I didn't update anything through git yet but the hooks I posted + adjustments I did to Tiles.simba (that I posted earlier) are working perfectly fine for me.
Last edited by kingarabian; 08-10-2017 at 09:20 PM.
Faith is an oasis in the heart which will never be reached by the caravan of thinking.
Hooks are 100% correct.
getTile uses Client.BaseX, Client.BaseY, Entity.AbsoluteX, Entity.AbsoluteY and those are all correct. You can even verify them on RS-Hacking site.
Only things changed in the latest update was Actor.GetHealth which changed to Actor.GetHealthPercentage due to the way things work. I tested everything fighting cows in Lumbridge and getting NPC tiles.
Last edited by Brandon; 08-11-2017 at 03:44 AM.
I am Ggzz..
Hackintosher
You might need to update the version file, so that the newest stuff gets pulled by the include. Ex: https://github.com/KyleHunter/OSR-Re...c764010f17aeL1
hi guys, I have deleted and re-downloaded Reflection lib. Most things seem to be working well, however I'm having trouble with
Simba Code:TReflectBankItem.Withdraw(Amount: Integer): Boolean;
This part of the function:
Simba Code:Center := MiddleBox(BankChild.GetBounds);
returns {X = 22, Y = 20}. This is not on the bank screen, it is near where the total bank items count is located on the very top left.
as a result of this
Simba Code:PointInBox(Center,[22, 80, 480, 292]))
returns false, and it proceeds to repeatedly search for the item over and over.
I'm no expert on widgets so not sure how to troubleshoot further, any suggestions to fix?
thanks.
PS
I replaced Tile.simba, but still getting lots of errors with blindwalkMM. For anyone with the same problem, for a temporary fix you can replace the localPlayer.fflag function with this, which should catch the error and allow your script to proceed. I also added a wait as it seems to spam click without it.
Simba Code:function TReflectLocalPlayer.FFlag(
TileDist: Integer = 0; Timeout: Integer = -1): Boolean;
var
Timer, StuckTimer: TReflectTimer;
PrevTile, MyDest, MyTile : TTile;
begin
Timer.Start;
StuckTimer.Start;
MyTile := Self.GetTile;
PrevTile := MyTile;
MyDest := Self.GetDestination;
Try
while Distance(MyTile.X, MyTile.Y, MyDest.X, MyDest.Y) > TileDist do
begin
if (Timeout > 0) and (Timer.ElapsedTime > Timeout) then
Exit(False);
if StuckTimer.ElapsedTime > 800 then
begin
if (MyTile.X = PrevTile.X) and (MyTile.Y = PrevTile.Y) then
Exit(false);
StuckTimer.Restart;
PrevTile := MyTile;
end;
Wait(RandomRange(200, 250));
MyTile := Self.GetTile;
MyDest := Self.GetDestination;
end;
Except
writeln('localPlayer.fflag() error caught');
while Self.ismoving do
sleep(50+random(250));
exit(false);
end;
Exit(True);
end;
I have a somewhat unrelated question more to do with that pull request: it appears the hook config file in the pull request uses the syntax
What does the second value of the pair represent?Code:ITEM [ CLASS.METHOD, ???? ]
Analysis is all done statically (since it's in a config file), so I have no idea how a number like that could have something to do with a class member in a hierarchy.
Update yesterday was for version number and widgets. Should fix the banking issue that was reported and the Widget.GetX/Y.
I am Ggzz..
Hackintosher
I have successfully updated the include from Simba and even manually from GitHub, but it still doesn't show as being IncludeRevision 28, SubRev 1.
I am stuck at seeing Rev27 SubRev6 in Reflection.simba
Perhaps this is just on my side? Anyhow, I just changed the Revision number manually in my Reflection.simba and things work for me, my guess is that it's a problem on my side or that the IncludeRevision number hasn't been updated itself in the updated Reflection.simba
Java Code:Deobfuscation Started..
Removed Methods: 3593 of 5928
Removed Fields: 714 of 3376
Re-Ordered Multipliers: 3673 of 29001
Re-Ordered Arithmetics: 2311 of 34100
Removed Exceptions: 5689 of 6017
Removed Returns: 976 of 11676
Removed TryCatchBlocks: 38 of 2694
Removed Parameters: 1158 of 1158
Deobfuscation Finished..
Node: ga
---------------------------------
UID -> cv
Prev -> ca
Next -> ce
NodeDeque: gi
---------------------------------
Head -> j
Current -> h
CacheableNode: ge
---------------------------------
Next -> cx
Prev -> cq
LinkedList: go
---------------------------------
Head -> j
Current -> h
HashTable: gr
---------------------------------
Head -> f
Tail -> p
Cache|Buckets -> h
Index -> x
Capacity -> j
Queue: gq
---------------------------------
Head -> j
*InsertHead -> j
*InsertTail -> h
Cache: gs
---------------------------------
HashTable -> p
Queue -> x
Remaining -> f
Capacity -> h
ClassData: ji
---------------------------------
Bytes -> l
Methods -> c
Fields -> g
Rasteriser: jz
---------------------------------
Pixels -> ao
Width -> an
Height -> ar
*CreateRasteriser -> dg
*SetCoordinates -> dm
Rasteriser3D: ek
---------------------------------
ShadowDecay -> q
SineTable -> d
CosineTable -> ax
Typeface: jk
---------------------------------
CharacterPixels -> j
*StringWidth -> m
*DrawStringWaveY -> ao
*DrawStringWave -> an
*DrawStrWaveAmt -> ar
*DrawCharacter -> as
*DrawCharAlpha -> au
*DrawCharPixels -> af
*DrawCharPixelsA -> az
IndexedRGB: jr
---------------------------------
Pixels -> h
Palette -> j
ImageRGB: kp
---------------------------------
Pixels -> j
Width -> h
Height -> f
MaxWidth -> g
MaxHeight -> c
*CopyPixels -> o
*CopyPixelsA -> n
*ShapeImage -> e
Keyboard: ac
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bh
---------------------------------
*Error -> ah
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: fb
---------------------------------
Payload -> j
CRC -> f
*ApplyRSA -> ad
*GetUnsignedByte -> u
BufferedConnection: fv
---------------------------------
InputStream -> j
OutputStream -> h
Socket -> f
Payload -> c
IsClosed -> p
*Available -> f
*Read -> p
*Write -> x
CollisionMap: fc
---------------------------------
