Intro
Mines Iron Ores and drops them in the M1D1 style.
100% Color. AeroLib.
Features
- Uses the new shift click dropping feature
- Mine 1 Drop 1 (M1D1) method used for highest exp rates possible
- Up to 52k/hour with perfect ticks
- Highly realistic & human custom click point generation when clicking the ores
- Simple Antiban available
Setup
- Items
A Pickaxe. If it's not equipped, keep it near bottom of inventory.
- Location
Any spot where there are 3 iron rocks in a triangle formation (see pic below)
Locations I know:
- Al-Kharid (F2P)
- East Ardougne - South of Legends Guild
- South of Piscatoris
Settings
- In Game
Have your camera zoomed all the way in.
Have your NPC attack options to 'always right click' - just in case.
Set up your camera so that the 3 ores are Left, Right and Below your character.
- In Script
UseAntiBan: Whether or not you want to use AntiBan features.
MinesOreAmount: Choose how many ores you want to mine, script will stop when reached.
MouseStyle: Select from two styles of moving the mouse. Try both and see which you prefer.
MAX_MINE_TIME: Maximum length of time to wait for an ore to be mined. Lower level = Higher time. If you can mine the ore instantly after starting the animation, 1800 to 2400 is good.
Regular progress reports:
Code:
---------------- Proggy ----------------
|--Script Ran For : 4:27:40
|--Iron Ore Mined : 6558
|--Experience Gained : 229530
|--Experience Per Hour: 51515
------------------ End -----------------
Any feedback welcome.
{ Version 2 }
-Shift click dropping!
(due to the above the script now drop ores in slots 1 and 5 of inventory - don't store anything in those slots!).
-Slight tweak to ore point generation.
-Added option to change the style of mouse movement: Line 7.
-Changed some functions out for AeroLib equivalents or better.
-Got bored so changed most the code to a semi OOP style.
{ Version 2.2 }
-Added option to increase or decrease the maximum length of time script will wait for an ore to be mined: Line 9.
{ Version 2.3 }
-Fixed bug where script attempted to mine a rock we just mined if no other rock is available.
-Increased some uptext wait timers to better account for slight lags.
-Added another check before terminating due to script believing there's an unknown item in drop slots.
-Added a version checker, will inform you at script start if a new version is available.
Notice a bug or want to suggest an improvement? Post below.