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Thread: Since there hasn't been a thread yet..Out-dated hooks

  1. #76
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    Quote Originally Posted by Aspect View Post
    He's referring to the auto update for the new reflection hooks that are pushed out. Not an auto update for the hooks themselves.
    An updater which this forum doesn't have the motivation to maintain anymore.
    You have permission to steal anything I've ever made...

  2. #77
    Join Date
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    Default

    145:

    Java Code:
    Downloading RS JarFile.
    Downloading Complete.

    Deobfuscation Started..
    Removed Methods: 3452 of 5733
    Removed Fields: 709 of 3388
    Re-Ordered Multipliers: 3510 of 27673
    Re-Ordered Arithmetics: 2099 of 34465
    Removed Exceptions: 5782 of 6087
    Removed Returns: 1060 of 11210
    Removed TryCatchBlocks: 37 of 2443
    Removed Parameters: 1140 of 1140    Failed to remove parameter: cl -> eb -> (II)V
    Deobfuscation Finished..

        Node:                 gw
    ---------------------------------
        UID                  ->   cb
        Prev                 ->   ck
        Next                 ->   cl


        CacheableNode:        gp
    ---------------------------------
        Next                 ->   cy
        Prev                 ->   ct


        LinkedList:           gb
    ---------------------------------
        Head                 ->   p
        Current              ->   m


        HashTable:            gx
    ---------------------------------
        Head                 ->   e
        Tail                 ->   t
        Cache|Buckets        ->   m
        Index                ->   w
        Capacity             ->   p


        Queue:                gh
    ---------------------------------
        Head                 ->   p
        *InsertHead          ->   p
        *InsertTail          ->   m


        Cache:                go
    ---------------------------------
        HashTable            ->   t
        Queue                ->   w
        Remaining            ->   e
        Capacity             ->   m


        ClassData:            ju
    ---------------------------------
        Bytes                ->   m
        Methods              ->   i
        Fields               ->   z


        Rasteriser:           jx
    ---------------------------------
        Pixels               ->   ax
        Width                ->   af
        Height               ->   ae
        *CreateRasteriser    ->   dk
        *SetCoordinates      ->   di


        Rasteriser3D:         ec
    ---------------------------------
        ShadowDecay          ->   b
        SineTable            ->   u
        CosineTable          ->   av


        Typeface:             jh
    ---------------------------------
        CharacterPixels      ->   p
        *StringWidth         ->   g
        *DrawStringWaveY     ->   av
        *DrawStringWave      ->   av
        *DrawStrWaveAmt      ->   ax
        *DrawCharacter       ->   am
        *DrawCharAlpha       ->   ao
        *DrawCharPixels      ->   ar
        *DrawCharPixelsA     ->   ac


        IndexedRGB:           jg
    ---------------------------------
        Pixels               ->   m
        Palette              ->   p


        ImageRGB:             jy
    ---------------------------------
        Pixels               ->   p
        Width                ->   m
        Height               ->   e
        MaxWidth             ->   z
        MaxHeight            ->   j
        *CopyPixels          ->   n
        *CopyPixelsA         ->   d
        *ShapeImage          ->   g


        Keyboard:             ad
    ---------------------------------
        *KeyPressed          ->   keyPressed
        *KeyReleased         ->   keyReleased
        *KeyTyped            ->   keyTyped
        *FocusGaiend         ->   focusGained
        *FocusLost           ->   focusLost


        GameShell:            bp
    ---------------------------------
        *Error               ->   aa
        *Start               ->   start
        *Stop                ->   stop
        *Destroy             ->   destroy
        *Paint               ->   paint
        *Update              ->   update


        Stream:               fr
    ---------------------------------
        Payload              ->   p
        CRC                  ->   e
        *ApplyRSA            ->   aq
        *GetUnsignedByte     ->   bc


        BufferedConnection:   fy
    ---------------------------------
        InputStream          ->   p
        OutputStream         ->   m
        Socket               ->   e
        Payload              ->   j
        IsClosed             ->   t
        *Available           ->   e
        *Read                ->   t
        *Write               ->   w


        CollisionMap:         fa
    ---------------------------------
        Width                ->   ar    *  -1132492955
        Height               ->   ao    *  679337313
        Adjacency            ->   ac
        *Reset               ->   p


        Animable:             el
    ---------------------------------
        ModelHeight          ->   ce    *  -918845775


        Region:               eq
    ---------------------------------
        Tiles                ->   z
        InteractableObjects  ->   f


        AnimableNode:         cc
    ---------------------------------
        ID                   ->   p
        Animation            ->   j
        Flags                ->   m
        Orientation          ->   e
        Plane                ->   t
        X                    ->   w
        Y                    ->   z


        Boundary:             ej
    ---------------------------------
        ID                   ->   i     *  -2106010175
        Flags                ->   f     *  947079187
        Plane                ->   p     *  -408430209
        X                    ->   m     *  -765934065
        Y                    ->   e     *  1055437563
        Orientation          ->   t     *  1767203635
        Renderable           ->   z
        OldRenderable        ->   j


        WallDecoration:       ee
    ---------------------------------
        ID                   ->   c     *  -1747068861
        Flags                ->   o     *  1792931977
        Plane                ->   p     *  -2052355811
        Height               ->   w     *  -261437359
        X                    ->   m     *  282319735
        Y                    ->   e     *  -76913143
        RelativeX            ->   z     *  585686975
        RelativeY            ->   j     *  204357811
        Orientation          ->   t     *  -813852631
        Renderable           ->   i
        OldRenderable        ->   f


        GroundDecoration:     dw
    ---------------------------------
        ID                   ->   m     *  -647891767
        Flags                ->   z     *  -1175777285
        X                    ->   e     *  727456879
        Y                    ->   t     *  85750075
        Plane                ->   p     *  165580573
        Renderable           ->   w


        Interactable:         eh
    ---------------------------------
        Renderable           ->   z
        ID                   ->   n     *  973085917
        Flags                ->   a     *  -409014757
        Orientation          ->   m     *  665329847
        Plane                ->   p     *  756850879
        X                    ->   t     *  46362487
        Y                    ->   w     *  -1325697613
        RelativeX            ->   j     *  1037185751
        RelativeY            ->   f     *  225441389
        SizeX                ->   i     *  266933475
        SizeY                ->   c     *  -2043310025


        SceneTile:            eo
    ---------------------------------
        Boundary             ->   j
        SceneTile            ->   x
        Interactables        ->   q
        WallDecoration       ->   i
        GroundDecoration     ->   f
        X                    ->   m     *  2062959725
        Y                    ->   e     *  -1481425817
        Plane                ->   t     *  2145245483


        TradingPost:           s
    ---------------------------------
        Status               ->   p
        ItemID               ->   m     *  1133718989
        Price                ->   e     *  1680949765
        Quantity             ->   t     *  1196460383
        Transferred          ->   w
        Spent                ->   z     *  -1388412355
        QueryIDs             ->   N/A


        Model:                es
    ---------------------------------
        IndicesX             ->   c
        IndicesY             ->   o
        IndicesZ             ->   q
        IndicesLength        ->   f
        VerticesX            ->   z
        VerticesY            ->   j
        VerticesZ            ->   i
        VerticesLength       ->   w
        TexIndicesX          ->   n
        TexIndicesY          ->   a
        TexIndicesZ          ->   g
        TexVerticesX         ->   d
        TexVerticesY         ->   x
        TexVerticesZ         ->   b
        TexVerticesLength    ->   h
        ShadowIntensity      ->   ae
        FitsSingleTile       ->   N/A
        *Translate           ->   x
        *RenderAtPoint       ->   bj


        AnimationSequence:    jo
    ---------------------------------
        ControlFlow          ->   o


        HealthBarDefinition:  is
    ---------------------------------


        HealthBar:            cj
    ---------------------------------
        LinkedList           ->   t
        Definition           ->   e


        HealthData:           cw
    ---------------------------------
        Health               ->   e     *  2086385281
        HealthRatio          ->   m     *  -361987895


        Entity:               cx
    ---------------------------------
        AnimationID          ->   br    *  -903192889
        AnimationDelay       ->   bx    *  1514827185
        SpokenText           ->   aj
        HitDamages           ->   au
        HitTypes             ->   ah
        HitCycle             ->   ad
        QueueX               ->   co
        QueueY               ->   cz
        QueueTraversed       ->   N/A
        QueueLength          ->   N/A
        LocalX               ->   ax    *  -1301392751
        LocalY               ->   af    *  1795514157
        IsAnimating          ->   aq
        CombatCycle          ->   N/A
        InteractingIndex     ->   bi    *  -1276067541
        Orientation          ->   cw    *  271562871
        HealthBar            ->   bf
        Height               ->   cx    *  687121581


        NPCDefinition:        ie
    ---------------------------------
        ID                   ->   w     *  1783599695
        Name                 ->   z
        Actions              ->   h
        ModelIDs             ->   i
        CombatLevel          ->   x     *  1115982751


        NPC:                  cp
    ---------------------------------
        Definition           ->   p


        PlayerDefinition:     hw
    ---------------------------------
        ID                   ->   t     *  796886097
        IsFemale             ->   e
        AnimatedModelID      ->   w     *  -5657513230733480221
        ModelID              ->   z     *  6655459924418754315
        Equipment            ->   p


        Player:               bh
    ---------------------------------
        Name                 ->   p
        Model                ->   g
        Visible              ->   l
        Definition           ->   m
        CombatLevel          ->   j     *  582321563


        WidgetNode:           bs
    ---------------------------------
        ID                   ->   p     *  -346953953


        Widget:               hs
    ---------------------------------
        Name                 ->   cy
        ID                   ->   k     *  229472867
        ParentID             ->   ao    *  -1600649347
        ItemID               ->   ek    *  -2066317823
        Items                ->   eu
        ItemStackSizes       ->   eq
        ItemAmount           ->   el    *  -33984287
        Actions              ->   ce
        ActionType           ->   h     *  1600950157
        Type                 ->   l     *  1134045007
        X                    ->   bg    *  195063325
        Y                    ->   bi    *  550140239
        Width                ->   al    *  401761271
        Height               ->   ab    *  1057167841
        Children             ->   ea
        *SwapItems           ->   o


        ItemDefinition:       iy
    ---------------------------------
        ID                   ->   a     *  976468065
        Name                 ->   v
        IsMembers            ->   af
        Actions              ->   ae
        GroundActions        ->   ap


        Item:                 cr
    ---------------------------------
        ID                   ->   p     *  -2016798259
        Quantity             ->   m     *  -810336505


        Client:           client
    ---------------------------------
        Revision             ->   145
        Client               ->   client.aw
        LocalNPCs            ->   client.ds
        NPCIndices           ->   client.dh
        LocalPlayers         ->   client.im
        PlayerIndices        ->   N/A
        LocalPlayer          ->   h.ii
        PlayerIndex          ->   client.ij *  130481083
        GameCycle            ->   client.bq *  2040614563
        LoginState           ->   ct.am *  -1455707791
        GameState            ->   client.bw *  201737365
        CrosshairColour      ->   client.ic *  -248468253
        GroundItems          ->   N/A
        CollisionMap         ->   client.w
        TradingPostOffers    ->   client.rv
        CameraX              ->   g.gl  *  79089635
        CameraY              ->   bo.gf *  -1829203397
        CameraZ              ->   dg.ge *  -1915956721
        CameraPitch          ->   ge.gn *  -470040297
        CameraYaw            ->   a.gi  *  1594132879
        Region               ->   k.fs
        Plane                ->   bh.in *  -1753571745
        BaseX                ->   l.ep  *  -794911601
        BaseY                ->   d.et  *  1312939941
        DestX                ->   client.op *  -306843781
        DestY                ->   client.or *  338362825
        TileHeights          ->   bc.g
        TileSettings         ->   bc.m
        Widgets              ->   hs.z
        WidgetSettings       ->   N/A
        ViewPortWidth        ->   client.qs *  1651958147
        ViewPortHeight       ->   client.qo *  1389910691
        IsMenuOpen           ->   N/A
        MenuX                ->   N/A
        MenuY                ->   y.js  *  1992175919

    Simba Code:
    {Node: gw}
    Node_UID: THook =                                 ['cb', 1];
    Node_Prev: THook =                                ['ck', 1];
    Node_Next: THook =                                ['cl', 1];

    {Cacheable: gp}
    Cacheable_Next: THook =                       ['cy', 1];
    Cacheable_Prev: THook =                       ['ct', 1];

    {LinkedList: gb}
    LinkedList_Head: THook =                          ['p', 1];
    LinkedList_Current: THook =                       ['m', 1];

    {HashTable: gx}
    HashTable_Head: THook =                           ['e', 1];
    HashTable_Tail: THook =                           ['t', 1];
    HashTable_Buckets: THook =                  ['m', 1];
    HashTable_Index: THook =                          ['w', 1];
    HashTable_Size: THook =                       ['p', 1];

    {Queue: gh}
    Queue_Head: THook =                               ['p', 1];

    {Cache: go}
    Cache_HashTable: THook =                          ['t', 1];
    Cache_Queue: THook =                              ['w', 1];
    Cache_Remaining: THook =                          ['e', 1];
    Cache_Capacity: THook =                           ['m', 1];

    {ClassData: ju}
    ClassData_Bytes: THook =                          ['m', 1];
    ClassData_Methods: THook =                        ['i', 1];
    ClassData_Fields: THook =                         ['z', 1];

    {Rasteriser: jx}
    Rasteriser_Pixels: THook =                        ['ax', 1];
    Rasteriser_Width: THook =                         ['af', 1];
    Rasteriser_Height: THook =                        ['ae', 1];

    {Rasteriser3D: ec}
    Rasteriser3D_ShadowDecay: THook =                 ['b', 1];
    Rasteriser3D_SineTable: THook =                   ['u', 1];
    Rasteriser3D_CosineTable: THook =                 ['av', 1];

    {Typeface: jh}
    Typeface_CharacterPixels: THook =                 ['p', 1];

    {IndexedRGB: jg}
    IndexedRGB_Pixels: THook =                        ['m', 1];
    IndexedRGB_Palette: THook =                       ['p', 1];

    {ImageRGB: jy}
    ImageRGB_Pixels: THook =                          ['p', 1];
    ImageRGB_Width: THook =                           ['m', 1];
    ImageRGB_Height: THook =                          ['e', 1];
    ImageRGB_MaxWidth: THook =                        ['z', 1];
    ImageRGB_MaxHeight: THook =                       ['j', 1];

    {Keyboard: ad}

    {GameShell: bp}

    {Buffer: fr}
    Buffer_Payload: THook =                           ['p', 1];
    Buffer_CRC: THook =                               ['e', 1];

    {BufferedConnection: fy}
    BufferedConnection_InputStream: THook =           ['p', 1];
    BufferedConnection_OutputStream: THook =          ['m', 1];
    BufferedConnection_Socket: THook =                ['e', 1];
    BufferedConnection_Payload: THook =               ['j', 1];
    BufferedConnection_IsClosed: THook =              ['t', 1];

    {CollisionMap: fa}
    CollisionMap_Width: THook =                       ['ar', -1132492955];
    CollisionMap_Height: THook =                      ['ao', 679337313];
    CollisionMap_Adjacency: THook =                   ['ac', 1];

    {Renderable: el}
    Renderable_ModelHeight: THook =                     ['ce', -918845775];