Width -> at * -1348945083
Height -> as * -2131213493
Adjacency -> af
*Reset -> j
Animable: eq
---------------------------------
ModelHeight -> cz * -405865165
Region: ez
---------------------------------
Tiles -> g
InteractableObjects -> w
AnimableNode: cu
---------------------------------
ID -> j
Animation -> c
Flags -> h
Orientation -> f
Plane -> p
X -> x
Y -> g
Boundary: ey
---------------------------------
ID -> l * 1962379383
Flags -> w * -1956735527
Plane -> j * 123758765
Height -> x * 1432137627
X -> h * 1617900715
Y -> f * -389123369
Orientation -> p * -99362331
Renderable -> g
OldRenderable -> c
WallDecoration: ei
---------------------------------
ID -> b * -1852266975
Flags -> o * -1367765709
Plane -> j * 1578198647
Height -> x * 443380997
X -> h * 1070600819
Y -> f * 188151517
RelativeX -> g * -1806805349
RelativeY -> c * 237942733
Orientation -> p * 1391964401
Renderable -> l
OldRenderable -> w
GroundDecoration: ed
---------------------------------
ID -> x * 963964035
Flags -> g * 1076409371
X -> h * -2143716025
Y -> f * 1683917683
Plane -> j * 1707891905
Renderable -> p
Interactable: em
---------------------------------
Renderable -> x
ID -> i * 577972675
Flags -> s * -317251493
Orientation -> g * -2097931131
Plane -> j * -1959418487
Height -> h * -1047053791
X -> f * -534047403
Y -> p * -617185365
RelativeX -> c * 52797281
RelativeY -> w * 73104115
SizeX -> l * 1236815505
SizeY -> b * 1590374683
SceneTile: eb
---------------------------------
Boundary -> c
SceneTile -> k
Interactables -> m
WallDecoration -> l
GroundDecoration -> w
X -> h * 1617720745
Y -> f * -1965362807
Plane -> p * -1355594373
TradingPost: a
---------------------------------
Status -> j
ItemID -> h * 1656326559
Price -> f * 736264791
Quantity -> p * 1319253797
Transferred -> x
Spent -> g
QueryIDs -> N/A
Model: eo
---------------------------------
IndicesX -> b
IndicesY -> o
IndicesZ -> m
IndicesLength -> w
VerticesX -> g
VerticesY -> c
VerticesZ -> l
VerticesLength -> x
TexIndicesX -> i
TexIndicesY -> s
TexIndicesZ -> r
TexVerticesX -> u
TexVerticesY -> k
TexVerticesZ -> q
TexVerticesLength -> z
ShadowIntensity -> ar
FitsSingleTile -> N/A
*Translate -> n
*RenderAtPoint -> ci
AnimationSequence: jf
---------------------------------
ControlFlow -> o
CombatInfo1: cf
---------------------------------
Health -> f * -759204783
HealthRatio -> h * -1373393115
CombatInfo2: id
---------------------------------
HealthScale -> r * 1222116663
CombatInfoList: go
---------------------------------
Head -> j
Current -> h
CombatInfoHolder: ci
---------------------------------
CombatInfoList -> p
CombatInfo2 -> f
Entity: cr
---------------------------------
AnimationID -> bj * 1530881055
AnimationDelay -> bg * 1696735851
SpokenText -> al
HitDamages -> ai
HitTypes -> ak
HitCycle -> ac
QueueX -> cm
QueueY -> cg
QueueTraversed -> cp
QueueLength -> ct * 748458297
LocalX -> ao * -1524088875
LocalY -> ar * 566857091
IsAnimating -> ah
CombatCycle -> N/A
InteractingIndex -> ba * -1645647959
Orientation -> cf * -471012125
CombatInfoList -> bi
Height -> cr * -55392365
NPCDefinition: im
---------------------------------
ID -> x * 436113289
Name -> g
Actions -> z
ModelIDs -> l
CombatLevel -> k * -864193395
NPC: cs
---------------------------------
Definition -> j
PlayerDefinition: hg
---------------------------------
ID -> p * 518401977
IsFemale -> f
AnimatedModelID -> x * -8238034026920203349
ModelID -> g * -2711222352281696427
Equipment -> j
Player: bz
---------------------------------
Name -> j
Model -> r
Visible -> y
Definition -> h
CombatLevel -> c * -2147009155
WidgetNode: bl
---------------------------------
ID -> j * -436368989
Widget: hi
---------------------------------
Name -> cx
Text -> bs
ID -> v * 1132162893
ParentID -> as * -999960227
ItemID -> ez * 465305727
Items -> ec
ItemStackSizes -> el
ItemAmount -> et * 1394391563
Actions -> cz
ActionType -> z * -779336459
Type -> y * -154837137
isHidden -> af
X -> ag * -1996395385
Y -> av * 1673200527
RelativeX -> au * -1844203021
RelativeY -> az * 1310092175
Width -> ab * 1306837865
Height -> aj * -379980775
Children -> eh
BoundsIndex -> eu * 631331557
*SwapItems -> w
ItemDefinition: if
---------------------------------
ID -> s * -195586667
Name -> e
IsMembers -> an
Actions -> ar
GroundActions -> ag
Item: cy
---------------------------------
ID -> j * 580350279
Quantity -> h * -517906217
Client: client
---------------------------------
Revision -> 153
Client -> client.ac
LocalNPCs -> client.dw
NPCIndices -> client.di
LocalPlayers -> client.ie
PlayerIndices -> co.c
LocalPlayer -> a.iu
PlayerIndex -> client.in * 1306524455
GameCycle -> client.be * 2108833509
LoginState -> client.bd * 1932771507
GameState -> cx.ae * -665522787
CrosshairColour -> client.hp * 2020154263
GroundItems -> client.iq
CollisionMap -> client.w
TradingPostOffers -> client.qc
CameraX -> fs.gi * -1669732099
CameraY -> d.gp * 312366923
CameraZ -> ab.ge * 2049132639
CameraPitch -> ac.gb * 1801940433
CameraYaw -> aq.gc * -1999600263
Region -> as.fd
Plane -> at.iy * -1903218639
BaseX -> aq.ep * 269992007
BaseY -> ad.ff * 1401713743
DestX -> client.of * -1801766297
DestY -> client.oc * 1517341281
SineTable -> ek.d
CosineTable -> ek.ax
TileHeights -> bp.j
TileSettings -> bp.h
Widgets -> fa.g
WidgetSettings -> hq.f
WidgetNodeCache -> client.kn
WidgetPositionsX -> client.mw
WidgetPositionsY -> client.mp
WidgetWidths -> client.mc
WidgetHeights -> client.ms
ViewPortWidth -> client.qu * 1852926601
ViewPortHeight -> client.qn * -2033979647
MapAngle -> client.gy * -31947695
MapScale -> bq.la * -1696983387
MapOffset -> N/A
MenuCount -> client.jt * 629206993
MenuActions -> client.jx
MenuOptions -> client.jb
IsMenuOpen -> client.je
MenuX -> client.jo * -66956623
MenuY -> jf.jn * -1529432315
MenuWidth -> a.jg * -28979245
MenuHeight -> e.jq * -418827559
CurrentLevels -> client.jy
RealLevels -> client.jc
