It dosnt alch ?]
It dosnt alch ?]
Dude, this script is awesome. Been using it in the catacombs. Only thing is I tweaked the delay time if you're close to gaining a level. Fighting the spiders I found it unnecessary so I took it from 3s down to like 250ms.
Also, I wish it would auto-switch to the correct XP type, as sometimes I would set it to check one skill but accidentally leave it set to gain in another.
File[C:\Simba\Scripts\ShatterFighter.dat] has not been freed in the script, freeing it now.
[Hint] C:\Simba\Scripts\ShatterFighter_v3.0.simba(2066:3) : Variable 'I' never used at line 2065
[Hint] C:\Simba\Scripts\ShatterFighter_v3.0.simba(2138:10 ): Variable 'Result' never used at line 2137
[Hint] C:\Simba\Scripts\ShatterFighter_v3.0.simba(2926:4) : Variable 'TIME' never used at line 2925
[Hint] C:\Simba\Scripts\ShatterFighter_v3.0.simba(3002:3) : Variable 'TIME' never used at line 3001
[Hint] C:\Simba\Scripts\ShatterFighter_v3.0.simba(83:3): Variable 'ALCHITEMS' never used at line 82
Compiled successfully in 514 ms.
Error: Exception: "" is not a valid boolean. at line 337
File[C:\Simba\Scripts\ShatterFighter.dat] has not been freed in the script, freeing it now.
Does anyone have any idea of a good spot to train ranged with this script?
Rejuvenate still not working after i replaced line 906 with that "Fix".
ok duno then lol
ShatterFighter v3.0
* Monster: CorpseSpider(catablepon)
* Time Running: 13 Hours, 24 Minutes and 55 Seconds
* STR XP Gained: 454080 (33847)
* STR Level: 77, XP till next: 69853
* Hops: 14 Food: 0
Love the script I moded it to fight catablepon and I think you should make it available they are awesome to train. next to giant spiders.
I tried running version 3.0, but getting same error as panglokhin
Simba highlightsCode:[Hint] G:\Programs\Simba\Scripts\ShatterFighter_v3.0.simba(2066:3): Variable 'I' never used at line 2065 [Hint] G:\Programs\Simba\Scripts\ShatterFighter_v3.0.simba(2138:10): Variable 'Result' never used at line 2137 [Hint] G:\Programs\Simba\Scripts\ShatterFighter_v3.0.simba(2926:4): Variable 'TIME' never used at line 2925 [Hint] G:\Programs\Simba\Scripts\ShatterFighter_v3.0.simba(3002:3): Variable 'TIME' never used at line 3001 [Hint] G:\Programs\Simba\Scripts\ShatterFighter_v3.0.simba(83:3): Variable 'ALCHITEMS' never used at line 82 Compiled successfully in 655 ms. Error: Exception: "" is not a valid boolean. at line 337 File[G:\Programs\Simba\Scripts\ShatterFighter.dat] has not been freed in the script, freeing it now.
Simba Code:DebugLines := StrToBool(Between('DebugLines = ', ';',FileString));
Hey Shatterhand, I'm using your script to kill Giant Spiders. When my health gets down to the "eat health" level that I specified, it clicks my inventory, and the script stops, saying that my health is low and there is no food left. Any fix for this?
One quick question about moss giants. It won't pick up bones or any items. Do you know why that is?
Edit: Ok I just watched it check all the piles and it left the bones alone but picked up law runes.
thank you so much im maxed combat :3 will give this to friends
after 1week of i got my 99 and like 6m loot and yeah I made like 6 7M
im using at fire giants and it attacks another fire giant while it tries to use rejuvenate. you cant use rejuvenate in battle you have to wait till out of battle. so why does it say using rejuvenate equips sheild and then goes into battle... -.- why not wait till after a battle then use rejuvenate?
EDIT: was using duel wield cls dunno if that helps gunna try a sgs now see if any better ^^ and its a 2h so gunna try if it rejuvenates better too
EDIT#2: also just added that fix from earlier so ill edit again after i tested it all
EDIT#3: havnt needed to use rejuvenate or try out my rocktails DTM as i havnt had any need to use them O.o this sword is godly ;D
Awesome script will use more and more now
ok last edit: tried on dustdevils for 20mins the fix for rejuvenate doesnt work. it equips shield and continues to attack and try and use rejuvenate in battle. you cant use in battle has to be after. but so far so good with fire giants and sara god sword no rejuvenate needed or food
Last edited by zunkill; 05-19-2013 at 09:11 PM.
having an issue atm when it runs the form then you click start and it stays on checking for updates.
now i just deleted all the shatterfighter scripts so i can redownload them and now it says i have the latest version =/ i had v3 yesterday XD any fixes?
Edit: problem fixed itself XD oh well probs a memory leak or summat ^^
Last edited by zunkill; 05-20-2013 at 02:30 PM.
hmmm, mine gets errors and cant even load
Ive Changed "SMART" to "SMART8" and that is what caused the error Any ideas? I checked the thread and the person with this problem didnt get his answered.. So figured i would try.
[Error] C:\Simba\Includes\SRL\SRL\misc\SmartParams.Simba(7 8:8): Unknown identifier 'RSReady' at line 77
Compiling failed.
Last edited by djmeadows88; 05-20-2013 at 04:25 PM.
What would you guys recommend as a set up for my ability bar if I'm using guthans with 85 att/str/def and no rej?
Hi, I keep getting a problem where by the script stucks there and displays this message many times:
Warning! You passed wrong values to a finder function: ys > ye (490,262). Swapping the values for now.
Can anyone help me out with this problem? Thank you
If someone can help me place code right after the rejuv found, around line 3317 we can fix a lot of problems.
if FindBitmapToleranceIn(RejuvenateBMP,X,Y,37,290,489 ,331,20) then
begin
Debug('RejuvenateBMP found.');
Wait(2800+random(1000));
SmartSendKeys(SlotKeys[i],RandomRange(30,60),RandomRange(30,60)); //first key press
if PaintOnSmart then
begin
SMART_ClearCanvasArea(IntToBox(35,340,483,383));
SMART_DrawBoxEx(false,false,ActionBarSlotToBox(i), ClYellow);
end;
Wait(RandomRange(6000,7000));
if (GetMMLevels('hp', dout) > CurrentHP + 200) then
begin
Debug('Rejuvenate was successful.');
MarkTime(SlotMarkTime[i]);
MarkTime(AbilityTime);
end else
Debug('Failed to use Rejuvenate.');
Break;
end;
we need to add in here some code that,
1)does a random 4 to 8 extra Rejuv presses
2)puts a random wait time between these key presses
2.1)picks a base random time between .15 sec and .4 sec, then makes all of the 3 to 8 extra key presses' wait timers be +-.02 sec of the base random time that was picked.
may also need to increase the 6-7sec wait following execution of rejuv. Rejuv is a 10 sec process, but it the above keypresses will affect the amount of remaining time needed to wait.
This chunk of code is for shield swappers. There is another chunk of code below that needs to be modified if you don't have the ShieldSwap variable set to true;
Last edited by Loysius; 05-25-2013 at 02:11 AM.
Great script, used it at fire giants and got on average 85k per hour, I'll post up a prog later coz I lost that one
Just one small thing, sometimes it misses loot because it moves off the screen and by the time it goes back the loot has already gone. Other then that its a very good script!
Wont auto update. stuck at v2.5
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