Hey there everyone. Just dropping in for a minute to let you all know what's up. I've been quite busy with work for a while now but had a two-day weekend so I've been tinkering around with some things. I have a few additions and upgrades to do to AeroLib and, if I've the time I'll be pushing a new revision within the next week. It's just difficult to say when I'll have the time to do so, so for what it's worth I do apologize for being behind in updating AeroLib. If it becomes apparent that this'll be a continue issue then I'll have someone else, trusted, come and maintain the include in my absence. On that note if you're interested in doing so drop me a line.
So please be sure to post here any issues you're having with the include or anything new you'd like to see added. Thank you all for your feedback.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Hi there, I'm new here and I had a question.
I did all the steps above. But here is what it said;
Compiled successfully in 1797 ms.
[=================================]
| < Aero|Library > |
| ---------------- |
| Version : 1,2 |
| Revision : 1 |
[=================================]
[AL] Initiating AeroLib...
[AL] Checking version...
Error: "1.2" is an invalid float at line 135
Execution failed.
---
line 135 is this;;
if ((AL_VERSION_MAIN >= strToFloat(vM)) and (AL_VERSION_SUB >= strToFloat(vS))) then
---
How can i fix this?? I really would like some help.
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<BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols
Thanks, this saved me a lot of trouble
In every moment a choice exists. We can cling to the past or embrace the inevitability of change and allow a brighter future to unfold before us. Such an uncertain future may call for even more uncertain allies. Either way, a new day is coming whether we like it or not. The question is will you control it, or will it control you?
-Niklaus Mikaelson
Well I've had an update ready to go since this morning but I cannot for the life of me get GitHub Windows to cooperate, so I'm unable to push the update. I've been fighting with this all day and I'm absolutely burned out. I'll have another go at it tomorrow and if I still get no where then I'll discontinue AeroLib in GitHub and switch to something else that works. I'll try to keep you all posted.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Glad to see you're still working on this Flight
After lots of frustration I was able to settle the issue with pushing the new version to GitHub. So here we are, revision #2 has been uploaded and your AeroLib will be auto-updated the next time you run it. Here's a list of some of the notable changes:
- scrollToItem (Bank.simba) now utilizes the scroll wheel on the mouse, but can still (optionally) use the scroll bar if you choose to
- Prayer routines, by @Dan the man, have been added
- setDefaultZoom procedure added as well as an update for all display settings & the fixGraphics procedure
- clickNorth added
- Some handy functions for the XPBar (core/minimap/Orbs.simba)
- The newest version of @slacky's RSWalker
- @Clownhair's world list fix for the world selection screen
Now for those of you running scripts which use RSWalker you're going to notice a compile issue. This is because of the new format for TRSWalker.init, which now uses a single parameter (map name [string]) as opposed to (directory, mapname [string]). Simply remove the 'surface' or 'custom', whichever you use. Now all map files are to be placed in the maps directory. You'll see this in the updated AeroLib. An example fix would be:
...changed to:Simba Code:Walker.init('surface', 'WorldMap');
Simba Code:Walker.init('WorldMap');
As always if you have any issues or additions you'd like to see included in AeroLib feel free to post them here or PM me directly.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
I'm having the same issue. I keep trying to update AeroLib, and it tells me to restart the script after updating, but when I restart the script it gives me the same message. Where did you redownload the package? I'm unsure what you mean by "masterbrange". Thanks for the help, and great job as usual Flight, looks exciting!
EDIT: I found the issue. Here's what you need to do. You need to let AeroLib update automatically through Simba once, and then go into C:/Simba/Includes, delete your old "AeroLib" folder, and then rename the new "AeroLib-master" folder to "AeroLib". No need to re-install anything from the master branch at GitHub. Hope this helps.
Last edited by Bibzy; 11-08-2015 at 07:00 PM.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Last edited by Harrier; 11-08-2015 at 09:23 PM.
#slack4admin2016
<slacky> I will build a wall
<slacky> I will ban reflection and OGL hooking until we know what the hell is going on
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
#slack4admin2016
<slacky> I will build a wall
<slacky> I will ban reflection and OGL hooking until we know what the hell is going on
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Attempted to run it but it continues to update.
Happened to me last update.
It seems like when it auto updates it doesn't change the name, it just downloads to AeroLib-master.
Fix is to delete old AL folder and remove the -master from the new folder name.
Last edited by Joopi; 11-12-2015 at 12:53 PM.
Feel free to ask me any questions, I will do my best to answer them!
Previously known as YouPee.
Where would I go about posting snippets of function code for review?
Would love to keep contributing to this include if possible
Normally you would open up a pull request on the git repo. However i don't know if Flight accepts these the github way (merging the pull request). He does however add them manually when it contributes to the library.
This should have been fixed with revision #3 , which I uploaded before leaving for work this morning. Now, when the new AeroLib is auto-downloaded the old AL will be renamed to 'AeroLib_Old' so the new one can be re-named accordingly. And the next time AeroLib initiates the old include should be deleted. It works for me but I had no volunteers to test it for me so I pushed the update anyways, being a semi-critical issue...
You might post it in the snippets section, make a post here or drop me a PM directly. I'm always open to expanding AeroLib.
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
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