POTION DRINKING IS BROKEN! In ORDER TO FIX FOLLOW THIS SOLUTION!:
POTION DRINKING FIX!
First you must locate the following line (version 1.5, its at line 1469
it looks like this:
Simba Code:
function FoundPotions:boolean;
begin
if (findbanksymbol) then exit;
if (not(loggedin)) then exit;
gametab(tab_inv);
result := FindObjectClose([7829110], 5,PotCts, PotHmoD,PotSmod,['se'],300,150,MIX1, MIY1, MIX2, MIY2);
end;
What you need to do is change it to
Simba Code:
function FoundPotions:boolean;
begin
if (findbanksymbol) then exit;
if (not(loggedin)) then exit;
gametab(tab_inv);
result := FindObjectClose([Potion1], 5,PotCts, PotHmoD,PotSmod,['ink'],300,150,MIX1, MIY1, MIX2, MIY2);
end;
This will solve it and prevent false clicking, also the current line wont even detect your potion color!, you have to amend this change if you want it to work!
Originally Posted by
pescados666
The potion drinking method seems to be bugged. I changed the colors and changed the text from 'se' in the
result := FindObjectClose([3394766], 5,PotCts, PotHmoD,PotSmod,['se'],300,150,MIX1, MIY1, MIX2, MIY2);
to
result := FindObjectClose([3394766], 5,PotCts, PotHmoD,PotSmod,['ot'],300,150,MIX1, MIY1, MIX2, MIY2);
and it appears to be working. We'll see once I wake!
Mega typo right there (past versions all had it as rink i think). Guess we should make it clear But i get it, i should add more customization so its clear for the user - and you dont have to search through the code to fix bugs i missed. (in this case, re-wrote and by accident overlooked).
Thanks i'll include it in main post.