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Thread: Since there hasn't been a thread yet..Out-dated hooks

  1. #126
    Join Date
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    Default

    Here try these:

    Simba Code:
    const
        ReflectionRevision = '151';

    {Node: gm}
    Node_UID: THook =                                 ['cy', 1];
    Node_Prev: THook =                                ['cw', 1];
    Node_Next: THook =                                ['cz', 1];

    {Cacheable: gq}
    Cacheable_Next: THook =                       ['co', 1];
    Cacheable_Prev: THook =                       ['cb', 1];

    {LinkedList: gt}
    LinkedList_Head: THook =                          ['d', 1];
    LinkedList_Current: THook =                       ['q', 1];

    {HashTable: gx}
    HashTable_Head: THook =                           ['x', 1];
    HashTable_Tail: THook =                           ['y', 1];
    HashTable_Buckets: THook =                  ['q', 1];
    HashTable_Index: THook =                          ['e', 1];
    HashTable_Size: THook =                       ['d', 1];

    {Queue: gw}
    Queue_Head: THook =                               ['d', 1];

    {Cache: gg}
    Cache_HashTable: THook =                          ['y', 1];
    Cache_Queue: THook =                              ['e', 1];
    Cache_Remaining: THook =                          ['x', 1];
    Cache_Capacity: THook =                           ['q', 1];

    {Animable: cq}
    AnimableNode_ID: THook =                          ['d', 1];
    AnimableNode_Animation: THook =                   ['v', 1];
    AnimableNode_Flags: THook =                       ['q', 1];
    AnimableNode_Orientation: THook =                 ['x', 1];
    AnimableNode_Plane: THook =                       ['y', 1];
    AnimableNode_X: THook =                           ['e', 1];
    AnimableNode_Y: THook =                           ['f', 1];

    {Model: ev}
    Model_IndicesX: THook =                           ['r', 1];
    Model_IndicesY: THook =                           ['g', 1];
    Model_IndicesZ: THook =                           ['s', 1];
    Model_IndicesLength: THook =                      ['i', 1];
    Model_VerticesX: THook =                          ['f', 1];
    Model_VerticesY: THook =                          ['v', 1];
    Model_VerticesZ: THook =                          ['t', 1];
    Model_VerticesLength: THook =                     ['e', 1];
    Model_TexIndicesX: THook =                        ['o', 1];
    Model_TexIndicesY: THook =                        ['p', 1];
    Model_TexIndicesZ: THook =                        ['u', 1];
    Model_TexVerticesX: THook =                       ['m', 1];
    Model_TexVerticesY: THook =                       ['a', 1];
    Model_TexVerticesZ: THook =                       ['h', 1];
    Model_TexVerticesLength: THook =                  ['l', 1];
    Model_ShadowIntensity: THook =                    ['at', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {GrandExchange: w}
    GrandExchange_Status: THook =                       ['d', 1];
    GrandExchange_ItemID: THook =                       ['q', -457817791];
    GrandExchange_Price: THook =                        ['x', -581910843];
    GrandExchange_Quantity: THook =                     ['y', -1824045555];
    GrandExchange_Transferred: THook =                  ['e', 1];
    GrandExchange_Spent: THook =                        ['f', 1];
    GrandExchange_QueryIDs: THook =                     ['N/A', 1];

    {Model: eo}

    {HealthBarDefinition: ik}

    {HealthBar: ct}
    HealthBar_LinkedList: THook =                     ['y', 1];
    HealthBar_Definition: THook =                     ['x', 1];

    {HealthData: cl}
    HealthData_Health: THook =                        ['x', -1520555549];
    HealthData_HealthRatio: THook =                   ['q', -1303115387];

    {ItemDefinition: ix}
    ItemDefinition_ID: THook =                        ['p', -1808868407];
    ItemDefinition_Name: THook =                      ['b', 1];
    ItemDefinition_IsMembers: THook =                 ['ax', 1];
    ItemDefinition_Actions: THook =                   ['at', 1];
    ItemDefinition_GroundActions: THook =             ['ag', 1];


    {AnimationSequence: jj}
    AnimationSequence_ControlFlow: THook =            ['g', 1];

    {NPCDefinition: in}
    NPCDefinition_ID: THook =                         ['e', -1803863717];
    NPCDefinition_Name: THook =                       ['f', 1];
    NPCDefinition_Actions: THook =                    ['l', 1];
    NPCDefinition_ModelIDs: THook =                   ['t', 1];
    NPCDefinition_CombatLevel: THook =                ['a', 134709399];

    {NPC: cj}



    {Actor: cj}
    Actor_Animation: THook =                       ['bs', 124095517];
    Actor_AnimationDelay: THook =                    ['ci', -345638833];
    Actor_SpokenText: THook =                        ['aq', 1];
    Actor_HitDamages: THook =                        ['aw', 1];
    Actor_HitTypes: THook =                          ['al', 1];
    Actor_HitCycle: THook =                          ['ab', 1];
    Actor_QueueX: THook =                            ['cg', 1];
    Actor_QueueY: THook =                            ['ch', 1];
    Actor_QueueTraversed: THook =                    ['N/A', 1];
    Actor_QueueSize: THook =                       ['N/A', 1];
    Actor_WorldX: THook =                            ['ac', 252003539];
    Actor_WorldY: THook =                            ['ax', -1230219673];
    Actor_IsAnimating: THook =                       ['ay', 1];
    Actor_CombatCycle: THook =                       ['N/A', 1];
    Actor_InteractingIndex: THook =                  ['bu', -948038945];
    Actor_Orientation: THook =                       ['cl', -1375211551];
    Actor_HealthBar: THook =                         ['bi', 1];
    Actor_Height: THook =                            ['cj', 1379369277];
    Actor_Health: THook =                           ['NULL', 1];     //need to look for these
    Actor_MaxHealth: THook =                        ['NULL', 1];     //Same as above




    {ClassData: je}
    ClassData_Bytes: THook =                          ['t', 1];
    ClassData_Methods: THook =                        ['v', 1];
    ClassData_Fields: THook =                         ['e', 1];

    {Rasteriser: jr}
    Rasteriser_Pixels: THook =                        ['ac', 1];
    Rasteriser_Width: THook =                         ['ax', 1];
    Rasteriser_Height: THook =                        ['at', 1];

    {Rasteriser3D: ea}
    Rasteriser3D_ShadowDecay: THook =                 ['h', 1];
    Rasteriser3D_SineTable: THook =                   ['j', 1];
    Rasteriser3D_CosineTable: THook =                 ['am', 1];

    {Typeface: jz}
    Typeface_CharacterPixels: THook =                 ['d', 1];

    {IndexedRGB: jw}
    IndexedRGB_Pixels: THook =                        ['q', 1];
    IndexedRGB_Palette: THook =                       ['d', 1];

    {ImageRGB: ji}
    ImageRGB_Pixels: THook =                          ['d', 1];
    ImageRGB_Width: THook =                           ['q', 1];
    ImageRGB_Height: THook =                          ['x', 1];
    ImageRGB_MaxWidth: THook =                        ['f', 1];
    ImageRGB_MaxHeight: THook =                       ['v', 1];


    {GraphicsBuffer: hi}//??
    GraphicsBuffer_ColourModel: THook =  ['d', 1];
    GraphicsBuffer_ImageConsumer: THook =['p', 1];

    {NPC: cf}
    NPC_Definition: THook =                           ['d', 1];

    {ObjectDefinition: iv}//??
     ObjectDefinition_Actions: THook =   ['ax', 1];
     ObjectDefinition_Name: THook =      ['s', 1];

    {Buffer: fw}
    Buffer_Payload: THook =                           ['d', 1];
    Buffer_CRC: THook =                               ['fu', 1];

    {BufferedConnection: fz}
    BufferedConnection_InputStream: THook =           ['d', 1];
    BufferedConnection_OutputStream: THook =          ['q', 1];
    BufferedConnection_Socket: THook =                ['x', 1];
    BufferedConnection_Payload: THook =               ['v', 1];
    BufferedConnection_IsClosed: THook =              ['y', 1];

    {CollisionMap: fl}
    CollisionMap_Width: THook =                       ['ad', -263566327];
    CollisionMap_Height: THook =                      ['ah', -333353293];
    CollisionMap_Adjacency: THook =                   ['ao', 1];



     {Widget: hn}
    Widget_Name: THook =                              ['ea', 1];
    Widget_WidgetID: THook =                                ['k', -1797510341];
    Widget_ParentID: THook =                          ['ah', -1092762597];
    Widget_ItemID: THook =                            ['ee', -1989993441];
    Widget_InvIDs: THook =                             ['eq', 1];
    Widget_StackSizes: THook =                    ['ef', 1];
    Widget_ItemAmount: THook =                        ['ep', 220546209];
    Widget_Actions: THook =                           ['cs', 1];
    Widget_ActionType: THook =                        ['l', -291427813];
    Widget_Type: THook =                              ['c', -944021799];
    Widget_AbsoluteX: THook =                                 ['at', 1420007297];
    Widget_AbsoluteY: THook =                                 ['aw', 1639112981];
    Widget_Width: THook =                             ['ae', -2060213963];
    Widget_Height: THook =                            ['ai', 1074928243];
    Widget_Children: THook =                          ['en', 1];
    Widget_BoundsIndex: THook =                       ['el', -634170019];


     Widget_IsHidden: THook =            ['ao', 1];
     Widget_RelativeX: THook =           ['av', 1580967661];
     Widget_RelativeY: THook =           ['az', -668374589];
     Widget_TextureID: THook =           ['bz', -547605713];
     Widget_Text: THook =                ['by', 1];
     Widget_ScrollX: THook =             ['aw', -1000303605];
     Widget_ScrollY: THook =             ['ad', 2127856845];



    {WidgetNode: ba}
    WidgetNode_ID: THook =               ['d', -805232959];



    {GameShell: bf}//

    {PlayerDefinition: hf}
    PlayerDefinition_ID: THook =                      ['y', 1808631789];
    PlayerDefinition_IsFemale: THook =                ['x', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['e', -8005268178549988111];
    PlayerDefinition_ModelID: THook =                 ['f', -9137743904044778483];
    PlayerDefinition_Equipment: THook =               ['d', 1];

    {Player: bg}
    Player_Name: THook =                              ['d', 1];
    Player_Model: THook =                             ['u', 1];
    Player_Visible: THook =                           ['c', 1];
    Player_Definition: THook =                        ['q', 1];
    Player_CombatLevel: THook =                       ['v', -1255441433];



    {Region: ej}
    Region_SceneTiles: THook =          ['m', 1];
    Region_InteractableObjects: THook = ['p', 1];


    {BoundaryObject: et}

    {BoundaryObject: ew}
    BoundaryObject_ID: THook =                              ['t', 13223679];
    BoundaryObject_Flags: THook =                           ['i', 750427611];
    BoundaryObject_Plane: THook =                           ['d', 291217615];
    BoundaryObject_LocalX: THook =                               ['q', 1336109723];
    BoundaryObject_LocalY: THook =                               ['x', -602397291];
    BoundaryObject_Orientation: THook =                     ['y', 1981559819];
    BoundaryObject_Render: THook =                      ['f', 1];
    BoundaryObject_Render2: THook =                   ['v', 1];
    BoundaryObject_Height: THook =      ['g', -1101047643];


    {GameObject: ez}
    GameObject_Render: THook =                  ['e', 1];
    GameObject_ID: THook =                          ['o', 1500410127];
    GameObject_Flags: THook =                       ['p', -375700539];
    GameObject_Orientation: THook =                 ['f', -696259291];
    GameObject_Plane: THook =                       ['d', -231427583];
    GameObject_WorldX: THook =                           ['y', -748478637];
    GameObject_WorldY: THook =                           ['x', -1420270517];
    GameObject_LocalX: THook =                   ['v', 392553165];
    GameObject_LocalY: THook =                   ['i', -627534129];
    GameObject_Width: THook =                       ['t', 1916836089];
    GameObject_Height: THook =                       ['r', 183841345];
    GameObject_OffsetX: THook =         ['v', 392553165];
    GameObject_OffsetY: THook =         ['v', 392553165];


    {FloorDecoration: ds}
    FloorDecoration_ID: THook =                      ['e', 1501256669];
    FloorDecoration_Flags: THook =                   ['f', -882539847];
    FloorDecoration_LocalX: THook =                       ['q', 1526383403];
    FloorDecoration_LocalY: THook =                       ['x', -1620618967];
    FloorDecoration_Plane: THook =                   ['d', -44846263];
    FloorDecoration_Render: THook =              ['y', 1];

    {WallDecoration: ec}
    WallDecoration_ID: THook =                        ['r', 1748972165];
    WallDecoration_Flags: THook =                     ['g', -224100975];
    WallDecoration_Plane: THook =                     ['d', -1858221351];
    WallDecoration_Height: THook =                    ['e', -382753515];
    WallDecoration_LocalX: THook =                         ['q', -913038811];
    WallDecoration_LocalY: THook =                         ['x', -407693163];
    WallDecoration_RelativeX: THook =                 ['f', -605170993];
    WallDecoration_RelativeY: THook =                 ['v', 33614573];
    WallDecoration_Orientation: THook =               ['y', -1253309511];
    WallDecoration_Renderable: THook =                ['t', 1];
    WallDecoration_Renderable2: THook =             ['i', 1];



    {SceneTile: eb}
    SceneTile_BoundaryObject: THook =                       ['v', 1];
    SceneTile_SceneTileObject: THook =                      ['a', 1];
    SceneTile_GameObject: THook =                  ['s', 1];
    SceneTile_WallDecoration: THook =                 ['t', 1];
    SceneTile_GroundDecoration: THook =               ['i', 1];
    SceneTile_LocalX: THook =                              ['q', 1910906369];
    SceneTile_LocalY: THook =                              ['x', 1447577433];
    SceneTile_Plane: THook =                          ['y', -1263341881];



    {Item: ce}
    Item_ID: THook =                                  ['d', 1854574669];
    Item_StackSizes: THook =                            ['q', -618264655];


    {Client: client}
    Client_Revision: THook =                          ['151', 1];
    Client_Client: THook =                            ['client.ab', 1];
    Client_LocalNPCs: THook =                         ['client.dx', 1];
    Client_NPCIndices: THook =                        ['client.dj', 1];
    Client_LocalPlayers: THook =                      ['client.ik', 1];
    Client_PlayerIndices: THook =                     ['ca.v', 1];
    Client_LocalPlayer: THook =                       ['ht.io', 1];
    Client_PlayerIndex: THook =                       ['client.iu', 1608235981];
    Client_LoopCycle: THook =                         ['client.bp', 1894964643];
    Client_GameState: THook =                        ['cb.au', -727393829];
    Client_LoginState: THook =                         ['client.br', -1794673927];
    Client_CrosshairColor: THook =                   ['client.hu', -713158031];
    Client_GroundItems: THook =                       ['client.iv', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_GrandExchangeOffers: THook =                 ['client.qs', 1];
    Client_CameraX: THook =                           ['cy.gs', -1750108695];
    Client_CameraY: THook =                           ['ab.gj', 1721700547];
    Client_CameraZ: THook =                           ['ew.gq', 903640827];
    Client_CameraPitch: THook =                       ['client.ge', 218413045];
    Client_CameraYaw: THook =                         ['bl.gb', -648076281];
    Client_Region: THook =                            ['aj.fh', 1];
    Client_Plane: THook =                             ['i.ij', -1452340649];
    Client_BaseX: THook =                             ['ai.eg', 1726771343];
    Client_BaseY: THook =                             ['k.em', -1122846647];
    Client_DestinationX: THook =                             ['client.oc', -1178672397];
    Client_DestinationY: THook =                             ['client.of', -1204521549];
    Client_Sine: THook =                         ['ea.j', 1];
    Client_Cosine: THook =                       ['ea.am', 1];
    Client_TileHeights: THook =                       ['bf.d', 1];
    Client_TileSettings: THook =                      ['bf.t', 1];
    Client_Widgets: THook =                           ['fe.f', 1];
    Client_WidgetSettings: THook =                    ['ha.q', 1];
    Client_WidgetPositionX: THook =                  ['client.mz', 1];
    Client_WidgetPositionY: THook =                  ['client.mt', 1];
    Client_WidgetWidth: THook =                     ['client.qe', -517193227];
    Client_WidgetHeight: THook =                    ['client.qb', -1152174927];
    Client_MapAngle: THook =                          ['client.go', -206012461];
    Client_MenuCount: THook =                         ['client.jv', 1844002095];
    Client_MenuActions: THook =                       ['client.jl', 1];
    Client_MenuOptions: THook =                       ['client.jc', 1];
    Client_IsMenuOpen: THook =                        ['client.jp', 1];
    Client_MenuX: THook =                             ['u.jx', 1793916571];
    Client_MenuY: THook =                             ['cq.ju', 1076143031];
    Client_MenuWidth: THook =                         ['o.jh', -677751063];
    Client_MenuHeight: THook =                        ['u.js', 1627705121];
    Client_Experiences: THook =                       ['client.jt', 1];
    Client_CurrentLevels: THook =                     ['client.jf', 1];
    Client_RealLevels: THook =                        ['client.jy', 1];
    Client_Energy: THook =                       ['client.kj', 1408012935];
    Client_Weight: THook =                      ['client.kt', -630580261];
    Client_WidgetNodeCache: THook =                   ['client.kq', 1];
    Client_MapScale: THook =            ['client.ff', 274971989];
    Client_GameSettings: THook =        ['ha.q', 1];
    Client_CurrentWorld: THook =        ['client.bz', -1422527129];
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  2. #127
    Join Date
    Apr 2017
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    Default