    {Region: eq}
    Region_SceneTiles: THook =                             ['z', 1];
    Region_InteractableObjects: THook =               ['f', 1];

    {Animable: cc}
    AnimableNode_ID: THook =                          ['p', 1];
    AnimableNode_Animation: THook =                   ['j', 1];
    AnimableNode_Flags: THook =                       ['m', 1];
    AnimableNode_Orientation: THook =                 ['e', 1];
    AnimableNode_Plane: THook =                       ['t', 1];
    AnimableNode_X: THook =                           ['w', 1];
    AnimableNode_Y: THook =                           ['z', 1];

    {BoundaryObject: ej}
    BoundaryObject_ID: THook =                              ['i', -2106010175];
    BoundaryObject_Flags: THook =                           ['f', 947079187];
    BoundaryObject_Plane: THook =                           ['p', -408430209];
    BoundaryObject_LocalX: THook =                               ['m', -765934065];
    BoundaryObject_LocalY: THook =                               ['e', 1055437563];
    BoundaryObject_Orientation: THook =                     ['t', 1767203635];
    BoundaryObject_Render: THook =                      ['z', 1];
    BoundaryObject_Render2: THook =                   ['j', 1];

    {WallDecoration: ee}
    WallDecoration_ID: THook =                        ['c', -1747068861];
    WallDecoration_Flags: THook =                     ['o', 1792931977];
    WallDecoration_Plane: THook =                     ['p', -2052355811];
    WallDecoration_Height: THook =                    ['w', -261437359];
    WallDecoration_LocalX: THook =                         ['m', 282319735];
    WallDecoration_LocalY: THook =                         ['e', -76913143];
    WallDecoration_RelativeX: THook =                 ['z', 585686975];
    WallDecoration_RelativeY: THook =                 ['j', 204357811];
    WallDecoration_Orientation: THook =               ['t', -813852631];
    WallDecoration_Renderable: THook =                ['i', 1];
    WallDecoration_Renderable2: THook =             ['f', 1];

    {FloorDecoration: dw}
    FloorDecoration_ID: THook =                      ['m', -647891767];
    FloorDecoration_Flags: THook =                   ['z', -1175777285];
    FloorDecoration_LocalX: THook =                       ['e', 727456879];
    FloorDecoration_LocalY: THook =                       ['t', 85750075];
    FloorDecoration_Plane: THook =                   ['p', 165580573];
    FloorDecoration_Render: THook =              ['w', 1];

    {GameObject: eh}
    GameObject_Render: THook =                  ['z', 1];
    GameObject_ID: THook =                          ['n', 973085917];
    GameObject_Flags: THook =                       ['a', -409014757];
    GameObject_Orientation: THook =                 ['m', 665329847];
    GameObject_Plane: THook =                       ['p', 756850879];
    GameObject_WorldX: THook =                           ['t', 46362487];
    GameObject_WorldY: THook =                           ['w', -1325697613];
    GameObject_LocalX: THook =                   ['j', 1037185751];
    GameObject_LocalY: THook =                   ['f', 225441389];
    GameObject_Width: THook =                       ['i', 266933475];
    GameObject_Height: THook =                       ['c', -2043310025];

    {SceneTile: eo}
    SceneTile_BoundaryObject: THook =                       ['j', 1];
    SceneTile_SceneTileObject: THook =                      ['x', 1];
    SceneTile_GameObject: THook =                  ['q', 1];
    SceneTile_WallDecoration: THook =                 ['i', 1];
    SceneTile_GroundDecoration: THook =               ['f', 1];
    SceneTile_LocalX: THook =                              ['m', 2062959725];
    SceneTile_LocalY: THook =                              ['e', -1481425817];
    SceneTile_Plane: THook =                          ['t', 2145245483];

    {GrandExchange: s}
    GrandExchange_Status: THook =                       ['p', 1];
    GrandExchange_ItemID: THook =                       ['m', 1133718989];
    GrandExchange_Price: THook =                        ['e', 1680949765];
    GrandExchange_Quantity: THook =                     ['t', 1196460383];
    GrandExchange_Transferred: THook =                  ['w', 1];
    GrandExchange_Spent: THook =                        ['z', -1388412355];
    GrandExchange_QueryIDs: THook =                     ['N/A', 1];

    {Model: es}
    Model_IndicesX: THook =                           ['c', 1];
    Model_IndicesY: THook =                           ['o', 1];
    Model_IndicesZ: THook =                           ['q', 1];
    Model_IndicesLength: THook =                      ['f', 1];
    Model_VerticesX: THook =                          ['z', 1];
    Model_VerticesY: THook =                          ['j', 1];
    Model_VerticesZ: THook =                          ['i', 1];
    Model_VerticesLength: THook =                     ['w', 1];
    Model_TexIndicesX: THook =                        ['n', 1];
    Model_TexIndicesY: THook =                        ['a', 1];
    Model_TexIndicesZ: THook =                        ['g', 1];
    Model_TexVerticesX: THook =                       ['d', 1];
    Model_TexVerticesY: THook =                       ['x', 1];
    Model_TexVerticesZ: THook =                       ['b', 1];
    Model_TexVerticesLength: THook =                  ['h', 1];
    Model_ShadowIntensity: THook =                    ['ae', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {AnimationSequence: jo}
    AnimationSequence_ControlFlow: THook =            ['o', 1];

    {HealthBarDefinition: is}

    {HealthBar: cj}
    HealthBar_LinkedList: THook =                     ['t', 1];
    HealthBar_Definition: THook =                     ['e', 1];

    {HealthData: cw}
    HealthData_Health: THook =                        ['e', 2086385281];
    HealthData_HealthRatio: THook =                   ['m', -361987895];

    {Actor: cx}
    Actor_Animation: THook =                       ['br', -903192889];
    Actor_AnimationDelay: THook =                    ['bx', 1514827185];
    Actor_SpokenText: THook =                        ['aj', 1];
    Actor_HitDamages: THook =                        ['au', 1];
    Actor_HitTypes: THook =                          ['ah', 1];
    Actor_HitCycle: THook =                          ['ad', 1];
    Actor_QueueX: THook =                            ['co', 1];
    Actor_QueueY: THook =                            ['cz', 1];
    Actor_QueueTraversed: THook =                    ['N/A', 1];
    Actor_QueueSize: THook =                       ['N/A', 1];
    Actor_WorldX: THook =                            ['ax', -1301392751];
    Actor_WorldY: THook =                            ['af', 1795514157];
    Actor_IsAnimating: THook =                       ['aq', 1];
    Actor_CombatCycle: THook =                       ['N/A', 1];
    Actor_InteractingIndex: THook =                  ['bi', -1276067541];
    Actor_Orientation: THook =                       ['cw', 271562871];
    Actor_HealthBar: THook =                         ['bf', 1];
    Actor_Height: THook =                            ['cx', 687121581];

    {NPCDefinition: ie}
    NPCDefinition_ID: THook =                         ['w', 1783599695];
    NPCDefinition_Name: THook =                       ['z', 1];
    NPCDefinition_Actions: THook =                    ['h', 1];
    NPCDefinition_ModelIDs: THook =                   ['i', 1];
    NPCDefinition_CombatLevel: THook =                ['x', 1115982751];

    {NPC: cp}
    NPC_Definition: THook =                           ['p', 1];

    {PlayerDefinition: hw}
    PlayerDefinition_ID: THook =                      ['t', 796886097];
    PlayerDefinition_IsFemale: THook =                ['e', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['w', -5657513230733480221];
    PlayerDefinition_ModelID: THook =                 ['z', 6655459924418754315];
    PlayerDefinition_Equipment: THook =               ['p', 1];

    {Player: bh}
    Player_Name: THook =                              ['p', 1];
    Player_Model: THook =                             ['g', 1];
    Player_Visible: THook =                           ['l', 1];
    Player_Definition: THook =                        ['m', 1];
    Player_CombatLevel: THook =                       ['j', 582321563];

    {WidgetNode: bs}
    WidgetNode_ID: THook =                            ['p', -346953953];

    {Widget: hs}
    Widget_Name: THook =                              ['cy', 1];
    Widget_WidgetID: THook =                                ['k', 229472867];
    Widget_ParentID: THook =                          ['ao', -1600649347];
    Widget_ItemID: THook =                            ['ek', -2066317823];
    Widget_InvIDs: THook =                             ['eu', 1];
    Widget_StackSizes: THook =                    ['eq', 1];
    Widget_ItemAmount: THook =                        ['el', -33984287];
    Widget_Actions: THook =                           ['ce', 1];
    Widget_ActionType: THook =                        ['h', 1600950157];
    Widget_Type: THook =                              ['l', 1134045007];
    Widget_AbsoluteX: THook =                                 ['bg', 195063325];
    Widget_AbsoluteX: THook =                                 ['bi', 550140239];
    Widget_Width: THook =                             ['al', 401761271];
    Widget_Height: THook =                            ['ab', 1057167841];
    Widget_Children: THook =                          ['ea', 1];

    {ItemDefinition: iy}
    ItemDefinition_ID: THook =                        ['a', 976468065];
    ItemDefinition_Name: THook =                      ['v', 1];
    ItemDefinition_IsMembers: THook =                 ['af', 1];
    ItemDefinition_Actions: THook =                   ['ae', 1];
    ItemDefinition_GroundActions: THook =             ['ap', 1];

    {Item: cr}
    Item_ID: THook =                                  ['p', -2016798259];
    Item_StackSizes: THook =                            ['m', -810336505];

    {Client: client}
    Client_Revision: THook =                          ['145', 1];
    Client_Client: THook =                            ['client.aw', 1];
    Client_LocalNPCs: THook =                         ['client.ds', 1];
    Client_NPCIndices: THook =                        ['client.dh', 1];
    Client_LocalPlayers: THook =                      ['client.im', 1];
    Client_PlayerIndices: THook =                     ['N/A', 1];
    Client_LocalPlayer: THook =                       ['h.ii', 1];
    Client_PlayerIndex: THook =                       ['client.ij', 130481083];
    Client_LoopCycle: THook =                         ['client.bq', 2040614563];
    Client_LoginState: THook =                        ['ct.am', -1455707791];
    Client_GameState: THook =                         ['client.bw', 201737365];
    Client_CrosshairColour: THook =                   ['client.ic', -248468253];
    Client_GroundItems: THook =                       ['N/A', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_GrandExchangeOffers: THook =                 ['client.rv', 1];
    Client_CameraX: THook =                           ['g.gl', 79089635];
    Client_CameraY: THook =                           ['bo.gf', -1829203397];
    Client_CameraZ: THook =                           ['dg.ge', -1915956721];
    Client_CameraPitch: THook =                       ['ge.gn', -470040297];
    Client_CameraYaw: THook =                         ['a.gi', 1594132879];
    Client_Region: THook =                            ['k.fs', 1];
    Client_Plane: THook =                             ['bh.in', -1753571745];
    Client_BaseX: THook =                             ['l.ep', -794911601];
    Client_BaseY: THook =                             ['d.et', 1312939941];
    Client_DestinationX: THook =                             ['client.op', -306843781];
    Client_DestinationY: THook =                             ['client.or', 338362825];
    Client_TileHeights: THook =                       ['bc.g', 1];
    Client_TileSettings: THook =                      ['bc.m', 1];
    Client_Widgets: THook =                           ['hs.z', 1];
    Client_WidgetSettings: THook =                    ['N/A', 1];
    Client_ViewPortWidth: THook =                     ['client.qs', 1651958147];
    Client_ViewPortHeight: THook =                    ['client.qo', 1389910691];
    Client_IsMenuOpen: THook =                        ['N/A', 1];
    Client_MenuX: THook =                             ['N/A', 1];
    Client_MenuY: THook =                             ['y.js', 1992175919];
    I am Ggzz..
    Hackintosher

  3. #78
    Join Date
    Feb 2017
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    15 Post(s)

    Default

    Question,

    I've updated the hooks with the new ones posted so far and simba is still giving me the message that hooks are outdated. Never had this problem before. Anyone know what causes this?

  4. #79
    Join Date
    Nov 2015
    Posts
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    Mentioned
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    31 Post(s)

    Default

    These are correct hooks compiled together. They run, but they appear to not work at all, hopefully someone can figure out why:

    Code:
    const
        ReflectionRevision = '145';
    
    {Node: gw}
    Node_UID: THook =                                 ['cb', 1];
    Node_Prev: THook =                                ['ck', 1];
    Node_Next: THook =                                ['cl', 1];
    
    {Cacheable: gp}
    Cacheable_Next: THook =                       ['cy', 1];
    Cacheable_Prev: THook =                       ['ct', 1];
    
    {LinkedList: gb}
    LinkedList_Head: THook =                          ['p', 1];
    LinkedList_Current: THook =                       ['m', 1];
    
    {HashTable: gx}
    HashTable_Head: THook =                           ['e', 1];
    HashTable_Tail: THook =                           ['t', 1];
    HashTable_Buckets: THook =                  ['m', 1];
    HashTable_Index: THook =                          ['w', 1];
    HashTable_Size: THook =                       ['p', 1];
    
    {Queue: gh}
    Queue_Head: THook =                               ['p', 1];
    
    {Cache: go}
    Cache_HashTable: THook =                          ['t', 1];
    Cache_Queue: THook =                              ['w', 1];
    Cache_Remaining: THook =                          ['e', 1];
    Cache_Capacity: THook =                           ['m', 1];
    
    {ClassData: ju}
    ClassData_Bytes: THook =                          ['m', 1];
    ClassData_Methods: THook =                        ['i', 1];
    ClassData_Fields: THook =                         ['z', 1];
    
    {Rasteriser: jx}
    Rasteriser_Pixels: THook =                        ['ax', 1];
    Rasteriser_Width: THook =                         ['af', 1];
    Rasteriser_Height: THook =                        ['ae', 1];
    
    {Rasteriser3D: ec}
    Rasteriser3D_ShadowDecay: THook =                 ['b', 1];
    Rasteriser3D_SineTable: THook =                   ['u', 1];
    Rasteriser3D_CosineTable: THook =                 ['av', 1];
    
    {Typeface: jh}
    Typeface_CharacterPixels: THook =                 ['p', 1];
    
    {IndexedRGB: jg}
    IndexedRGB_Pixels: THook =                        ['m', 1];
    IndexedRGB_Palette: THook =                       ['p', 1];
    
    {ImageRGB: jy}
    ImageRGB_Pixels: THook =                          ['p', 1];
    ImageRGB_Width: THook =                           ['m', 1];
    ImageRGB_Height: THook =                          ['e', 1];
    ImageRGB_MaxWidth: THook =                        ['z', 1];
    ImageRGB_MaxHeight: THook =                       ['j', 1];
    
    {Keyboard: ad}
    
    {GameShell: bp}
    
    {Buffer: fr}
    Buffer_Payload: THook =                           ['p', 1];
    Buffer_CRC: THook =                               ['e', 1];
    
    {BufferedConnection: fy}
    BufferedConnection_InputStream: THook =           ['p', 1];
    BufferedConnection_OutputStream: THook =          ['m', 1];
    BufferedConnection_Socket: THook =                ['e', 1];
    BufferedConnection_Payload: THook =               ['j', 1];
    BufferedConnection_IsClosed: THook =              ['t', 1];
    