Experiences -> client.jh
CurrentWorld -> client.bk * 312013413
EnergyLevel -> client.kj * -708892945
PlayerWeight -> client.kv * -2099085345
Simba Code:const
ReflectionRevision = '153';
{Node: ga}
Node_UID: THook = ['cv', 1];
Node_Prev: THook = ['ca', 1];
Node_Next: THook = ['ce', 1];
{NodeDeque: gi}
NodeDeque_Head: THook = ['j', 1];
NodeDeque_Current: THook = ['h', 1];
{Cacheable: ge}
Cacheable_Next: THook = ['cx', 1];
Cacheable_Prev: THook = ['cq', 1];
{LinkedList: go}
LinkedList_Head: THook = ['j', 1];
LinkedList_Current: THook = ['h', 1];
{HashTable: gr}
HashTable_Head: THook = ['f', 1];
HashTable_Tail: THook = ['p', 1];
HashTable_Buckets: THook = ['h', 1];
HashTable_Index: THook = ['x', 1];
HashTable_Size: THook = ['j', 1];
{Queue: gq}
Queue_Head: THook = ['j', 1];
{Cache: gs}
Cache_HashTable: THook = ['p', 1];
Cache_Queue: THook = ['x', 1];
Cache_Remaining: THook = ['f', 1];
Cache_Capacity: THook = ['h', 1];
{ClassData: ji}
ClassData_Bytes: THook = ['l', 1];
ClassData_Methods: THook = ['c', 1];
ClassData_Fields: THook = ['g', 1];
{Rasteriser: jz}
Rasteriser_Pixels: THook = ['ao', 1];
Rasteriser_Width: THook = ['an', 1];
Rasteriser_Height: THook = ['ar', 1];
{Rasteriser3D: ek}
Rasteriser3D_ShadowDecay: THook = ['q', 1];
Rasteriser3D_SineTable: THook = ['d', 1];
Rasteriser3D_CosineTable: THook = ['ax', 1];
{Typeface: jk}
Typeface_CharacterPixels: THook = ['j', 1];
{IndexedRGB: jr}
IndexedRGB_Pixels: THook = ['h', 1];
IndexedRGB_Palette: THook = ['j', 1];
{ImageRGB: kp}
ImageRGB_Pixels: THook = ['j', 1];
ImageRGB_Width: THook = ['h', 1];
ImageRGB_Height: THook = ['f', 1];
ImageRGB_MaxWidth: THook = ['g', 1];
ImageRGB_MaxHeight: THook = ['c', 1];
{Keyboard: ac}
{GameShell: bh}
{Buffer: fb}
Buffer_Payload: THook = ['j', 1];
Buffer_CRC: THook = ['f', 1];
{BufferedConnection: fv}
BufferedConnection_InputStream: THook = ['j', 1];
BufferedConnection_OutputStream: THook = ['h', 1];
BufferedConnection_Socket: THook = ['f', 1];
BufferedConnection_Payload: THook = ['c', 1];
BufferedConnection_IsClosed: THook = ['p', 1];
{CollisionMap: fc}
CollisionMap_Width: THook = ['at', -1348945083];
CollisionMap_Height: THook = ['as', -2131213493];
CollisionMap_Adjacency: THook = ['af', 1];
{Renderable: eq}
Renderable_ModelHeight: THook = ['cz', -405865165];
{Region: ez}
Region_SceneTiles: THook = ['g', 1];
Region_InteractableObjects: THook = ['w', 1];
{AnimableNode: cu}
AnimableNode_ID: THook = ['j', 1];
AnimableNode_Animation: THook = ['c', 1];
AnimableNode_Flags: THook = ['h', 1];
AnimableNode_Orientation: THook = ['f', 1];
AnimableNode_Plane: THook = ['p', 1];
AnimableNode_X: THook = ['x', 1];
AnimableNode_Y: THook = ['g', 1];
{BoundaryObject: ey}
BoundaryObject_ID: THook = ['l', 1962379383];
BoundaryObject_Flags: THook = ['w', -1956735527];
BoundaryObject_Plane: THook = ['j', 123758765];
BoundaryObject_Height: THook = ['x', 1432137627];
BoundaryObject_LocalX: THook = ['h', 1617900715];
BoundaryObject_LocalY: THook = ['f', -389123369];
BoundaryObject_Orientation: THook = ['p', -99362331];
BoundaryObject_Render: THook = ['g', 1];
BoundaryObject_Render2: THook = ['c', 1];
{WallDecoration: ei}
WallDecoration_ID: THook = ['b', -1852266975];
WallDecoration_Flags: THook = ['o', -1367765709];
WallDecoration_Plane: THook = ['j', 1578198647];
WallDecoration_Height: THook = ['x', 443380997];
WallDecoration_LocalX: THook = ['h', 1070600819];
WallDecoration_LocalY: THook = ['f', 188151517];
WallDecoration_RelativeX: THook = ['g', -1806805349];
WallDecoration_RelativeY: THook = ['c', 237942733];
WallDecoration_Orientation: THook = ['p', 1391964401];
WallDecoration_Renderable: THook = ['l', 1];
WallDecoration_Renderable2: THook = ['w', 1];
{FloorDecoration: ed}
FloorDecoration_ID: THook = ['x', 963964035];
FloorDecoration_Flags: THook = ['g', 1076409371];
FloorDecoration_LocalX: THook = ['h', -2143716025];
FloorDecoration_LocalY: THook = ['f', 1683917683];
FloorDecoration_Plane: THook = ['j', 1707891905];
FloorDecoration_Render: THook = ['p', 1];
{GameObject: em}
GameObject_Render: THook = ['x', 1];
GameObject_ID: THook = ['i', 577972675];
GameObject_Flags: THook = ['s', -317251493];
GameObject_Orientation: THook = ['g', -2097931131];
GameObject_Plane: THook = ['j', -1959418487];
GameObject_Height: THook = ['h', -1047053791];
GameObject_WorldX: THook = ['f', -534047403];
GameObject_WorldY: THook = ['p', -617185365];
GameObject_LocalX: THook = ['c', 52797281];
GameObject_LocalY: THook = ['w', 73104115];
GameObject_OffsetX: THook = ['l', 1236815505];
GameObject_OffsetY: THook = ['b', 1590374683];
{SceneTile: eb}
SceneTile_BoundaryObject: THook = ['c', 1];
SceneTile_SceneTileObject: THook = ['k', 1];
SceneTile_GameObject: THook = ['m', 1];
SceneTile_WallDecoration: THook = ['l', 1];
SceneTile_GroundDecoration: THook = ['w', 1];
SceneTile_LocalX: THook = ['h', 1617720745];
SceneTile_LocalY: THook = ['f', -1965362807];
SceneTile_Plane: THook = ['p', -1355594373];
{GrandExchange: a}
TradingPost_Status: THook = ['j', 1];
TradingPost_ItemID: THook = ['h', 1656326559];
TradingPost_Price: THook = ['f', 736264791];
TradingPost_Quantity: THook = ['p', 1319253797];
TradingPost_Transferred: THook = ['x', 1];
TradingPost_Spent: THook = ['g', 1];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: eo}
Model_IndicesX: THook = ['b', 1];
Model_IndicesY: THook = ['o', 1];
Model_IndicesZ: THook = ['m', 1];
Model_IndicesLength: THook = ['w', 1];
Model_VerticesX: THook = ['g', 1];
Model_VerticesY: THook = ['c', 1];
Model_VerticesZ: THook = ['l', 1];
Model_VerticesLength: THook = ['x', 1];
Model_TexIndicesX: THook = ['i', 1];
Model_TexIndicesY: THook = ['s', 1];
Model_TexIndicesZ: THook = ['r', 1];
Model_TexVerticesX: THook = ['u', 1];
Model_TexVerticesY: THook = ['k', 1];
Model_TexVerticesZ: THook = ['q', 1];
Model_TexVerticesLength: THook = ['z', 1];
Model_ShadowIntensity: THook = ['ar', 1];