    Quote Originally Posted by kingarabian View Post
    Here try these:

    Simba Code:
    const
        ReflectionRevision = '151';

    {Node: gm}
    Node_UID: THook =                                 ['cy', 1];
    Node_Prev: THook =                                ['cw', 1];
    Node_Next: THook =                                ['cz', 1];

    {Cacheable: gq}
    Cacheable_Next: THook =                       ['co', 1];
    Cacheable_Prev: THook =                       ['cb', 1];

    {LinkedList: gt}
    LinkedList_Head: THook =                          ['d', 1];
    LinkedList_Current: THook =                       ['q', 1];

    {HashTable: gx}
    HashTable_Head: THook =                           ['x', 1];
    HashTable_Tail: THook =                           ['y', 1];
    HashTable_Buckets: THook =                  ['q', 1];
    HashTable_Index: THook =                          ['e', 1];
    HashTable_Size: THook =                       ['d', 1];

    {Queue: gw}
    Queue_Head: THook =                               ['d', 1];

    {Cache: gg}
    Cache_HashTable: THook =                          ['y', 1];
    Cache_Queue: THook =                              ['e', 1];
    Cache_Remaining: THook =                          ['x', 1];
    Cache_Capacity: THook =                           ['q', 1];

    {Animable: cq}
    AnimableNode_ID: THook =                          ['d', 1];
    AnimableNode_Animation: THook =                   ['v', 1];
    AnimableNode_Flags: THook =                       ['q', 1];
    AnimableNode_Orientation: THook =                 ['x', 1];
    AnimableNode_Plane: THook =                       ['y', 1];
    AnimableNode_X: THook =                           ['e', 1];
    AnimableNode_Y: THook =                           ['f', 1];

    {Model: ev}
    Model_IndicesX: THook =                           ['r', 1];
    Model_IndicesY: THook =                           ['g', 1];
    Model_IndicesZ: THook =                           ['s', 1];
    Model_IndicesLength: THook =                      ['i', 1];
    Model_VerticesX: THook =                          ['f', 1];
    Model_VerticesY: THook =                          ['v', 1];
    Model_VerticesZ: THook =                          ['t', 1];
    Model_VerticesLength: THook =                     ['e', 1];
    Model_TexIndicesX: THook =                        ['o', 1];
    Model_TexIndicesY: THook =                        ['p', 1];
    Model_TexIndicesZ: THook =                        ['u', 1];
    Model_TexVerticesX: THook =                       ['m', 1];
    Model_TexVerticesY: THook =                       ['a', 1];
    Model_TexVerticesZ: THook =                       ['h', 1];
    Model_TexVerticesLength: THook =                  ['l', 1];
    Model_ShadowIntensity: THook =                    ['at', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {GrandExchange: w}
    GrandExchange_Status: THook =                       ['d', 1];
    GrandExchange_ItemID: THook =                       ['q', -457817791];
    GrandExchange_Price: THook =                        ['x', -581910843];
    GrandExchange_Quantity: THook =                     ['y', -1824045555];
    GrandExchange_Transferred: THook =                  ['e', 1];
    GrandExchange_Spent: THook =                        ['f', 1];
    GrandExchange_QueryIDs: THook =                     ['N/A', 1];

    {Model: eo}

    {HealthBarDefinition: ik}

    {HealthBar: ct}
    HealthBar_LinkedList: THook =                     ['y', 1];
    HealthBar_Definition: THook =                     ['x', 1];

    {HealthData: cl}
    HealthData_Health: THook =                        ['x', -1520555549];
    HealthData_HealthRatio: THook =                   ['q', -1303115387];

    {ItemDefinition: ix}
    ItemDefinition_ID: THook =                        ['p', -1808868407];
    ItemDefinition_Name: THook =                      ['b', 1];
    ItemDefinition_IsMembers: THook =                 ['ax', 1];
    ItemDefinition_Actions: THook =                   ['at', 1];
    ItemDefinition_GroundActions: THook =             ['ag', 1];


    {AnimationSequence: jj}
    AnimationSequence_ControlFlow: THook =            ['g', 1];

    {NPCDefinition: in}
    NPCDefinition_ID: THook =                         ['e', -1803863717];
    NPCDefinition_Name: THook =                       ['f', 1];
    NPCDefinition_Actions: THook =                    ['l', 1];
    NPCDefinition_ModelIDs: THook =                   ['t', 1];
    NPCDefinition_CombatLevel: THook =                ['a', 134709399];

    {NPC: cj}



    {Actor: cj}
    Actor_Animation: THook =                       ['bs', 124095517];
    Actor_AnimationDelay: THook =                    ['ci', -345638833];
    Actor_SpokenText: THook =                        ['aq', 1];
    Actor_HitDamages: THook =                        ['aw', 1];
    Actor_HitTypes: THook =                          ['al', 1];
    Actor_HitCycle: THook =                          ['ab', 1];
    Actor_QueueX: THook =                            ['cg', 1];
    Actor_QueueY: THook =                            ['ch', 1];
    Actor_QueueTraversed: THook =                    ['N/A', 1];
    Actor_QueueSize: THook =                       ['N/A', 1];
    Actor_WorldX: THook =                            ['ac', 252003539];
    Actor_WorldY: THook =                            ['ax', -1230219673];
    Actor_IsAnimating: THook =                       ['ay', 1];
    Actor_CombatCycle: THook =                       ['N/A', 1];
    Actor_InteractingIndex: THook =                  ['bu', -948038945];
    Actor_Orientation: THook =                       ['cl', -1375211551];
    Actor_HealthBar: THook =                         ['bi', 1];
    Actor_Height: THook =                            ['cj', 1379369277];
    Actor_Health: THook =                           ['NULL', 1];     //need to look for these
    Actor_MaxHealth: THook =                        ['NULL', 1];     //Same as above




    {ClassData: je}
    ClassData_Bytes: THook =                          ['t', 1];
    ClassData_Methods: THook =                        ['v', 1];
    ClassData_Fields: THook =                         ['e', 1];

    {Rasteriser: jr}
    Rasteriser_Pixels: THook =                        ['ac', 1];
    Rasteriser_Width: THook =                         ['ax', 1];
    Rasteriser_Height: THook =                        ['at', 1];

    {Rasteriser3D: ea}
    Rasteriser3D_ShadowDecay: THook =                 ['h', 1];
    Rasteriser3D_SineTable: THook =                   ['j', 1];
    Rasteriser3D_CosineTable: THook =                 ['am', 1];

    {Typeface: jz}
    Typeface_CharacterPixels: THook =                 ['d', 1];

    {IndexedRGB: jw}
    IndexedRGB_Pixels: THook =                        ['q', 1];
    IndexedRGB_Palette: THook =                       ['d', 1];

    {ImageRGB: ji}
    ImageRGB_Pixels: THook =                          ['d', 1];
    ImageRGB_Width: THook =                           ['q', 1];
    ImageRGB_Height: THook =                          ['x', 1];
    ImageRGB_MaxWidth: THook =                        ['f', 1];
    ImageRGB_MaxHeight: THook =                       ['v', 1];


    {GraphicsBuffer: hi}//??
    GraphicsBuffer_ColourModel: THook =  ['d', 1];
    GraphicsBuffer_ImageConsumer: THook =['p', 1];

    {NPC: cf}
    NPC_Definition: THook =                           ['d', 1];

    {ObjectDefinition: iv}//??
     ObjectDefinition_Actions: THook =   ['ax', 1];
     ObjectDefinition_Name: THook =      ['s', 1];

    {Buffer: fw}
    Buffer_Payload: THook =                           ['d', 1];
    Buffer_CRC: THook =                               ['fu', 1];

    {BufferedConnection: fz}
    BufferedConnection_InputStream: THook =           ['d', 1];
    BufferedConnection_OutputStream: THook =          ['q', 1];
    BufferedConnection_Socket: THook =                ['x', 1];
    BufferedConnection_Payload: THook =               ['v', 1];
    BufferedConnection_IsClosed: THook =              ['y', 1];

    {CollisionMap: fl}
    CollisionMap_Width: THook =                       ['ad', -263566327];
    CollisionMap_Height: THook =                      ['ah', -333353293];
    CollisionMap_Adjacency: THook =                   ['ao', 1];



     {Widget: hn}
    Widget_Name: THook =                              ['ea', 1];
    Widget_WidgetID: THook =                                ['k', -1797510341];
    Widget_ParentID: THook =                          ['ah', -1092762597];
    Widget_ItemID: THook =                            ['ee', -1989993441];
    Widget_InvIDs: THook =                             ['eq', 1];
    Widget_StackSizes: THook =                    ['ef', 1];
    Widget_ItemAmount: THook =                        ['ep', 220546209];
    Widget_Actions: THook =                           ['cs', 1];
    Widget_ActionType: THook =                        ['l', -291427813];
    Widget_Type: THook =                              ['c', -944021799];
    Widget_AbsoluteX: THook =                                 ['at', 1420007297];
    Widget_AbsoluteY: THook =                                 ['aw', 1639112981];
    Widget_Width: THook =                             ['ae', -2060213963];
    Widget_Height: THook =                            ['ai', 1074928243];
    Widget_Children: THook =                          ['en', 1];
    Widget_BoundsIndex: THook =                       ['el', -634170019];


     Widget_IsHidden: THook =            ['ao', 1];
     Widget_RelativeX: THook =           ['av', 1580967661];
     Widget_RelativeY: THook =           ['az', -668374589];
     Widget_TextureID: THook =           ['bz', -547605713];
     Widget_Text: THook =                ['by', 1];
     Widget_ScrollX: THook =             ['aw', -1000303605];
     Widget_ScrollY: THook =             ['ad', 2127856845];



    {WidgetNode: ba}
    WidgetNode_ID: THook =               ['d', -805232959];



    {GameShell: bf}//

    {PlayerDefinition: hf}
    PlayerDefinition_ID: THook =                      ['y', 1808631789];
    PlayerDefinition_IsFemale: THook =                ['x', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['e', -8005268178549988111];
    PlayerDefinition_ModelID: THook =                 ['f', -9137743904044778483];
    PlayerDefinition_Equipment: THook =               ['d', 1];

    {Player: bg}
    Player_Name: THook =                              ['d', 1];
    Player_Model: THook =                             ['u', 1];
    Player_Visible: THook =                           ['c', 1];
    Player_Definition: THook =                        ['q', 1];
    Player_CombatLevel: THook =                       ['v', -1255441433];



    {Region: ej}
    Region_SceneTiles: THook =          ['m', 1];
    Region_InteractableObjects: THook = ['p', 1];


    {BoundaryObject: et}

    {BoundaryObject: ew}
    BoundaryObject_ID: THook =                              ['t', 13223679];
    BoundaryObject_Flags: THook =                           ['i', 750427611];
    BoundaryObject_Plane: THook =                           ['d', 291217615];
    BoundaryObject_LocalX: THook =                               ['q', 1336109723];
    BoundaryObject_LocalY: THook =                               ['x', -602397291];
    BoundaryObject_Orientation: THook =                     ['y', 1981559819];
    BoundaryObject_Render: THook =                      ['f', 1];
    BoundaryObject_Render2: THook =                   ['v', 1];
    BoundaryObject_Height: THook =      ['g', -1101047643];


    {GameObject: ez}
    GameObject_Render: THook =                  ['e', 1];
    GameObject_ID: THook =                          ['o', 1500410127];
    GameObject_Flags: THook =                       ['p', -375700539];
    GameObject_Orientation: THook =                 ['f', -696259291];
    GameObject_Plane: THook =                       ['d', -231427583];
    GameObject_WorldX: THook =                           ['y', -748478637];
    GameObject_WorldY: THook =                           ['x', -1420270517];
    GameObject_LocalX: THook =                   ['v', 392553165];
    GameObject_LocalY: THook =                   ['i', -627534129];
    GameObject_Width: THook =                       ['t', 1916836089];
    GameObject_Height: THook =                       ['r', 183841345];
    GameObject_OffsetX: THook =         ['v', 392553165];
    GameObject_OffsetY: THook =         ['v', 392553165];


    {FloorDecoration: ds}
    FloorDecoration_ID: THook =                      ['e', 1501256669];
    FloorDecoration_Flags: THook =                   ['f', -882539847];
    FloorDecoration_LocalX: THook =                       ['q', 1526383403];
    FloorDecoration_LocalY: THook =                       ['x', -1620618967];
    FloorDecoration_Plane: THook =                   ['d', -44846263];
    FloorDecoration_Render: THook =              ['y', 1];

    {WallDecoration: ec}
    WallDecoration_ID: THook =                        ['r', 1748972165];
    WallDecoration_Flags: THook =                     ['g', -224100975];
    WallDecoration_Plane: THook =                     ['d', -1858221351];
    WallDecoration_Height: THook =                    ['e', -382753515];
    WallDecoration_LocalX: THook =                         ['q', -913038811];
    WallDecoration_LocalY: THook =                         ['x', -407693163];
    WallDecoration_RelativeX: THook =                 ['f', -605170993];
    WallDecoration_RelativeY: THook =                 ['v', 33614573];
    WallDecoration_Orientation: THook =               ['y', -1253309511];
    WallDecoration_Renderable: THook =                ['t', 1];
    WallDecoration_Renderable2: THook =             ['i', 1];



    {SceneTile: eb}
    SceneTile_BoundaryObject: THook =                       ['v', 1];
    SceneTile_SceneTileObject: THook =                      ['a', 1];
    SceneTile_GameObject: THook =                  ['s', 1];
    SceneTile_WallDecoration: THook =                 ['t', 1];
    SceneTile_GroundDecoration: THook =               ['i', 1];
    SceneTile_LocalX: THook =                              ['q', 1910906369];
    SceneTile_LocalY: THook =                              ['x', 1447577433];
    SceneTile_Plane: THook =                          ['y', -1263341881];



    {Item: ce}
    Item_ID: THook =                                  ['d', 1854574669];
    Item_StackSizes: THook =                            ['q', -618264655];


    {Client: client}
    Client_Revision: THook =                          ['151', 1];
    Client_Client: THook =                            ['client.ab', 1];
    Client_LocalNPCs: THook =                         ['client.dx', 1];
    Client_NPCIndices: THook =                        ['client.dj', 1];
    Client_LocalPlayers: THook =                      ['client.ik', 1];
    Client_PlayerIndices: THook =                     ['ca.v', 1];
    Client_LocalPlayer: THook =                       ['ht.io', 1];
    Client_PlayerIndex: THook =                       ['client.iu', 1608235981];
    Client_LoopCycle: THook =                         ['client.bp', 1894964643];
    Client_GameState: THook =                        ['cb.au', -727393829];
    Client_LoginState: THook =                         ['client.br', -1794673927];
    Client_CrosshairColor: THook =                   ['client.hu', -713158031];
    Client_GroundItems: THook =                       ['client.iv', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_GrandExchangeOffers: THook =                 ['client.qs', 1];
    Client_CameraX: THook =                           ['cy.gs', -1750108695];
    Client_CameraY: THook =                           ['ab.gj', 1721700547];
    Client_CameraZ: THook =                           ['ew.gq', 903640827];
    Client_CameraPitch: THook =                       ['client.ge', 218413045];
    Client_CameraYaw: THook =                         ['bl.gb', -648076281];
    Client_Region: THook =                            ['aj.fh', 1];
    Client_Plane: THook =                             ['i.ij', -1452340649];
    Client_BaseX: THook =                             ['ai.eg', 1726771343];
    Client_BaseY: THook =                             ['k.em', -1122846647];
    Client_DestinationX: THook =                             ['client.oc', -1178672397];
    Client_DestinationY: THook =                             ['client.of', -1204521549];
    Client_Sine: THook =                         ['ea.j', 1];
    Client_Cosine: THook =                       ['ea.am', 1];
    Client_TileHeights: THook =                       ['bf.d', 1];
    Client_TileSettings: THook =                      ['bf.t', 1];
    Client_Widgets: THook =                           ['fe.f', 1];
    Client_WidgetSettings: THook =                    ['ha.q', 1];
    Client_WidgetPositionX: THook =                  ['client.mz', 1];
    Client_WidgetPositionY: THook =                  ['client.mt', 1];
    Client_WidgetWidth: THook =                     ['client.qe', -517193227];
    Client_WidgetHeight: THook =                    ['client.qb', -1152174927];
    Client_MapAngle: THook =                          ['client.go', -206012461];
    Client_MenuCount: THook =                         ['client.jv', 1844002095];
    Client_MenuActions: THook =                       ['client.jl', 1];
    Client_MenuOptions: THook =                       ['client.jc', 1];
    Client_IsMenuOpen: THook =                        ['client.jp', 1];
    Client_MenuX: THook =                             ['u.jx', 1793916571];
    Client_MenuY: THook =                             ['cq.ju', 1076143031];
    Client_MenuWidth: THook =                         ['o.jh', -677751063];
    Client_MenuHeight: THook =                        ['u.js', 1627705121];
    Client_Experiences: THook =                       ['client.jt', 1];
    Client_CurrentLevels: THook =                     ['client.jf', 1];
    Client_RealLevels: THook =                        ['client.jy', 1];
    Client_Energy: THook =                       ['client.kj', 1408012935];
    Client_Weight: THook =                      ['client.kt', -630580261];
    Client_WidgetNodeCache: THook =                   ['client.kq', 1];
    Client_MapScale: THook =            ['client.ff', 274971989];
    Client_GameSettings: THook =        ['ha.q', 1];
    Client_CurrentWorld: THook =        ['client.bz', -1422527129];
    Yeah just tested these and they work perfect ty!

