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Thread: Caotom's Rock Crab Trainer

  1. #26
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    Quote Originally Posted by illuminatiswag View Post
    Its still heading up to hobs
    Hmm, and you have put no into the field that asks whether or not you want to go up there?
    If you've done that then it's most likely going there because it's following a trail of rock crabs. Not much I can do about that except make it walk back to the start area every minute (which would not exactly be great for xp/hour).

    ~Caotom

  2. #27
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    Version 1.3 should fix some bugs, hopefully it will also catch it shortly after the agro timer expires (basically if it fails to get a fight 20 times in a row, it will reset. Had to make it 20 as that includes if it miss clicks due to colours).
    Cleaned up the script a little as well.

    I need bug reports to fix the script, can't test it myself right now.

    ~Caotom
    Last edited by Caotom; 02-19-2012 at 07:20 AM.

  3. #28
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    thnx for creating the script

    do you think it's good to train it for pure that has 87str or it's going to get me slow xp?

  4. #29
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    Quote Originally Posted by bambino View Post
    thnx for creating the script

    do you think it's good to train it for pure that has 87str or it's going to get me slow xp?
    Honestly I would use Yaks if you can, they are far easier to bot and you don't need to worry about hobgoblins, agro timers, etc.

    ~Caotom

  5. #30
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    Left this script on over night,woke up this morning to have gained 5K exp (with hati gloves)
    And lost my whip, and about 500k items =[

  6. #31
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    lols ure own fault for not babysitting. and yaks require def to train on.

    nice start on ure rock crabber hope to see it improve

  7. #32
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    Does this bot pick up charms if now can you add that in?

  8. #33
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    Quote Originally Posted by Nikoniko12 View Post
    Does this bot pick up charms if now can you add that in?
    Yes this bot picks up charms where it can. It uses the charm picker from LaakeRules (all credits go to him for that). The issues it that the charms are more often then not covered by other loot so it is incredibly hard to pick them up.

    Left this script on over night,woke up this morning to have gained 5K exp (with hati gloves)
    And lost my whip, and about 500k items =[
    Sorry you were most likely killed by a hobgoblin, as stated earlier in the thread, I can't figure out a way to keep it away from the hobgoblins completely without sacrificing major exp/hour.

    As far as bugs go, I need bug reports, I can't fix the script without knowing what is wrong with it.

    ~Caotom

  9. #34
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    how do i download it

  10. #35
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    Yeah, it seems to work fairly well, but it constantly runs near the Hobgoblins. It refuses to stay in the upper part.

    It also runs south far too often, like every 2 kills.

    EDIT: Also does not eat consistently.
    Last edited by Naggiii; 02-19-2012 at 11:37 PM.

  11. #36
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    Quote Originally Posted by jamielad187 View Post
    how do i download it
    hope thats a joke

  12. #37
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    Hopefully version 1.4 fixes a couple of the errors including eating.
    Unfortunately as I stated before I have not figured out a way to keep it from the hobgoblins, if anyone has a suggestion please feel free.

    If you find it is still running away too often, change the number on line 473 to a higher number (Let me know if you get a good value).

    how do i download it
    Please tell me you aren't serious.

    ~Caotom

  13. #38
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    Works , but after every kill he runs south and then comes back , does waste some time but its working

  14. #39
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    Unfortunately as I stated before I have not figured out a way to keep it from the hobgoblins, if anyone has a suggestion please feel free.
    cant you just make it stay in the bottom half of the area and not go up there?

  15. #40
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    your script eats 1/3 of the food when its only down 200hp runs around in a long ass pattern between north and south then runs south as if the crabs aren't attacking it when they are... Really poor scripting needs an update

    Jesus christ it even eats more food when its full hp ???

  16. #41
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    This script is pretty nice, but it keeps restetting agro after 1 kill does it do that for everybody or just me?
    Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
    Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
    Sorry for my english grammer.
    ~Bwuk.

  17. #42
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    Quote Originally Posted by Bwuk View Post
    This script is pretty nice, but it keeps restetting agro after 1 kill does it do that for everybody or just me?
    Everyone if you look above he stated how to change that

  18. #43
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    Quote Originally Posted by sparob View Post
    your script eats 1/3 of the food when its only down 200hp runs around in a long ass pattern between north and south then runs south as if the crabs aren't attacking it when they are... Really poor scripting needs an update

    Jesus christ it even eats more food when its full hp ???
    Have you set the HP to eat at and the HP to run at properly?

    BTW has anyone had mild success with this script? Or is trying to make a decent rock crab trainer just not worth it judging by the issues and the fact that there are better spots to train.

    ~Caotom

  19. #44
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    Quote Originally Posted by Caotom View Post
    Have you set the HP to eat at and the HP to run at properly?

    BTW has anyone had mild success with this script? Or is trying to make a decent rock crab trainer just not worth it judging by the issues and the fact that there are better spots to train.

    ~Caotom
    Dont give up this is beast for pures but why dont you make it reset agro by running into the town not by hobs

  20. #45
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    Hopefully v1.5 fixed the reset agro run so that it properly goes into the town and back up.
    It should also stay a little further away from hobgoblins although it will still be prone to moving up there via a trail or rock crabs.
    If anyone has any suggestions on how to make the agro reset timer work well (as in not just of off a set time, rather detect that they have stopped attack) feel free to post them.
    Still looking for proggys/bug reports.

    ~Caotom

  21. #46
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    it hasnt gone up to hobs but now it needs to eat 1 food at designated hp it eats 1/3 of inv
    and for some reason in older version the finding of crabs was smoother
    (\__/)
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  22. #47
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    You should totally add a dwarf cannon feature!

  23. #48
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    Quote Originally Posted by rasek View Post
    You should totally add a dwarf cannon feature!
    No, I will not ruin rock crabs for everyone by having bots with cannons.


    Version 1.6:
    - Hopefully Fixed eating.
    - Hopefully improved rock crab finding.
    - Removed Charm Finder as it was not particularly helping (too many similar colours)

    ~Caotom

  24. #49
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    Quote Originally Posted by Caotom View Post
    No, I will not ruin rock crabs for everyone by having bots with cannons.


    Version 1.6:
    - Hopefully Fixed eating.
    - Hopefully improved rock crab finding.
    - Removed Charm Finder as it was not particularly helping (too many similar colours)

    ~Caotom
    Great will try now and i just wanted to say thank you for sticking with this
    (\__/)
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  25. #50
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    I love the script, works well.
    BUT when eating it spamclicks ALL my fod, it clicks every one of them
    so there goes a lot of food to waste.
    I'm gonna look into this myself but maybe you should fix it

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