Model_FitsSingleTile: THook = ['N/A', 1];
{AnimationSequence: jf}
AnimationSequence_ControlFlow: THook = ['o', 1];
{CombatInfo1: cf}
CombatInfo1_Health: THook = ['f', -759204783];
CombatInfo1_HealthRatio: THook = ['h', -1373393115];
{CombatInfo2: id}
CombatInfo2_HealthScale: THook = ['r', 1222116663];
{CombatInfoList: go}
CombatInfoList_Head: THook = ['j', 1];
CombatInfoList_Current: THook = ['h', 1];
{CombatInfoHolder: ci}
CombatInfoHolder_CombatInfoList: THook = ['p', 1];
CombatInfoHolder_CombatInfo2: THook = ['f', 1];
{Actor: cr}
Actor_Animation: THook = ['bj', 1530881055];
Actor_AnimationDelay: THook = ['bg', 1696735851];
Actor_SpokenText: THook = ['al', 1];
Actor_HitDamages: THook = ['ai', 1];
Actor_HitTypes: THook = ['ak', 1];
Actor_HitCycle: THook = ['ac', 1];
Actor_QueueX: THook = ['cm', 1];
Actor_QueueY: THook = ['cg', 1];
Actor_QueueTraversed: THook = ['cp', 1];
Actor_QueueSize: THook = ['ct', 748458297];
Actor_WorldX: THook = ['ao', -1524088875];
Actor_WorldY: THook = ['ar', 566857091];
Actor_IsAnimating: THook = ['ah', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['ba', -1645647959];
Actor_Orientation: THook = ['cf', -471012125];
Actor_CombatInfoList: THook = ['bi', 1];
Actor_Height: THook = ['cr', -55392365];
{NPCDefinition: im}
NPCDefinition_ID: THook = ['x', 436113289];
NPCDefinition_Name: THook = ['g', 1];
NPCDefinition_Actions: THook = ['z', 1];
NPCDefinition_ModelIDs: THook = ['l', 1];
NPCDefinition_CombatLevel: THook = ['k', -864193395];
{NPC: cs}
NPC_Definition: THook = ['j', 1];
{PlayerDefinition: hg}
PlayerDefinition_ID: THook = ['p', 518401977];
PlayerDefinition_IsFemale: THook = ['f', 1];
PlayerDefinition_AnimatedModelID: THook = ['x', -8238034026920203349];
PlayerDefinition_ModelID: THook = ['g', -2711222352281696427];
PlayerDefinition_Equipment: THook = ['j', 1];
{Player: bz}
Player_Name: THook = ['j', 1];
Player_Model: THook = ['r', 1];
Player_Visible: THook = ['y', 1];
Player_Definition: THook = ['h', 1];
Player_CombatLevel: THook = ['c', -2147009155];
{WidgetNode: bl}
WidgetNode_ID: THook = ['j', -436368989];
{Widget: hi}
Widget_Name: THook = ['cx', 1];
Widget_Text: THook = ['bs', 1];
Widget_WidgetID: THook = ['v', 1132162893];
Widget_ParentID: THook = ['as', -999960227];
Widget_ItemID: THook = ['ez', 465305727];
Widget_InvIDs: THook = ['ec', 1];
Widget_StackSizes: THook = ['el', 1];
Widget_ItemAmount: THook = ['et', 1394391563];
Widget_Actions: THook = ['cz', 1];
Widget_ActionType: THook = ['z', -779336459];
Widget_Type: THook = ['y', -154837137];
Widget_isHidden: THook = ['af', 1];
Widget_AbsoluteX: THook = ['ag', -1996395385];
Widget_AbsoluteY: THook = ['av', 1673200527];
Widget_RelativeX: THook = ['au', -1844203021];
Widget_RelativeY: THook = ['az', 1310092175];
Widget_Width: THook = ['ab', 1306837865];
Widget_Height: THook = ['aj', -379980775];
Widget_Children: THook = ['eh', 1];
Widget_BoundsIndex: THook = ['eu', 631331557];
{ItemDefinition: if}
ItemDefinition_ID: THook = ['s', -195586667];
ItemDefinition_Name: THook = ['e', 1];
ItemDefinition_IsMembers: THook = ['an', 1];
ItemDefinition_Actions: THook = ['ar', 1];
ItemDefinition_GroundActions: THook = ['ag', 1];
{Item: cy}
Item_ID: THook = ['j', 580350279];
Item_StackSizes: THook = ['h', -517906217];
{Client: client}
Client_Revision: THook = ['153', 1];
Client_Client: THook = ['client.ac', 1];
Client_LocalNPCs: THook = ['client.dw', 1];
Client_NPCIndices: THook = ['client.di', 1];
Client_LocalPlayers: THook = ['client.ie', 1];
Client_PlayerIndices: THook = ['co.c', 1];
Client_LocalPlayer: THook = ['a.iu', 1];
Client_PlayerIndex: THook = ['client.in', 1306524455];
Client_LoopCycle: THook = ['client.be', 2108833509];
Client_LoginState: THook = ['client.bd', 1932771507];
Client_GameState: THook = ['cx.ae', -665522787];
Client_CrossHairColor: THook = ['client.hp', 2020154263];
Client_GroundItems: THook = ['client.iq', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qc', 1];
Client_CameraX: THook = ['fs.gi', -1669732099];
Client_CameraY: THook = ['d.gp', 312366923];
Client_CameraZ: THook = ['ab.ge', 2049132639];
Client_CameraPitch: THook = ['ac.gb', 1801940433];
Client_CameraYaw: THook = ['aq.gc', -1999600263];
Client_Region: THook = ['as.fd', 1];
Client_Plane: THook = ['at.iy', -1903218639];
Client_BaseX: THook = ['aq.ep', 269992007];
Client_BaseY: THook = ['ad.ff', 1401713743];
Client_DestinationX: THook = ['client.of', -1801766297];
Client_DestinationY: THook = ['client.oc', 1517341281];
Client_Sine: THook = ['ek.d', 1];
Client_Cosine: THook = ['ek.ax', 1];
Client_TileHeights: THook = ['bp.j', 1];
Client_TileSettings: THook = ['bp.h', 1];
Client_Widgets: THook = ['fa.g', 1];
Client_GameSettings: THook = ['hq.f', 1];
Client_WidgetNodeCache: THook = ['client.kn', 1];
Client_WidgetPositionX: THook = ['client.mw', 1];
Client_WidgetPositionY: THook = ['client.mp', 1];
Client_WidgetWidths: THook = ['client.mc', 1];
Client_WidgetHeights: THook = ['client.ms', 1];
Client_ViewPortWidth: THook = ['client.qu', 1852926601];
Client_ViewPortHeight: THook = ['client.qn', -2033979647];
Client_MapAngle: THook = ['client.gy', -31947695];
Client_MapScale: THook = ['bq.la', -1696983387];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jt', 629206993];
Client_MenuActions: THook = ['client.jx', 1];
Client_MenuOptions: THook = ['client.jb', 1];
Client_IsMenuOpen: THook = ['client.je', 1];
Client_MenuX: THook = ['client.jo', -66956623];
Client_MenuY: THook = ['jf.jn', -1529432315];
Client_MenuWidth: THook = ['a.jg', -28979245];
Client_MenuHeight: THook = ['e.jq', -418827559];
Client_CurrentLevels: THook = ['client.jy', 1];
Client_RealLevels: THook = ['client.jc', 1];
Client_Experiences: THook = ['client.jh', 1];
Client_CurrentWorld: THook = ['client.bk', 312013413];
Client_Energy: THook = ['client.kj', -708892945];
Client_Weight: THook = ['client.kv', -2099085345];
Last edited by Brandon; 08-19-2017 at 02:24 PM.