    {CollisionMap: fa}
    CollisionMap_Width: THook =                       ['ar', -1132492955];
    CollisionMap_Height: THook =                      ['ao', 679337313];
    CollisionMap_Adjacency: THook =                   ['ac', 1];
    
    {Renderable: el}
    Renderable_ModelHeight: THook =                     ['ce', -918845775];
    
    {Region: eq}
    Region_SceneTiles: THook =                             ['z', 1];
    Region_InteractableObjects: THook =               ['f', 1];
    
    {Animable: cc}
    AnimableNode_ID: THook =                          ['p', 1];
    AnimableNode_Animation: THook =                   ['j', 1];
    AnimableNode_Flags: THook =                       ['m', 1];
    AnimableNode_Orientation: THook =                 ['e', 1];
    AnimableNode_Plane: THook =                       ['t', 1];
    AnimableNode_X: THook =                           ['w', 1];
    AnimableNode_Y: THook =                           ['z', 1];
    
    {BoundaryObject: ej}
    BoundaryObject_ID: THook =                              ['i', -2106010175];
    BoundaryObject_Flags: THook =                           ['f', 947079187];
    BoundaryObject_Plane: THook =                           ['p', -408430209];
    BoundaryObject_LocalX: THook =                               ['m', -765934065];
    BoundaryObject_LocalY: THook =                               ['e', 1055437563];
    BoundaryObject_Orientation: THook =                     ['t', 1767203635];
    BoundaryObject_Render: THook =                      ['z', 1];
    BoundaryObject_Render2: THook =                   ['j', 1];
    BoundaryObject_Height: THook =      ['g', -486196087]; //
    
    {WallDecoration: ee}
    WallDecoration_ID: THook =                        ['c', -1747068861];
    WallDecoration_Flags: THook =                     ['o', 1792931977];
    WallDecoration_Plane: THook =                     ['p', -2052355811];
    WallDecoration_Height: THook =                    ['w', -261437359];
    WallDecoration_LocalX: THook =                         ['m', 282319735];
    WallDecoration_LocalY: THook =                         ['e', -76913143];
    WallDecoration_RelativeX: THook =                 ['z', 585686975];
    WallDecoration_RelativeY: THook =                 ['j', 204357811];
    WallDecoration_Orientation: THook =               ['t', -813852631];
    WallDecoration_Renderable: THook =                ['i', 1];
    WallDecoration_Renderable2: THook =             ['f', 1];
    
    {FloorDecoration: dw}
    FloorDecoration_ID: THook =                      ['m', -647891767];
    FloorDecoration_Flags: THook =                   ['z', -1175777285];
    FloorDecoration_LocalX: THook =                       ['e', 727456879];
    FloorDecoration_LocalY: THook =                       ['t', 85750075];
    FloorDecoration_Plane: THook =                   ['p', 165580573];
    FloorDecoration_Render: THook =              ['w', 1];
    
    {GameObject: eh}
    GameObject_Render: THook =                  ['z', 1];
    GameObject_ID: THook =                          ['n', 973085917];
    GameObject_Flags: THook =                       ['a', -409014757];
    GameObject_Orientation: THook =                 ['m', 665329847];
    GameObject_Plane: THook =                       ['p', 756850879];
    GameObject_WorldX: THook =                           ['t', 46362487];
    GameObject_WorldY: THook =                           ['w', -1325697613];
    GameObject_LocalX: THook =                   ['j', 1037185751];
    GameObject_LocalY: THook =                   ['f', 225441389];
    GameObject_Width: THook =                       ['i', 266933475];
    GameObject_Height: THook =                       ['c', -2043310025];     //['e', 599141107];
     GameObject_OffsetX: THook =         ['i', 266933475];
     GameObject_OffsetY: THook =         ['c', -2043310025];
    
    {SceneTile: eo}
    SceneTile_BoundaryObject: THook =                       ['j', 1];
    SceneTile_SceneTileObject: THook =                      ['x', 1];
    SceneTile_GameObject: THook =                  ['q', 1];
    SceneTile_WallDecoration: THook =                 ['i', 1];
    SceneTile_GroundDecoration: THook =               ['f', 1];
    SceneTile_LocalX: THook =                              ['m', 2062959725];
    SceneTile_LocalY: THook =                              ['e', -1481425817];
    SceneTile_Plane: THook =                          ['t', 2145245483];
    
    {GrandExchange: s}
    GrandExchange_Status: THook =                       ['p', 1];
    GrandExchange_ItemID: THook =                       ['m', 1133718989];
    GrandExchange_Price: THook =                        ['e', 1680949765];
    GrandExchange_Quantity: THook =                     ['t', 1196460383];
    GrandExchange_Transferred: THook =                  ['w', 1];
    GrandExchange_Spent: THook =                        ['z', -1388412355];
    GrandExchange_QueryIDs: THook =                     ['N/A', 1];
    
    {Model: es}
    Model_IndicesX: THook =                           ['c', 1];
    Model_IndicesY: THook =                           ['o', 1];
    Model_IndicesZ: THook =                           ['q', 1];
    Model_IndicesLength: THook =                      ['f', 1];
    Model_VerticesX: THook =                          ['z', 1];
    Model_VerticesY: THook =                          ['j', 1];
    Model_VerticesZ: THook =                          ['i', 1];
    Model_VerticesLength: THook =                     ['w', 1];
    Model_TexIndicesX: THook =                        ['n', 1];
    Model_TexIndicesY: THook =                        ['a', 1];
    Model_TexIndicesZ: THook =                        ['g', 1];
    Model_TexVerticesX: THook =                       ['d', 1];
    Model_TexVerticesY: THook =                       ['x', 1];
    Model_TexVerticesZ: THook =                       ['b', 1];
    Model_TexVerticesLength: THook =                  ['h', 1];
    Model_ShadowIntensity: THook =                    ['ae', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];
    
    {AnimationSequence: jo}
    AnimationSequence_ControlFlow: THook =            ['o', 1];
    
    {HealthBarDefinition: is}
    
    {HealthBar: cj}
    HealthBar_LinkedList: THook =                     ['t', 1];
    HealthBar_Definition: THook =                     ['e', 1];
    
    {HealthData: cw}
    HealthData_Health: THook =                        ['e', 2086385281];
    HealthData_HealthRatio: THook =                   ['m', -361987895];
    
    {Actor: cx}
    Actor_Animation: THook =                       ['br', -903192889];
    Actor_AnimationDelay: THook =                    ['bx', 1514827185];
    Actor_SpokenText: THook =                        ['aj', 1];
    Actor_HitDamages: THook =                        ['au', 1];
    Actor_HitTypes: THook =                          ['ah', 1];
    Actor_HitCycle: THook =                          ['ad', 1];
    Actor_QueueX: THook =                            ['co', 1];
    Actor_QueueY: THook =                            ['cz', 1];
    Actor_QueueTraversed: THook =                    ['N/A', 1];
    Actor_QueueSize: THook =                       ['N/A', 1];
    Actor_WorldX: THook =                            ['ax', -1301392751];
    Actor_WorldY: THook =                            ['af', 1795514157];
    Actor_IsAnimating: THook =                       ['aq', 1];
    Actor_CombatCycle: THook =                       ['N/A', 1];
    Actor_InteractingIndex: THook =                  ['bi', -1276067541];
    Actor_Orientation: THook =                       ['cw', 271562871];
    Actor_HealthBar: THook =                         ['bf', 1];
    Actor_Height: THook =                            ['cx', 687121581];
    Actor_Health: THook =               ['NULL', 1];    //
    Actor_MaxHealth: THook =            ['NULL', 1];
    
    {NPCDefinition: ie}
    NPCDefinition_ID: THook =                         ['w', 1783599695];
    NPCDefinition_Name: THook =                       ['z', 1];
    NPCDefinition_Actions: THook =                    ['h', 1];
    NPCDefinition_ModelIDs: THook =                   ['i', 1];
    NPCDefinition_CombatLevel: THook =                ['x', 1115982751];
    
    {NPC: cp}
    NPC_Definition: THook =                           ['p', 1];
    
    {PlayerDefinition: hw}
    PlayerDefinition_ID: THook =                      ['t', 796886097];
    PlayerDefinition_IsFemale: THook =                ['e', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['w', -5657513230733480221];
    PlayerDefinition_ModelID: THook =                 ['z', 6655459924418754315];
    PlayerDefinition_Equipment: THook =               ['p', 1];
    
    {Player: bh}
    Player_Name: THook =                              ['p', 1];
    Player_Model: THook =                             ['g', 1];
    Player_Visible: THook =                           ['l', 1];
    Player_Definition: THook =                        ['m', 1];
    Player_CombatLevel: THook =                       ['j', 582321563];
    
    {WidgetNode: bs}
    WidgetNode_ID: THook =                            ['p', -346953953];
    
    {Widget: hs}
    Widget_Name: THook =                              ['cy', 1];
    Widget_WidgetID: THook =                                ['k', 229472867];
    Widget_ParentID: THook =                          ['ao', -1600649347];
    Widget_ItemID: THook =                            ['ek', -2066317823];
    Widget_InvIDs: THook =                             ['eu', 1];
    Widget_StackSizes: THook =                    ['eq', 1];
    Widget_ItemAmount: THook =                        ['el', -33984287];
    Widget_Actions: THook =                           ['ce', 1];
    Widget_ActionType: THook =                        ['h', 1600950157];
    Widget_Type: THook =                              ['l', 1134045007];
    Widget_AbsoluteX: THook =                                 ['bg', 195063325];
    Widget_AbsoluteY: THook =                                 ['bi', 550140239];
    Widget_Width: THook =                             ['al', 401761271];
    Widget_Height: THook =                            ['ab', 1057167841];
    Widget_Children: THook =                          ['ea', 1];
    Widget_BoundsIndex: THook =         ['ep', 964949559];
    Widget_Text: THook =                ['bb', 1];
     Widget_RelativeX: THook =           ['ap', -813575889];
     Widget_RelativeY: THook =           ['ak', 246149387];
    Widget_ScrollX: THook =             ['aa', -911319433];
    Widget_ScrollY: THook =             ['ay', -739108717];
    Widget_IsHidden: THook =            ['ac', 1];
    
    {ItemDefinition: iy}
    ItemDefinition_ID: THook =                        ['a', 976468065];
    ItemDefinition_Name: THook =                      ['v', 1];
    ItemDefinition_IsMembers: THook =                 ['af', 1];
    ItemDefinition_Actions: THook =                   ['ae', 1];
    ItemDefinition_GroundActions: THook =             ['ap', 1];
    
    {Item: cr}
    Item_ID: THook =                                  ['p', -2016798259];
    Item_StackSizes: THook =                            ['m', -810336505];
    
    {Client: client}
    Client_Revision: THook =                          ['145', 1];
    Client_Client: THook =                            ['client.aw', 1];
    Client_LocalNPCs: THook =                         ['client.ds', 1];
    Client_NPCIndices: THook =                        ['client.dh', 1];
    Client_LocalPlayers: THook =                      ['client.im', 1];
    Client_PlayerIndices: THook =                     ['N/A', 1];
    Client_LocalPlayer: THook =                       ['h.ii', 1];
    Client_PlayerIndex: THook =                       ['client.ij', 130481083];
    Client_LoopCycle: THook =                         ['client.bq', 2040614563];
    Client_LoginState: THook =                        ['client.di', -1120696945];
    Client_GameState: THook =                         ['client.bw', 201737365];
    Client_CrosshairColour: THook =                   ['client.ic', -248468253];
    Client_GroundItems: THook =                       ['client.ja', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_GrandExchangeOffers: THook =                 ['client.rv', 1];
    Client_CameraX: THook =                           ['g.gl', 79089635];
    Client_CameraY: THook =                           ['bo.gf', -1829203397];
    Client_CameraZ: THook =                           ['dg.ge', -1915956721];
    Client_CameraPitch: THook =                       ['ge.gn', -470040297];
    Client_CameraYaw: THook =                         ['a.gi', 1594132879];
    Client_Region: THook =                            ['k.fs', 1];
    Client_Plane: THook =                             ['bh.in', -1753571745];
    Client_BaseX: THook =                             ['l.ep', -794911601];
    Client_BaseY: THook =                             ['d.et', 1312939941];
    Client_DestinationX: THook =                             ['client.op', -306843781];
    Client_DestinationY: THook =                             ['client.or', 338362825];
    Client_TileHeights: THook =                       ['bc.g', 1];
    Client_TileSettings: THook =                      ['bc.m', 1];
    Client_Widgets: THook =                           ['hs.z', 1];
    Client_WidgetSettings: THook =                    ['hz.e', 1];
    Client_ViewPortWidth: THook =                     ['client.qs', 1651958147];
    Client_ViewPortHeight: THook =                    ['client.qo', 1389910691];
    Client_IsMenuOpen: THook =                        ['client.jv', 1];
    Client_MenuX: THook =                             ['df.jt', -336896661];
    Client_MenuY: THook =                             ['y.js', 1992175919];
    Client_WidgetNodeCache: THook =     ['client.kl', 1];    //
    Client_WidgetPositionX: THook =     ['client.nc', 1];
    Client_WidgetPositionY: THook =     ['client.nh', 1];
    Client_CrossHairColor: THook =      ['client.ic', -248468253];
    Client_CurrentWorld: THook =        ['client.ah', -2093332117];
    Client_MapScale: THook =            ['client.ff', 993150051];
    Client_MapOffset: THook =           ['client.fh', 2031326363];
     Client_MapAngle: THook =            ['client.ht', 1851884607];
     Client_Sine: THook =                ['ec.u', 1];
    
     Client_Cosine: THook =              ['ec.av', 1];
     Client_GameSettings: THook =        ['hz.e', 1];
    
     Client_MenuCount: THook =           ['client.jd', 415744065];
     Client_MenuActions: THook =         ['client.jy', 1];        //?
     Client_MenuOptions: THook =         ['client.jy', 1];     //?
     Client_MenuWidth: THook =           ['ew.ji', -1009143401];
      Client_CurrentLevels: THook =       ['client.jj', 1];
       Client_RealLevels: THook =          ['client.jf', 1];
     Client_Experiences: THook =         ['client.jk', 1];
     Client_Energy: THook =              ['client.li', -1522489289];
     Client_Weight: THook =              ['client.lv', 2028864071];

  5. #80
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    Default

    @terd

    I got the same outcome after updating everything, not sure why. Can't tell if it's Simba/smart related or something else causing the issue.

  6. #81
    Join Date
    Feb 2011
    Location
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    Default

    Works for me :S

    Simba Code:
    {$DEFINE SMART}
    {$I Reflection/Reflection.Simba}

    var
      men: TReflectNpc;
      me: TReflectLocalPlayer;
    begin
      TReflectionLib.Setup;

      men.Find('Man');
      writeln(men);

      me.Create;
      writeln(me.getHealth);
    end.

    Would be more helpful if you explained what exactly isn't working..
    I am Ggzz..
    Hackintosher

  7. #82
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    Default

    Quote Originally Posted by Brandon View Post
    Works for me :S

    Simba Code:
    {$DEFINE SMART}
    {$I Reflection/Reflection.Simba}

    var
      men: TReflectNpc;
      me: TReflectLocalPlayer;
    begin
      TReflectionLib.Setup;

      men.Find('Man');
      writeln(men);

      me.Create;
      writeln(me.getHealth);
    end.

