values to a finder function: xs > xe (823,799). Swapping the values for now.
    Warning! You passed a wrong xe to a finder function: 823. The client has a width of 800, thus the xe is out of bounds. Setting the value to 799 (w-1) for now.
    Successfully executed.

    Nevermind, I seem to have had the wrong setup; works fine for me.
    This one. It stucks for ever before I restart the script.

    It seems this happen when the script search for the portable but it can find it. The problem is the portable is on screen. I should take a look at those portable function.
    Last edited by kritis; 07-31-2016 at 06:30 AM.

  2. #252
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    Trying to form and fire clay, fails at right clicking and selecting Clay Crafting from the right click menu, any advise to fix?:

    ---- Found "raft Portable" in mouse-over string: "Craft Portable crafter"
    -- isMouseOverText(): True
    A Portable Crafter is here. Click is: True
    -- TRSChooseOption.__select():
    ---- Options found: [Craft PoMable craMer, Cut Gems PoMable craMer, Clay CraMing Portable crafter, Tan Leather PoMable craMer, Walk here, Check Duration PoMable crafter, Examine PoMable craMer, Cancel]
    ------ TRSChooseOption.close(): result = true
    -- TRSChooseOption.__select() result = False

  3. #253
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    Hey, whats the ban rate with this script? has anyone been banned recently using this?

  4. #254
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    Quote Originally Posted by sensimilla View Post
    Hey, whats the ban rate with this script? has anyone been banned recently using this?
    nope.
    ''If you want something you've never had, you have to do something you've never done''


    total leve 2715/1b exp +... exterminated.

  5. #255
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    Why does it it bank when burning 6 logs every load at brazier?

    I think whenever it says you burned your hands trying to tend the fire.

    Also I get the script terminated cause bank failed to open 10 times etc at the lumby beach using west as my bank location and north as the brazier location.

    And also how would it work using ranges like at the lumby beach they place the range to the north east, yet in settings I put bank was west and then its either north or east etc for portables, so it can't use the range at north east? Edit: fixed this by putting portable location on autodetect and using the color picker to change the color of the range.
    Last edited by scar_operater; 09-09-2016 at 10:40 PM.

  6. #256
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    It fails to enter the bank pin and shuts down if i don't do it manually which then breaks when it has a break. thanks for the great script though.

  7. #257
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    rip1.png
    Code:
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = False
    -- TRSActionBar.__find(): Didn't find enough border colors
    -- TRSGameTabs.openTab(2)
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = False
    Failed to withdraw enough items
    -- Succesfully freed SMART[9960]
    -- Freeing gametabs bitmaps...
    Successfully executed.
    thats what going on in my setup, what needs to be fixed? also, it cannot insert bank pin

  8. #258
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    Just got banned for botting no longer than 2 hours a day making addy platebodies, no previous ban on this IP, nor the account. Care.

  9. #259
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    the script logs in and doesnt start at all. i have it set at SP and mill is already out what am i doing wrong?

  10. #260
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    Unfortunately this didnt work for me, it logged in but once in a world it minimises the screen and does nothing else.

  11. #261
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    Proggy here. I have a bank pin so I had to add some code to your script so I could take breaks.

    Ingredients Processed: 11928
    Processed/H: 3443
    Time Running: 3 Hours, 28 Minutes and 23 Seconds
    Breaks Taken: 2

    Ingredients Processed: 13496
    Processed/H: 3552
    Time Running: 3 Hours, 48 Minutes and 17 Seconds
    Breaks Taken: 1

    Nice script you've got here. Rarely do I have a problem with it.

    Edit: This was done with portable wells in the Combat Academy.
    Edit #2 : Another good proggy added.
    Last edited by guitarafro; 01-06-2017 at 11:54 PM.

  12. #262
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    Hi there!

    One weird thing with smiting. The script starts up and grabs items from the bank then after clicking on the forge, it fails to start the smithing/smelting process. I've resolved this by telling the script the forge is to the east and manually moving the screen after it auto rotates to north facing.

    Other than that, the script works wonderfully! Got to 85 with it recently. If you ever get around to it, coal bag support would be fantastic .

    Thanks for the hard work!
    Last edited by SirMeeps; 01-14-2017 at 02:50 AM.

  13. #263
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    This is a bit of a grave dig but ah well. The script does have the occasional fault when doing smelting, as it will sometimes randomly open the smelting process screen hang for a couple of seconds and then continue (although this may just be due to a laggy world server).