I am Ggzz..
Hackintosher
https://github.com/KyleHunter/OSR-Re...d82e7997832a54
It was merged immediately.
I am Ggzz..
Hackintosher
You're right, it compiles now.
I'm having another issue. Not sure if this is the right place to post, but I've tried on two different machines with the same result.
I keep downloading Reflection update 27 again and again. I've stopped it from checking for the moment.
PS. I did try and delete and re-download reflection include before I made my previous post. I had to go into github and copy the raw text of Actor.simba to get the actual update, not sure if relevant.
Anyone else getting this?
I can't reproduce the issue on my end. Try changing this file's values: https://github.com/Brandon-T/OSR-Ref...ing/Update.txt
Hook Rev should be 153. Same as in the Hook.Simba file. Only thing I can think of is includesubrev and includerev.
I am Ggzz..
Hackintosher
Fixed it after multiple re installs of simba it randomly fixes and works again? idk was an annoying error ;p
Java Code:Downloading RS JarFile.
Downloading Complete.
Deobfuscation Started..
Removed Methods: 3531 of 5849
Removed Fields: 718 of 3389
Re-Ordered Multipliers: 3611 of 30589
Re-Ordered Arithmetics: 2237 of 35743
Removed Exceptions: 5686 of 6032
Removed Returns: 1078 of 11706
Removed TryCatchBlocks: 37 of 2977
Failed to remove parameter: al -> fs -> (II)V
Removed Parameters: 1161 of 1161
Deobfuscation Finished..
Node: gs
---------------------------------
UID -> cx
Prev -> cb
Next -> cd
NodeDeque: gt
---------------------------------
Head -> i
Current -> j
CacheableNode: go
---------------------------------
Next -> cr
Prev -> cg
LinkedList: gn
---------------------------------
Head -> i
Current -> j
HashTable: gg
---------------------------------
Head -> a
Tail -> r
Cache|Buckets -> j
Index -> o
Capacity -> i
Queue: gd
---------------------------------
Head -> i
*InsertHead -> i
*InsertTail -> j
Cache: gp
---------------------------------
HashTable -> r
Queue -> o
Remaining -> a
Capacity -> j
ClassData: ji
---------------------------------
Bytes -> b
Methods -> q
Fields -> o
Rasteriser: jy
---------------------------------
Pixels -> ax
Width -> al
Height -> ag
*CreateRasteriser -> cs
*SetCoordinates -> ce
Rasteriser3D: eh
---------------------------------
ShadowDecay -> f
SineTable -> w
CosineTable -> ar
Typeface: jh
---------------------------------
CharacterPixels -> i
*StringWidth -> d
*DrawStringWaveY -> ar
*DrawStringWave -> ax
*DrawStrWaveAmt -> al
*DrawCharacter -> az
*DrawCharAlpha -> aa
*DrawCharPixels -> ac
*DrawCharPixelsA -> aj
IndexedRGB: jx
---------------------------------
Pixels -> j
Palette -> i
ImageRGB: kd
---------------------------------
Pixels -> i
Width -> j
Height -> a
MaxWidth -> n
MaxHeight -> q
*CopyPixels -> d
*CopyPixelsA -> g
*ShapeImage -> c
Keyboard: ai
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost
GameShell: bx
---------------------------------
*Error -> ao
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update
Stream: fp
---------------------------------
Payload -> i
CRC -> a
*ApplyRSA -> ap
*GetUnsignedByte -> al
BufferedConnection: ff
---------------------------------
InputStream -> j
OutputStream -> i
Socket -> a
Payload -> q
IsClosed -> r
*Available -> a
*Read -> r
*Write -> o
CollisionMap: fh
---------------------------------
Width -> az * 1695889711
Height -> ac * -14566013
Adjacency -> aa
*Reset -> i
Animable: ew
---------------------------------
ModelHeight -> cu * -275210191
Region: el
---------------------------------
Tiles -> n
InteractableObjects -> k
AnimableNode: cn
---------------------------------
ID -> i
Animation -> q
Flags -> j
Orientation -> a
Plane -> r
X -> o
Y -> n
Boundary: ec
---------------------------------
ID -> b * -1706154965
Flags -> k * 455590419
Plane -> i * -820667805
Height -> o * -2139522617
X -> j * -1612427993
Y -> a * -1307075903
Orientation -> r * -374113805
Renderable -> n
OldRenderable -> q
WallDecoration: eq
---------------------------------
ID -> s * -1114128343
Flags -> d * 172717535
Plane -> i * -1293886131
Height -> o * 93609811
X -> j * -960312351
Y -> a * -1312772935
RelativeX -> n * 394124291
RelativeY -> q * 340330103
Orientation -> r * -1728847277
Renderable -> b
OldRenderable -> k
GroundDecoration: do
---------------------------------
ID -> o * -1411182579
Flags -> n * 1997497265
X -> j * -657436501
Y -> a * 929759303
Plane -> i * 1938314205
Renderable -> r
Interactable: ef
---------------------------------
Renderable -> o
ID -> t * 894408259
Flags -> y * 458464099
Orientation -> n * -242865057
Plane -> i * -261433413
Height -> j * 186849019
X -> a * -834535881
Y -> r * 1835013323
RelativeX -> q * -736885083
RelativeY -> k * -387411869
SizeX -> b * 103296511
SizeY -> s * -914532633
SceneTile: ee
---------------------------------
Boundary -> q
SceneTile -> h
Interactables -> l
WallDecoration -> b
GroundDecoration -> k
X -> j * 1630502139
Y -> a * -1640367019
Plane -> r * -1955080215
TradingPost: z
---------------------------------
Status -> i
ItemID -> j * 310254597
Price -> a * 1126476721
Quantity -> r * -336445013
Transferred -> o * -84399659
Spent -> n
QueryIDs -> N/A
Model: em
---------------------------------
IndicesX -> s
IndicesY -> d
IndicesZ -> l