    Would be more helpful if you explained what exactly isn't working..
    For me personally, after updating all the respective hooks with the updated list you posted, Simba is still giving me the error message "Fatal error: hooks are oudated..."

    Not sure what's going on as I've never had this problem before. Was always able to just update the hooks with the list you post and everything is basically good to go.

  8. #83
    Join Date
    Feb 2012
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    Default

    After changing the following

    Client_TileHeights: THook = ['bc.g', 1];
    to
    Client_TileHeights: THook = ['bc.p', 1];

    and

    Client_LoginState: THook = ['client.di', -1120696945];
    to
    Client_LoginState: THook = ['client.bw', 201737365];

    also delete the line with Client_GameState: THook = ['client.bw', 201737365];

    It works like a charm, thanks everyone!

  9. #84
    Join Date
    Nov 2015
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    Default

    Working list to the best of my testing:


    Code:
    const
        ReflectionRevision = '145';
    
    {Node: gw}
    Node_UID: THook =                                 ['cb', 1];
    Node_Prev: THook =                                ['ck', 1];
    Node_Next: THook =                                ['cl', 1];
    
    {Cacheable: gp}
    Cacheable_Next: THook =                       ['cy', 1];
    Cacheable_Prev: THook =                       ['ct', 1];
    
    {LinkedList: gb}
    LinkedList_Head: THook =                          ['p', 1];
    LinkedList_Current: THook =                       ['m', 1];
    
    {HashTable: gx}
    HashTable_Head: THook =                           ['e', 1];
    HashTable_Tail: THook =                           ['t', 1];
    HashTable_Buckets: THook =                  ['m', 1];
    HashTable_Index: THook =                          ['w', 1];
    HashTable_Size: THook =                       ['p', 1];
    
    {Queue: gh}
    Queue_Head: THook =                               ['p', 1];
    
    {Cache: go}
    Cache_HashTable: THook =                          ['t', 1];
    Cache_Queue: THook =                              ['w', 1];
    Cache_Remaining: THook =                          ['e', 1];
    Cache_Capacity: THook =                           ['m', 1];
    
    {ClassData: ju}
    ClassData_Bytes: THook =                          ['m', 1];
    ClassData_Methods: THook =                        ['i', 1];
    ClassData_Fields: THook =                         ['z', 1];
    
    {Rasteriser: jx}
    Rasteriser_Pixels: THook =                        ['ax', 1];
    Rasteriser_Width: THook =                         ['af', 1];
    Rasteriser_Height: THook =                        ['ae', 1];
    
    {Rasteriser3D: ec}
    Rasteriser3D_ShadowDecay: THook =                 ['b', 1];
    Rasteriser3D_SineTable: THook =                   ['u', 1];
    Rasteriser3D_CosineTable: THook =                 ['av', 1];
    
    {Typeface: jh}
    Typeface_CharacterPixels: THook =                 ['p', 1];
    
    {IndexedRGB: jg}
    IndexedRGB_Pixels: THook =                        ['m', 1];
    IndexedRGB_Palette: THook =                       ['p', 1];
    
    {ImageRGB: jy}
    ImageRGB_Pixels: THook =                          ['p', 1];
    ImageRGB_Width: THook =                           ['m', 1];
    ImageRGB_Height: THook =                          ['e', 1];
    ImageRGB_MaxWidth: THook =                        ['z', 1];
    ImageRGB_MaxHeight: THook =                       ['j', 1];
    
    {Keyboard: ad}
    
    {GameShell: bp}
    
    {Buffer: fr}
    Buffer_Payload: THook =                           ['p', 1];
    Buffer_CRC: THook =                               ['e', 1];
    
    {BufferedConnection: fy}
    BufferedConnection_InputStream: THook =           ['p', 1];
    BufferedConnection_OutputStream: THook =          ['m', 1];
    BufferedConnection_Socket: THook =                ['e', 1];
    BufferedConnection_Payload: THook =               ['j', 1];
    BufferedConnection_IsClosed: THook =              ['t', 1];
    
    {CollisionMap: fa}
    CollisionMap_Width: THook =                       ['ar', -1132492955];
    CollisionMap_Height: THook =                      ['ao', 679337313];
    CollisionMap_Adjacency: THook =                   ['ac', 1];
    
    {Renderable: el}
    Renderable_ModelHeight: THook =                     ['ce', -918845775];
    
    {Region: eq}
    Region_SceneTiles: THook =                             ['z', 1];
    Region_InteractableObjects: THook =               ['f', 1];
    
    {Animable: cc}
    AnimableNode_ID: THook =                          ['p', 1];
    AnimableNode_Animation: THook =                   ['j', 1];
    AnimableNode_Flags: THook =                       ['m', 1];
    AnimableNode_Orientation: THook =                 ['e', 1];
    AnimableNode_Plane: THook =                       ['t', 1];
    AnimableNode_X: THook =                           ['w', 1];
    AnimableNode_Y: THook =                           ['z', 1];
    
    {BoundaryObject: ej}
    BoundaryObject_ID: THook =                              ['i', -2106010175];
    BoundaryObject_Flags: THook =                           ['f', 947079187];
    BoundaryObject_Plane: THook =                           ['p', -408430209];
    BoundaryObject_LocalX: THook =                               ['m', -765934065];
    BoundaryObject_LocalY: THook =                               ['e', 1055437563];
    BoundaryObject_Orientation: THook =                     ['t', 1767203635];
    BoundaryObject_Render: THook =                      ['z', 1];
    BoundaryObject_Render2: THook =                   ['j', 1];
    BoundaryObject_Height: THook =      ['g', -486196087]; //
    
    {WallDecoration: ee}
    WallDecoration_ID: THook =                        ['c', -1747068861];
    WallDecoration_Flags: THook =                     ['o', 1792931977];
    WallDecoration_Plane: THook =                     ['p', -2052355811];
    WallDecoration_Height: THook =                    ['w', -261437359];
    WallDecoration_LocalX: THook =                         ['m', 282319735];
    WallDecoration_LocalY: THook =                         ['e', -76913143];
    WallDecoration_RelativeX: THook =                 ['z', 585686975];
    WallDecoration_RelativeY: THook =                 ['j', 204357811];
    WallDecoration_Orientation: THook =               ['t', -813852631];
    WallDecoration_Renderable: THook =                ['i', 1];
    WallDecoration_Renderable2: THook =             ['f', 1];
    
    {FloorDecoration: dw}
    FloorDecoration_ID: THook =                      ['m', -647891767];
    FloorDecoration_Flags: THook =                   ['z', -1175777285];
    FloorDecoration_LocalX: THook =                       ['e', 727456879];
    FloorDecoration_LocalY: THook =                       ['t', 85750075];
    FloorDecoration_Plane: THook =                   ['p', 165580573];
    FloorDecoration_Render: THook =              ['w', 1];
    
    {GameObject: eh}
    GameObject_Render: THook =                  ['z', 1];
    GameObject_ID: THook =                          ['n', 973085917];
    GameObject_Flags: THook =                       ['a', -409014757];
    GameObject_Orientation: THook =                 ['m', 665329847];
    GameObject_Plane: THook =                       ['p', 756850879];
    GameObject_WorldX: THook =                           ['t', 46362487];
    GameObject_WorldY: THook =                           ['w', -1325697613];
    GameObject_LocalX: THook =                   ['j', 1037185751];
    GameObject_LocalY: THook =                   ['f', 225441389];
    GameObject_Width: THook =                       ['i', 266933475];
    GameObject_Height: THook =                       ['c', -2043310025];     //['e', 599141107];
     GameObject_OffsetX: THook =         ['i', 266933475];
     GameObject_OffsetY: THook =         ['c', -2043310025];
    
    {SceneTile: eo}
    SceneTile_BoundaryObject: THook =                       ['j', 1];
    SceneTile_SceneTileObject: THook =                      ['x', 1];
    SceneTile_GameObject: THook =                  ['q', 1];
    SceneTile_WallDecoration: THook =                 ['i', 1];
    SceneTile_GroundDecoration: THook =               ['f', 1];
    SceneTile_LocalX: THook =                              ['m', 2062959725];
    SceneTile_LocalY: THook =                              ['e', -1481425817];
    SceneTile_Plane: THook =                          ['t', 2145245483];
    
    {GrandExchange: s}
    GrandExchange_Status: THook =                       ['p', 1];
    GrandExchange_ItemID: THook =                       ['m', 1133718989];
    GrandExchange_Price: THook =                        ['e', 1680949765];
    GrandExchange_Quantity: THook =                     ['t', 1196460383];
    GrandExchange_Transferred: THook =                  ['w', 1];
    GrandExchange_Spent: THook =                        ['z', -1388412355];
    GrandExchange_QueryIDs: THook =                     ['N/A', 1];
    
    {Model: es}
    Model_IndicesX: THook =                           ['c', 1];
    Model_IndicesY: THook =                           ['o', 1];
    Model_IndicesZ: THook =                           ['q', 1];
    Model_IndicesLength: THook =                      ['f', 1];
    Model_VerticesX: THook =                          ['z', 1];
    Model_VerticesY: THook =                          ['j', 1];
    Model_VerticesZ: THook =                          ['i', 1];
    Model_VerticesLength: THook =                     ['w', 1];
    Model_TexIndicesX: THook =                        ['n', 1];
    Model_TexIndicesY: THook =                        ['a', 1];
    Model_TexIndicesZ: THook =                        ['g', 1];
    Model_TexVerticesX: THook =                       ['d', 1];
    Model_TexVerticesY: THook =                       ['x', 1];
    Model_TexVerticesZ: THook =                       ['b', 1];
    Model_TexVerticesLength: THook =                  ['h', 1];
    Model_ShadowIntensity: THook =                    ['ae', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];
    
    {AnimationSequence: jo}
    AnimationSequence_ControlFlow: THook =            ['o', 1];
    
    {HealthBarDefinition: is}
    
    {HealthBar: cj}
    HealthBar_LinkedList: THook =                     ['t', 1];
    HealthBar_Definition: THook =                     ['e', 1];
    
    {HealthData: cw}
    HealthData_Health: THook =                        ['e', 2086385281];
    HealthData_HealthRatio: THook =                   ['m', -361987895];
    
    {Actor: cx}
    Actor_Animation: THook =                       ['br', -903192889];
    Actor_AnimationDelay: THook =                    ['bx', 1514827185];
    Actor_SpokenText: THook =                        ['aj', 1];
    Actor_HitDamages: THook =                        ['au', 1];
    Actor_HitTypes: THook =                          ['ah', 1];
    Actor_HitCycle: THook =                          ['ad', 1];
    Actor_QueueX: THook =                            ['co', 1];
    Actor_QueueY: THook =                            ['cz', 1];
    Actor_QueueTraversed: THook =                    ['N/A', 1];
    Actor_QueueSize: THook =                       ['N/A', 1];
    Actor_WorldX: THook =                            ['ax', -1301392751];
    Actor_WorldY: THook =                            ['af', 1795514157];
    Actor_IsAnimating: THook =                       ['aq', 1];
    Actor_CombatCycle: THook =                       ['N/A', 1];
    Actor_InteractingIndex: THook =                  ['bi', -1276067541];
    Actor_Orientation: THook =                       ['cw', 271562871];
    Actor_HealthBar: THook =                         ['bf', 1];
    Actor_Height: THook =                            ['cx', 687121581];
    Actor_Health: THook =               ['NULL', 1];    //
    Actor_MaxHealth: THook =            ['NULL', 1];
    
    {NPCDefinition: ie}
    NPCDefinition_ID: THook =                         ['w', 1783599695];
    NPCDefinition_Name: THook =                       ['z', 1];
    NPCDefinition_Actions: THook =                    ['h', 1];
    NPCDefinition_ModelIDs: THook =                   ['i', 1];
    NPCDefinition_CombatLevel: THook =                ['x', 1115982751];
    
    {NPC: cp}
    NPC_Definition: THook =                           ['p', 1];
    
    {PlayerDefinition: hw}
    PlayerDefinition_ID: THook =                      ['t', 796886097];
    PlayerDefinition_IsFemale: THook =                ['e', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['w', -5657513230733480221];
    PlayerDefinition_ModelID: THook =                 ['z', 6655459924418754315];
    PlayerDefinition_Equipment: THook =               ['p', 1];
    
    {Player: bh}
    Player_Name: THook =                              ['p', 1];
    Player_Model: THook =                             ['g', 1];
    Player_Visible: THook =                           ['l', 1];
    Player_Definition: THook =                        ['m', 1];
    Player_CombatLevel: THook =                       ['j', 582321563];
    
    {WidgetNode: bs}
    WidgetNode_ID: THook =                            ['p', -346953953];
    
    {Widget: hs}
    Widget_Name: THook =                              ['cy', 1];
    Widget_WidgetID: THook =                                ['k', 229472867];
    Widget_ParentID: THook =                          ['ao', -1600649347];
    Widget_ItemID: THook =                            ['ek', -2066317823];
    Widget_InvIDs: THook =                             ['eu', 1];
    Widget_StackSizes: THook =                    ['eq', 1];
    Widget_ItemAmount: THook =                        ['el', -33984287];
    Widget_Actions: THook =                           ['ce', 1];
    Widget_ActionType: THook =                        ['h', 1600950157];
    Widget_Type: THook =                              ['l', 1134045007];
    Widget_AbsoluteX: THook =                                 ['bg', 195063325];
    Widget_AbsoluteY: THook =                                 ['bi', 550140239];
    Widget_Width: THook =                             ['al', 401761271];
    Widget_Height: THook =                            ['ab', 1057167841];
    Widget_Children: THook =                          ['ea', 1];
    Widget_BoundsIndex: THook =         ['ep', 964949559];
    Widget_Text: THook =                ['bb', 1];
     Widget_RelativeX: THook =           ['ap', -813575889];
     Widget_RelativeY: THook =           ['ak', 246149387];
    Widget_ScrollX: THook =             ['aa', -911319433];
    Widget_ScrollY: THook =             ['ay', -739108717];
    Widget_IsHidden: THook =            ['ac', 1];
    
    {ItemDefinition: iy}
    ItemDefinition_ID: THook =                        ['a', 976468065];
    ItemDefinition_Name: THook =                      ['v', 1];
    ItemDefinition_IsMembers: THook =                 ['af', 1];
    ItemDefinition_Actions: THook =                   ['ae', 1];
    ItemDefinition_GroundActions: THook =             ['ap', 1];
    
    {Item: cr}
    Item_ID: THook =                                  ['p', -2016798259];
    Item_StackSizes: THook =                            ['m', -810336505];
    
    {Client: client}
    Client_Revision: THook =                          ['145', 1];
    Client_Client: THook =                            ['client.aw', 1];
    Client_LocalNPCs: THook =                         ['client.ds', 1];
    Client_NPCIndices: THook =                        ['client.dh', 1];
    Client_LocalPlayers: THook =                      ['client.im', 1];
    Client_PlayerIndices: THook =                     ['N/A', 1];
    Client_LocalPlayer: THook =                       ['h.ii', 1];
    Client_PlayerIndex: THook =                       ['client.ij', 130481083];
    Client_LoopCycle: THook =                         ['client.bq', 2040614563];
    Client_LoginState: THook = ['client.bw', 201737365];
    
