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Thread: [RS3] [SRL-6] iKaramjaFisher [Harpoons, cages, and notes at Stiles!]

  1. #376
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    Did they change the way water looks in the game at the lowest setting? I'm on Minimum settings but the water has lots of white wavy hues moving around. The "Water detail" option in my graphics/ manual setup is greyed out and on N/A.

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    Quote Originally Posted by Suisyol View Post
    Did they change the way water looks in the game at the lowest setting? I'm on Minimum settings but the water has lots of white wavy hues moving around. The "Water detail" option in my graphics/ manual setup is greyed out and on N/A.
    It's possible that the water color was updated, I'll log on later today and check. If there's been a color change, I'll push an update to the script.

    If the color change is significant enough, I'll rip the dual-TPA-filtering out of iOak and use that instead, it'll make for faster object finding anyway.

    Edit:
    @Suisyol; water color is still the same, script works fine running on recommended SRL settings w/ Direct-X display mode

    Last edited by KeepBotting; 08-24-2015 at 08:55 PM.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  3. #378
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    Thank you Keepbotting for looking into it. Wonder why my rs is behaving funny then. I'm going to try deleting all my rs cache and see if that fixes the problem after I get out from school later today.

    90 fishing so far on my new ironman acct. Been taking it super slow to reduce risk, only 200k exp a day been at it now for 1 or so months . Going to be some easy cooking soon.

    Thank you

  4. #379
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    Nothing too ground breaking in terms of length, but a 12 hour proggy is still nice! You go bby.



    It's not gay if it's efficient.

  5. #380
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    Quote Originally Posted by Taric View Post


    Nothing too ground breaking in terms of length, but a 12 hour proggy is still nice! You go bby.
    Thanks! Glad to see this old codebase can still chug along.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  6. #381
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    the script does nothing for me, doesnt even log in :/

  7. #382
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    Quote Originally Posted by ibizaprotwist View Post
    the script does nothing for me, doesnt even log in :/
    You most likely have not set up RuneScape correctly, I'll refer you to this thread: https://villavu.com/forum/showthread.php?t=47714

    Posting the error message you receive (or, failing that, the debug output in general) would also help me diagnose an issue.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  8. #383
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    Quote Originally Posted by KeepBotting View Post
    You most likely have not set up RuneScape correctly, I'll refer you to this thread

    Posting the error message you receive (or, failing that, the debug output in general) would also help me diagnose an issue.
    I got it working perfectly on my other computer, i love you man. Perfect script

  9. #384
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    Quote Originally Posted by ibizaprotwist View Post
    I got it working perfectly on my other computer, i love you man. Perfect script
    Awesome, sounds good. Let me know if you have any other issues. Remember to post a proggy!
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  10. #385
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    I think the fishing colors might be a bit off. As when i just ran it today it was putting the spots way out in the blue. I updated the colors to match the waves and it is now finding the spots perfectly.

    Also noticed it was having trouble with stiles might be the same issue. Will edit this post when i get to that part in the script. Overall good little script though got my fishing up to 50 and still chugging along.

  11. #386
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    Quote Originally Posted by Crutchie View Post
    I think the fishing colors might be a bit off. As when i just ran it today it was putting the spots way out in the blue. I updated the colors to match the waves and it is now finding the spots perfectly.

    Also noticed it was having trouble with stiles might be the same issue. Will edit this post when i get to that part in the script. Overall good little script though got my fishing up to 50 and still chugging along.
    Interesting, the user above you seems to have no issues. Ensure your graphics settings are correct, if your brightness isn't maxed, that can throw off colors by a bit.

    Edit:
    @Crutchie; something's up with the PM, lol, the most recently-sent message (on both our sides) seems to have arrived blank.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  12. #387
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    Quote Originally Posted by KeepBotting View Post
    Interesting, the user above you seems to have no issues. Ensure your graphics settings are correct, if your brightness isn't maxed, that can throw off colors by a bit.

    Edit:
    @Crutchie; something's up with the PM, lol, the most recently-sent message (on both our sides) seems to have arrived blank.

    I was wondering what was going on with the PM thought it was just my side lol. I found the theme you were talking about and the Win 10 Variant.

    OT: Ill double check my settings to make sure. I noticed it did have trouble finding stiles as well and would not note the fish. Will update you later when i get the chance to run the script again.

    Edit:
    @KeepBotting; I forgot i had set my graphics to high the other day. Once i set them back to min it is working fine with the regular colors. Silly me.
    Last edited by Crutchie; 11-10-2015 at 09:20 PM.

  13. #388
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    I am getting stuck when the script does not detect the backpack is full. You said earlier in the forums that it could be due to the DTM being broken. I was hoping you could please help me. It seems to DEBUG and go back to fishing even when full backpack. It counts each at zero when the script first starts. Thought it was weird.