IndicesLength -> k
VerticesX -> n
VerticesY -> q
VerticesZ -> b
VerticesLength -> o
TexIndicesX -> t
TexIndicesY -> y
TexIndicesZ -> v
TexVerticesX -> x
TexVerticesY -> h
TexVerticesZ -> f
TexVerticesLength -> m
ShadowIntensity -> ag
FitsSingleTile -> N/A
*Translate -> g
*RenderAtPoint -> cx
AnimationSequence: jw
---------------------------------
ControlFlow -> d
CombatInfo1: cj
---------------------------------
Health -> a * 535612513
HealthRatio -> j * 1215146307
CombatInfo2: iu
---------------------------------
HealthScale -> v * -2049922205
CombatInfoList: gn
---------------------------------
Head -> i
Current -> j
CombatInfoHolder: ca
---------------------------------
CombatInfoList -> r
CombatInfo2 -> a
Entity: bg
---------------------------------
AnimationID -> bv * 886185713
AnimationDelay -> bh * -34855065
SpokenText -> av
HitDamages -> ap
HitTypes -> ae
HitCycle -> ai
QueueX -> cf
QueueY -> ca
QueueTraversed -> cw
QueueLength -> cc * 1683377119
LocalX -> ax * 863402815
LocalY -> al * -1241868663
IsAnimating -> ao
CombatCycle -> N/A
InteractingIndex -> bs * 1620498857
Orientation -> cp * 869450233
CombatInfoList -> bd
Height -> cj * -2036023117
NPCDefinition: ir
---------------------------------
ID -> o * -520624873
Name -> n
Actions -> m
ModelIDs -> b
CombatLevel -> h * -145122939
NPC: cw
---------------------------------
Definition -> i
PlayerDefinition: hg
---------------------------------
ID -> r * -1558301751
IsFemale -> a
AnimatedModelID -> o * -8156824576555598861
ModelID -> n * -7290649988719158771
Equipment -> i
Player: bo
---------------------------------
Name -> i
Model -> v
Visible -> p
Definition -> j
CombatLevel -> q * -1295175031
WidgetNode: bq
---------------------------------
ID -> i * -1356359209
Widget: hx
---------------------------------
Name -> cr
Text -> bg
ID -> u * 1955645661
ParentID -> ac * -1011294555
ItemID -> ew * 1465293677
Items -> el
ItemStackSizes -> ep
ItemAmount -> ec * 383200627
Actions -> cu
ActionType -> m * -1855011653
Type -> p * -93217463
IsHidden -> aa
X -> ad * -1963557979
Y -> ab * -3332017
RelativeX -> aj * -1557651831
RelativeY -> ay * -1727303757
Width -> am * -1941604595
Height -> aq * -73467837
Children -> eu
BoundsIndex -> er * 1248355253
*SwapItems -> k
ItemDefinition: ix
---------------------------------
ID -> y * 1885961671
Name -> c
IsMembers -> al
Actions -> ag
GroundActions -> ad
Item: cr
---------------------------------
ID -> i * -1710972533
Quantity -> j * -1858492457
Client: client
---------------------------------
Revision -> 154
Client -> client.ai
LocalNPCs -> client.du
NPCIndices -> client.dk
LocalPlayers -> client.ih
PlayerIndices -> cm.q
LocalPlayer -> bo.iu
PlayerIndex -> client.ij * -1028008789
GameCycle -> client.be * 384730897
LoginState -> client.bf * 24181023
GameState -> cb.aa * -1612640467
CrosshairColour -> client.hk * 477186871
GroundItems -> client.ir
CollisionMap -> client.w
TradingPostOffers -> client.qe
CameraX -> cc.go * -1780761805
CameraY -> fd.gb * 2134596897
CameraZ -> bl.gv * -1106646233
CameraPitch -> bf.gf * 993034781
CameraYaw -> bl.gu * -905934353
Region -> ba.fz
Plane -> ax.ic * -800670385
BaseX -> en.fc * -1840123871
BaseY -> be.fo * 429230285
DestX -> client.oq * 1599447085
DestY -> client.oi * 978679313
SineTable -> eh.w
CosineTable -> eh.ar
TileHeights -> bz.i
TileSettings -> bz.j
Widgets -> jp.n
WidgetSettings -> hf.a
WidgetNodeCache -> client.kc
WidgetPositionsX -> client.mu
WidgetPositionsY -> client.mq
WidgetWidths -> client.mh
WidgetHeights -> client.mg
ViewPortWidth -> client.qv * -586879525
ViewPortHeight -> client.qt * 1017508459
MapAngle -> client.ge * 1564368545
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jl * 934830305
MenuActions -> client.jk
MenuOptions -> client.jd
IsMenuOpen -> client.jg
MenuX -> it.jp * 1045260557
MenuY -> ah.jq * 1841223693
MenuWidth -> cu.je * -139685009
MenuHeight -> t.ju * -569190743
CurrentLevels -> client.jt
RealLevels -> client.jm
Experiences -> client.jh
CurrentWorld -> client.bp * -125937821
EnergyLevel -> client.kz * -5077745
PlayerWeight -> client.kl * 1722053053
Simba Code:const
ReflectionRevision = '154';
{Node: gs}
Node_UID: THook = ['cx', 1];
Node_Prev: THook = ['cb', 1];
Node_Next: THook = ['cd', 1];
{NodeDeque: gt}
NodeDeque_Head: THook = ['i', 1];
NodeDeque_Current: THook = ['j', 1];
{Cacheable: go}
Cacheable_Next: THook = ['cr', 1];
Cacheable_Prev: THook = ['cg', 1];
{LinkedList: gn}
LinkedList_Head: THook = ['i', 1];
LinkedList_Current: THook = ['j', 1];
{HashTable: gg}
HashTable_Head: THook = ['a', 1];
HashTable_Tail: THook = ['r', 1];
HashTable_Buckets: THook = ['j', 1];
HashTable_Index: THook = ['o', 1];
HashTable_Size: THook = ['i', 1];
{Queue: gd}
Queue_Head: THook = ['i', 1];
{Cache: gp}
Cache_HashTable: THook = ['r', 1];
Cache_Queue: THook = ['o', 1];
Cache_Remaining: THook = ['a', 1];
Cache_Capacity: THook = ['j', 1];
{ClassData: ji}
ClassData_Bytes: THook = ['b', 1];
ClassData_Methods: THook = ['q', 1];
ClassData_Fields: THook = ['o', 1];
{Rasteriser: jy}
Rasteriser_Pixels: THook = ['ax', 1];
Rasteriser_Width: THook = ['al', 1];
Rasteriser_Height: THook = ['ag', 1];
{Rasteriser3D: eh}
Rasteriser3D_ShadowDecay: THook = ['f', 1];
Rasteriser3D_SineTable: THook = ['w', 1];