  3. #128
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    Feb 2011
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    Default

    Quote Originally Posted by kingarabian View Post
    ...

    Thanks for helping out!

    I just updated the updater as well.
    Fixed Simba formatter for Pretty Printing with proper alignment.

    Added Hooks:
    Widget_BoundsIndex
    Widget_Text
    Client_CurrentWorld
    Client_EnergyLevel
    Client_WidgetNodeCache

    Duplicated Removed Hooks:
    Widget_ScrollX. -> Exact same as Widget_RelativeX
    Widget_ScrollY. -> Exact same as Widget_RelativeY
    Client_WidgetSettings. -> Exact same as Client_GameSettings

    Renamed Hooks:
    Client_PlayerWeight -> Client_Weight (to match the official Simba hook name).

    Stabilized Hooks (10+ game-packs):
    Actor_QueueTraversed
    Actor_QueueSize
    Widget_ItemID
    Client_IsMenuOpen
    Client_MenuX
    Client_MenuY
    Client_CurrentLevels
    Client_RealLevels
    Client_Experiences


    Updated Post:
    https://villavu.com/forum/showthread...18#post1388318

    Hopefully I'm not missing any hooks (other than the duplicates -- those should be fixed in the include)
    I am Ggzz..
    Hackintosher

  4. #129
    Join Date
    Aug 2007
    Location
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    Default

    Quote Originally Posted by Brandon View Post
    Thanks for helping out!

    I just updated the updater as well.
    Fixed Simba formatter for Pretty Printing with proper alignment.

    Added Hooks:
    Widget_BoundsIndex
    Widget_Text
    Client_CurrentWorld
    Client_EnergyLevel
    Client_WidgetNodeCache

    Duplicated Removed Hooks:
    Widget_ScrollX. -> Exact same as Widget_RelativeX
    Widget_ScrollY. -> Exact same as Widget_RelativeY
    Client_WidgetSettings. -> Exact same as Client_GameSettings

    Renamed Hooks:
    Client_PlayerWeight -> Client_Weight (to match the official Simba hook name).

    Stabilized Hooks (10+ game-packs):
    Actor_QueueTraversed
    Actor_QueueSize
    Widget_ItemID
    Client_IsMenuOpen
    Client_MenuX
    Client_MenuY
    Client_CurrentLevels
    Client_RealLevels
    Client_Experiences


    Updated Post:
    https://villavu.com/forum/showthread...18#post1388318

    Hopefully I'm not missing any hooks (other than the duplicates -- those should be fixed in the include)
    Of course.

    Some touch ups:

    Simba Code:
    Typos:

    In WidgetPositions - remove the 's'.
    Client_WidgetPositionsX: THook =                  ['client.mz', 1];
    Client_WidgetPositionsY: THook =                  ['client.mt', 1];

    In co/sineTable - remove 'table'
    Client_SineTable: THook =                         ['ea.j', 1];
    Client_CosineTable: THook =                       ['ea.am', 1];

    In clientEnergyLevel - remove 'level':
    Client_EnergyLevel: THook =                       ['client.kj', 1408012935];


    Add:
    Client_CrosshairColor:   THook =                  ['client.hu', -713158031]; //working


    Need the maxHealth and health hooks, they're broken too since 151 didn't have it on Rshacking

    Actor_Health: THook =                           ['NULL', 1];     //need to look for these
    Actor_MaxHealth: THook =                        ['NULL', 1];     //Same as above

    I removed RelativeX and RelativeY from Widgets.simba since they have no use. We're going to need to push the new Widgets.Simba and Tiles.Simba on gitHub.
    Last edited by kingarabian; 08-06-2017 at 10:28 PM.
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  5. #130
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    Default

    Quote Originally Posted by kingarabian View Post
    Of course.

    Some touch ups:

    Simba Code:
    Typos:

    In WidgetPositions - remove the 's'.
    Client_WidgetPositionsX: THook =                  ['client.mz', 1];
    Client_WidgetPositionsY: THook =                  ['client.mt', 1];

    In co/sineTable - remove 'table'
    Client_SineTable: THook =                         ['ea.j', 1];
    Client_CosineTable: THook =                       ['ea.am', 1];

    In clientEnergyLevel - remove 'level':
    Client_EnergyLevel: THook =                       ['client.kj', 1408012935];


    Add:
    Client_CrosshairColor:   THook =                  ['client.hu', -713158031]; //working


    Need the maxHealth and health hooks, they're broken too since 151 didn't have it on Rshacking

    Actor_Health: THook =                           ['NULL', 1];     //need to look for these
    Actor_MaxHealth: THook =                        ['NULL', 1];     //Same as above

    I removed RelativeX and RelativeY from Widgets.simba since they have no use. We're going to need to push the new Widgets.Simba and Tiles.Simba on gitHub.

    Fixed all. I'll leave RelativeX and Y in there just in case. Even if it is un-used.


    You get Combat Information from:

    Java Code:
    HealthBarDefinition:  ir
    ---------------------------------


        HealthBar:            ct
    ---------------------------------
        LinkedList           ->   y
        Definition           ->   x


        HealthData:           cl
    ---------------------------------
        Health               ->   x     *  -1520555549
        HealthRatio          ->   q     *  -1303115387


    and Health information from CurrentLevels?


    Usage:

    Java Code:
    while (true) {
        //Print Player Name
        Object localPlayer = Ref.getField("ht", "io").get(null);
        String name = (String) Ref.getField("bg", "d").get(localPlayer);
        System.out.println(name);

        //Get HealthBar
        Object healthBar = Ref.getField("cj", "bi").get(localPlayer);

        Object node = Ref.getField("gt", "d").get(healthBar); //LinkedList.head
        Object next = Ref.getField("gm", "cz").get(node); //Node.next

        try {
            Object definition = Ref.getField("ct", "x").get(next);
            int maxWidth = Ref.getField("ir", "u").getInt(definition) * 971962533;
            System.out.println("Max Width: " + maxWidth);
        } catch(Exception e) {
            //e.printStackTrace();
        }

        try {
            Object list = Ref.getField("ct", "y").get(next);
            Object node2 = Ref.getField("gt", "d").get(list);
            Object next2 = Ref.getField("gm", "cz").get(node2);

            int health = Ref.getField("cl", "x").getInt(next2) * -1520555549;
            int scale = Ref.getField("cl", "q").getInt(next2) * -1303115387;
            System.out.println("Health: " + health);
            System.out.println("HealthScale: " + scale);
        } catch(Exception e) {
            //e.printStackTrace();
        }

        Thread.sleep(1000);
    }

    Java Code:
    In Combat:

    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30


    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30


    Not In Combat:
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017

    In Combat:
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 30
    HealthScale: 30
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27

    Not In Combat:
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017

    In Combat:
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 27
    HealthScale: 27
    Sams2017
    Max Width: 30
    Health: 24
    HealthScale: 24
    Sams2017
    Max Width: 30
    Health: 24
    HealthScale: 24
    Sams2017
    Max Width: 30
    Health: 21
    HealthScale: 21
    Sams2017
    Max Width: 30
    Health: 21
    HealthScale: 21
    Sams2017
    Max Width: 30
    Health: 21
    HealthScale: 21
    Sams2017
    Max Width: 30
    Health: 24
    HealthScale: 24
    Sams2017
    Max Width: 30
    Health: 24
    HealthScale: 24
    Sams2017
    Max Width: 30
    Health: 24
    HealthScale: 24
    Sams2017
    Max Width: 30
    Health: 24
    HealthScale: 24
    Sams2017
    Max Width: 30
    Health: 24
    HealthScale: 24
    Sams2017
    Max Width: 30
    Health: 21
    HealthScale: 21
    Sams2017
    Max Width: 30
    Health: 21
    HealthScale: 21
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 15
    HealthScale: 15
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Sams2017
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 12
    HealthScale: 12
    Sams2017
    Max Width: 30
    Health: 9
    HealthScale: 9
    Sams2017
    Max Width: 30
    Health: 9
    HealthScale: 9
    Sams2017
    Max Width: 30
    Health: 6
    HealthScale: 6
    Sams2017
    Max Width: 30
    Health: 6
    HealthScale: 6
    Sams2017
    Max Width: 30
    Health: 3
    HealthScale: 3
    Sams2017
    Max Width: 30
    Health: 3
    HealthScale: 3
    Sams2017
    Max Width: 30
    Health: 3
    HealthScale: 3
    Sams2017
    Max Width: 30
    Health: 3
    HealthScale: 3
    Sams2017
    Max Width: 30
    Health: 3
    HealthScale: 3
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18
    Sams2017
    Max Width: 30
    Health: 18
    HealthScale: 18

    Not In Combat:
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Sams2017
    Last edited by Brandon; 08-07-2017 at 04:37 AM.
    I am Ggzz..
    Hackintosher

  6. #131
    Join Date
    Apr 2017
    Posts
    54
    Mentioned
    1 Post(s)
    Quoted
    15 Post(s)

    Default

    There seemed to be an update today on rs? idk why there was an update normally isn't one till thursday but hooks r outdated again

  7. #132
    Join Date
    Feb 2011
    Location
    The Future.
    Posts
    5,600
    Mentioned
    396 Post(s)
    Quoted
    1598 Post(s)

    Default

    Quote Originally Posted by 86_64 View Post
    There seemed to be an update today on rs? idk why there was an update normally isn't one till thursday but hooks r outdated again

    Java Code:
    Downloading RS JarFile.
    Downloading Complete.

    Deobfuscation Started..
    Removed Methods: 3639 of 5930
    Removed Fields: 712 of 3374
    Re-Ordered Multipliers: 3593 of 31029
    Re-Ordered Arithmetics: 2243 of 36924
    Removed Exceptions: 5642 of 5964
    Removed Returns: 1113 of 11910
    Removed TryCatchBlocks: 38 of 3295
    Removed Parameters: 1178 of 1178
    Deobfuscation Finished..

        Node:                 gx
    ---------------------------------
        UID                  ->   cn
        Prev                 ->   cd
        Next                 ->   ca


        CacheableNode:        gz
    ---------------------------------
        Next                 ->   cb
        Prev                 ->   cx


        LinkedList:           gf
    ---------------------------------
        Head                 ->   e
        Current              ->   n


        HashTable:            gk
    ---------------------------------
        Head                 ->   g
        Tail                 ->   y
        Cache|Buckets        ->   n
        Index                ->   w
        Capacity             ->   e


        Queue:                ga
    ---------------------------------
        Head                 ->   e
        *InsertHead          ->   e
        *InsertTail          ->   n


        Cache:                gq
    ---------------------------------
        HashTable            ->   y
        Queue                ->   w
        Remaining            ->   g
        Capacity             ->   n


        ClassData:            jz
    ---------------------------------
        Bytes                ->   z
        Methods              ->   v
        Fields               ->   w


        Rasteriser:           jl
    ---------------------------------
        Pixels               ->   ay
        Width                ->   au
        Height               ->   ah
        *CreateRasteriser    ->   ci
        *SetCoordinates      ->   ce


        Rasteriser3D:         ev
    ---------------------------------
        ShadowDecay          ->   i
        SineTable            ->   q
        CosineTable          ->   ag


        Typeface:             jv
    ---------------------------------
        CharacterPixels      ->   e
        *StringWidth         ->   o
        *DrawStringWaveY     ->   ag
        *DrawStringWave      ->   ay
        *DrawStrWaveAmt      ->   au
        *DrawCharacter       ->   aw
        *DrawCharAlpha       ->   ac
        *DrawCharPixels      ->   av
        *DrawCharPixelsA     ->   ak


        IndexedRGB:           jp
    ---------------------------------
        Pixels               ->   n
        Palette              ->   e


        ImageRGB:             kn
    ---------------------------------
        Pixels               ->   e
        Width                ->   n
        Height               ->   g
        MaxWidth             ->   k
        MaxHeight            ->   v
        *CopyPixels          ->   d
        *CopyPixelsA         ->   f
        *ShapeImage          ->   s


        Keyboard:             aj
    ---------------------------------
        *KeyPressed          ->   keyPressed
        *KeyReleased         ->   keyReleased
        *KeyTyped            ->   keyTyped
        *FocusGaiend         ->   focusGained
        *FocusLost           ->   focusLost


        GameShell:            bp
    ---------------------------------
        *Error               ->   aq
        *Start               ->   start
        *Stop                ->   stop
        *Destroy             ->   destroy
        *Paint               ->   paint
        *Update              ->   update


        Stream:               fh
    ---------------------------------
        Payload              ->   e
        CRC                  ->   g
        *ApplyRSA            ->   as
        *GetUnsignedByte     ->   bf


        BufferedConnection:   fy
    ---------------------------------
        InputStream          ->   e
        OutputStream         ->   n
        Socket               ->   g
        Payload              ->   v
        IsClosed             ->   y
        *Available           ->   g
        *Read                ->   y
        *Write               ->   w


        CollisionMap:         fo
    ---------------------------------
        Width                ->   aw    *  1599112439
        Height               ->   av    *  87249717
        Adjacency            ->   ac
        *Reset               ->   e


        Animable:             eg
    ---------------------------------
        ModelHeight          ->   ch    *  -2010156075


        Region:               ej
    ---------------------------------
        Tiles                ->   k
        InteractableObjects  ->   r


        AnimableNode:         cw
    ---------------------------------
        ID                   ->   e
        Animation            ->   v
        Flags                ->   n
        Orientation          ->   g
        Plane                ->   y
        X                    ->   w
        Y                    ->   k


        Boundary:             en
    ---------------------------------
        ID                   ->   z     *  1572480857
        Flags                ->   r     *  1572962761
        Plane                ->   e     *  398892399
        Height               ->   w     *  -2061046043
        X                    ->   n     *  2064834737
        Y                    ->   g     *  -1155232631
        Orientation          ->   y     *  -354676823
        Renderable           ->   k
        OldRenderable        ->   v


        WallDecoration:       ec
    ---------------------------------
        ID                   ->   u     *  -691856725
        Flags                ->   d     *  2064029715
        Plane                ->   e     *  -1787392687
        Height               ->   w     *  1925630649
        X                    ->   n     *  529888723
        Y                    ->   g     *  1703587219
        RelativeX            ->   k     *  942793769
        RelativeY            ->   v     *  -568432803
        Orientation          ->   y     *  -254552543
        Renderable           ->   z
        OldRenderable        ->   r


        GroundDecoration:     eh
    ---------------------------------
        ID                   ->   w     *  -976879917
        Flags                ->   k     *  1417687623
        X                    ->   n     *  1393474105
        Y                    ->   g     *  -435964593
        Plane                ->   e     *  -233826971
        Renderable           ->   y


        Interactable:         eu
    ---------------------------------
        Renderable           ->   w
        ID                   ->   l     *  -597638975
        Flags                ->   h     *  715535169
        Orientation          ->   k     *  -420756911
        Plane                ->   e     *  -826143231
        Height               ->   n     *  -1582224591
        X                    ->   g     *  2038769415
        Y                    ->   y     *  -2126370605
        RelativeX            ->   v     *  531935843
        RelativeY            ->   r     *  1346946317
        SizeX                ->   z     *  1196967949
        SizeY                ->   u     *  1773400681


