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Thread: SMART and Linux

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    Default SMART and Linux

    Hi,

    So I recently wanted to try running Simba on a linux based OS.

    I decided to use the wine approach as simba linux distributions aren't exactly complete(as far as I am aware).
    Everything worked, loading SMART, logging in and everything. However, when I disable SMART and/or leave the script running the SMART client will consistently flicker.

    I haven't found any threads regarding this, but if anyone has any tips/clues it'd much be appreciated.



    Things to know:
    Latest Ubuntu distribution
    Latest Wine install (sudo apt-get install wine)
    Java JRE7-79 32bit installed (8 and above didn't want to install through Wine)
    Running on Virtual Machine (had possibly concluded that lack of hardware acceleration might be the cause)


    Thank you,
    Lucidity
    Last edited by Lucidity; 03-20-2017 at 12:41 PM.
    Tsunami

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    Quote Originally Posted by Lucidity View Post
    I haven't found any threads regarding this, but if anyone has any tips/clues it'd much be appreciated.
    Without the plugins, Smart will flicker (even on Windows). That looks like OpenGL mode. Notice: When you disable Smart in the above image, the flicker stops. When you enable it, it starts to flicker again. Instead, enable Smart but disable capture and debug and it shouldn't flicker (Simba won't work since capture is disabled).
    Last edited by Brandon; 03-20-2017 at 12:51 PM.
    I am Ggzz..
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    Quote Originally Posted by Brandon View Post
    Without the plugins, Smart will flicker (even on Windows).
    Which plugins? I enabled plugins and updated them - not sure if that's what you mean or if it's something else.

    I did try with d3d9.dll plugins and the opengl dll, same results on both. The disabling capture does stop the flickering as you said, but any way to prevent it?
    Last edited by Lucidity; 03-20-2017 at 12:57 PM.
    Tsunami

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    Is this a home PC or a VPS? and can you check what graphics mode you're in.
    #slack4admin2016
    <slacky> I will build a wall
    <slacky> I will ban reflection and OGL hooking until we know what the hell is going on

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    Quote Originally Posted by Lucidity View Post
    Which plugins? I enabled plugins and updated them - not sure if that's what you mean or if it's something else.

    I did try with d3d9.dll plugins and the opengl dll, same results on both. The disabling capture does stop the flickering as you said, but any way to prevent it?

    Depends on which RS Graphics Mode you're in. However, in Wine, you must explicitly set the plugins that Wine will load. Otherwise it loads the system32 versions of it (which is not a plugin).

    Just having the plugins in the Simba folder isn't enough for Wine. You need to explicitly specify it in the Wine settings.
    I am Ggzz..
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    Quote Originally Posted by Brandon View Post
    Depends on which RS Graphics Mode you're in. However, in Wine, you must explicitly set the plugins that Wine will load. Otherwise it loads the system32 versions of it (which is not a plugin).

    Just having the plugins in the Simba folder isn't enough for Wine. You need to explicitly specify it in the Wine settings.
    That's useful to know, thanks! Mind if I add this to my WINE guide?
    Yer a wizard, 'oopi

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    Quote Originally Posted by Harrier View Post
    Is this a home PC or a VPS? and can you check what graphics mode you're in.
    It's just in a VM on my PC. I can switch between OpenGL and directX
    Tsunami

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    Quote Originally Posted by Brandon View Post
    Depends on which RS Graphics Mode you're in. However, in Wine, you must explicitly set the plugins that Wine will load. Otherwise it loads the system32 versions of it (which is not a plugin).

    Just having the plugins in the Simba folder isn't enough for Wine. You need to explicitly specify it in the Wine settings.


    Thanks, I checked Wine configuration and changed d3d9 to try to use native plugins before using the builtin and it worked fine - so it appears!
    Tsunami

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    Quote Originally Posted by Lucidity View Post
    Thanks, I checked Wine configuration and changed d3d9 to try to use native plugins before using the builtin and it worked fine - so it appears!

    Glad to be of assistance. And yes @anth_;, you can add it to your guide.
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    @Lucidity; ugh your minimap...
    Feel free to ask me any questions, I will do my best to answer them!

    Previously known as YouPee.

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    Quote Originally Posted by Brandon View Post
    Glad to be of assistance. And yes @anth_;, you can add it to your guide.
    Just a heads up - since I'm only used to 07scape, does this only matter for RS3? If so, is it just opengl.dll and d3d9.dll?
    Cheers dude!
    Yer a wizard, 'oopi

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