    Client_CrosshairColour: THook =                   ['client.ic', -248468253];
    Client_GroundItems: THook =                       ['client.ja', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_GrandExchangeOffers: THook =                 ['client.rv', 1];
    Client_CameraX: THook =                           ['g.gl', 79089635];
    Client_CameraY: THook =                           ['bo.gf', -1829203397];
    Client_CameraZ: THook =                           ['dg.ge', -1915956721];
    Client_CameraPitch: THook =                       ['ge.gn', -470040297];
    Client_CameraYaw: THook =                         ['a.gi', 1594132879];
    Client_Region: THook =                            ['k.fs', 1];
    Client_Plane: THook =                             ['bh.in', -1753571745];
    Client_BaseX: THook =                             ['l.ep', -794911601];
    Client_BaseY: THook =                             ['d.et', 1312939941];
    Client_DestinationX: THook =                             ['client.op', 840472499];
    Client_DestinationY: THook =                             ['client.or', 1151264889];
    Client_TileHeights: THook = ['bc.p', 1];
    Client_TileSettings: THook =                      ['bc.m', 1];
    Client_Widgets: THook =                           ['hs.z', 1];
    Client_WidgetSettings: THook =                    ['hz.e', 1];
    Client_ViewPortWidth: THook =                     ['client.qs', 1651958147];
    Client_ViewPortHeight: THook =                    ['client.qo', 1389910691];
    Client_IsMenuOpen: THook =                        ['client.jv', 1];
    Client_MenuX: THook =                             ['df.jt', -336896661];
    Client_MenuY: THook =                             ['y.js', 1992175919];
    Client_WidgetNodeCache: THook =     ['client.kl', 1];    //
    Client_WidgetPositionX: THook =     ['client.nc', 1];
    Client_WidgetPositionY: THook =     ['client.nh', 1];
    Client_CrossHairColor: THook =      ['client.ic', -248468253];
    Client_CurrentWorld: THook =        ['client.ah', -2093332117];
    Client_MapScale: THook =            ['client.ff', 993150051];
    Client_MapOffset: THook =           ['client.fh', 2031326363];
     Client_MapAngle: THook =            ['client.ht', 1851884607];
     Client_Sine: THook =                ['ec.u', 1];
    
     Client_Cosine: THook =              ['ec.av', 1];
     Client_GameSettings: THook =        ['hz.e', 1];
    
     Client_MenuCount: THook =           ['client.jd', -1259232549];
     Client_MenuActions: THook =         ['client.jy', 1];        //?
     Client_MenuOptions: THook =         ['client.ky', 1];     //?
     Client_MenuWidth: THook =           ['ew.ji', -1009143401];
      Client_CurrentLevels: THook =       ['client.jj', 1];
       Client_RealLevels: THook =          ['client.jf', 1];
     Client_Experiences: THook =         ['client.jk', 1];
     Client_Energy: THook =              ['client.li', -1522489289];
     Client_Weight: THook =              ['client.lv', 2028864071];

  10. #85
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    Default

    Something is screwed with the clientX/ClientY it seems - maybe something else.

    The clicks that rely on reflection just don't work properly, they are too high and not in the correct X coordinate. Might be a problem with the item hooks instead, didn't test it enough.

    Edit: Normal clicking works, this is99% the item related hooks.

    edit2: I take that back - seems like x/y coordinates in general are incorrect.

  11. #86
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    Quote Originally Posted by lollol012 View Post
    Something is screwed with the clientX/ClientY it seems - maybe something else.

    The clicks that rely on reflection just don't work properly, they are too high and not in the correct X coordinate. Might be a problem with the item hooks instead, didn't test it enough.

    Edit: Normal clicking works, this is99% the item related hooks.

    edit2: I take that back - seems like x/y coordinates in general are incorrect.


    Simba Code:
    Widget_AbsoluteX: THook =           ['aa', -911319433];
    Widget_AbsoluteY: THook =           ['ay', -739108717];
    Widget_RelativeX: THook =           ['ap', -813575889];
    Widget_RelativeY: THook =           ['ak', 246149387];
    Last edited by Brandon; 06-21-2017 at 12:43 AM.
    I am Ggzz..
    Hackintosher

  12. #87
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    Quote Originally Posted by Brandon View Post
    Simba Code:
    Widget_AbsoluteX: THook =           ['aa', -911319433];
    Widget_AbsoluteY: THook =           ['ay', -739108717];
    Widget_RelativeX: THook =           ['ap', -813575889];
    Widget_RelativeY: THook =           ['ak', 246149387];
    Hello! I just came back to OSRS, I used to code a few scripts from this forum. I downloaded all the includes and plugins needed but I get 2 errors. Sometimes the simba screen stays white and doesn't load and other times once trying to login it says the hooks are outdated.
    I was curious if it is still possible to use scripts for osrs this way? Or is stuff just outdated and it hasn't been put back together yet? I remember a few years ago I really loved these scripts because of the use of color and how the scripting all came together and worked.

  13. #88
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    Quote Originally Posted by 6ix View Post
    Hello! I just came back to OSRS, I used to code a few scripts from this forum. I downloaded all the includes and plugins needed but I get 2 errors. Sometimes the simba screen stays white and doesn't load and other times once trying to login it says the hooks are outdated.
    I was curious if it is still possible to use scripts for osrs this way? Or is stuff just outdated and it hasn't been put back together yet? I remember a few years ago I really loved these scripts because of the use of color and how the scripting all came together and worked.
    I had to update my smart/java and when hooks are outdated they should update whenever you run a script with Reflection, considering it checks to see if they need to be updated with the Reflect.Setup procedure.

  14. #89
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    Quote Originally Posted by One Kid View Post
    I had to update my smart/java and when hooks are outdated they should update whenever you run a script with Reflection, considering it checks to see if they need to be updated with the Reflect.Setup procedure.
    Thanks for the reply!
    I have the latest updated on Java 8 131 and have 8.3 SMART.... Still white screen, I think it happened after updated the aerolib file?

    EDIT: I found a post on SMART 8.5, I was on 8.3. Downloaded and SMART now loads! But the hooks are still out.. Guess I'll have to wait on that
    Last edited by 6ix; 06-24-2017 at 10:25 AM.

  15. #90
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    copy paste the hooks from a few posts up...?

  16. #91
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    I have learned quite a bit in the process.
    This took a while to find, you guys are the best!

  17. #92
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    Hello, Maybe who have a new hooks? because now Hooks are outdated. No need to post about it, we are currently working on it.
    Thank you

  18. #93
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    Java Code:
    Downloading RS JarFile.
    Downloading Complete.

    Deobfuscation Started..
    Removed Methods: 3556 of 5880
    Removed Fields: 710 of 3384
    Re-Ordered Multipliers: 3592 of 30608
    Re-Ordered Arithmetics: 2095 of 36287
    Removed Exceptions: 5576 of 5903
    Removed Returns: 1176 of 11814
    Removed TryCatchBlocks: 37 of 2624
    Removed Parameters: 1157 of 1157
    Deobfuscation Finished..

        Node:                 gm
    ---------------------------------
        UID                  ->   cf
        Prev                 ->   cp
        Next                 ->   cc


        CacheableNode:        gc
    ---------------------------------
        Next                 ->   cr
        Prev                 ->   cj


        LinkedList:           gf
    ---------------------------------
        Head                 ->   i
        Current              ->   w


        HashTable:            gs
    ---------------------------------
        Head                 ->   a
        Tail                 ->   t
        Cache|Buckets        ->   w
        Index                ->   s
        Capacity             ->   i


        Queue:                ga
    ---------------------------------
        Head                 ->   i
        *InsertHead          ->   i
        *InsertTail          ->   w


        Cache:                gq
    ---------------------------------
        HashTable            ->   t
        Queue                ->   s
        Remaining            ->   a
        Capacity             ->   w


        ClassData:            jd
    ---------------------------------
        Bytes                ->   y
        Methods              ->   v
        Fields               ->   s


        Rasteriser:           jb
    ---------------------------------
        Pixels               ->   ab
        Width                ->   aw
        Height               ->   ai
        *CreateRasteriser    ->   cx
        *SetCoordinates      ->   co


        Rasteriser3D:         ep
    ---------------------------------
        ShadowDecay          ->   h
        SineTable            ->   x
        CosineTable          ->   ah


        Typeface:             ju
    ---------------------------------
        CharacterPixels      ->   i
        *StringWidth         ->   j
        *DrawStringWaveY     ->   u
        *DrawStringWave      ->   p
        *DrawStrWaveAmt      ->   q
        *DrawCharacter       ->   au
        *DrawCharAlpha       ->   ay
        *DrawCharPixels      ->   ar
        *DrawCharPixelsA     ->   ao


        IndexedRGB:           jz
    ---------------------------------
        Pixels               ->   w
        Palette              ->   i


        ImageRGB:             jk
    ---------------------------------
        Pixels               ->   i
        Width                ->   w
        Height               ->   a
        MaxWidth             ->   r
        MaxHeight            ->   v
        *CopyPixels          ->   e
        *CopyPixelsA         ->   u
        *ShapeImage          ->   z


        Keyboard:             af
    ---------------------------------
        *KeyPressed          ->   keyPressed
        *KeyReleased         ->   keyReleased
        *KeyTyped            ->   keyTyped
        *FocusGaiend         ->   focusGained
        *FocusLost           ->   focusLost


        GameShell:            bp
    ---------------------------------
        *Error               ->   aa
        *Start               ->   start
        *Stop                ->   stop
        *Destroy             ->   destroy
        *Paint               ->   paint
        *Update              ->   update


        Stream:               fp
    ---------------------------------
        Payload              ->   i
        CRC                  ->   a
        *ApplyRSA            ->   am
        *GetUnsignedByte     ->   q


        BufferedConnection:   fs
    ---------------------------------
        InputStream          ->   w
        OutputStream         ->   i
        Socket               ->   a
        Payload              ->   v
        IsClosed             ->   t
        *Available           ->   a
        *Read                ->   t
        *Write               ->   s


        CollisionMap:         ft
    ---------------------------------
        Width                ->   as    *  -1790954261
        Height               ->   ak    *  944095957
        Adjacency            ->   aq
        *Reset               ->   i


        Animable:             eb
    ---------------------------------
        ModelHeight          ->   cv    *  1438830713


        Region:               ew
    ---------------------------------
        Tiles                ->   r
        InteractableObjects  ->   j


        AnimableNode:         co
    ---------------------------------
        ID                   ->   i
        Animation            ->   v
        Flags                ->   w
        Orientation          ->   a
        Plane                ->   t
        X                    ->   s
        Y                    ->   r


        Boundary:             ej
    ---------------------------------
        ID                   ->   y     *  -1238281823
        Flags                ->   j     *  1426439445
        Plane                ->   i     *  524303663
        X                    ->   w     *  621720823
        Y                    ->   a     *  -58193371
        Orientation          ->   t     *  1917065447
        Renderable           ->   r
        OldRenderable        ->   v


        WallDecoration:       ea
    ---------------------------------
        ID                   ->   k     *  -859681275
        Flags                ->   e     *  1023584981
        Plane                ->   i     *  -483691505
        Height               ->   s     *  -302104167
        X                    ->   w     *  1641522523
        Y                    ->   a     *  691217971
        RelativeX            ->   r     *  831492273
        RelativeY            ->   v     *  1221729509
        Orientation          ->   t     *  834795431
        Renderable           ->   y
        OldRenderable        ->   j


        GroundDecoration:     dj
    ---------------------------------
        ID                   ->   s     *  -1729518895
        Flags                ->   r     *  -1268514035
        X                    ->   w     *  -556975977
        Y                    ->   a     *  296556157
        Plane                ->   i     *  -1265403133
        Renderable           ->   t


        Interactable:         ey
    ---------------------------------
        Renderable           ->   s
        ID                   ->   z     *  -115111159
        Flags                ->   l     *  458224183
        Orientation          ->   r     *  -2040205609
        Plane                ->   i     *  -1580449221
        X                    ->   a     *  -1214179713
        Y                    ->   t     *  141445187
        RelativeX            ->   v     *  1278992915
        RelativeY            ->   j     *  -916577623
        SizeX                ->   y     *  2106641225
        SizeY                ->   k     *  1552726169


        SceneTile:            ef
    ---------------------------------
        Boundary             ->   v
        SceneTile            ->   d
        Interactables        ->   o
        WallDecoration       ->   y
        GroundDecoration     ->   j
        X                    ->   w     *  -1895705223
        Y                    ->   a     *  180766603
        Plane                ->   t     *  768199681


        TradingPost:           b
    ---------------------------------
        Status               ->   i
        ItemID               ->   w     *  -1110847931
        Price                ->   a     *  -53549477
        Quantity             ->   t     *  -708171489
        Transferred          ->   s     *  -261525069
        Spent                ->   r
        QueryIDs             ->   N/A


        Model:                et
    ---------------------------------
        IndicesX             ->   k
        IndicesY             ->   e
        IndicesZ             ->   o
        IndicesLength        ->   j
        VerticesX            ->   r
        VerticesY            ->   v
        VerticesZ            ->   y
        VerticesLength       ->   s
        TexIndicesX          ->   z
        TexIndicesY          ->   l
        TexIndicesZ          ->   c
        TexVerticesX         ->   q
        TexVerticesY         ->   d
        TexVerticesZ         ->   h
        TexVerticesLength    ->   p
        ShadowIntensity      ->   ai
        FitsSingleTile       ->   N/A
        *Translate           ->   n
        *RenderAtPoint       ->   by


        AnimationSequence:    jn
    ---------------------------------
        ControlFlow          ->   e


        HealthBarDefinition:  it
    ---------------------------------


        HealthBar:            cn
    ---------------------------------
        LinkedList           ->   t
        Definition           ->   a


        HealthData:           cg
    ---------------------------------
        Health               ->   a     *  -1755114161
        HealthRatio          ->   w     *  183726871


        Entity:               cd
    ---------------------------------
        AnimationID          ->   be    *  -1234792359
        AnimationDelay       ->   f     *  -984122893
        SpokenText           ->   at
        HitDamages           ->   ag
        HitTypes             ->   ap
        HitCycle             ->   ap
        QueueX               ->   ck
        QueueY               ->   ch
        QueueTraversed       ->   N/A
        QueueLength          ->   cq    *  -334899099
        LocalX               ->   ab    *  2013567793
        LocalY               ->   aw    *  1856187045
        IsAnimating          ->   aa
        CombatCycle          ->   N/A
        InteractingIndex     ->   be    *  -1234792359
        Orientation          ->   cg    *  1567995467
        HealthBar            ->   bc
        Height               ->   cd    *  1036706383


        NPCDefinition:        iy
    ---------------------------------
        ID                   ->   s     *  -1237779121
        Name                 ->   r
        Actions              ->   p
        ModelIDs             ->   y
        CombatLevel          ->   d     *  -764564825


        NPC:                  ca
    ---------------------------------
        Definition           ->   i


        PlayerDefinition:     hx
    ---------------------------------
        ID                   ->   t     *  -1397426691
        IsFemale             ->   a
        AnimatedModelID      ->   s     *  -1250468515690502403
        ModelID              ->   r     *  8511230713991366085
        Equipment            ->   i


        Player:               bq
    ---------------------------------
        Name                 ->   i
        Model                ->   c
        Visible              ->   u
        Definition           ->   w
        CombatLevel          ->   v     *  -1232810679