        SceneTile:            ei
    ---------------------------------
        Boundary             ->   v
        SceneTile            ->   x
        Interactables        ->   o
        WallDecoration       ->   z
        GroundDecoration     ->   r
        X                    ->   n     *  -1493053205
        Y                    ->   g     *  1175457685
        Plane                ->   y     *  -644895815


        TradingPost:           m
    ---------------------------------
        Status               ->   e
        ItemID               ->   n     *  -2084348071
        Price                ->   g     *  394747299
        Quantity             ->   y     *  -1700802879
        Transferred          ->   w     *  -1886030031
        Spent                ->   k     *  202944531
        QueryIDs             ->   N/A


        Model:                ew
    ---------------------------------
        IndicesX             ->   u
        IndicesY             ->   d
        IndicesZ             ->   o
        IndicesLength        ->   r
        VerticesX            ->   k
        VerticesY            ->   v
        VerticesZ            ->   z
        VerticesLength       ->   w
        TexIndicesX          ->   l
        TexIndicesY          ->   h
        TexIndicesZ          ->   s
        TexVerticesX         ->   b
        TexVerticesY         ->   x
        TexVerticesZ         ->   i
        TexVerticesLength    ->   f
        ShadowIntensity      ->   ah
        FitsSingleTile       ->   N/A
        *Translate           ->   x
        *RenderAtPoint       ->   cg


        AnimationSequence:    jd
    ---------------------------------
        ControlFlow          ->   d


        HealthBarDefinition:  iv
    ---------------------------------


        HealthBar:            cg
    ---------------------------------
        LinkedList           ->   y
        Definition           ->   g


        HealthData:           cs
    ---------------------------------
        Health               ->   g     *  -970602777
        HealthRatio          ->   n     *  1011520493


        Entity:               cp
    ---------------------------------
        AnimationID          ->   an    *  1895824503
        AnimationDelay       ->   bx    *  -967413631
        SpokenText           ->   at
        HitDamages           ->   an
        HitTypes             ->   ar
        HitCycle             ->   aj
        QueueX               ->   cu
        QueueY               ->   cj
        QueueTraversed       ->   cl
        QueueLength          ->   cm    *  -1259619637
        LocalX               ->   ay    *  -1049232225
        LocalY               ->   au    *  -1238910647
        IsAnimating          ->   am
        CombatCycle          ->   N/A
        InteractingIndex     ->   bq    *  1647863415
        Orientation          ->   cs    *  -1090619129
        HealthBar            ->   bo
        Height               ->   cp    *  1420875825


        NPCDefinition:        in
    ---------------------------------
        ID                   ->   w     *  648323189
        Name                 ->   k
        Actions              ->   f
        ModelIDs             ->   z
        CombatLevel          ->   x     *  1490659373


        NPC:                  co
    ---------------------------------
        Definition           ->   e


        PlayerDefinition:     hn
    ---------------------------------
        ID                   ->   y     *  806400285
        IsFemale             ->   g
        AnimatedModelID      ->   w     *  4427897826803179615
        ModelID              ->   k     *  -4685366048484488717
        Equipment            ->   e


        Player:               bk
    ---------------------------------
        Name                 ->   e
        Model                ->   s
        Visible              ->   p
        Definition           ->   n
        CombatLevel          ->   v     *  921274159


        WidgetNode:           bb
    ---------------------------------
        ID                   ->   e     *  -1548352807


        Widget:               hg
    ---------------------------------
        Name                 ->   eo
        Text                 ->   be
        ID                   ->   a     *  -1961597363
        ParentID             ->   av    *  -2086173563
        ItemID               ->   ej    *  1303093141
        Items                ->   ex
        ItemStackSizes       ->   ep
        ItemAmount           ->   er    *  1448269459
        Actions              ->   ch
        ActionType           ->   f     *  -1533781757
        Type                 ->   p     *  -56119937
        isHidden             ->   ac
        X                    ->   f     *  -1533781757
        Y                    ->   b     *  1846817473
        RelativeX            ->   ak    *  -2084442571
        RelativeY            ->   ad    *  1457799331
        Width                ->   ae    *  -1292381129
        Height               ->   ax    *  1021598437
        Children             ->   eq
        BoundsIndex          ->   ed    *  -774429189
        *SwapItems           ->   u


        ItemDefinition:       ii
    ---------------------------------
        ID                   ->   h     *  1611872297
        Name                 ->   c
        IsMembers            ->   au
        Actions              ->   ah
        GroundActions        ->   ao


        Item:                 ci
    ---------------------------------
        ID                   ->   e     *  -1862762843
        Quantity             ->   n     *  -2008059299


        Client:           client
    ---------------------------------
        Revision             ->   152
        Client               ->   client.aj
        LocalNPCs            ->   client.dx
        NPCIndices           ->   client.dn
        LocalPlayers         ->   client.io
        PlayerIndices        ->   ce.v
        LocalPlayer          ->   bq.if
        PlayerIndex          ->   client.iu *  361639071
        GameCycle            ->   client.bj *  64109625
        LoginState           ->   cb.az *  1753625459
        GameState            ->   client.br *  146054281
        CrosshairColour      ->   client.hw *  2093783605
        GroundItems          ->   client.ij
        CollisionMap         ->   client.w
        TradingPostOffers    ->   client.qz
        CameraX              ->   jj.gv *  -400561895
        CameraY              ->   fp.gu *  -1720481451
        CameraZ              ->   be.gz *  1411628963
        CameraPitch          ->   iz.gd *  225579267
        CameraYaw            ->   bk.gs *  1115729757
        Region               ->   cj.fl
        Plane                ->   ah.ir *  -1556499955
        BaseX                ->   q.eb  *  526869589
        BaseY                ->   bl.fi *  -254845199
        DestX                ->   client.oi *  -1678330981
        DestY                ->   client.ok *  -1743007761
        SineTable            ->   ev.q
        CosineTable          ->   ev.ag
        TileHeights          ->   bc.e
        TileSettings         ->   bc.n
        Widgets              ->   ci.k
        WidgetSettings       ->   hp.g
        WidgetNodeCache      ->   client.kf
        WidgetPositionsX     ->   client.mj
        WidgetPositionsY     ->   client.mz
        WidgetWidths         ->   client.ms
        WidgetHeights        ->   client.mq
        ViewPortWidth        ->   client.qq *  -459950325
        ViewPortHeight       ->   client.qi *  -5518579
        MapAngle             ->   client.ge *  -1350610175
        MapScale             ->   N/A
        MapOffset            ->   N/A
        MenuCount            ->   client.jw *  1377019635
        MenuActions          ->   client.jg
        MenuOptions          ->   client.jt
        IsMenuOpen           ->   client.jm
        MenuX                ->   cg.jq *  1943451743
        MenuY                ->   bj.ji *  -987586929
        MenuWidth            ->   es.ja *  -1360499069
        MenuHeight           ->   bi.jc *  150547967
        CurrentLevels        ->   client.jn
        RealLevels           ->   client.jy
        Experiences          ->   client.jk
        CurrentWorld         ->   client.bn *  -914377115
        EnergyLevel          ->   client.kc *  -1563363859
        PlayerWeight         ->   client.kw *  -1495080747


    Simba Code:
    const
        ReflectionRevision = '152';

    {Node: gx}
    Node_UID: THook =                                 ['cn', 1];
    Node_Prev: THook =                                ['cd', 1];
    Node_Next: THook =                                ['ca', 1];

    {Cacheable: gz}
    Cacheable_Next: THook =                           ['cb', 1];
    Cacheable_Prev: THook =                           ['cx', 1];

    {LinkedList: gf}
    LinkedList_Head: THook =                          ['e', 1];
    LinkedList_Current: THook =                       ['n', 1];

    {HashTable: gk}
    HashTable_Head: THook =                           ['g', 1];
    HashTable_Tail: THook =                           ['y', 1];
    HashTable_Buckets: THook =                        ['n', 1];
    HashTable_Index: THook =                          ['w', 1];
    HashTable_Size: THook =                           ['e', 1];

    {Queue: ga}
    Queue_Head: THook =                               ['e', 1];

    {Cache: gq}
    Cache_HashTable: THook =                          ['y', 1];
    Cache_Queue: THook =                              ['w', 1];
    Cache_Remaining: THook =                          ['g', 1];
    Cache_Capacity: THook =                           ['n', 1];

    {ClassData: jz}
    ClassData_Bytes: THook =                          ['z', 1];
    ClassData_Methods: THook =                        ['v', 1];
    ClassData_Fields: THook =                         ['w', 1];

    {Rasteriser: jl}
    Rasteriser_Pixels: THook =                        ['ay', 1];
    Rasteriser_Width: THook =                         ['au', 1];
    Rasteriser_Height: THook =                        ['ah', 1];

    {Rasteriser3D: ev}
    Rasteriser3D_ShadowDecay: THook =                 ['i', 1];
    Rasteriser3D_SineTable: THook =                   ['q', 1];
    Rasteriser3D_CosineTable: THook =                 ['ag', 1];

    {Typeface: jv}
    Typeface_CharacterPixels: THook =                 ['e', 1];

    {IndexedRGB: jp}
    IndexedRGB_Pixels: THook =                        ['n', 1];
    IndexedRGB_Palette: THook =                       ['e', 1];

    {ImageRGB: kn}
    ImageRGB_Pixels: THook =                          ['e', 1];
    ImageRGB_Width: THook =                           ['n', 1];
    ImageRGB_Height: THook =                          ['g', 1];
    ImageRGB_MaxWidth: THook =                        ['k', 1];
    ImageRGB_MaxHeight: THook =                       ['v', 1];

    {Keyboard: aj}

    {GameShell: bp}

    {Buffer: fh}
    Buffer_Payload: THook =                           ['e', 1];
    Buffer_CRC: THook =                               ['g', 1];

    {BufferedConnection: fy}
    BufferedConnection_InputStream: THook =           ['e', 1];
    BufferedConnection_OutputStream: THook =          ['n', 1];
    BufferedConnection_Socket: THook =                ['g', 1];
    BufferedConnection_Payload: THook =               ['v', 1];
    BufferedConnection_IsClosed: THook =              ['y', 1];

    {CollisionMap: fo}
    CollisionMap_Width: THook =                       ['aw', 1599112439];
    CollisionMap_Height: THook =                      ['av', 87249717];
    CollisionMap_Adjacency: THook =                   ['ac', 1];

    {Renderable: eg}
    Renderable_ModelHeight: THook =                   ['ch', -2010156075];

    {Region: ej}
    Region_SceneTiles: THook =                        ['k', 1];
    Region_InteractableObjects: THook =               ['r', 1];

    {AnimableNode: cw}
    AnimableNode_ID: THook =                          ['e', 1];
    AnimableNode_Animation: THook =                   ['v', 1];
    AnimableNode_Flags: THook =                       ['n', 1];
    AnimableNode_Orientation: THook =                 ['g', 1];
    AnimableNode_Plane: THook =                       ['y', 1];
    AnimableNode_X: THook =                           ['w', 1];
    AnimableNode_Y: THook =                           ['k', 1];

    {BoundaryObject: en}
    BoundaryObject_ID: THook =                        ['z', 1572480857];
    BoundaryObject_Flags: THook =                     ['r', 1572962761];
    BoundaryObject_Plane: THook =                     ['e', 398892399];
    BoundaryObject_Height: THook =                    ['w', -2061046043];
    BoundaryObject_LocalX: THook =                    ['n', 2064834737];
    BoundaryObject_LocalY: THook =                    ['g', -1155232631];
    BoundaryObject_Orientation: THook =               ['y', -354676823];
    BoundaryObject_Render: THook =                    ['k', 1];
    BoundaryObject_Render2: THook =                   ['v', 1];

    {WallDecoration: ec}
    WallDecoration_ID: THook =                        ['u', -691856725];
    WallDecoration_Flags: THook =                     ['d', 2064029715];
    WallDecoration_Plane: THook =                     ['e', -1787392687];
    WallDecoration_Height: THook =                    ['w', 1925630649];
    WallDecoration_LocalX: THook =                    ['n', 529888723];
    WallDecoration_LocalY: THook =                    ['g', 1703587219];
    WallDecoration_RelativeX: THook =                 ['k', 942793769];
    WallDecoration_RelativeY: THook =                 ['v', -568432803];
    WallDecoration_Orientation: THook =               ['y', -254552543];
    WallDecoration_Renderable: THook =                ['z', 1];
    WallDecoration_Renderable2: THook =               ['r', 1];

    {FloorDecoration: eh}
    FloorDecoration_ID: THook =                       ['w', -976879917];
    FloorDecoration_Flags: THook =                    ['k', 1417687623];
    FloorDecoration_LocalX: THook =                   ['n', 1393474105];
    FloorDecoration_LocalY: THook =                   ['g', -435964593];
    FloorDecoration_Plane: THook =                    ['e', -233826971];
    FloorDecoration_Render: THook =                   ['y', 1];

    {GameObject: eu}
    GameObject_Render: THook =                        ['w', 1];
    GameObject_ID: THook =                            ['l', -597638975];
    GameObject_Flags: THook =                         ['h', 715535169];
    GameObject_Orientation: THook =                   ['k', -420756911];
    GameObject_Plane: THook =                         ['e', -826143231];
    GameObject_Height: THook =                        ['n', -1582224591];
    GameObject_WorldX: THook =                        ['g', 2038769415];
    GameObject_WorldY: THook =                        ['y', -2126370605];
    GameObject_LocalX: THook =                        ['v', 531935843];
    GameObject_LocalY: THook =                        ['r', 1346946317];
    GameObject_OffsetX: THook =                       ['z', 1196967949];
    GameObject_OffsetY: THook =                       ['u', 1773400681];

    {SceneTile: ei}
    SceneTile_BoundaryObject: THook =                 ['v', 1];
    SceneTile_SceneTileObject: THook =                ['x', 1];
    SceneTile_GameObject: THook =                     ['o', 1];
    SceneTile_WallDecoration: THook =                 ['z', 1];
    SceneTile_GroundDecoration: THook =               ['r', 1];
    SceneTile_LocalX: THook =                         ['n', -1493053205];
    SceneTile_LocalY: THook =                         ['g', 1175457685];
    SceneTile_Plane: THook =                          ['y', -644895815];

    {GrandExchange: m}
    TradingPost_Status: THook =                       ['e', 1];
    TradingPost_ItemID: THook =                       ['n', -2084348071];
    TradingPost_Price: THook =                        ['g', 394747299];
    TradingPost_Quantity: THook =                     ['y', -1700802879];
    TradingPost_Transferred: THook =                  ['w', -1886030031];
    TradingPost_Spent: THook =                        ['k', 202944531];
    TradingPost_QueryIDs: THook =                     ['N/A', 1];

    {{Model: ew}
    Model_IndicesX: THook =                           ['u', 1];
    Model_IndicesY: THook =                           ['d', 1];
    Model_IndicesZ: THook =                           ['o', 1];
    Model_IndicesLength: THook =                      ['r', 1];
    Model_VerticesX: THook =                          ['k', 1];
    Model_VerticesY: THook =                          ['v', 1];
    Model_VerticesZ: THook =                          ['z', 1];
    Model_VerticesLength: THook =                     ['w', 1];
    Model_TexIndicesX: THook =                        ['l', 1];
    Model_TexIndicesY: THook =                        ['h', 1];
    Model_TexIndicesZ: THook =                        ['s', 1];
    Model_TexVerticesX: THook =                       ['b', 1];
    Model_TexVerticesY: THook =                       ['x', 1];
    Model_TexVerticesZ: THook =                       ['i', 1];
    Model_TexVerticesLength: THook =                  ['f', 1];
    Model_ShadowIntensity: THook =                    ['ah', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {AnimationSequence: jd}
    AnimationSequence_ControlFlow: THook =            ['d', 1];

    {HealthBarDefinition: iv}

    {HealthBar: cg}
    HealthBar_LinkedList: THook =                     ['y', 1];
    HealthBar_Definition: THook =                     ['g', 1];

    {HealthData: cs}
    HealthData_Health: THook =                        ['g', -970602777];
    HealthData_HealthRatio: THook =                   ['n', 1011520493];

