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Thread: Regarding SMART's FPS

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    Default Regarding SMART's FPS

    Is there a feasible way to lower the FPS [and only the FPS] of the rs3 game/client when played through SMART? I'm indifferent to performance gains, I'd simply like to be able to force my client to lower FPS so that I can test scripts under laggy (low FPS) conditions.

    In my search for a solution before it seemed like there's nothing in srl6 but there was a way back during srl5.
    Not sure who to tag here, perhaps @Brandon; or @BenLand100; ...inb4 confusing response that makes me cry.
    Last edited by acow; 11-05-2016 at 06:39 PM.

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    Quote Originally Posted by acow View Post
    Is there a feasible way to lower the FPS [and only the FPS] of the rs3 game/client when played through SMART? I'm indifferent to performance gains, I'd simply like to be able to force my client to lower FPS so that I can test scripts under laggy (low FPS) conditions.

    In my search for a solution before it seemed like there's nothing in srl6 but there was a way back during srl5.
    Not sure who to tag here, perhaps @Brandon; or @BenLand100; ...inb4 confusing response that makes me cry.
    SMART has a Graphics button that can turn off rendering.. In other words, it won't Blit to the screen but it would only feed the data to Simba. That would lower FPS.
    I am Ggzz..
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    Quote Originally Posted by Brandon View Post
    SMART has a Graphics button that can turn off rendering.. In other words, it won't Blit to the screen but it would only feed the data to Simba. That would lower FPS.
    second script to mash the Graphics button? second script to mash the Graphics button.
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    Quote Originally Posted by KeepBotting View Post
    second script to mash the Graphics button? second script to mash the Graphics button.
    Or you know, just use the built-in function
    https://github.com/BenLand100/SMART/...tRemote.h#L313

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    Quote Originally Posted by tls View Post
    Or you know, just use the built-in function
    https://github.com/BenLand100/SMART/...tRemote.h#L313
    Do you know what SmartSetRefresh does? Get refresh returned -1 and I'm not sure where to go for documentation (if there is any), tried playing around with a few days ago , using it to try to figure it out but it didn't seem to change anything (or I was just calling it incorrectly).

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    Quote Originally Posted by acow View Post
    Do you know what SmartSetRefresh does? Get refresh returned -1 and I'm not sure where to go for documentation (if there is any), tried playing around with a few days ago , using it to try to figure it out but it didn't seem to change anything (or I was just calling it incorrectly).
    It sets the refresh rate of the canvas.
    Relevant code:
    https://github.com/BenLand100/SMART/...java#L356-L401

    The important part is the "sleep(refresh)"

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