    Here is my interface:
    prntscr.(com)/9abi2o

    Here is some of my script:
    ---- Path exists (C:\Simba\Includes\SPS\img\karamja.png)
    ---- Setup area "karamja" in 63ms
    -- karamja.init()
    [DEBUG] : Map has been initalized.
    [DEBUG] : Paths have been initalized.
    [DEBUG] : Colors have been initalized.
    [DEBUG] : DTMs have been initalized.
    [DEBUG] : BMPs have been initalized.
    -- TRSGameTabs.openTab(2)
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = False
    [DEBUG] : Counted 0 tuna.
    ---- TRSTabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 swordfish.
    ---- TRSTabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 lobsters.
    -- karamja.getPlayerPos(): Angle is at 180, Setting angle to 0 degrees
    -- TRSChooseOption.__select():
    ---- Options found: [Face NoMh, Face South, Cancel]
    ---- Found option "Face No" in "Face NoMh"
    -- TRSChooseOption.__select() result = True
    ---- minimap.mouseOffCompass(): Succesfully moved mouse off of compass
    ---- TRSMinimap.clickCompass(): Clicked compass
    -- karamja.getPlayerPos(): result = {X = 586, Y = 114}, took 3813 ms
    [DEBUG] : Our location is currently: dock
    -- isMouseOverText()
    ---- Current mouse-over text: "Cage Fishing spot"
    ---- Found "age Fish" in mouse-over string: "Cage Fishing spot"
    -- isMouseOverText(): True
    -- TRSChooseOption.__select():
    ---- Options found: [Cage Fishing spot, Harpoon Fishing spot, Walk here, Examine Fishing spot, Cancel]
    ---- Found option "arpoon Fish" in "Harpoon Fishing spot"
    -- TRSChooseOption.__select() result = True
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    -- karamja.getPlayerPos(): result = {X = 586, Y = 118}, took 422 ms
    [DEBUG] : Our location is currently: dock
    -- isMouseOverText()
    ---- Current mouse-over text: "Net Fishing spot"
    ---- Current mouse-over text: "Net Fishing spot"
    ---- Current mouse-over text: "Net Fishing spot"
    ---- Current mouse-over text: "Net Fishing spot"
    ---- Current mouse-over text: "Net Fishing spot"
    ---- Current mouse-over text: "Net Fishing spot"
    -- isMouseOverText(): False
    -- TRSChooseOption.__select():
    ---- ERROR: ChooseOption menu never appeared
    -- TRSChooseOption.__select() result = false
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Cage Fishing spot"
    ---- Found "age Fish" in mouse-over string: "Cage Fishing spot"
    -- isMouseOverText(): True
    -- TRSChooseOption.__select():
    ---- Options found: [Cage Fishing spot, Harpoon Fishing spot, Walk here, Examine Fishing spot, Cancel]
    ---- Found option "arpoon Fish" in "Harpoon Fishing spot"
    -- TRSChooseOption.__select() result = True
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...

  14. #389
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    Quote Originally Posted by PraiseRobots View Post
    I am getting stuck when the script does not detect the backpack is full. You said earlier in the forums that it could be due to the DTM being broken. I was hoping you could please help me. It seems to DEBUG and go back to fishing even when full backpack. It counts each at zero when the script first starts. Thought it was weird.

    Here is my interface:
    prntscr.com/9abi2o
    Ensure your brightness is set to 100%. Even if the DTMs are broken, that would not effect this script's ability to detect whether or not the backpack is full.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  15. #390
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    Nice script! Works flawlessly

  16. #391
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    Quote Originally Posted by ferry013 View Post
    Nice script! Works flawlessly
    Means a lot, coming from a banned user. Thanks.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  17. #392
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    Will try it out ASA I can geto Karamja

  18. #393
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    Quote Originally Posted by Newb FTW View Post
    Will try it out ASA I can geto Karamja
    Let me know how it goes!
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  19. #394
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    Here's my proggy, ran it multiple times, for 1-4hrs no problems.

    http://prntscr.com/9m96qu

  20. #395
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    I have a problem with my script, antipattern often opens clan chat interface, blocking the script from doing his job.

    I suggest removing Antipattern case: 10 to avoid this problem =P
    F2P = F2M

  21. #396
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    Quote Originally Posted by edtor View Post
    I have a problem with my script, antipattern often opens clan chat interface, blocking the script from doing his job.

    I suggest removing Antipattern case: 10 to avoid this problem =P
    That will also remove the antipattern, defeating the point of its existence.

    Post a screenshot of your interface setup, it might be causing the issue

    E: Oh, wait, I misunderstood what you meant. You meant just removing the tenth case in the antipattern procedure's case statement.

    Yeah, if that works for you, go for it.
    Last edited by KeepBotting; 01-06-2016 at 04:27 AM.
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    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  22. #397
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    This is my interface, It has happened about 10 times, I'm sick of it.



    And I've never seen it happen with my own eyes. Don't know what exactly happens.
    Attached Images Attached Images
    F2P = F2M

  23. #398
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    Quote Originally Posted by edtor View Post
    This is my interface, It has happened about 10 times, I'm sick of it.



    And I've never seen it happen with my own eyes. Don't know what exactly happens.
    Can you post a picture of what it looks like when this disruptive interface is opened?
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  24. #399
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    Sure I will post it as soon as I get the error, I will reenable Case 10.

    My first test without case 10:


    Good job and thx again for sharing this awesome script. Going for 99 in 3 accounts.
    F2P = F2M

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    Been running this on and off for the past few days, so far it's worked flawlessly. Thanks a bunch!

    I'm just starting to get into reading Pascal, is the path taken to Stiles hardcoded into the script? It appears to take the exact same path every run.

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