    {Actor: cp}
    Actor_Animation: THook =                          ['an', 1895824503];
    Actor_AnimationDelay: THook =                     ['bx', -967413631];
    Actor_SpokenText: THook =                         ['at', 1];
    Actor_HitDamages: THook =                         ['an', 1];
    Actor_HitTypes: THook =                           ['ar', 1];
    Actor_HitCycle: THook =                           ['aj', 1];
    Actor_QueueX: THook =                             ['cu', 1];
    Actor_QueueY: THook =                             ['cj', 1];
    Actor_QueueTraversed: THook =                     ['cl', 1];
    Actor_QueueSize: THook =                          ['cm', -1259619637];
    Actor_WorldX: THook =                             ['ay', -1049232225];
    Actor_WorldY: THook =                             ['au', -1238910647];
    Actor_IsAnimating: THook =                        ['am', 1];
    Actor_CombatCycle: THook =                        ['N/A', 1];
    Actor_InteractingIndex: THook =                   ['bq', 1647863415];
    Actor_Orientation: THook =                        ['cs', -1090619129];
    Actor_HealthBar: THook =                          ['bo', 1];
    Actor_Height: THook =                             ['cp', 1420875825];

    {NPCDefinition: in}
    NPCDefinition_ID: THook =                         ['w', 648323189];
    NPCDefinition_Name: THook =                       ['k', 1];
    NPCDefinition_Actions: THook =                    ['f', 1];
    NPCDefinition_ModelIDs: THook =                   ['z', 1];
    NPCDefinition_CombatLevel: THook =                ['x', 1490659373];

    {NPC: co}
    NPC_Definition: THook =                           ['e', 1];

    {PlayerDefinition: hn}
    PlayerDefinition_ID: THook =                      ['y', 806400285];
    PlayerDefinition_IsFemale: THook =                ['g', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['w', 4427897826803179615];
    PlayerDefinition_ModelID: THook =                 ['k', -4685366048484488717];
    PlayerDefinition_Equipment: THook =               ['e', 1];

    {Player: bk}
    Player_Name: THook =                              ['e', 1];
    Player_Model: THook =                             ['s', 1];
    Player_Visible: THook =                           ['p', 1];
    Player_Definition: THook =                        ['n', 1];
    Player_CombatLevel: THook =                       ['v', 921274159];

    {WidgetNode: bb}
    WidgetNode_ID: THook =                            ['e', -1548352807];

    {Widget: hg}
    Widget_Name: THook =                              ['eo', 1];
    Widget_Text: THook =                              ['be', 1];
    Widget_WidgetID: THook =                          ['a', -1961597363];
    Widget_ParentID: THook =                          ['av', -2086173563];
    Widget_ItemID: THook =                            ['ej', 1303093141];
    Widget_InvIDs: THook =                            ['ex', 1];
    Widget_StackSizes: THook =                        ['ep', 1];
    Widget_ItemAmount: THook =                        ['er', 1448269459];
    Widget_Actions: THook =                           ['ch', 1];
    Widget_ActionType: THook =                        ['f', -1533781757];
    Widget_Type: THook =                              ['p', -56119937];
    Widget_isHidden: THook =                          ['ac', 1];
    Widget_AbsoluteX: THook =                         ['f', -1533781757];
    Widget_AbsoluteY: THook =                         ['b', 1846817473];
    Widget_RelativeX: THook =                         ['ak', -2084442571];
    Widget_RelativeY: THook =                         ['ad', 1457799331];
    Widget_Width: THook =                             ['ae', -1292381129];
    Widget_Height: THook =                            ['ax', 1021598437];
    Widget_Children: THook =                          ['eq', 1];
    Widget_BoundsIndex: THook =                       ['ed', -774429189];

    {ItemDefinition: ii}
    ItemDefinition_ID: THook =                        ['h', 1611872297];
    ItemDefinition_Name: THook =                      ['c', 1];
    ItemDefinition_IsMembers: THook =                 ['au', 1];
    ItemDefinition_Actions: THook =                   ['ah', 1];
    ItemDefinition_GroundActions: THook =             ['ao', 1];

    {Item: ci}
    Item_ID: THook =                                  ['e', -1862762843];
    Item_StackSizes: THook =                          ['n', -2008059299];

    {Client: client}
    Client_Revision: THook =                          ['152', 1];
    Client_Client: THook =                            ['client.aj', 1];
    Client_LocalNPCs: THook =                         ['client.dx', 1];
    Client_NPCIndices: THook =                        ['client.dn', 1];
    Client_LocalPlayers: THook =                      ['client.io', 1];
    Client_PlayerIndices: THook =                     ['ce.v', 1];
    Client_LocalPlayer: THook =                       ['bq.if', 1];
    Client_PlayerIndex: THook =                       ['client.iu', 361639071];
    Client_LoopCycle: THook =                         ['client.bj', 64109625];
    Client_LoginState: THook =                        ['cb.az', 1753625459];
    Client_GameState: THook =                         ['client.br', 146054281];
    Client_CrosshairColour: THook =                   ['client.hw', 2093783605];
    Client_GroundItems: THook =                       ['client.ij', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_TradingPostOffers: THook =                 ['client.qz', 1];
    Client_CameraX: THook =                           ['jj.gv', -400561895];
    Client_CameraY: THook =                           ['fp.gu', -1720481451];
    Client_CameraZ: THook =                           ['be.gz', 1411628963];
    Client_CameraPitch: THook =                       ['iz.gd', 225579267];
    Client_CameraYaw: THook =                         ['bk.gs', 1115729757];
    Client_Region: THook =                            ['cj.fl', 1];
    Client_Plane: THook =                             ['ah.ir', -1556499955];
    Client_BaseX: THook =                             ['q.eb', 526869589];
    Client_BaseY: THook =                             ['bl.fi', -254845199];
    Client_DestinationX: THook =                      ['client.oi', -1678330981];
    Client_DestinationY: THook =                      ['client.ok', -1743007761];
    Client_Sine: THook =                              ['ev.q', 1];
    Client_Cosine: THook =                            ['ev.ag', 1];
    Client_TileHeights: THook =                       ['bc.e', 1];
    Client_TileSettings: THook =                      ['bc.n', 1];
    Client_Widgets: THook =                           ['ci.k', 1];
    Client_GameSettings: THook =                      ['hp.g', 1];
    Client_WidgetNodeCache: THook =                   ['client.kf', 1];
    Client_WidgetPositionX: THook =                   ['client.mj', 1];
    Client_WidgetPositionY: THook =                   ['client.mz', 1];
    Client_WidgetWidths: THook =                      ['client.ms', 1];
    Client_WidgetHeights: THook =                     ['client.mq', 1];
    Client_ViewPortWidth: THook =                     ['client.qq', -459950325];
    Client_ViewPortHeight: THook =                    ['client.qi', -5518579];
    Client_MapAngle: THook =                          ['client.ge', -1350610175];
    Client_MapScale: THook =                          ['N/A', 1];
    Client_MapOffset: THook =                         ['N/A', 1];
    Client_MenuCount: THook =                         ['client.jw', 1377019635];
    Client_MenuActions: THook =                       ['client.jg', 1];
    Client_MenuOptions: THook =                       ['client.jt', 1];
    Client_IsMenuOpen: THook =                        ['client.jm', 1];
    Client_MenuX: THook =                             ['cg.jq', 1943451743];
    Client_MenuY: THook =                             ['bj.ji', -987586929];
    Client_MenuWidth: THook =                         ['es.ja', -1360499069];
    Client_MenuHeight: THook =                        ['bi.jc', 150547967];
    Client_CurrentLevels: THook =                     ['client.jn', 1];
    Client_RealLevels: THook =                        ['client.jy', 1];
    Client_Experiences: THook =                       ['client.jk', 1];
    Client_CurrentWorld: THook =                      ['client.bn', -914377115];
    Client_Energy: THook =                            ['client.kc', -1563363859];
    Client_Weight: THook =                            ['client.kw', -1495080747];
    I am Ggzz..
    Hackintosher

  8. #133
    Join Date
    Apr 2017
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    Default

    Quote Originally Posted by Brandon View Post
    Java Code:
    Downloading RS JarFile.
    Downloading Complete.

    Deobfuscation Started..
    Removed Methods: 3639 of 5930
    Removed Fields: 712 of 3374
    Re-Ordered Multipliers: 3593 of 31029
    Re-Ordered Arithmetics: 2243 of 36924
    Removed Exceptions: 5642 of 5964
    Removed Returns: 1113 of 11910
    Removed TryCatchBlocks: 38 of 3295
    Removed Parameters: 1178 of 1178
    Deobfuscation Finished..

        Node:                 gx
    ---------------------------------
        UID                  ->   cn
        Prev                 ->   cd
        Next                 ->   ca


        CacheableNode:        gz
    ---------------------------------
        Next                 ->   cb
        Prev                 ->   cx


        LinkedList:           gf
    ---------------------------------
        Head                 ->   e
        Current              ->   n


        HashTable:            gk
    ---------------------------------
        Head                 ->   g
        Tail                 ->   y
        Cache|Buckets        ->   n
        Index                ->   w
        Capacity             ->   e


        Queue:                ga
    ---------------------------------
        Head                 ->   e
        *InsertHead          ->   e
        *InsertTail          ->   n


        Cache:                gq
    ---------------------------------
        HashTable            ->   y
        Queue                ->   w
        Remaining            ->   g
        Capacity             ->   n


        ClassData:            jz
    ---------------------------------
        Bytes                ->   z
        Methods              ->   v
        Fields               ->   w


        Rasteriser:           jl
    ---------------------------------
        Pixels               ->   ay
        Width                ->   au
        Height               ->   ah
        *CreateRasteriser    ->   ci
        *SetCoordinates      ->   ce


        Rasteriser3D:         ev
    ---------------------------------
        ShadowDecay          ->   i
        SineTable            ->   q
        CosineTable          ->   ag


        Typeface:             jv
    ---------------------------------
        CharacterPixels      ->   e
        *StringWidth         ->   o
        *DrawStringWaveY     ->   ag
        *DrawStringWave      ->   ay
        *DrawStrWaveAmt      ->   au
        *DrawCharacter       ->   aw
        *DrawCharAlpha       ->   ac
        *DrawCharPixels      ->   av
        *DrawCharPixelsA     ->   ak


        IndexedRGB:           jp
    ---------------------------------
        Pixels               ->   n
        Palette              ->   e


        ImageRGB:             kn
    ---------------------------------
        Pixels               ->   e
        Width                ->   n
        Height               ->   g
        MaxWidth             ->   k
        MaxHeight            ->   v
        *CopyPixels          ->   d
        *CopyPixelsA         ->   f
        *ShapeImage          ->   s


        Keyboard:             aj
    ---------------------------------
        *KeyPressed          ->   keyPressed
        *KeyReleased         ->   keyReleased
        *KeyTyped            ->   keyTyped
        *FocusGaiend         ->   focusGained
        *FocusLost           ->   focusLost


        GameShell:            bp
    ---------------------------------
        *Error               ->   aq
        *Start               ->   start
        *Stop                ->   stop
        *Destroy             ->   destroy
        *Paint               ->   paint
        *Update              ->   update


        Stream:               fh
    ---------------------------------
        Payload              ->   e
        CRC                  ->   g
        *ApplyRSA            ->   as
        *GetUnsignedByte     ->   bf


        BufferedConnection:   fy
    ---------------------------------
        InputStream          ->   e
        OutputStream         ->   n
        Socket               ->   g
        Payload              ->   v
        IsClosed             ->   y
        *Available           ->   g
        *Read                ->   y
        *Write               ->   w


        CollisionMap:         fo
    ---------------------------------
        Width                ->   aw    *  1599112439
        Height               ->   av    *  87249717
        Adjacency            ->   ac
        *Reset               ->   e


        Animable:             eg
    ---------------------------------
        ModelHeight          ->   ch    *  -2010156075


        Region:               ej
    ---------------------------------
        Tiles                ->   k
        InteractableObjects  ->   r


        AnimableNode:         cw
    ---------------------------------
        ID                   ->   e
        Animation            ->   v
        Flags                ->   n
        Orientation          ->   g
        Plane                ->   y
        X                    ->   w
        Y                    ->   k


        Boundary:             en
    ---------------------------------
        ID                   ->   z     *  1572480857
        Flags                ->   r     *  1572962761
        Plane                ->   e     *  398892399
        Height               ->   w     *  -2061046043
        X                    ->   n     *  2064834737
        Y                    ->   g     *  -1155232631
        Orientation          ->   y     *  -354676823
        Renderable           ->   k
        OldRenderable        ->   v


        WallDecoration:       ec
    ---------------------------------
        ID                   ->   u     *  -691856725
        Flags                ->   d     *  2064029715
        Plane                ->   e     *  -1787392687
        Height               ->   w     *  1925630649
        X                    ->   n     *  529888723
        Y                    ->   g     *  1703587219
        RelativeX            ->   k     *  942793769
        RelativeY            ->   v     *  -568432803
        Orientation          ->   y     *  -254552543
        Renderable           ->   z
        OldRenderable        ->   r


        GroundDecoration:     eh
    ---------------------------------
        ID                   ->   w     *  -976879917
        Flags                ->   k     *  1417687623
        X                    ->   n     *  1393474105
        Y                    ->   g     *  -435964593
        Plane                ->   e     *  -233826971
        Renderable           ->   y


        Interactable:         eu
    ---------------------------------
        Renderable           ->   w
        ID                   ->   l     *  -597638975
        Flags                ->   h     *  715535169
        Orientation          ->   k     *  -420756911
        Plane                ->   e     *  -826143231
        Height               ->   n     *  -1582224591
        X                    ->   g     *  2038769415
        Y                    ->   y     *  -2126370605
        RelativeX            ->   v     *  531935843
        RelativeY            ->   r     *  1346946317
        SizeX                ->   z     *  1196967949
        SizeY                ->   u     *  1773400681


        SceneTile:            ei
    ---------------------------------
        Boundary             ->   v
        SceneTile            ->   x
        Interactables        ->   o
        WallDecoration       ->   z
        GroundDecoration     ->   r
        X                    ->   n     *  -1493053205
        Y                    ->   g     *  1175457685
        Plane                ->   y     *  -644895815


        TradingPost:           m
    ---------------------------------
        Status               ->   e
        ItemID               ->   n     *  -2084348071
        Price                ->   g     *  394747299
        Quantity             ->   y     *  -1700802879
        Transferred          ->   w     *  -1886030031
        Spent                ->   k     *  202944531
        QueryIDs             ->   N/A


        Model:                ew
    ---------------------------------
        IndicesX             ->   u
        IndicesY             ->   d
        IndicesZ             ->   o
        IndicesLength        ->   r
        VerticesX            ->   k
        VerticesY            ->   v
        VerticesZ            ->   z
        VerticesLength       ->   w
        TexIndicesX          ->   l
        TexIndicesY          ->   h
        TexIndicesZ          ->   s
        TexVerticesX         ->   b
        TexVerticesY         ->   x
        TexVerticesZ         ->   i
        TexVerticesLength    ->   f
        ShadowIntensity      ->   ah
        FitsSingleTile       ->   N/A
        *Translate           ->   x
        *RenderAtPoint       ->   cg


        AnimationSequence:    jd
    ---------------------------------
        ControlFlow          ->   d


        HealthBarDefinition:  iv
    ---------------------------------


        HealthBar:            cg
    ---------------------------------
        LinkedList           ->   y
        Definition           ->   g


        HealthData:           cs
    ---------------------------------
        Health               ->   g     *  -970602777
        HealthRatio          ->   n     *  1011520493


        Entity:               cp
    ---------------------------------
        AnimationID          ->   an    *  1895824503
        AnimationDelay       ->   bx    *  -967413631
        SpokenText           ->   at
        HitDamages           ->   an
        HitTypes             ->   ar
        HitCycle             ->   aj
        QueueX               ->   cu
        QueueY               ->   cj
        QueueTraversed       ->   cl
        QueueLength          ->   cm    *  -1259619637
        LocalX               ->   ay    *  -1049232225
        LocalY               ->   au    *  -1238910647
        IsAnimating          ->   am
        CombatCycle          ->   N/A
        InteractingIndex     ->   bq    *  1647863415
        Orientation          ->   cs    *  -1090619129
        HealthBar            ->   bo
        Height               ->   cp    *  1420875825


        NPCDefinition:        in
    ---------------------------------
        ID                   ->   w     *  648323189
        Name                 ->   k
        Actions              ->   f
        ModelIDs             ->   z
        CombatLevel          ->   x     *  1490659373


        NPC:                  co
    ---------------------------------
        Definition           ->   e


        PlayerDefinition:     hn
    ---------------------------------
        ID                   ->   y     *  806400285
        IsFemale             ->   g
        AnimatedModelID      ->   w     *  4427897826803179615
        ModelID              ->   k     *  -4685366048484488717
        Equipment            ->   e


        Player:               bk
    ---------------------------------
        Name                 ->   e
        Model                ->   s
        Visible              ->   p
        Definition           ->   n
        CombatLevel          ->   v     *  921274159


        WidgetNode:           bb
    ---------------------------------
        ID                   ->   e     *  -1548352807