        WidgetNode:           bs
    ---------------------------------
        ID                   ->   i     *  -55516781


        Widget:               ho
    ---------------------------------
        Name                 ->   cr
        ID                   ->   f     *  2085363819
        ParentID             ->   ak    *  1030029947
        ItemID               ->   em    *  685351025
        Items                ->   ed
        ItemStackSizes       ->   ew
        ItemAmount           ->   eb    *  1322231245
        Actions              ->   cv
        ActionType           ->   p     *  1422264179
        Type                 ->   u     *  -2091910047
        X                    ->   ah    *  -1106171459
        Y                    ->   ab    *  -898902775
        Width                ->   ar    *  35622705
        Height               ->   ay    *  -1745462449
        Children             ->   eq
        *SwapItems           ->   j


        ItemDefinition:       id
    ---------------------------------
        ID                   ->   l     *  443706015
        Name                 ->   m
        IsMembers            ->   aw
        Actions              ->   ai
        GroundActions        ->   an


        Item:                 cz
    ---------------------------------
        ID                   ->   i     *  1177587853
        Quantity             ->   w     *  353866017


        Client:           client
    ---------------------------------
        Revision             ->   148
        Client               ->   client.ae
        LocalNPCs            ->   client.dh
        NPCIndices           ->   client.du
        LocalPlayers         ->   client.il
        PlayerIndices        ->   N/A
        LocalPlayer          ->   bm.is
        PlayerIndex          ->   client.ig *  -784300341
        GameCycle            ->   client.bj *  -134168631
        LoginState           ->   cj.ao *  -1608954687
        GameState            ->   client.bw *  -65787909
        CrosshairColour      ->   client.ih *  -991456099
        GroundItems          ->   client.ja
        CollisionMap         ->   client.w
        TradingPostOffers    ->   client.ri
        CameraX              ->   eg.gb *  -1361029035
        CameraY              ->   fn.gv *  -1263400921
        CameraZ              ->   bg.ge *  1742632731
        CameraPitch          ->   bq.gl *  100798773
        CameraYaw            ->   d.gz  *  -1499122567
        Region               ->   a.fj
        Plane                ->   ej.iu *  763721957
        BaseX                ->   af.ev *  -979221669
        BaseY                ->   ja.er *  612429295
        DestX                ->   client.of *  -707775963
        DestY                ->   client.on *  -1599722151
        TileHeights          ->   ac.c
        TileSettings         ->   bo.w
        Widgets              ->   ad.r
        WidgetSettings       ->   N/A
        ViewPortWidth        ->   client.qe *  564929087
        ViewPortHeight       ->   client.qu *  1785808227
        IsMenuOpen           ->   client.jh
        MenuX                ->   bw.jx *  -1741716253
        MenuY                ->   bw.jg *  -1624607533

    Simba Code:
    {Node: gm}
    Node_UID: THook =                                 ['cf', 1];
    Node_Prev: THook =                                ['cp', 1];
    Node_Next: THook =                                ['cc', 1];

    {Cacheable: gc}
    Cacheable_Next: THook =                       ['cr', 1];
    Cacheable_Prev: THook =                       ['cj', 1];

    {LinkedList: gf}
    LinkedList_Head: THook =                          ['i', 1];
    LinkedList_Current: THook =                       ['w', 1];

    {HashTable: gs}
    HashTable_Head: THook =                           ['a', 1];
    HashTable_Tail: THook =                           ['t', 1];
    HashTable_Buckets: THook =                  ['w', 1];
    HashTable_Index: THook =                          ['s', 1];
    HashTable_Size: THook =                       ['i', 1];

    {Queue: ga}
    Queue_Head: THook =                               ['i', 1];

    {Cache: gq}
    Cache_HashTable: THook =                          ['t', 1];
    Cache_Queue: THook =                              ['s', 1];
    Cache_Remaining: THook =                          ['a', 1];
    Cache_Capacity: THook =                           ['w', 1];

    {ClassData: jd}
    ClassData_Bytes: THook =                          ['y', 1];
    ClassData_Methods: THook =                        ['v', 1];
    ClassData_Fields: THook =                         ['s', 1];

    {Rasteriser: jb}
    Rasteriser_Pixels: THook =                        ['ab', 1];
    Rasteriser_Width: THook =                         ['aw', 1];
    Rasteriser_Height: THook =                        ['ai', 1];

    {Rasteriser3D: ep}
    Rasteriser3D_ShadowDecay: THook =                 ['h', 1];
    Rasteriser3D_SineTable: THook =                   ['x', 1];
    Rasteriser3D_CosineTable: THook =                 ['ah', 1];

    {Typeface: ju}
    Typeface_CharacterPixels: THook =                 ['i', 1];

    {IndexedRGB: jz}
    IndexedRGB_Pixels: THook =                        ['w', 1];
    IndexedRGB_Palette: THook =                       ['i', 1];

    {ImageRGB: jk}
    ImageRGB_Pixels: THook =                          ['i', 1];
    ImageRGB_Width: THook =                           ['w', 1];
    ImageRGB_Height: THook =                          ['a', 1];
    ImageRGB_MaxWidth: THook =                        ['r', 1];
    ImageRGB_MaxHeight: THook =                       ['v', 1];

    {Keyboard: af}

    {GameShell: bp}

    {Buffer: fp}
    Buffer_Payload: THook =                           ['i', 1];
    Buffer_CRC: THook =                               ['a', 1];

    {BufferedConnection: fs}
    BufferedConnection_InputStream: THook =           ['w', 1];
    BufferedConnection_OutputStream: THook =          ['i', 1];
    BufferedConnection_Socket: THook =                ['a', 1];
    BufferedConnection_Payload: THook =               ['v', 1];
    BufferedConnection_IsClosed: THook =              ['t', 1];

    {CollisionMap: ft}
    CollisionMap_Width: THook =                       ['as', -1790954261];
    CollisionMap_Height: THook =                      ['ak', 944095957];
    CollisionMap_Adjacency: THook =                   ['aq', 1];

    {Renderable: eb}
    Renderable_ModelHeight: THook =                     ['cv', 1438830713];

    {Region: ew}
    Region_SceneTiles: THook =                             ['r', 1];
    Region_InteractableObjects: THook =               ['j', 1];

    {Animable: co}
    AnimableNode_ID: THook =                          ['i', 1];
    AnimableNode_Animation: THook =                   ['v', 1];
    AnimableNode_Flags: THook =                       ['w', 1];
    AnimableNode_Orientation: THook =                 ['a', 1];
    AnimableNode_Plane: THook =                       ['t', 1];
    AnimableNode_X: THook =                           ['s', 1];
    AnimableNode_Y: THook =                           ['r', 1];

    {BoundaryObject: ej}
    BoundaryObject_ID: THook =                              ['y', -1238281823];
    BoundaryObject_Flags: THook =                           ['j', 1426439445];
    BoundaryObject_Plane: THook =                           ['i', 524303663];
    BoundaryObject_LocalX: THook =                               ['w', 621720823];
    BoundaryObject_LocalY: THook =                               ['a', -58193371];
    BoundaryObject_Orientation: THook =                     ['t', 1917065447];
    BoundaryObject_Render: THook =                      ['r', 1];
    BoundaryObject_Render2: THook =                   ['v', 1];

    {WallDecoration: ea}
    WallDecoration_ID: THook =                        ['k', -859681275];
    WallDecoration_Flags: THook =                     ['e', 1023584981];
    WallDecoration_Plane: THook =                     ['i', -483691505];
    WallDecoration_Height: THook =                    ['s', -302104167];
    WallDecoration_LocalX: THook =                         ['w', 1641522523];
    WallDecoration_LocalY: THook =                         ['a', 691217971];
    WallDecoration_RelativeX: THook =                 ['r', 831492273];
    WallDecoration_RelativeY: THook =                 ['v', 1221729509];
    WallDecoration_Orientation: THook =               ['t', 834795431];
    WallDecoration_Renderable: THook =                ['y', 1];
    WallDecoration_Renderable2: THook =             ['j', 1];

    {FloorDecoration: dj}
    FloorDecoration_ID: THook =                      ['s', -1729518895];
    FloorDecoration_Flags: THook =                   ['r', -1268514035];
    FloorDecoration_LocalX: THook =                       ['w', -556975977];
    FloorDecoration_LocalY: THook =                       ['a', 296556157];
    FloorDecoration_Plane: THook =                   ['i', -1265403133];
    FloorDecoration_Render: THook =              ['t', 1];

    {GameObject: ey}
    GameObject_Render: THook =                  ['s', 1];
    GameObject_ID: THook =                          ['z', -115111159];
    GameObject_Flags: THook =                       ['l', 458224183];
    GameObject_Orientation: THook =                 ['r', -2040205609];
    GameObject_Plane: THook =                       ['i', -1580449221];
    GameObject_WorldX: THook =                           ['a', -1214179713];
    GameObject_WorldY: THook =                           ['t', 141445187];
    GameObject_LocalX: THook =                   ['v', 1278992915];
    GameObject_LocalY: THook =                   ['j', -916577623];
    GameObject_Width: THook =                       ['y', 2106641225];
    GameObject_Height: THook =                       ['k', 1552726169];

    {SceneTile: ef}
    SceneTile_BoundaryObject: THook =                       ['v', 1];
    SceneTile_SceneTileObject: THook =                      ['d', 1];
    SceneTile_GameObject: THook =                  ['o', 1];
    SceneTile_WallDecoration: THook =                 ['y', 1];
    SceneTile_GroundDecoration: THook =               ['j', 1];
    SceneTile_LocalX: THook =                              ['w', -1895705223];
    SceneTile_LocalY: THook =                              ['a', 180766603];
    SceneTile_Plane: THook =                          ['t', 768199681];

    {GrandExchange: b}
    GrandExchange_Status: THook =                       ['i', 1];
    GrandExchange_ItemID: THook =                       ['w', -1110847931];
    GrandExchange_Price: THook =                        ['a', -53549477];
    GrandExchange_Quantity: THook =                     ['t', -708171489];
    GrandExchange_Transferred: THook =                  ['s', -261525069];
    GrandExchange_Spent: THook =                        ['r', 1];
    GrandExchange_QueryIDs: THook =                     ['N/A', 1];

    {Model: et}
    Model_IndicesX: THook =                           ['k', 1];
    Model_IndicesY: THook =                           ['e', 1];
    Model_IndicesZ: THook =                           ['o', 1];
    Model_IndicesLength: THook =                      ['j', 1];
    Model_VerticesX: THook =                          ['r', 1];
    Model_VerticesY: THook =                          ['v', 1];
    Model_VerticesZ: THook =                          ['y', 1];
    Model_VerticesLength: THook =                     ['s', 1];
    Model_TexIndicesX: THook =                        ['z', 1];
    Model_TexIndicesY: THook =                        ['l', 1];
    Model_TexIndicesZ: THook =                        ['c', 1];
    Model_TexVerticesX: THook =                       ['q', 1];
    Model_TexVerticesY: THook =                       ['d', 1];
    Model_TexVerticesZ: THook =                       ['h', 1];
    Model_TexVerticesLength: THook =                  ['p', 1];
    Model_ShadowIntensity: THook =                    ['ai', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {AnimationSequence: jn}
    AnimationSequence_ControlFlow: THook =            ['e', 1];

    {HealthBarDefinition: it}

    {HealthBar: cn}
    HealthBar_LinkedList: THook =                     ['t', 1];
    HealthBar_Definition: THook =                     ['a', 1];

    {HealthData: cg}
    HealthData_Health: THook =                        ['a', -1755114161];
    HealthData_HealthRatio: THook =                   ['w', 183726871];

    {Actor: cd}
    Actor_Animation: THook =                         ['be', -1234792359];
    Actor_AnimationDelay: THook =                    ['f', -984122893];
    Actor_SpokenText: THook =                        ['at', 1];
    Actor_HitDamages: THook =                        ['ag', 1];
    Actor_HitTypes: THook =                          ['ap', 1];
    Actor_HitCycle: THook =                          ['ap', 1];
    Actor_QueueX: THook =                            ['ck', 1];
    Actor_QueueY: THook =                            ['ch', 1];
    Actor_QueueTraversed: THook =                    ['N/A', 1];
    Actor_QueueSize: THook =                         ['cq', -334899099];
    Actor_WorldX: THook =                            ['ab', 2013567793];
    Actor_WorldY: THook =                            ['aw', 1856187045];
    Actor_IsAnimating: THook =                       ['aa', 1];
    Actor_CombatCycle: THook =                       ['N/A', 1];
    Actor_InteractingIndex: THook =                  ['be', -1234792359];
    Actor_Orientation: THook =                       ['cg', 1567995467];
    Actor_HealthBar: THook =                         ['bc', 1];
    Actor_Height: THook =                            ['cd', 1036706383];

    {NPCDefinition: iy}
    NPCDefinition_ID: THook =                         ['s', -1237779121];
    NPCDefinition_Name: THook =                       ['r', 1];
    NPCDefinition_Actions: THook =                    ['p', 1];
    NPCDefinition_ModelIDs: THook =                   ['y', 1];
    NPCDefinition_CombatLevel: THook =                ['d', -764564825];

    {NPC: ca}
    NPC_Definition: THook =                           ['i', 1];

    {PlayerDefinition: hx}
    PlayerDefinition_ID: THook =                      ['t', -1397426691];
    PlayerDefinition_IsFemale: THook =                ['a', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['s', -1250468515690502403];
    PlayerDefinition_ModelID: THook =                 ['r', 8511230713991366085];
    PlayerDefinition_Equipment: THook =               ['i', 1];

    {Player: bq}
    Player_Name: THook =                              ['i', 1];
    Player_Model: THook =                             ['c', 1];
    Player_Visible: THook =                           ['u', 1];
    Player_Definition: THook =                        ['w', 1];
    Player_CombatLevel: THook =                       ['v', -1232810679];

    {WidgetNode: bs}
    WidgetNode_ID: THook =                            ['i', -55516781];

    {Widget: ho}
    Widget_Name: THook =                              ['cr', 1];
    Widget_WidgetID: THook =                          ['f', 2085363819];
    Widget_ParentID: THook =                          ['ak', 1030029947];
    Widget_ItemID: THook =                            ['em', 685351025];
    Widget_InvIDs: THook =                            ['ed', 1];
    Widget_StackSizes: THook =                        ['ew', 1];
    Widget_ItemAmount: THook =                        ['eb', 1322231245];
    Widget_Actions: THook =                           ['cv', 1];
    Widget_ActionType: THook =                        ['p', 1422264179];
    Widget_Type: THook =                              ['u', -2091910047];
    Widget_AbsoluteX: THook =                         ['ah', -1106171459];
    Widget_AbsoluteX: THook =                         ['ab', -898902775];
    Widget_Width: THook =                             ['ar', 35622705];
    Widget_Height: THook =                            ['ay', -1745462449];
    Widget_Children: THook =                          ['eq', 1];

    {ItemDefinition: id}
    ItemDefinition_ID: THook =                        ['l', 443706015];
    ItemDefinition_Name: THook =                      ['m', 1];
    ItemDefinition_IsMembers: THook =                 ['aw', 1];
    ItemDefinition_Actions: THook =                   ['ai', 1];
    ItemDefinition_GroundActions: THook =             ['an', 1];