Rasteriser3D_CosineTable: THook = ['ar', 1];
{Typeface: jh}
Typeface_CharacterPixels: THook = ['i', 1];
{IndexedRGB: jx}
IndexedRGB_Pixels: THook = ['j', 1];
IndexedRGB_Palette: THook = ['i', 1];
{ImageRGB: kd}
ImageRGB_Pixels: THook = ['i', 1];
ImageRGB_Width: THook = ['j', 1];
ImageRGB_Height: THook = ['a', 1];
ImageRGB_MaxWidth: THook = ['n', 1];
ImageRGB_MaxHeight: THook = ['q', 1];
{Keyboard: ai}
{GameShell: bx}
{Buffer: fp}
Buffer_Payload: THook = ['i', 1];
Buffer_CRC: THook = ['a', 1];
{BufferedConnection: ff}
BufferedConnection_InputStream: THook = ['j', 1];
BufferedConnection_OutputStream: THook = ['i', 1];
BufferedConnection_Socket: THook = ['a', 1];
BufferedConnection_Payload: THook = ['q', 1];
BufferedConnection_IsClosed: THook = ['r', 1];
{CollisionMap: fh}
CollisionMap_Width: THook = ['az', 1695889711];
CollisionMap_Height: THook = ['ac', -14566013];
CollisionMap_Adjacency: THook = ['aa', 1];
{Renderable: ew}
Renderable_ModelHeight: THook = ['cu', -275210191];
{Region: el}
Region_SceneTiles: THook = ['n', 1];
Region_InteractableObjects: THook = ['k', 1];
{AnimableNode: cn}
AnimableNode_ID: THook = ['i', 1];
AnimableNode_Animation: THook = ['q', 1];
AnimableNode_Flags: THook = ['j', 1];
AnimableNode_Orientation: THook = ['a', 1];
AnimableNode_Plane: THook = ['r', 1];
AnimableNode_X: THook = ['o', 1];
AnimableNode_Y: THook = ['n', 1];
{BoundaryObject: ec}
BoundaryObject_ID: THook = ['b', -1706154965];
BoundaryObject_Flags: THook = ['k', 455590419];
BoundaryObject_Plane: THook = ['i', -820667805];
BoundaryObject_Height: THook = ['o', -2139522617];
BoundaryObject_LocalX: THook = ['j', -1612427993];
BoundaryObject_LocalY: THook = ['a', -1307075903];
BoundaryObject_Orientation: THook = ['r', -374113805];
BoundaryObject_Render: THook = ['n', 1];
BoundaryObject_Render2: THook = ['q', 1];
{WallDecoration: eq}
WallDecoration_ID: THook = ['s', -1114128343];
WallDecoration_Flags: THook = ['d', 172717535];
WallDecoration_Plane: THook = ['i', -1293886131];
WallDecoration_Height: THook = ['o', 93609811];
WallDecoration_LocalX: THook = ['j', -960312351];
WallDecoration_LocalY: THook = ['a', -1312772935];
WallDecoration_RelativeX: THook = ['n', 394124291];
WallDecoration_RelativeY: THook = ['q', 340330103];
WallDecoration_Orientation: THook = ['r', -1728847277];
WallDecoration_Renderable: THook = ['b', 1];
WallDecoration_Renderable2: THook = ['k', 1];
{FloorDecoration: do}
FloorDecoration_ID: THook = ['o', -1411182579];
FloorDecoration_Flags: THook = ['n', 1997497265];
FloorDecoration_LocalX: THook = ['j', -657436501];
FloorDecoration_LocalY: THook = ['a', 929759303];
FloorDecoration_Plane: THook = ['i', 1938314205];
FloorDecoration_Render: THook = ['r', 1];
{GameObject: ef}
GameObject_Render: THook = ['o', 1];
GameObject_ID: THook = ['t', 894408259];
GameObject_Flags: THook = ['y', 458464099];
GameObject_Orientation: THook = ['n', -242865057];
GameObject_Plane: THook = ['i', -261433413];
GameObject_Height: THook = ['j', 186849019];
GameObject_WorldX: THook = ['a', -834535881];
GameObject_WorldY: THook = ['r', 1835013323];
GameObject_LocalX: THook = ['q', -736885083];
GameObject_LocalY: THook = ['k', -387411869];
GameObject_OffsetX: THook = ['b', 103296511];
GameObject_OffsetY: THook = ['s', -914532633];
{SceneTile: ee}
SceneTile_BoundaryObject: THook = ['q', 1];
SceneTile_SceneTileObject: THook = ['h', 1];
SceneTile_GameObject: THook = ['l', 1];
SceneTile_WallDecoration: THook = ['b', 1];
SceneTile_GroundDecoration: THook = ['k', 1];
SceneTile_LocalX: THook = ['j', 1630502139];
SceneTile_LocalY: THook = ['a', -1640367019];
SceneTile_Plane: THook = ['r', -1955080215];
{GrandExchange: z}
TradingPost_Status: THook = ['i', 1];
TradingPost_ItemID: THook = ['j', 310254597];
TradingPost_Price: THook = ['a', 1126476721];
TradingPost_Quantity: THook = ['r', -336445013];
TradingPost_Transferred: THook = ['o', -84399659];
TradingPost_Spent: THook = ['n', 1];
TradingPost_QueryIDs: THook = ['N/A', 1];
{{Model: em}
Model_IndicesX: THook = ['s', 1];
Model_IndicesY: THook = ['d', 1];
Model_IndicesZ: THook = ['l', 1];
Model_IndicesLength: THook = ['k', 1];
Model_VerticesX: THook = ['n', 1];
Model_VerticesY: THook = ['q', 1];
Model_VerticesZ: THook = ['b', 1];
Model_VerticesLength: THook = ['o', 1];
Model_TexIndicesX: THook = ['t', 1];
Model_TexIndicesY: THook = ['y', 1];
Model_TexIndicesZ: THook = ['v', 1];
Model_TexVerticesX: THook = ['x', 1];
Model_TexVerticesY: THook = ['h', 1];
Model_TexVerticesZ: THook = ['f', 1];
Model_TexVerticesLength: THook = ['m', 1];
Model_ShadowIntensity: THook = ['ag', 1];
Model_FitsSingleTile: THook = ['N/A', 1];
{AnimationSequence: jw}
AnimationSequence_ControlFlow: THook = ['d', 1];
{CombatInfo1: cj}
CombatInfo1_Health: THook = ['a', 535612513];
CombatInfo1_HealthRatio: THook = ['j', 1215146307];
{CombatInfo2: iu}
CombatInfo2_HealthScale: THook = ['v', -2049922205];
{CombatInfoList: gn}
CombatInfoList_Head: THook = ['i', 1];
CombatInfoList_Current: THook = ['j', 1];
{CombatInfoHolder: ca}
CombatInfoHolder_CombatInfoList: THook = ['r', 1];
CombatInfoHolder_CombatInfo2: THook = ['a', 1];
{Actor: bg}
Actor_Animation: THook = ['bv', 886185713];
Actor_AnimationDelay: THook = ['bh', -34855065];
Actor_SpokenText: THook = ['av', 1];