    Ingredients Processed: 140784
    Processed/H: 5655
    Time Running: 16 Hours, 09 Minutes and 19 Seconds
    Breaks Taken: 0

  14. #264
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    Nice script, really helped me out :=)

  15. #265
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    Preset Loaded Successfully
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    -- TRSGameTabs.openTab(2)
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = False
    -- TRSGameTabs.openTab(2)
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = False
    Failed to withdraw enough items
    -- Succesfully freed SMART[xxxx]
    -- Freeing gametabs bitmaps...

    After it retrieves the preset, the bot always stops running.

    Any fix?
    Last edited by Kolz; 03-22-2017 at 11:54 AM.

  16. #266
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    Quote Originally Posted by Kolz View Post
    Preset Loaded Successfully
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    -- TRSGameTabs.openTab(2)
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = False
    -- TRSGameTabs.openTab(2)
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = False
    Failed to withdraw enough items
    -- Succesfully freed SMART[xxxx]
    -- Freeing gametabs bitmaps...

    After it retrieves the preset, the bot always stops running.

    Any fix?
    anyone got a fix for this?

  17. #267
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    Is This script broken because the updater cant find the actual script from github does anyone have another link or can fix the updater, this is my first time trying simba help would be much appreciated

  18. #268
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    Thumbs up

    Quote Originally Posted by Mr_Hypnotic__ View Post
    Is This script broken because the updater cant find the actual script from github does anyone have another link or can fix the updater, this is my first time trying simba help would be much appreciated
    Here you go

  19. #269
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    Quote Originally Posted by Fidget View Post
    Here you go
    Can confirm that this works, cheers mate

  20. #270
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    I know I'm gonna get a lot of hate for this, but how can I edit the code to left click on a portable instead of right clicking? Since the portable update this script right clicks then eventually terminates because there are too many people/pets present to get the correct option on screen. Any help will be appreciated <3

  21. #271
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    In agreement with others in this thread, this script kinda gets confused with all the clutter and people around the crafter. Left click seems like it'd be very helpful.

  22. #272
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    Quote Originally Posted by noobishcholo View Post
    In agreement with others in this thread, this script kinda gets confused with all the clutter and people around the crafter. Left click seems like it'd be very helpful.
    Try modifying the TPortableType.click() procedure at line 251.

    Simba Code:
    procedure TPortableType.Click();      //Either Left or Right clicks the Portable, depending on the mode selected
    begin
      if not (Self.Name = 'Custom Bank') then
        case players[currentPlayer].strings[3] of
          'Smelt','Tan','Clay/Fire','Clay/Form','Gems','String','Ammo','Cremate':
          begin
            fastclick(mouse_right);
            wait(gaussRangeInt(100, 300));
            chooseOption.select(PortaType.OptionText, 400);
          end;
          'Mill','Smith','Range','Well','Craft','Fletch','Burn':
            fastClick(mouse_left);
        end
      else
        fastClick(Mouse_Left);
    end;

  23. #273
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    Quote Originally Posted by klamor View Post
    Try modifying the TPortableType.click() procedure at line 251.

    Simba Code:
    procedure TPortableType.Click();      //Either Left or Right clicks the Portable, depending on the mode selected
    begin
      if not (Self.Name = 'Custom Bank') then
        case players[currentPlayer].strings[3] of
          'Smelt','Tan','Clay/Fire','Clay/Form','Gems','String','Ammo','Cremate':
          begin
            fastclick(mouse_right);
            wait(gaussRangeInt(100, 300));
            chooseOption.select(PortaType.OptionText, 400);
          end;
          'Mill','Smith','Range','Well','Craft','Fletch','Burn':
            fastClick(mouse_left);
        end
      else
        fastClick(Mouse_Left);
    end;
    I'm not sure what to change it to

  24. #274
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    try function isMouseOverText(txt: TStringArray; waitTime: integer = 200): boolean;

    eg.
    Simba Code:
    if isMouseOverText(['Tree']) then
    begin
      getMousePos(x, y);
      mouse(point(x, y), MOUSE_LEFT);
    end;

    source: http://docs.villavu.com/srl-6/text.html#ismouseovertext

  25. #275
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    Script is working quite well now, only problem is the auto-detect function which is broken af

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