    {Item: cz}
    Item_ID: THook =                                  ['i', 1177587853];
    Item_StackSizes: THook =                          ['w', 353866017];

    {Client: client}
    Client_Revision: THook =                          ['148', 1];
    Client_Client: THook =                            ['client.ae', 1];
    Client_LocalNPCs: THook =                         ['client.dh', 1];
    Client_NPCIndices: THook =                        ['client.du', 1];
    Client_LocalPlayers: THook =                      ['client.il', 1];
    Client_PlayerIndices: THook =                     ['N/A', 1];
    Client_LocalPlayer: THook =                       ['bm.is', 1];
    Client_PlayerIndex: THook =                       ['client.ig', -784300341];
    Client_LoopCycle: THook =                         ['client.bj', -134168631];
    Client_LoginState: THook =                        ['cj.ao', -1608954687];
    Client_GameState: THook =                         ['client.bw', -65787909];
    Client_CrosshairColour: THook =                   ['client.ih', -991456099];
    Client_GroundItems: THook =                       ['client.ja', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_GrandExchangeOffers: THook =               ['client.ri', 1];
    Client_CameraX: THook =                           ['eg.gb', -1361029035];
    Client_CameraY: THook =                           ['fn.gv', -1263400921];
    Client_CameraZ: THook =                           ['bg.ge', 1742632731];
    Client_CameraPitch: THook =                       ['bq.gl', 100798773];
    Client_CameraYaw: THook =                         ['d.gz', -1499122567];
    Client_Region: THook =                            ['a.fj', 1];
    Client_Plane: THook =                             ['ej.iu', 763721957];
    Client_BaseX: THook =                             ['af.ev', -979221669];
    Client_BaseY: THook =                             ['ja.er', 612429295];
    Client_DestinationX: THook =                      ['client.of', -707775963];
    Client_DestinationY: THook =                      ['client.on', -1599722151];
    Client_TileHeights: THook =                       ['ac.c', 1];
    Client_TileSettings: THook =                      ['bo.w', 1];
    Client_Widgets: THook =                           ['ad.r', 1];
    Client_WidgetSettings: THook =                    ['N/A', 1];
    Client_ViewPortWidth: THook =                     ['client.qe', 564929087];
    Client_ViewPortHeight: THook =                    ['client.qu', 1785808227];
    Client_IsMenuOpen: THook =                        ['client.jh', 1];
    Client_MenuX: THook =                             ['bw.jx', -1741716253];
    Client_MenuY: THook =                             ['bw.jg', -1624607533];
    Last edited by Brandon; 06-30-2017 at 02:09 PM.
    I am Ggzz..
    Hackintosher

  19. #94
    Join Date
    Feb 2012
    Posts
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    84 Post(s)

    Default

    The correct Client_TileHeights: THook = is ['bo.i', 1];

  20. #95
    Join Date
    Oct 2016
    Posts
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    Default

    tried updating the hooks myself using the list Brandon dumped but failed since i still got the "Hooks are outdated" message.

    could someone dump a full working list for me?

  21. #96
    Join Date
    Jun 2017
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    Thank you for help but Does not work for me :/

  22. #97
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    Default

    Brandon,

    could you please post revision 149 hooks?

  23. #98
    Join Date
    Feb 2011
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    Default

    Quote Originally Posted by MariusK View Post
    Brandon,

    could you please post revision 149 hooks?
    Java Code:
    Downloading RS JarFile.
    Downloading Complete.

    Deobfuscation Started..
    Removed Methods: 3498 of 5790
    Removed Fields: 712 of 3384
    Re-Ordered Multipliers: 3686 of 28002
    Re-Ordered Arithmetics: 2187 of 33341
    Removed Exceptions: 5558 of 5909
    Removed Returns: 1131 of 11556
    Removed TryCatchBlocks: 37 of 2873
    Removed Parameters: 1157 of 1157
    Deobfuscation Finished..


        Node:                 ge
    ---------------------------------
        UID                  ->   cf
        Prev                 ->   cd
        Next                 ->   cl


        CacheableNode:        gn
    ---------------------------------
        Next                 ->   ci
        Prev                 ->   cb


        LinkedList:           gi
    ---------------------------------
        Head                 ->   a
        Current              ->   j


        HashTable:            gd
    ---------------------------------
        Head                 ->   n
        Tail                 ->   r
        Cache|Buckets        ->   j
        Index                ->   v
        Capacity             ->   a


        Queue:                gb
    ---------------------------------
        Head                 ->   a
        *InsertHead          ->   a
        *InsertTail          ->   j


        Cache:                gc
    ---------------------------------
        HashTable            ->   r
        Queue                ->   v
        Remaining            ->   n
        Capacity             ->   j


        ClassData:            jz
    ---------------------------------
        Bytes                ->   s
        Methods              ->   l
        Fields               ->   v


        Rasteriser:           jx
    ---------------------------------
        Pixels               ->   ae
        Width                ->   au
        Height               ->   ak
        *CreateRasteriser    ->   cg
        *SetCoordinates      ->   cm


        Rasteriser3D:         ep
    ---------------------------------
        ShadowDecay          ->   b
        SineTable            ->   y
        CosineTable          ->   ai


        Typeface:             js
    ---------------------------------
        CharacterPixels      ->   a
        *StringWidth         ->   u
        *DrawStringWaveY     ->   ai
        *DrawStringWave      ->   ae
        *DrawStrWaveAmt      ->   au
        *DrawCharacter       ->   aa
        *DrawCharAlpha       ->   aj
        *DrawCharPixels      ->   ag
        *DrawCharPixelsA     ->   ax


        IndexedRGB:           jf
    ---------------------------------
        Pixels               ->   j
        Palette              ->   a


        ImageRGB:             jt
    ---------------------------------
        Pixels               ->   a
        Width                ->   j
        Height               ->   n
        MaxWidth             ->   e
        MaxHeight            ->   l
        *CopyPixels          ->   m
        *CopyPixelsA         ->   z
        *ShapeImage          ->   g


        Keyboard:             ac
    ---------------------------------
        *KeyPressed          ->   keyPressed
        *KeyReleased         ->   keyReleased
        *KeyTyped            ->   keyTyped
        *FocusGaiend         ->   focusGained
        *FocusLost           ->   focusLost


        GameShell:            bb
    ---------------------------------
        *Error               ->   as
        *Start               ->   start
        *Stop                ->   stop
        *Destroy             ->   destroy
        *Paint               ->   paint
        *Update              ->   update


        Stream:               fe
    ---------------------------------
        Payload              ->   a
        CRC                  ->   n
        *ApplyRSA            ->   at
        *GetUnsignedByte     ->   z


        BufferedConnection:   fq
    ---------------------------------
        InputStream          ->   a
        OutputStream         ->   j
        Socket               ->   n
        Payload              ->   l
        IsClosed             ->   r
        *Available           ->   n
        *Read                ->   r
        *Write               ->   v


        CollisionMap:         fv
    ---------------------------------
        Width                ->   aa    *  -1258102085
        Height               ->   ag    *  941313997
        Adjacency            ->   aj
        *Reset               ->   a


        Animable:             ef
    ---------------------------------
        ModelHeight          ->   cc    *  1819144275


        Region:               em
    ---------------------------------
        Tiles                ->   e
        InteractableObjects  ->   w


        AnimableNode:         cr
    ---------------------------------
        ID                   ->   a
        Animation            ->   l
        Flags                ->   j
        Orientation          ->   n
        Plane                ->   r
        X                    ->   v
        Y                    ->   e


        Boundary:             ea
    ---------------------------------
        ID                   ->   s     *  -941617951
        Flags                ->   w     *  -1029687505
        Plane                ->   a     *  896642659
        X                    ->   j     *  -1965593273
        Y                    ->   n     *  1758108003
        Orientation          ->   r     *  -2060967649
        Renderable           ->   e
        OldRenderable        ->   l


        WallDecoration:       ex
    ---------------------------------
        ID                   ->   p     *  1100346715
        Flags                ->   m     *  1432726123
        Plane                ->   a     *  1697686431
        Height               ->   v     *  -1803003201
        X                    ->   j     *  -1857067349
        Y                    ->   n     *  -2065738267
        RelativeX            ->   e     *  -1476300605
        RelativeY            ->   l     *  1027595815
        Orientation          ->   r     *  2051131225
        Renderable           ->   s
        OldRenderable        ->   w


        GroundDecoration:     dq
    ---------------------------------
        ID                   ->   v     *  -1499343347
        Flags                ->   e     *  509985867
        X                    ->   j     *  -1585125123
        Y                    ->   n     *  -561541477
        Plane                ->   a     *  73637843
        Renderable           ->   r


        Interactable:         ee
    ---------------------------------
        Renderable           ->   v
        ID                   ->   g     *  -2033407771
        Flags                ->   k     *  -523216843
        Orientation          ->   e     *  -1890287651
        Plane                ->   a     *  -447952619
        X                    ->   n     *  -316182449
        Y                    ->   r     *  1441468757
        RelativeX            ->   l     *  -166007035
        RelativeY            ->   w     *  1149718661
        SizeX                ->   s     *  -222954029
        SizeY                ->   p     *  196080681


        SceneTile:            ei
    ---------------------------------
        Boundary             ->   l
        SceneTile            ->   d
        Interactables        ->   u
        WallDecoration       ->   s
        GroundDecoration     ->   w
        X                    ->   j     *  -1372765931
        Y                    ->   n     *  2042781905
        Plane                ->   r     *  -1978890247


        TradingPost:           o
    ---------------------------------
        Status               ->   a
        ItemID               ->   j     *  1495023969
        Price                ->   n     *  -1770728449
        Quantity             ->   r     *  -1966590447
        Transferred          ->   v     *  637688835
        Spent                ->   e
        QueryIDs             ->   N/A


        Model:                ej
    ---------------------------------
        IndicesX             ->   p
        IndicesY             ->   m
        IndicesZ             ->   u
        IndicesLength        ->   w
        VerticesX            ->   e
        VerticesY            ->   l
        VerticesZ            ->   s
        VerticesLength       ->   v
        TexIndicesX          ->   g
        TexIndicesY          ->   k
        TexIndicesZ          ->   t
        TexVerticesX         ->   i
        TexVerticesY         ->   d
        TexVerticesZ         ->   b
        TexVerticesLength    ->   z
        ShadowIntensity      ->   ak
        FitsSingleTile       ->   N/A
        *Translate           ->   z
        *RenderAtPoint       ->   cf


        AnimationSequence:    jg
    ---------------------------------
        ControlFlow          ->   m


        HealthBarDefinition:  iq
    ---------------------------------


        HealthBar:            ck
    ---------------------------------
        LinkedList           ->   r
        Definition           ->   n


        HealthData:           cs
    ---------------------------------
        Health               ->   n     *  419083685
        HealthRatio          ->   j     *  903686783


        Entity:               ca
    ---------------------------------
        AnimationID          ->   ap    *  -897725733
        AnimationDelay       ->   ct    *  499338047
        SpokenText           ->   az
        HitDamages           ->   ay
        HitTypes             ->   ao
        HitCycle             ->   ac
        QueueX               ->   cu
        QueueY               ->   cy
        QueueTraversed       ->   N/A
        QueueLength          ->   N/A
        LocalX               ->   ae    *  1788873965
        LocalY               ->   au    *  989311819
        IsAnimating          ->   as
        CombatCycle          ->   N/A
        InteractingIndex     ->   ba    *  -1948315109
        Orientation          ->   cs    *  -1593554263
        HealthBar            ->   bi
        Height               ->   ca    *  -376120593


        NPCDefinition:        ip
    ---------------------------------
        ID                   ->   v     *  1138261345
        Name                 ->   e
        Actions              ->   z
        ModelIDs             ->   s
        CombatLevel          ->   d     *  -798397791


        NPC:                  ch
    ---------------------------------
        Definition           ->   a


        PlayerDefinition:     hu
    ---------------------------------
        ID                   ->   r     *  330740351
        IsFemale             ->   n
        AnimatedModelID      ->   v     *  -2627207055115822303
        ModelID              ->   e     *  -3055585771193194799
        Equipment            ->   a


        Player:               be
    ---------------------------------
        Name                 ->   a
        Model                ->   t
        Visible              ->   h
        Definition           ->   j
        CombatLevel          ->   l     *  -1521661735


        WidgetNode:           br
    ---------------------------------
        ID                   ->   a     *  246644215


        Widget:               hy
    ---------------------------------
        Name                 ->   ci
        ID                   ->   x     *  -1578166125
        ParentID             ->   ag    *  881706521
        ItemID               ->   N/A
        Items                ->   eb
        ItemStackSizes       ->   em
        ItemAmount           ->   ef    *  461803317
        Actions              ->   cc
        ActionType           ->   z     *  -1271249067
        Type                 ->   h     *  -1412734455
        X                    ->   q     *  -647517445
        Y                    ->   y     *  565074443
        Width                ->   am    *  883752153
        Height               ->   aw    *  -204227897
        Children             ->   et
        *SwapItems           ->   s


        ItemDefinition:       iz
    ---------------------------------
        ID                   ->   k     *  -1441958143
        Name                 ->   c
        IsMembers            ->   au
        Actions              ->   ak
        GroundActions        ->   ap


        Item:                 co
    ---------------------------------
        ID                   ->   a     *  615123459
        Quantity             ->   j     *  -698831991


        Client:           client
    ---------------------------------
        Revision             ->   149
        Client               ->   client.an
        LocalNPCs            ->   client.dg
        NPCIndices           ->   client.da
        LocalPlayers         ->   client.id
        PlayerIndices        ->   N/A
        LocalPlayer          ->   cg.ib
        PlayerIndex          ->   client.ir *  -1775088879
        GameCycle            ->   client.bw *  1583326921
        LoginState           ->   cb.aq *  2143465867
        GameState            ->   client.bo *  1399180527
        CrosshairColour      ->   client.il *  -2070112131
        GroundItems          ->   N/A
        CollisionMap         ->   client.w
        TradingPostOffers    ->   client.rl
        CameraX              ->   as.gv *  569311249
        CameraY              ->   s.ga  *  -1958417285
        CameraZ              ->   bk.gw *  2147364451
        CameraPitch          ->   w.gq  *  -771388521
        CameraYaw            ->   bg.gk *  -659250787
        Region               ->   ak.fl
        Plane                ->   al.is *  1895562447
        BaseX                ->   fs.ed *  -71304227
        BaseY                ->   m.es  *  202631745
        DestX                ->   client.od *  -1390972821
        DestY                ->   client.of *  -1599540887
        TileHeights          ->   p.t
        TileSettings         ->   bh.j
        Widgets              ->   hy.e
        WidgetSettings       ->   N/A
        ViewPortWidth        ->   client.qu *  1890376777
        ViewPortHeight       ->   client.qp *  890606225
        IsMenuOpen           ->   ew.a
        MenuX                ->   bh.jq *  -286808623
        MenuY                ->   m.jm  *  -975809923

    Simba Code:
    {Node: ge}
    Node_UID: THook =                                 ['cf', 1];
    Node_Prev: THook =                                ['cd', 1];
    Node_Next: THook =                                ['cl', 1];

    {Cacheable: gn}
    Cacheable_Next: THook =                       ['ci', 1];
    Cacheable_Prev: THook =                       ['cb', 1];