Actor_HitDamages: THook = ['ap', 1];
Actor_HitTypes: THook = ['ae', 1];
Actor_HitCycle: THook = ['ai', 1];
Actor_QueueX: THook = ['cf', 1];
Actor_QueueY: THook = ['ca', 1];
Actor_QueueTraversed: THook = ['cw', 1];
Actor_QueueSize: THook = ['cc', 1683377119];
Actor_WorldX: THook = ['ax', 863402815];
Actor_WorldY: THook = ['al', -1241868663];
Actor_IsAnimating: THook = ['ao', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bs', 1620498857];
Actor_Orientation: THook = ['cp', 869450233];
Actor_CombatInfoList: THook = ['bd', 1];
Actor_Height: THook = ['cj', -2036023117];
{NPCDefinition: ir}
NPCDefinition_ID: THook = ['o', -520624873];
NPCDefinition_Name: THook = ['n', 1];
NPCDefinition_Actions: THook = ['m', 1];
NPCDefinition_ModelIDs: THook = ['b', 1];
NPCDefinition_CombatLevel: THook = ['h', -145122939];
{NPC: cw}
NPC_Definition: THook = ['i', 1];
{PlayerDefinition: hg}
PlayerDefinition_ID: THook = ['r', -1558301751];
PlayerDefinition_IsFemale: THook = ['a', 1];
PlayerDefinition_AnimatedModelID: THook = ['o', -8156824576555598861];
PlayerDefinition_ModelID: THook = ['n', -7290649988719158771];
PlayerDefinition_Equipment: THook = ['i', 1];
{Player: bo}
Player_Name: THook = ['i', 1];
Player_Model: THook = ['v', 1];
Player_Visible: THook = ['p', 1];
Player_Definition: THook = ['j', 1];
Player_CombatLevel: THook = ['q', -1295175031];
{WidgetNode: bq}
WidgetNode_ID: THook = ['i', -1356359209];
{Widget: hx}
Widget_Name: THook = ['cr', 1];
Widget_Text: THook = ['bg', 1];
Widget_WidgetID: THook = ['u', 1955645661];
Widget_ParentID: THook = ['ac', -1011294555];
Widget_ItemID: THook = ['ew', 1465293677];
Widget_InvIDs: THook = ['el', 1];
Widget_StackSizes: THook = ['ep', 1];
Widget_ItemAmount: THook = ['ec', 383200627];
Widget_Actions: THook = ['cu', 1];
Widget_ActionType: THook = ['m', -1855011653];
Widget_Type: THook = ['p', -93217463];
Widget_IsHidden: THook = ['aa', 1];
Widget_AbsoluteX: THook = ['ad', -1963557979];
Widget_AbsoluteY: THook = ['ab', -3332017];
Widget_RelativeX: THook = ['aj', -1557651831];
Widget_RelativeY: THook = ['ay', -1727303757];
Widget_Width: THook = ['am', -1941604595];
Widget_Height: THook = ['aq', -73467837];
Widget_Children: THook = ['eu', 1];
Widget_BoundsIndex: THook = ['er', 1248355253];
{ItemDefinition: ix}
ItemDefinition_ID: THook = ['y', 1885961671];
ItemDefinition_Name: THook = ['c', 1];
ItemDefinition_IsMembers: THook = ['al', 1];
ItemDefinition_Actions: THook = ['ag', 1];
ItemDefinition_GroundActions: THook = ['ad', 1];
{Item: cr}
Item_ID: THook = ['i', -1710972533];
Item_StackSizes: THook = ['j', -1858492457];
{Client: client}
Client_Revision: THook = ['154', 1];
Client_Client: THook = ['client.ai', 1];
Client_LocalNPCs: THook = ['client.du', 1];
Client_NPCIndices: THook = ['client.dk', 1];
Client_LocalPlayers: THook = ['client.ih', 1];
Client_PlayerIndices: THook = ['cm.q', 1];
Client_LocalPlayer: THook = ['bo.iu', 1];
Client_PlayerIndex: THook = ['client.ij', -1028008789];
Client_LoopCycle: THook = ['client.be', 384730897];
Client_LoginState: THook = ['client.bf', 24181023];
Client_GameState: THook = ['cb.aa', -1612640467];
Client_CrossHairColor: THook = ['client.hk', 477186871];
Client_GroundItems: THook = ['client.ir', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qe', 1];
Client_CameraX: THook = ['cc.go', -1780761805];
Client_CameraY: THook = ['fd.gb', 2134596897];
Client_CameraZ: THook = ['bl.gv', -1106646233];
Client_CameraPitch: THook = ['bf.gf', 993034781];
Client_CameraYaw: THook = ['bl.gu', -905934353];
Client_Region: THook = ['ba.fz', 1];
Client_Plane: THook = ['ax.ic', -800670385];
Client_BaseX: THook = ['en.fc', -1840123871];
Client_BaseY: THook = ['be.fo', 429230285];
Client_DestinationX: THook = ['client.oq', 1599447085];
Client_DestinationY: THook = ['client.oi', 978679313];
Client_Sine: THook = ['eh.w', 1];
Client_Cosine: THook = ['eh.ar', 1];
Client_TileHeights: THook = ['bz.i', 1];
Client_TileSettings: THook = ['bz.j', 1];
Client_Widgets: THook = ['jp.n', 1];
Client_GameSettings: THook = ['hf.a', 1];
Client_WidgetNodeCache: THook = ['client.kc', 1];
Client_WidgetPositionX: THook = ['client.mu', 1];
Client_WidgetPositionY: THook = ['client.mq', 1];
Client_WidgetWidths: THook = ['client.mh', 1];
Client_WidgetHeights: THook = ['client.mg', 1];
Client_ViewPortWidth: THook = ['client.qv', -586879525];
Client_ViewPortHeight: THook = ['client.qt', 1017508459];
Client_MapAngle: THook = ['client.ge', 1564368545];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jl', 934830305];
Client_MenuActions: THook = ['client.jk', 1];
Client_MenuOptions: THook = ['client.jd', 1];
Client_IsMenuOpen: THook = ['client.jg', 1];
Client_MenuX: THook = ['it.jp', 1045260557];
Client_MenuY: THook = ['ah.jq', 1841223693];
Client_MenuWidth: THook = ['cu.je', -139685009];
Client_MenuHeight: THook = ['t.ju', -569190743];
Client_CurrentLevels: THook = ['client.jt', 1];
Client_RealLevels: THook = ['client.jm', 1];
Client_Experiences: THook = ['client.jh', 1];
Client_CurrentWorld: THook = ['client.bp', -125937821];
Client_Energy: THook = ['client.kz', -5077745];
Client_Weight: THook = ['client.kl', 1722053053];
Last edited by Brandon; 08-25-2017 at 02:16 AM.
I am Ggzz..
Hackintosher
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