        Widget:               hg
    ---------------------------------
        Name                 ->   eo
        Text                 ->   be
        ID                   ->   a     *  -1961597363
        ParentID             ->   av    *  -2086173563
        ItemID               ->   ej    *  1303093141
        Items                ->   ex
        ItemStackSizes       ->   ep
        ItemAmount           ->   er    *  1448269459
        Actions              ->   ch
        ActionType           ->   f     *  -1533781757
        Type                 ->   p     *  -56119937
        isHidden             ->   ac
        X                    ->   f     *  -1533781757
        Y                    ->   b     *  1846817473
        RelativeX            ->   ak    *  -2084442571
        RelativeY            ->   ad    *  1457799331
        Width                ->   ae    *  -1292381129
        Height               ->   ax    *  1021598437
        Children             ->   eq
        BoundsIndex          ->   ed    *  -774429189
        *SwapItems           ->   u


        ItemDefinition:       ii
    ---------------------------------
        ID                   ->   h     *  1611872297
        Name                 ->   c
        IsMembers            ->   au
        Actions              ->   ah
        GroundActions        ->   ao


        Item:                 ci
    ---------------------------------
        ID                   ->   e     *  -1862762843
        Quantity             ->   n     *  -2008059299


        Client:           client
    ---------------------------------
        Revision             ->   152
        Client               ->   client.aj
        LocalNPCs            ->   client.dx
        NPCIndices           ->   client.dn
        LocalPlayers         ->   client.io
        PlayerIndices        ->   ce.v
        LocalPlayer          ->   bq.if
        PlayerIndex          ->   client.iu *  361639071
        GameCycle            ->   client.bj *  64109625
        LoginState           ->   cb.az *  1753625459
        GameState            ->   client.br *  146054281
        CrosshairColour      ->   client.hw *  2093783605
        GroundItems          ->   client.ij
        CollisionMap         ->   client.w
        TradingPostOffers    ->   client.qz
        CameraX              ->   jj.gv *  -400561895
        CameraY              ->   fp.gu *  -1720481451
        CameraZ              ->   be.gz *  1411628963
        CameraPitch          ->   iz.gd *  225579267
        CameraYaw            ->   bk.gs *  1115729757
        Region               ->   cj.fl
        Plane                ->   ah.ir *  -1556499955
        BaseX                ->   q.eb  *  526869589
        BaseY                ->   bl.fi *  -254845199
        DestX                ->   client.oi *  -1678330981
        DestY                ->   client.ok *  -1743007761
        SineTable            ->   ev.q
        CosineTable          ->   ev.ag
        TileHeights          ->   bc.e
        TileSettings         ->   bc.n
        Widgets              ->   ci.k
        WidgetSettings       ->   hp.g
        WidgetNodeCache      ->   client.kf
        WidgetPositionsX     ->   client.mj
        WidgetPositionsY     ->   client.mz
        WidgetWidths         ->   client.ms
        WidgetHeights        ->   client.mq
        ViewPortWidth        ->   client.qq *  -459950325
        ViewPortHeight       ->   client.qi *  -5518579
        MapAngle             ->   client.ge *  -1350610175
        MapScale             ->   N/A
        MapOffset            ->   N/A
        MenuCount            ->   client.jw *  1377019635
        MenuActions          ->   client.jg
        MenuOptions          ->   client.jt
        IsMenuOpen           ->   client.jm
        MenuX                ->   cg.jq *  1943451743
        MenuY                ->   bj.ji *  -987586929
        MenuWidth            ->   es.ja *  -1360499069
        MenuHeight           ->   bi.jc *  150547967
        CurrentLevels        ->   client.jn
        RealLevels           ->   client.jy
        Experiences          ->   client.jk
        CurrentWorld         ->   client.bn *  -914377115
        EnergyLevel          ->   client.kc *  -1563363859
        PlayerWeight         ->   client.kw *  -1495080747


    Simba Code:
    const
        ReflectionRevision = '152';

    {Node: gx}
    Node_UID: THook =                                 ['cn', 1];
    Node_Prev: THook =                                ['cd', 1];
    Node_Next: THook =                                ['ca', 1];

    {Cacheable: gz}
    Cacheable_Next: THook =                           ['cb', 1];
    Cacheable_Prev: THook =                           ['cx', 1];

    {LinkedList: gf}
    LinkedList_Head: THook =                          ['e', 1];
    LinkedList_Current: THook =                       ['n', 1];

    {HashTable: gk}
    HashTable_Head: THook =                           ['g', 1];
    HashTable_Tail: THook =                           ['y', 1];
    HashTable_Buckets: THook =                        ['n', 1];
    HashTable_Index: THook =                          ['w', 1];
    HashTable_Size: THook =                           ['e', 1];

    {Queue: ga}
    Queue_Head: THook =                               ['e', 1];

    {Cache: gq}
    Cache_HashTable: THook =                          ['y', 1];
    Cache_Queue: THook =                              ['w', 1];
    Cache_Remaining: THook =                          ['g', 1];
    Cache_Capacity: THook =                           ['n', 1];

    {ClassData: jz}
    ClassData_Bytes: THook =                          ['z', 1];
    ClassData_Methods: THook =                        ['v', 1];
    ClassData_Fields: THook =                         ['w', 1];

    {Rasteriser: jl}
    Rasteriser_Pixels: THook =                        ['ay', 1];
    Rasteriser_Width: THook =                         ['au', 1];
    Rasteriser_Height: THook =                        ['ah', 1];

    {Rasteriser3D: ev}
    Rasteriser3D_ShadowDecay: THook =                 ['i', 1];
    Rasteriser3D_SineTable: THook =                   ['q', 1];
    Rasteriser3D_CosineTable: THook =                 ['ag', 1];

    {Typeface: jv}
    Typeface_CharacterPixels: THook =                 ['e', 1];

    {IndexedRGB: jp}
    IndexedRGB_Pixels: THook =                        ['n', 1];
    IndexedRGB_Palette: THook =                       ['e', 1];

    {ImageRGB: kn}
    ImageRGB_Pixels: THook =                          ['e', 1];
    ImageRGB_Width: THook =                           ['n', 1];
    ImageRGB_Height: THook =                          ['g', 1];
    ImageRGB_MaxWidth: THook =                        ['k', 1];
    ImageRGB_MaxHeight: THook =                       ['v', 1];

    {Keyboard: aj}

    {GameShell: bp}

    {Buffer: fh}
    Buffer_Payload: THook =                           ['e', 1];
    Buffer_CRC: THook =                               ['g', 1];

    {BufferedConnection: fy}
    BufferedConnection_InputStream: THook =           ['e', 1];
    BufferedConnection_OutputStream: THook =          ['n', 1];
    BufferedConnection_Socket: THook =                ['g', 1];
    BufferedConnection_Payload: THook =               ['v', 1];
    BufferedConnection_IsClosed: THook =              ['y', 1];

    {CollisionMap: fo}
    CollisionMap_Width: THook =                       ['aw', 1599112439];
    CollisionMap_Height: THook =                      ['av', 87249717];
    CollisionMap_Adjacency: THook =                   ['ac', 1];

    {Renderable: eg}
    Renderable_ModelHeight: THook =                   ['ch', -2010156075];

    {Region: ej}
    Region_SceneTiles: THook =                        ['k', 1];
    Region_InteractableObjects: THook =               ['r', 1];

    {AnimableNode: cw}
    AnimableNode_ID: THook =                          ['e', 1];
    AnimableNode_Animation: THook =                   ['v', 1];
    AnimableNode_Flags: THook =                       ['n', 1];
    AnimableNode_Orientation: THook =                 ['g', 1];
    AnimableNode_Plane: THook =                       ['y', 1];
    AnimableNode_X: THook =                           ['w', 1];
    AnimableNode_Y: THook =                           ['k', 1];

    {BoundaryObject: en}
    BoundaryObject_ID: THook =                        ['z', 1572480857];
    BoundaryObject_Flags: THook =                     ['r', 1572962761];
    BoundaryObject_Plane: THook =                     ['e', 398892399];
    BoundaryObject_Height: THook =                    ['w', -2061046043];
    BoundaryObject_LocalX: THook =                    ['n', 2064834737];
    BoundaryObject_LocalY: THook =                    ['g', -1155232631];
    BoundaryObject_Orientation: THook =               ['y', -354676823];
    BoundaryObject_Render: THook =                    ['k', 1];
    BoundaryObject_Render2: THook =                   ['v', 1];

    {WallDecoration: ec}
    WallDecoration_ID: THook =                        ['u', -691856725];
    WallDecoration_Flags: THook =                     ['d', 2064029715];
    WallDecoration_Plane: THook =                     ['e', -1787392687];
    WallDecoration_Height: THook =                    ['w', 1925630649];
    WallDecoration_LocalX: THook =                    ['n', 529888723];
    WallDecoration_LocalY: THook =                    ['g', 1703587219];
    WallDecoration_RelativeX: THook =                 ['k', 942793769];
    WallDecoration_RelativeY: THook =                 ['v', -568432803];
    WallDecoration_Orientation: THook =               ['y', -254552543];
    WallDecoration_Renderable: THook =                ['z', 1];
    WallDecoration_Renderable2: THook =               ['r', 1];

    {FloorDecoration: eh}
    FloorDecoration_ID: THook =                       ['w', -976879917];
    FloorDecoration_Flags: THook =                    ['k', 1417687623];
    FloorDecoration_LocalX: THook =                   ['n', 1393474105];
    FloorDecoration_LocalY: THook =                   ['g', -435964593];
    FloorDecoration_Plane: THook =                    ['e', -233826971];
    FloorDecoration_Render: THook =                   ['y', 1];

    {GameObject: eu}
    GameObject_Render: THook =                        ['w', 1];
    GameObject_ID: THook =                            ['l', -597638975];
    GameObject_Flags: THook =                         ['h', 715535169];
    GameObject_Orientation: THook =                   ['k', -420756911];
    GameObject_Plane: THook =                         ['e', -826143231];
    GameObject_Height: THook =                        ['n', -1582224591];
    GameObject_WorldX: THook =                        ['g', 2038769415];
    GameObject_WorldY: THook =                        ['y', -2126370605];
    GameObject_LocalX: THook =                        ['v', 531935843];
    GameObject_LocalY: THook =                        ['r', 1346946317];
    GameObject_OffsetX: THook =                       ['z', 1196967949];
    GameObject_OffsetY: THook =                       ['u', 1773400681];

    {SceneTile: ei}
    SceneTile_BoundaryObject: THook =                 ['v', 1];
    SceneTile_SceneTileObject: THook =                ['x', 1];
    SceneTile_GameObject: THook =                     ['o', 1];
    SceneTile_WallDecoration: THook =                 ['z', 1];
    SceneTile_GroundDecoration: THook =               ['r', 1];
    SceneTile_LocalX: THook =                         ['n', -1493053205];
    SceneTile_LocalY: THook =                         ['g', 1175457685];
    SceneTile_Plane: THook =                          ['y', -644895815];

    {GrandExchange: m}
    TradingPost_Status: THook =                       ['e', 1];
    TradingPost_ItemID: THook =                       ['n', -2084348071];
    TradingPost_Price: THook =                        ['g', 394747299];
    TradingPost_Quantity: THook =                     ['y', -1700802879];
    TradingPost_Transferred: THook =                  ['w', -1886030031];
    TradingPost_Spent: THook =                        ['k', 202944531];
    TradingPost_QueryIDs: THook =                     ['N/A', 1];

    {{Model: ew}
    Model_IndicesX: THook =                           ['u', 1];
    Model_IndicesY: THook =                           ['d', 1];
    Model_IndicesZ: THook =                           ['o', 1];
    Model_IndicesLength: THook =                      ['r', 1];
    Model_VerticesX: THook =                          ['k', 1];
    Model_VerticesY: THook =                          ['v', 1];
    Model_VerticesZ: THook =                          ['z', 1];
    Model_VerticesLength: THook =                     ['w', 1];
    Model_TexIndicesX: THook =                        ['l', 1];
    Model_TexIndicesY: THook =                        ['h', 1];
    Model_TexIndicesZ: THook =                        ['s', 1];
    Model_TexVerticesX: THook =                       ['b', 1];
    Model_TexVerticesY: THook =                       ['x', 1];
    Model_TexVerticesZ: THook =                       ['i', 1];
    Model_TexVerticesLength: THook =                  ['f', 1];
    Model_ShadowIntensity: THook =                    ['ah', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {AnimationSequence: jd}
    AnimationSequence_ControlFlow: THook =            ['d', 1];

    {HealthBarDefinition: iv}

    {HealthBar: cg}
    HealthBar_LinkedList: THook =                     ['y', 1];
    HealthBar_Definition: THook =                     ['g', 1];

    {HealthData: cs}
    HealthData_Health: THook =                        ['g', -970602777];
    HealthData_HealthRatio: THook =                   ['n', 1011520493];

    {Actor: cp}
    Actor_Animation: THook =                          ['an', 1895824503];
    Actor_AnimationDelay: THook =                     ['bx', -967413631];
    Actor_SpokenText: THook =                         ['at', 1];
    Actor_HitDamages: THook =                         ['an', 1];
    Actor_HitTypes: THook =                           ['ar', 1];
    Actor_HitCycle: THook =                           ['aj', 1];
    Actor_QueueX: THook =                             ['cu', 1];
    Actor_QueueY: THook =                             ['cj', 1];
    Actor_QueueTraversed: THook =                     ['cl', 1];
    Actor_QueueSize: THook =                          ['cm', -1259619637];
    Actor_WorldX: THook =                             ['ay', -1049232225];
    Actor_WorldY: THook =                             ['au', -1238910647];
    Actor_IsAnimating: THook =                        ['am', 1];
    Actor_CombatCycle: THook =                        ['N/A', 1];
    Actor_InteractingIndex: THook =                   ['bq', 1647863415];
    Actor_Orientation: THook =                        ['cs', -1090619129];
    Actor_HealthBar: THook =                          ['bo', 1];
    Actor_Height: THook =                             ['cp', 1420875825];

    {NPCDefinition: in}
    NPCDefinition_ID: THook =                         ['w', 648323189];
    NPCDefinition_Name: THook =                       ['k', 1];
    NPCDefinition_Actions: THook =                    ['f', 1];
    NPCDefinition_ModelIDs: THook =                   ['z', 1];
    NPCDefinition_CombatLevel: THook =                ['x', 1490659373];

    {NPC: co}
    NPC_Definition: THook =                           ['e', 1];

    {PlayerDefinition: hn}
    PlayerDefinition_ID: THook =                      ['y', 806400285];
    PlayerDefinition_IsFemale: THook =                ['g', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['w', 4427897826803179615];
    PlayerDefinition_ModelID: THook =                 ['k', -4685366048484488717];
    PlayerDefinition_Equipment: THook =               ['e', 1];

    {Player: bk}
    Player_Name: THook =                              ['e', 1];
    Player_Model: THook =                             ['s', 1];
    Player_Visible: THook =                           ['p', 1];
    Player_Definition: THook =                        ['n', 1];
    Player_CombatLevel: THook =                       ['v', 921274159];

    {WidgetNode: bb}
    WidgetNode_ID: THook =                            ['e', -1548352807];

    {Widget: hg}
    Widget_Name: THook =                              ['eo', 1];
    Widget_Text: THook =                              ['be', 1];
    Widget_WidgetID: THook =                          ['a', -1961597363];
    Widget_ParentID: THook =                          ['av', -2086173563];
    Widget_ItemID: THook =                            ['ej', 1303093141];
    Widget_InvIDs: THook =                            ['ex', 1];
    Widget_StackSizes: THook =                        ['ep', 1];
    Widget_ItemAmount: THook =                        ['er', 1448269459];
    Widget_Actions: THook =                           ['ch', 1];
    Widget_ActionType: THook =                        ['f', -1533781757];
    Widget_Type: THook =                              ['p', -56119937];
    Widget_isHidden: THook =                          ['ac', 1];
    Widget_AbsoluteX: THook =                         ['f', -1533781757];
    Widget_AbsoluteY: THook =                         ['b', 1846817473];
    Widget_RelativeX: THook =                         ['ak', -2084442571];
    Widget_RelativeY: THook =                         ['ad', 1457799331];
    Widget_Width: THook =                             ['ae', -1292381129];
    Widget_Height: THook =                            ['ax', 1021598437];
    Widget_Children: THook =                          ['eq', 1];
    Widget_BoundsIndex: THook =                       ['ed', -774429189];

    {ItemDefinition: ii}
    ItemDefinition_ID: THook =                        ['h', 1611872297];
    ItemDefinition_Name: THook =                      ['c', 1];
    ItemDefinition_IsMembers: THook =                 ['au', 1];
    ItemDefinition_Actions: THook =                   ['ah', 1];
    ItemDefinition_GroundActions: THook =             ['ao', 1];