    {LinkedList: gi}
    LinkedList_Head: THook =                          ['a', 1];
    LinkedList_Current: THook =                       ['j', 1];

    {HashTable: gd}
    HashTable_Head: THook =                           ['n', 1];
    HashTable_Tail: THook =                           ['r', 1];
    HashTable_Buckets: THook =                  ['j', 1];
    HashTable_Index: THook =                          ['v', 1];
    HashTable_Size: THook =                       ['a', 1];

    {Queue: gb}
    Queue_Head: THook =                               ['a', 1];

    {Cache: gc}
    Cache_HashTable: THook =                          ['r', 1];
    Cache_Queue: THook =                              ['v', 1];
    Cache_Remaining: THook =                          ['n', 1];
    Cache_Capacity: THook =                           ['j', 1];

    {ClassData: jz}
    ClassData_Bytes: THook =                          ['s', 1];
    ClassData_Methods: THook =                        ['l', 1];
    ClassData_Fields: THook =                         ['v', 1];

    {Rasteriser: jx}
    Rasteriser_Pixels: THook =                        ['ae', 1];
    Rasteriser_Width: THook =                         ['au', 1];
    Rasteriser_Height: THook =                        ['ak', 1];

    {Rasteriser3D: ep}
    Rasteriser3D_ShadowDecay: THook =                 ['b', 1];
    Rasteriser3D_SineTable: THook =                   ['y', 1];
    Rasteriser3D_CosineTable: THook =                 ['ai', 1];

    {Typeface: js}
    Typeface_CharacterPixels: THook =                 ['a', 1];

    {IndexedRGB: jf}
    IndexedRGB_Pixels: THook =                        ['j', 1];
    IndexedRGB_Palette: THook =                       ['a', 1];

    {ImageRGB: jt}
    ImageRGB_Pixels: THook =                          ['a', 1];
    ImageRGB_Width: THook =                           ['j', 1];
    ImageRGB_Height: THook =                          ['n', 1];
    ImageRGB_MaxWidth: THook =                        ['e', 1];
    ImageRGB_MaxHeight: THook =                       ['l', 1];

    {Keyboard: ac}

    {GameShell: bb}

    {Buffer: fe}
    Buffer_Payload: THook =                           ['a', 1];
    Buffer_CRC: THook =                               ['n', 1];

    {BufferedConnection: fq}
    BufferedConnection_InputStream: THook =           ['a', 1];
    BufferedConnection_OutputStream: THook =          ['j', 1];
    BufferedConnection_Socket: THook =                ['n', 1];
    BufferedConnection_Payload: THook =               ['l', 1];
    BufferedConnection_IsClosed: THook =              ['r', 1];

    {CollisionMap: fv}
    CollisionMap_Width: THook =                       ['aa', -1258102085];
    CollisionMap_Height: THook =                      ['ag', 941313997];
    CollisionMap_Adjacency: THook =                   ['aj', 1];

    {Renderable: ef}
    Renderable_ModelHeight: THook =                     ['cc', 1819144275];

    {Region: em}
    Region_SceneTiles: THook =                             ['e', 1];
    Region_InteractableObjects: THook =               ['w', 1];

    {Animable: cr}
    AnimableNode_ID: THook =                          ['a', 1];
    AnimableNode_Animation: THook =                   ['l', 1];
    AnimableNode_Flags: THook =                       ['j', 1];
    AnimableNode_Orientation: THook =                 ['n', 1];
    AnimableNode_Plane: THook =                       ['r', 1];
    AnimableNode_X: THook =                           ['v', 1];
    AnimableNode_Y: THook =                           ['e', 1];

    {BoundaryObject: ea}
    BoundaryObject_ID: THook =                              ['s', -941617951];
    BoundaryObject_Flags: THook =                           ['w', -1029687505];
    BoundaryObject_Plane: THook =                           ['a', 896642659];
    BoundaryObject_LocalX: THook =                               ['j', -1965593273];
    BoundaryObject_LocalY: THook =                               ['n', 1758108003];
    BoundaryObject_Orientation: THook =                     ['r', -2060967649];
    BoundaryObject_Render: THook =                      ['e', 1];
    BoundaryObject_Render2: THook =                   ['l', 1];

    {WallDecoration: ex}
    WallDecoration_ID: THook =                        ['p', 1100346715];
    WallDecoration_Flags: THook =                     ['m', 1432726123];
    WallDecoration_Plane: THook =                     ['a', 1697686431];
    WallDecoration_Height: THook =                    ['v', -1803003201];
    WallDecoration_LocalX: THook =                         ['j', -1857067349];
    WallDecoration_LocalY: THook =                         ['n', -2065738267];
    WallDecoration_RelativeX: THook =                 ['e', -1476300605];
    WallDecoration_RelativeY: THook =                 ['l', 1027595815];
    WallDecoration_Orientation: THook =               ['r', 2051131225];
    WallDecoration_Renderable: THook =                ['s', 1];
    WallDecoration_Renderable2: THook =             ['w', 1];

    {FloorDecoration: dq}
    FloorDecoration_ID: THook =                      ['v', -1499343347];
    FloorDecoration_Flags: THook =                   ['e', 509985867];
    FloorDecoration_LocalX: THook =                       ['j', -1585125123];
    FloorDecoration_LocalY: THook =                       ['n', -561541477];
    FloorDecoration_Plane: THook =                   ['a', 73637843];
    FloorDecoration_Render: THook =              ['r', 1];

    {GameObject: ee}
    GameObject_Render: THook =                  ['v', 1];
    GameObject_ID: THook =                          ['g', -2033407771];
    GameObject_Flags: THook =                       ['k', -523216843];
    GameObject_Orientation: THook =                 ['e', -1890287651];
    GameObject_Plane: THook =                       ['a', -447952619];
    GameObject_WorldX: THook =                           ['n', -316182449];
    GameObject_WorldY: THook =                           ['r', 1441468757];
    GameObject_LocalX: THook =                   ['l', -166007035];
    GameObject_LocalY: THook =                   ['w', 1149718661];
    GameObject_Width: THook =                       ['s', -222954029];
    GameObject_Height: THook =                       ['p', 196080681];

    {SceneTile: ei}
    SceneTile_BoundaryObject: THook =                       ['l', 1];
    SceneTile_SceneTileObject: THook =                      ['d', 1];
    SceneTile_GameObject: THook =                  ['u', 1];
    SceneTile_WallDecoration: THook =                 ['s', 1];
    SceneTile_GroundDecoration: THook =               ['w', 1];
    SceneTile_LocalX: THook =                              ['j', -1372765931];
    SceneTile_LocalY: THook =                              ['n', 2042781905];
    SceneTile_Plane: THook =                          ['r', -1978890247];

    {GrandExchange: o}
    GrandExchange_Status: THook =                       ['a', 1];
    GrandExchange_ItemID: THook =                       ['j', 1495023969];
    GrandExchange_Price: THook =                        ['n', -1770728449];
    GrandExchange_Quantity: THook =                     ['r', -1966590447];
    GrandExchange_Transferred: THook =                  ['v', 637688835];
    GrandExchange_Spent: THook =                        ['e', 1];
    GrandExchange_QueryIDs: THook =                     ['N/A', 1];

    {Model: ej}
    Model_IndicesX: THook =                           ['p', 1];
    Model_IndicesY: THook =                           ['m', 1];
    Model_IndicesZ: THook =                           ['u', 1];
    Model_IndicesLength: THook =                      ['w', 1];
    Model_VerticesX: THook =                          ['e', 1];
    Model_VerticesY: THook =                          ['l', 1];
    Model_VerticesZ: THook =                          ['s', 1];
    Model_VerticesLength: THook =                     ['v', 1];
    Model_TexIndicesX: THook =                        ['g', 1];
    Model_TexIndicesY: THook =                        ['k', 1];
    Model_TexIndicesZ: THook =                        ['t', 1];
    Model_TexVerticesX: THook =                       ['i', 1];
    Model_TexVerticesY: THook =                       ['d', 1];
    Model_TexVerticesZ: THook =                       ['b', 1];
    Model_TexVerticesLength: THook =                  ['z', 1];
    Model_ShadowIntensity: THook =                    ['ak', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {AnimationSequence: jg}
    AnimationSequence_ControlFlow: THook =            ['m', 1];

    {HealthBarDefinition: iq}

    {HealthBar: ck}
    HealthBar_LinkedList: THook =                     ['r', 1];
    HealthBar_Definition: THook =                     ['n', 1];

    {HealthData: cs}
    HealthData_Health: THook =                        ['n', 419083685];
    HealthData_HealthRatio: THook =                   ['j', 903686783];

    {Actor: ca}
    Actor_Animation: THook =                       ['ap', -897725733];
    Actor_AnimationDelay: THook =                    ['ct', 499338047];
    Actor_SpokenText: THook =                        ['az', 1];
    Actor_HitDamages: THook =                        ['ay', 1];
    Actor_HitTypes: THook =                          ['ao', 1];
    Actor_HitCycle: THook =                          ['ac', 1];
    Actor_QueueX: THook =                            ['cu', 1];
    Actor_QueueY: THook =                            ['cy', 1];
    Actor_QueueTraversed: THook =                    ['N/A', 1];
    Actor_QueueSize: THook =                       ['N/A', 1];
    Actor_WorldX: THook =                            ['ae', 1788873965];
    Actor_WorldY: THook =                            ['au', 989311819];
    Actor_IsAnimating: THook =                       ['as', 1];
    Actor_CombatCycle: THook =                       ['N/A', 1];
    Actor_InteractingIndex: THook =                  ['ba', -1948315109];
    Actor_Orientation: THook =                       ['cs', -1593554263];
    Actor_HealthBar: THook =                         ['bi', 1];
    Actor_Height: THook =                            ['ca', -376120593];

    {NPCDefinition: ip}
    NPCDefinition_ID: THook =                         ['v', 1138261345];
    NPCDefinition_Name: THook =                       ['e', 1];
    NPCDefinition_Actions: THook =                    ['z', 1];
    NPCDefinition_ModelIDs: THook =                   ['s', 1];
    NPCDefinition_CombatLevel: THook =                ['d', -798397791];

    {NPC: ch}
    NPC_Definition: THook =                           ['a', 1];

    {PlayerDefinition: hu}
    PlayerDefinition_ID: THook =                      ['r', 330740351];
    PlayerDefinition_IsFemale: THook =                ['n', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['v', -2627207055115822303];
    PlayerDefinition_ModelID: THook =                 ['e', -3055585771193194799];
    PlayerDefinition_Equipment: THook =               ['a', 1];

    {Player: be}
    Player_Name: THook =                              ['a', 1];
    Player_Model: THook =                             ['t', 1];
    Player_Visible: THook =                           ['h', 1];
    Player_Definition: THook =                        ['j', 1];
    Player_CombatLevel: THook =                       ['l', -1521661735];

    {WidgetNode: br}
    WidgetNode_ID: THook =                            ['a', 246644215];

    {Widget: hy}
    Widget_Name: THook =                              ['ci', 1];
    Widget_WidgetID: THook =                                ['x', -1578166125];
    Widget_ParentID: THook =                          ['ag', 881706521];
    Widget_ItemID: THook =                            ['N/A', 1];
    Widget_InvIDs: THook =                             ['eb', 1];
    Widget_StackSizes: THook =                    ['em', 1];
    Widget_ItemAmount: THook =                        ['ef', 461803317];
    Widget_Actions: THook =                           ['cc', 1];
    Widget_ActionType: THook =                        ['z', -1271249067];
    Widget_Type: THook =                              ['h', -1412734455];
    Widget_AbsoluteX: THook =                                 ['q', -647517445];
    Widget_AbsoluteX: THook =                                 ['y', 565074443];
    Widget_Width: THook =                             ['am', 883752153];
    Widget_Height: THook =                            ['aw', -204227897];
    Widget_Children: THook =                          ['et', 1];

    {ItemDefinition: iz}
    ItemDefinition_ID: THook =                        ['k', -1441958143];
    ItemDefinition_Name: THook =                      ['c', 1];
    ItemDefinition_IsMembers: THook =                 ['au', 1];
    ItemDefinition_Actions: THook =                   ['ak', 1];
    ItemDefinition_GroundActions: THook =             ['ap', 1];

    {Item: co}
    Item_ID: THook =                                  ['a', 615123459];
    Item_StackSizes: THook =                            ['j', -698831991];

    {Client: client}
    Client_Revision: THook =                          ['149', 1];
    Client_Client: THook =                            ['client.an', 1];
    Client_LocalNPCs: THook =                         ['client.dg', 1];
    Client_NPCIndices: THook =                        ['client.da', 1];
    Client_LocalPlayers: THook =                      ['client.id', 1];
    Client_PlayerIndices: THook =                     ['N/A', 1];
    Client_LocalPlayer: THook =                       ['cg.ib', 1];
    Client_PlayerIndex: THook =                       ['client.ir', -1775088879];
    Client_LoopCycle: THook =                         ['client.bw', 1583326921];
    Client_LoginState: THook =                        ['cb.aq', 2143465867];
    Client_GameState: THook =                         ['client.bo', 1399180527];
    Client_CrosshairColour: THook =                   ['client.il', -2070112131];
    Client_GroundItems: THook =                       ['N/A', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_GrandExchangeOffers: THook =                 ['client.rl', 1];
    Client_CameraX: THook =                           ['as.gv', 569311249];
    Client_CameraY: THook =                           ['s.ga', -1958417285];
    Client_CameraZ: THook =                           ['bk.gw', 2147364451];
    Client_CameraPitch: THook =                       ['w.gq', -771388521];
    Client_CameraYaw: THook =                         ['bg.gk', -659250787];
    Client_Region: THook =                            ['ak.fl', 1];
    Client_Plane: THook =                             ['al.is', 1895562447];
    Client_BaseX: THook =                             ['fs.ed', -71304227];
    Client_BaseY: THook =                             ['m.es', 202631745];
    Client_DestinationX: THook =                             ['client.od', -1390972821];
    Client_DestinationY: THook =                             ['client.of', -1599540887];
    Client_TileHeights: THook =                       ['p.t', 1];
    Client_TileSettings: THook =                      ['bh.j', 1];
    Client_Widgets: THook =                           ['hy.e', 1];
    Client_WidgetSettings: THook =                    ['N/A', 1];
    Client_ViewPortWidth: THook =                     ['client.qu', 1890376777];
    Client_ViewPortHeight: THook =                    ['client.qp', 890606225];
    Client_IsMenuOpen: THook =                        ['ew.a', 1];
    Client_MenuX: THook =                             ['bh.jq', -286808623];
    Client_MenuY: THook =                             ['m.jm', -975809923];
    I am Ggzz..
    Hackintosher

  24. #99
    Join Date
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    Default

    With the newest hooks Brandon posted I get

    Error: Duplicate declaration "Widget_AbsoluteX" at line 249

    If I change that to "Widget_AbsoluteY" then I get an error from reflection\lib\widgets\Widgets.simba Error: Unknown declaration "Client_WidgetNodeCache" at line 26.

    I think I've narrowed it down to the hooks Brandon posted because older hooks just say out of date. Am I supposed to do more than copy and paste? Was changing "Widget_AbsoluteX" wrong? any ideas?

  25. #100
    Join Date
    Jun 2017
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    Default

    Brandon, could you post new hooks ? Thank You

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