    {Item: ci}
    Item_ID: THook =                                  ['e', -1862762843];
    Item_StackSizes: THook =                          ['n', -2008059299];

    {Client: client}
    Client_Revision: THook =                          ['152', 1];
    Client_Client: THook =                            ['client.aj', 1];
    Client_LocalNPCs: THook =                         ['client.dx', 1];
    Client_NPCIndices: THook =                        ['client.dn', 1];
    Client_LocalPlayers: THook =                      ['client.io', 1];
    Client_PlayerIndices: THook =                     ['ce.v', 1];
    Client_LocalPlayer: THook =                       ['bq.if', 1];
    Client_PlayerIndex: THook =                       ['client.iu', 361639071];
    Client_LoopCycle: THook =                         ['client.bj', 64109625];
    Client_LoginState: THook =                        ['cb.az', 1753625459];
    Client_GameState: THook =                         ['client.br', 146054281];
    Client_CrosshairColour: THook =                   ['client.hw', 2093783605];
    Client_GroundItems: THook =                       ['client.ij', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_TradingPostOffers: THook =                 ['client.qz', 1];
    Client_CameraX: THook =                           ['jj.gv', -400561895];
    Client_CameraY: THook =                           ['fp.gu', -1720481451];
    Client_CameraZ: THook =                           ['be.gz', 1411628963];
    Client_CameraPitch: THook =                       ['iz.gd', 225579267];
    Client_CameraYaw: THook =                         ['bk.gs', 1115729757];
    Client_Region: THook =                            ['cj.fl', 1];
    Client_Plane: THook =                             ['ah.ir', -1556499955];
    Client_BaseX: THook =                             ['q.eb', 526869589];
    Client_BaseY: THook =                             ['bl.fi', -254845199];
    Client_DestinationX: THook =                      ['client.oi', -1678330981];
    Client_DestinationY: THook =                      ['client.ok', -1743007761];
    Client_Sine: THook =                              ['ev.q', 1];
    Client_Cosine: THook =                            ['ev.ag', 1];
    Client_TileHeights: THook =                       ['bc.e', 1];
    Client_TileSettings: THook =                      ['bc.n', 1];
    Client_Widgets: THook =                           ['ci.k', 1];
    Client_GameSettings: THook =                      ['hp.g', 1];
    Client_WidgetNodeCache: THook =                   ['client.kf', 1];
    Client_WidgetPositionX: THook =                   ['client.mj', 1];
    Client_WidgetPositionY: THook =                   ['client.mz', 1];
    Client_WidgetWidths: THook =                      ['client.ms', 1];
    Client_WidgetHeights: THook =                     ['client.mq', 1];
    Client_ViewPortWidth: THook =                     ['client.qq', -459950325];
    Client_ViewPortHeight: THook =                    ['client.qi', -5518579];
    Client_MapAngle: THook =                          ['client.ge', -1350610175];
    Client_MapScale: THook =                          ['N/A', 1];
    Client_MapOffset: THook =                         ['N/A', 1];
    Client_MenuCount: THook =                         ['client.jw', 1377019635];
    Client_MenuActions: THook =                       ['client.jg', 1];
    Client_MenuOptions: THook =                       ['client.jt', 1];
    Client_IsMenuOpen: THook =                        ['client.jm', 1];
    Client_MenuX: THook =                             ['cg.jq', 1943451743];
    Client_MenuY: THook =                             ['bj.ji', -987586929];
    Client_MenuWidth: THook =                         ['es.ja', -1360499069];
    Client_MenuHeight: THook =                        ['bi.jc', 150547967];
    Client_CurrentLevels: THook =                     ['client.jn', 1];
    Client_RealLevels: THook =                        ['client.jy', 1];
    Client_Experiences: THook =                       ['client.jk', 1];
    Client_CurrentWorld: THook =                      ['client.bn', -914377115];
    Client_Energy: THook =                            ['client.kc', -1563363859];
    Client_Weight: THook =                            ['client.kw', -1495080747];
    Thanks man will try em now

  9. #134
    Join Date
    Apr 2017
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    Default

    Quote Originally Posted by Brandon View Post
    Java Code:
    Downloading RS JarFile.
    Downloading Complete.

    Deobfuscation Started..
    Removed Methods: 3639 of 5930
    Removed Fields: 712 of 3374
    Re-Ordered Multipliers: 3593 of 31029
    Re-Ordered Arithmetics: 2243 of 36924
    Removed Exceptions: 5642 of 5964
    Removed Returns: 1113 of 11910
    Removed TryCatchBlocks: 38 of 3295
    Removed Parameters: 1178 of 1178
    Deobfuscation Finished..

        Node:                 gx
    ---------------------------------
        UID                  ->   cn
        Prev                 ->   cd
        Next                 ->   ca


        CacheableNode:        gz
    ---------------------------------
        Next                 ->   cb
        Prev                 ->   cx


        LinkedList:           gf
    ---------------------------------
        Head                 ->   e
        Current              ->   n


        HashTable:            gk
    ---------------------------------
        Head                 ->   g
        Tail                 ->   y
        Cache|Buckets        ->   n
        Index                ->   w
        Capacity             ->   e


        Queue:                ga
    ---------------------------------
        Head                 ->   e
        *InsertHead          ->   e
        *InsertTail          ->   n


        Cache:                gq
    ---------------------------------
        HashTable            ->   y
        Queue                ->   w
        Remaining            ->   g
        Capacity             ->   n


        ClassData:            jz
    ---------------------------------
        Bytes                ->   z
        Methods              ->   v
        Fields               ->   w


        Rasteriser:           jl
    ---------------------------------
        Pixels               ->   ay
        Width                ->   au
        Height               ->   ah
        *CreateRasteriser    ->   ci
        *SetCoordinates      ->   ce


        Rasteriser3D:         ev
    ---------------------------------
        ShadowDecay          ->   i
        SineTable            ->   q
        CosineTable          ->   ag


        Typeface:             jv
    ---------------------------------
        CharacterPixels      ->   e
        *StringWidth         ->   o
        *DrawStringWaveY     ->   ag
        *DrawStringWave      ->   ay
        *DrawStrWaveAmt      ->   au
        *DrawCharacter       ->   aw
        *DrawCharAlpha       ->   ac
        *DrawCharPixels      ->   av
        *DrawCharPixelsA     ->   ak


        IndexedRGB:           jp
    ---------------------------------
        Pixels               ->   n
        Palette              ->   e


        ImageRGB:             kn
    ---------------------------------
        Pixels               ->   e
        Width                ->   n
        Height               ->   g
        MaxWidth             ->   k
        MaxHeight            ->   v
        *CopyPixels          ->   d
        *CopyPixelsA         ->   f
        *ShapeImage          ->   s


        Keyboard:             aj
    ---------------------------------
        *KeyPressed          ->   keyPressed
        *KeyReleased         ->   keyReleased
        *KeyTyped            ->   keyTyped
        *FocusGaiend         ->   focusGained
        *FocusLost           ->   focusLost


        GameShell:            bp
    ---------------------------------
        *Error               ->   aq
        *Start               ->   start
        *Stop                ->   stop
        *Destroy             ->   destroy
        *Paint               ->   paint
        *Update              ->   update


        Stream:               fh
    ---------------------------------
        Payload              ->   e
        CRC                  ->   g
        *ApplyRSA            ->   as
        *GetUnsignedByte     ->   bf


        BufferedConnection:   fy
    ---------------------------------
        InputStream          ->   e
        OutputStream         ->   n
        Socket               ->   g
        Payload              ->   v
        IsClosed             ->   y
        *Available           ->   g
        *Read                ->   y
        *Write               ->   w


        CollisionMap:         fo
    ---------------------------------
        Width                ->   aw    *  1599112439
        Height               ->   av    *  87249717
        Adjacency            ->   ac
        *Reset               ->   e


        Animable:             eg
    ---------------------------------
        ModelHeight          ->   ch    *  -2010156075


        Region:               ej
    ---------------------------------
        Tiles                ->   k
        InteractableObjects  ->   r


        AnimableNode:         cw
    ---------------------------------
        ID                   ->   e
        Animation            ->   v
        Flags                ->   n
        Orientation          ->   g
        Plane                ->   y
        X                    ->   w
        Y                    ->   k


        Boundary:             en
    ---------------------------------
        ID                   ->   z     *  1572480857
        Flags                ->   r     *  1572962761
        Plane                ->   e     *  398892399
        Height               ->   w     *  -2061046043
        X                    ->   n     *  2064834737
        Y                    ->   g     *  -1155232631
        Orientation          ->   y     *  -354676823
        Renderable           ->   k
        OldRenderable        ->   v


        WallDecoration:       ec
    ---------------------------------
        ID                   ->   u     *  -691856725
        Flags                ->   d     *  2064029715
        Plane                ->   e     *  -1787392687
        Height               ->   w     *  1925630649
        X                    ->   n     *  529888723
        Y                    ->   g     *  1703587219
        RelativeX            ->   k     *  942793769
        RelativeY            ->   v     *  -568432803
        Orientation          ->   y     *  -254552543
        Renderable           ->   z
        OldRenderable        ->   r


        GroundDecoration:     eh
    ---------------------------------
        ID                   ->   w     *  -976879917
        Flags                ->   k     *  1417687623
        X                    ->   n     *  1393474105
        Y                    ->   g     *  -435964593
        Plane                ->   e     *  -233826971
        Renderable           ->   y


        Interactable:         eu
    ---------------------------------
        Renderable           ->   w
        ID                   ->   l     *  -597638975
        Flags                ->   h     *  715535169
        Orientation          ->   k     *  -420756911
        Plane                ->   e     *  -826143231
        Height               ->   n     *  -1582224591
        X                    ->   g     *  2038769415
        Y                    ->   y     *  -2126370605
        RelativeX            ->   v     *  531935843
        RelativeY            ->   r     *  1346946317
        SizeX                ->   z     *  1196967949
        SizeY                ->   u     *  1773400681


        SceneTile:            ei
    ---------------------------------
        Boundary             ->   v
        SceneTile            ->   x
        Interactables        ->   o
        WallDecoration       ->   z
        GroundDecoration     ->   r
        X                    ->   n     *  -1493053205
        Y                    ->   g     *  1175457685
        Plane                ->   y     *  -644895815


        TradingPost:           m
    ---------------------------------
        Status               ->   e
        ItemID               ->   n     *  -2084348071
        Price                ->   g     *  394747299
        Quantity             ->   y     *  -1700802879
        Transferred          ->   w     *  -1886030031
        Spent                ->   k     *  202944531
        QueryIDs             ->   N/A


        Model:                ew
    ---------------------------------
        IndicesX             ->   u
        IndicesY             ->   d
        IndicesZ             ->   o
        IndicesLength        ->   r
        VerticesX            ->   k
        VerticesY            ->   v
        VerticesZ            ->   z
        VerticesLength       ->   w
        TexIndicesX          ->   l
        TexIndicesY          ->   h
        TexIndicesZ          ->   s
        TexVerticesX         ->   b
        TexVerticesY         ->   x
        TexVerticesZ         ->   i
        TexVerticesLength    ->   f
        ShadowIntensity      ->   ah
        FitsSingleTile       ->   N/A
        *Translate           ->   x
        *RenderAtPoint       ->   cg


        AnimationSequence:    jd
    ---------------------------------
        ControlFlow          ->   d


        HealthBarDefinition:  iv
    ---------------------------------


        HealthBar:            cg
    ---------------------------------
        LinkedList           ->   y
        Definition           ->   g


        HealthData:           cs
    ---------------------------------
        Health               ->   g     *  -970602777
        HealthRatio          ->   n     *  1011520493


        Entity:               cp
    ---------------------------------
        AnimationID          ->   an    *  1895824503
        AnimationDelay       ->   bx    *  -967413631
        SpokenText           ->   at
        HitDamages           ->   an
        HitTypes             ->   ar
        HitCycle             ->   aj
        QueueX               ->   cu
        QueueY               ->   cj
        QueueTraversed       ->   cl
        QueueLength          ->   cm    *  -1259619637
        LocalX               ->   ay    *  -1049232225
        LocalY               ->   au    *  -1238910647
        IsAnimating          ->   am
        CombatCycle          ->   N/A
        InteractingIndex     ->   bq    *  1647863415
        Orientation          ->   cs    *  -1090619129
        HealthBar            ->   bo
        Height               ->   cp    *  1420875825


        NPCDefinition:        in
    ---------------------------------
        ID                   ->   w     *  648323189
        Name                 ->   k
        Actions              ->   f
        ModelIDs             ->   z
        CombatLevel          ->   x     *  1490659373


        NPC:                  co
    ---------------------------------
        Definition           ->   e


        PlayerDefinition:     hn
    ---------------------------------
        ID                   ->   y     *  806400285
        IsFemale             ->   g
        AnimatedModelID      ->   w     *  4427897826803179615
        ModelID              ->   k     *  -4685366048484488717
        Equipment            ->   e


        Player:               bk
    ---------------------------------
        Name                 ->   e
        Model                ->   s
        Visible              ->   p
        Definition           ->   n
        CombatLevel          ->   v     *  921274159


        WidgetNode:           bb
    ---------------------------------
        ID                   ->   e     *  -1548352807


        Widget:               hg
    ---------------------------------
        Name                 ->   eo
        Text                 ->   be
        ID                   ->   a     *  -1961597363
        ParentID             ->   av    *  -2086173563
        ItemID               ->   ej    *  1303093141
        Items                ->   ex
        ItemStackSizes       ->   ep
        ItemAmount           ->   er    *  1448269459
        Actions              ->   ch
        ActionType           ->   f     *  -1533781757
        Type                 ->   p     *  -56119937
        isHidden             ->   ac
        X                    ->   f     *  -1533781757
        Y                    ->   b     *  1846817473
        RelativeX            ->   ak    *  -2084442571
        RelativeY            ->   ad    *  1457799331
        Width                ->   ae    *  -1292381129
        Height               ->   ax    *  1021598437
        Children             ->   eq
        BoundsIndex          ->   ed    *  -774429189
        *SwapItems           ->   u


        ItemDefinition:       ii
    ---------------------------------
        ID                   ->   h     *  1611872297
        Name                 ->   c
        IsMembers            ->   au
        Actions              ->   ah
        GroundActions        ->   ao


        Item:                 ci
    ---------------------------------
        ID                   ->   e     *  -1862762843
        Quantity             ->   n     *  -2008059299


        Client:           client
    ---------------------------------
        Revision             ->   152
        Client               ->   client.aj
        LocalNPCs            ->   client.dx
        NPCIndices           ->   client.dn
        LocalPlayers         ->   client.io
        PlayerIndices        ->   ce.v
        LocalPlayer          ->   bq.if
        PlayerIndex          ->   client.iu *  361639071
        GameCycle            ->   client.bj *  64109625
        LoginState           ->   cb.az *  1753625459
        GameState            ->   client.br *  146054281
        CrosshairColour      ->   client.hw *  2093783605
        GroundItems          ->   client.ij
        CollisionMap         ->   client.w
        TradingPostOffers    ->   client.qz
        CameraX              ->   jj.gv *  -400561895
        CameraY              ->   fp.gu *  -1720481451
        CameraZ              ->   be.gz *  1411628963
        CameraPitch          ->   iz.gd *  225579267
        CameraYaw            ->   bk.gs *  1115729757
        Region               ->   cj.fl
        Plane                ->   ah.ir *  -1556499955
        BaseX                ->   q.eb  *  526869589
        BaseY                ->   bl.fi *  -254845199
        DestX                ->   client.oi *  -1678330981
        DestY                ->   client.ok *  -1743007761
        SineTable            ->   ev.q
        CosineTable          ->   ev.ag
        TileHeights          ->   bc.e
        TileSettings         ->   bc.n
        Widgets              ->   ci.k
        WidgetSettings       ->   hp.g
        WidgetNodeCache      ->   client.kf
        WidgetPositionsX     ->   client.mj
        WidgetPositionsY     ->   client.mz
        WidgetWidths         ->   client.ms
        WidgetHeights        ->   client.mq
        ViewPortWidth        ->   client.qq *  -459950325
        ViewPortHeight       ->   client.qi *  -5518579
        MapAngle             ->   client.ge *  -1350610175
        MapScale             ->   N/A
        MapOffset            ->   N/A
        MenuCount            ->   client.jw *  1377019635
        MenuActions          ->   client.jg
        MenuOptions          ->   client.jt
        IsMenuOpen           ->   client.jm
        MenuX                ->   cg.jq *  1943451743
        MenuY                ->   bj.ji *  -987586929
        MenuWidth            ->   es.ja *  -1360499069
        MenuHeight           ->   bi.jc *  150547967
        CurrentLevels        ->   client.jn
        RealLevels           ->   client.jy
        Experiences          ->   client.jk
        CurrentWorld         ->   client.bn *  -914377115
        EnergyLevel          ->   client.kc *  -1563363859
        PlayerWeight         ->   client.kw *  -1495080747


    Simba Code:
    const
        ReflectionRevision = '152';

    {Node: gx}
    Node_UID: THook =                                 ['cn', 1];
    Node_Prev: THook =                                ['cd', 1];
    Node_Next: THook =                                ['ca', 1];

    {Cacheable: gz}
    Cacheable_Next: THook =                           ['cb', 1];
    Cacheable_Prev: THook =                           ['cx', 1];

    {LinkedList: gf}
    LinkedList_Head: THook =                          ['e', 1];
    LinkedList_Current: THook =                       ['n', 1];

    {HashTable: gk}
    HashTable_Head: THook =                           ['g', 1];
    HashTable_Tail: THook =                           ['y', 1];
    HashTable_Buckets: THook =                        ['n', 1];
    HashTable_Index: THook =                          ['w', 1];
    HashTable_Size: THook =                           ['e', 1];

    {Queue: ga}
    Queue_Head: THook =                               ['e', 1];

    {Cache: gq}
    Cache_HashTable: THook =                          ['y', 1];
    Cache_Queue: THook =                              ['w', 1];
    Cache_Remaining: THook =                          ['g', 1];
    Cache_Capacity: THook =                           ['n', 1];

    {ClassData: jz}
    ClassData_Bytes: THook =                          ['z', 1];
    ClassData_Methods: THook =                        ['v', 1];
    ClassData_Fields: THook =                         ['w', 1];

    {Rasteriser: jl}
    Rasteriser_Pixels: THook =                        ['ay', 1];
    Rasteriser_Width: THook =                         ['au', 1];
    Rasteriser_Height: THook =                        ['ah', 1];

    {Rasteriser3D: ev}
    Rasteriser3D_ShadowDecay: THook =                 ['i', 1];
    Rasteriser3D_SineTable: THook =                   ['q', 1];
    Rasteriser3D_CosineTable: THook =                 ['ag', 1];

    {Typeface: jv}
    Typeface_CharacterPixels: THook =                 ['e', 1];

    {IndexedRGB: jp}
    IndexedRGB_Pixels: THook =                        ['n', 1];
    IndexedRGB_Palette: THook =                       ['e', 1];

    {ImageRGB: kn}
    ImageRGB_Pixels: THook =                          ['e', 1];
    ImageRGB_Width: THook =                           ['n', 1];
    ImageRGB_Height: THook =                          ['g', 1];
    ImageRGB_MaxWidth: THook =                        ['k', 1];
    ImageRGB_MaxHeight: THook =                       ['v', 1];

    {Keyboard: aj}

    {GameShell: bp}

    {Buffer: fh}
    Buffer_Payload: THook =                           ['e', 1];
    Buffer_CRC: THook =                               ['g', 1];

    {BufferedConnection: fy}
    BufferedConnection_InputStream: THook =           ['e', 1];
    BufferedConnection_OutputStream: THook =          ['n', 1];
    BufferedConnection_Socket: THook =                ['g', 1];
    BufferedConnection_Payload: THook =               ['v', 1];
    BufferedConnection_IsClosed: THook =              ['y', 1];

    {CollisionMap: fo}
    CollisionMap_Width: THook =                       ['aw', 1599112439];
    CollisionMap_Height: THook =                      ['av', 87249717];
    CollisionMap_Adjacency: THook =                   ['ac', 1];

    {Renderable: eg}
    Renderable_ModelHeight: THook =                   ['ch', -2010156075];

    {Region: ej}
    Region_SceneTiles: THook =                        ['k', 1];
    Region_InteractableObjects: THook =               ['r', 1];

    {AnimableNode: cw}
    AnimableNode_ID: THook =                          ['e', 1];
    AnimableNode_Animation: THook =                   ['v', 1];
    AnimableNode_Flags: THook =                       ['n', 1];
    AnimableNode_Orientation: THook =                 ['g', 1];
    AnimableNode_Plane: THook =                       ['y', 1];
    AnimableNode_X: THook =                           ['w', 1];
    AnimableNode_Y: THook =                           ['k', 1];

    {BoundaryObject: en}
    BoundaryObject_ID: THook =                        ['z', 1572480857];
    BoundaryObject_Flags: THook =                     ['r', 1572962761];
    BoundaryObject_Plane: THook =                     ['e', 398892399];
    BoundaryObject_Height: THook =                    ['w', -2061046043];
    BoundaryObject_LocalX: THook =                    ['n', 2064834737];
    BoundaryObject_LocalY: THook =                    ['g', -1155232631];
    BoundaryObject_Orientation: THook =               ['y', -354676823];
    BoundaryObject_Render: THook =                    ['k', 1];
    BoundaryObject_Render2: THook =                   ['v', 1];

    {WallDecoration: ec}
    WallDecoration_ID: THook =                        ['u', -691856725];
    WallDecoration_Flags: THook =                     ['d', 2064029715];
    WallDecoration_Plane: THook =                     ['e', -1787392687];
    WallDecoration_Height: THook =                    ['w', 1925630649];
    WallDecoration_LocalX: THook =                    ['n', 529888723];
    WallDecoration_LocalY: THook =                    ['g', 1703587219];
    WallDecoration_RelativeX: THook =                 ['k', 942793769];
    WallDecoration_RelativeY: THook =                 ['v', -568432803];
    WallDecoration_Orientation: THook =               ['y', -254552543];
    WallDecoration_Renderable: THook =                ['z', 1];
    WallDecoration_Renderable2: THook =               ['r', 1];

    {FloorDecoration: eh}
    FloorDecoration_ID: THook =                       ['w', -976879917];
    FloorDecoration_Flags: THook =                    ['k', 1417687623];
    FloorDecoration_LocalX: THook =                   ['n', 1393474105];
    FloorDecoration_LocalY: THook =                   ['g', -435964593];
    FloorDecoration_Plane: THook =                    ['e', -233826971];
    FloorDecoration_Render: THook =                   ['y', 1];

    {GameObject: eu}
    GameObject_Render: THook =                        ['w', 1];
    GameObject_ID: THook =                            ['l', -597638975];
    GameObject_Flags: THook =                         ['h', 715535169];
    GameObject_Orientation: THook =                   ['k', -420756911];
    GameObject_Plane: THook =                         ['e', -826143231];
    GameObject_Height: THook =                        ['n', -1582224591];
    GameObject_WorldX: THook =                        ['g', 2038769415];
    GameObject_WorldY: THook =                        ['y', -2126370605];
    GameObject_LocalX: THook =                        ['v', 531935843];
    GameObject_LocalY: THook =                        ['r', 1346946317];
    GameObject_OffsetX: THook =                       ['z', 1196967949];
    GameObject_OffsetY: THook =                       ['u', 1773400681];

    {SceneTile: ei}
    SceneTile_BoundaryObject: THook =                 ['v', 1];
    SceneTile_SceneTileObject: THook =                ['x', 1];
    SceneTile_GameObject: THook =                     ['o', 1];
    SceneTile_WallDecoration: THook =                 ['z', 1];
    SceneTile_GroundDecoration: THook =               ['r', 1];
    SceneTile_LocalX: THook =                         ['n', -1493053205];
    SceneTile_LocalY: THook =                         ['g', 1175457685];
    SceneTile_Plane: THook =                          ['y', -644895815];

    {GrandExchange: m}
    TradingPost_Status: THook =                       ['e', 1];
    TradingPost_ItemID: THook =                       ['n', -2084348071];
    TradingPost_Price: THook =                        ['g', 394747299];
    TradingPost_Quantity: THook =                     ['y', -1700802879];
    TradingPost_Transferred: THook =                  ['w', -1886030031];
    TradingPost_Spent: THook =                        ['k', 202944531];
    TradingPost_QueryIDs: THook =                     ['N/A', 1];

    {{Model: ew}
    Model_IndicesX: THook =                           ['u', 1];
    Model_IndicesY: THook =                           ['d', 1];
    Model_IndicesZ: THook =                           ['o', 1];
    Model_IndicesLength: THook =                      ['r', 1];
    Model_VerticesX: THook =                          ['k', 1];
    Model_VerticesY: THook =                          ['v', 1];
    Model_VerticesZ: THook =                          ['z', 1];
    Model_VerticesLength: THook =                     ['w', 1];
    Model_TexIndicesX: THook =                        ['l', 1];
    Model_TexIndicesY: THook =                        ['h', 1];
    Model_TexIndicesZ: THook =                        ['s', 1];
    Model_TexVerticesX: THook =                       ['b', 1];
    Model_TexVerticesY: THook =                       ['x', 1];
    Model_TexVerticesZ: THook =                       ['i', 1];
    Model_TexVerticesLength: THook =                  ['f', 1];
    Model_ShadowIntensity: THook =                    ['ah', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {AnimationSequence: jd}
    AnimationSequence_ControlFlow: THook =            ['d', 1];

    {HealthBarDefinition: iv}

    {HealthBar: cg}
    HealthBar_LinkedList: THook =                     ['y', 1];
    HealthBar_Definition: THook =                     ['g', 1];

    {HealthData: cs}
    HealthData_Health: THook =                        ['g', -970602777];
    HealthData_HealthRatio: THook =                   ['n', 1011520493];

    {Actor: cp}
    Actor_Animation: THook =                          ['an', 1895824503];
    Actor_AnimationDelay: THook =                     ['bx', -967413631];
    Actor_SpokenText: THook =                         ['at', 1];
    Actor_HitDamages: THook =                         ['an', 1];
    Actor_HitTypes: THook =                           ['ar', 1];
    Actor_HitCycle: THook =                           ['aj', 1];
    Actor_QueueX: THook =                             ['cu', 1];
    Actor_QueueY: THook =                             ['cj', 1];
    Actor_QueueTraversed: THook =                     ['cl', 1];
    Actor_QueueSize: THook =                          ['cm', -1259619637];
    Actor_WorldX: THook =                             ['ay', -1049232225];
    Actor_WorldY: THook =                             ['au', -1238910647];
    Actor_IsAnimating: THook =                        ['am', 1];
    Actor_CombatCycle: THook =                        ['N/A', 1];
    Actor_InteractingIndex: THook =                   ['bq', 1647863415];
    Actor_Orientation: THook =                        ['cs', -1090619129];
    Actor_HealthBar: THook =                          ['bo', 1];
    Actor_Height: THook =                             ['cp', 1420875825];

    {NPCDefinition: in}
    NPCDefinition_ID: THook =                         ['w', 648323189];
    NPCDefinition_Name: THook =                       ['k', 1];
    NPCDefinition_Actions: THook =                    ['f', 1];
    NPCDefinition_ModelIDs: THook =                   ['z', 1];
    NPCDefinition_CombatLevel: THook =                ['x', 1490659373];

    {NPC: co}
    NPC_Definition: THook =                           ['e', 1];

    {PlayerDefinition: hn}
    PlayerDefinition_ID: THook =                      ['y', 806400285];
    PlayerDefinition_IsFemale: THook =                ['g', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['w', 4427897826803179615];
    PlayerDefinition_ModelID: THook =                 ['k', -4685366048484488717];
    PlayerDefinition_Equipment: THook =               ['e', 1];

    {Player: bk}
    Player_Name: THook =                              ['e', 1];
    Player_Model: THook =                             ['s', 1];
    Player_Visible: THook =                           ['p', 1];
    Player_Definition: THook =                        ['n', 1];
    Player_CombatLevel: THook =                       ['v', 921274159];

    {WidgetNode: bb}
    WidgetNode_ID: THook =                            ['e', -1548352807];

    {Widget: hg}
    Widget_Name: THook =                              ['eo', 1];
    Widget_Text: THook =                              ['be', 1];
    Widget_WidgetID: THook =                          ['a', -1961597363];
    Widget_ParentID: THook =                          ['av', -2086173563];
    Widget_ItemID: THook =                            ['ej', 1303093141];
    Widget_InvIDs: THook =                            ['ex', 1];
    Widget_StackSizes: THook =                        ['ep', 1];
    Widget_ItemAmount: THook =                        ['er', 1448269459];
    Widget_Actions: THook =                           ['ch', 1];
    Widget_ActionType: THook =                        ['f', -1533781757];
    Widget_Type: THook =                              ['p', -56119937];
    Widget_isHidden: THook =                          ['ac', 1];
    Widget_AbsoluteX: THook =                         ['f', -1533781757];
    Widget_AbsoluteY: THook =                         ['b', 1846817473];
    Widget_RelativeX: THook =                         ['ak', -2084442571];
    Widget_RelativeY: THook =                         ['ad', 1457799331];
    Widget_Width: THook =                             ['ae', -1292381129];
    Widget_Height: THook =                            ['ax', 1021598437];
    Widget_Children: THook =                          ['eq', 1];
    Widget_BoundsIndex: THook =                       ['ed', -774429189];

    {ItemDefinition: ii}
    ItemDefinition_ID: THook =                        ['h', 1611872297];
    ItemDefinition_Name: THook =                      ['c', 1];
    ItemDefinition_IsMembers: THook =                 ['au', 1];
    ItemDefinition_Actions: THook =                   ['ah', 1];
    ItemDefinition_GroundActions: THook =             ['ao', 1];

    {Item: ci}
    Item_ID: THook =                                  ['e', -1862762843];
    Item_StackSizes: THook =                          ['n', -2008059299];

    {Client: client}
    Client_Revision: THook =                          ['152', 1];
    Client_Client: THook =                            ['client.aj', 1];
    Client_LocalNPCs: THook =                         ['client.dx', 1];
    Client_NPCIndices: THook =                        ['client.dn', 1];
    Client_LocalPlayers: THook =                      ['client.io', 1];
    Client_PlayerIndices: THook =                     ['ce.v', 1];
    Client_LocalPlayer: THook =                       ['bq.if', 1];
    Client_PlayerIndex: THook =                       ['client.iu', 361639071];
    Client_LoopCycle: THook =                         ['client.bj', 64109625];
    Client_LoginState: THook =                        ['cb.az', 1753625459];
    Client_GameState: THook =                         ['client.br', 146054281];
    Client_CrosshairColour: THook =                   ['client.hw', 2093783605];
    Client_GroundItems: THook =                       ['client.ij', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_TradingPostOffers: THook =                 ['client.qz', 1];
    Client_CameraX: THook =                           ['jj.gv', -400561895];
    Client_CameraY: THook =                           ['fp.gu', -1720481451];
    Client_CameraZ: THook =                           ['be.gz', 1411628963];
    Client_CameraPitch: THook =                       ['iz.gd', 225579267];
    Client_CameraYaw: THook =                         ['bk.gs', 1115729757];
    Client_Region: THook =                            ['cj.fl', 1];
    Client_Plane: THook =                             ['ah.ir', -1556499955];
    Client_BaseX: THook =                             ['q.eb', 526869589];
    Client_BaseY: THook =                             ['bl.fi', -254845199];
    Client_DestinationX: THook =                      ['client.oi', -1678330981];
    Client_DestinationY: THook =                      ['client.ok', -1743007761];
    Client_Sine: THook =                              ['ev.q', 1];
    Client_Cosine: THook =                            ['ev.ag', 1];
    Client_TileHeights: THook =                       ['bc.e', 1];
    Client_TileSettings: THook =                      ['bc.n', 1];
    Client_Widgets: THook =                           ['ci.k', 1];
    Client_GameSettings: THook =                      ['hp.g', 1];
    Client_WidgetNodeCache: THook =                   ['client.kf', 1];
    Client_WidgetPositionX: THook =                   ['client.mj', 1];
    Client_WidgetPositionY: THook =                   ['client.mz', 1];
    Client_WidgetWidths: THook =                      ['client.ms', 1];
    Client_WidgetHeights: THook =                     ['client.mq', 1];
    Client_ViewPortWidth: THook =                     ['client.qq', -459950325];
    Client_ViewPortHeight: THook =                    ['client.qi', -5518579];
    Client_MapAngle: THook =                          ['client.ge', -1350610175];
    Client_MapScale: THook =                          ['N/A', 1];
    Client_MapOffset: THook =                         ['N/A', 1];
    Client_MenuCount: THook =                         ['client.jw', 1377019635];
    Client_MenuActions: THook =                       ['client.jg', 1];
    Client_MenuOptions: THook =                       ['client.jt', 1];
    Client_IsMenuOpen: THook =                        ['client.jm', 1];
    Client_MenuX: THook =                             ['cg.jq', 1943451743];
    Client_MenuY: THook =                             ['bj.ji', -987586929];
    Client_MenuWidth: THook =                         ['es.ja', -1360499069];
    Client_MenuHeight: THook =                        ['bi.jc', 150547967];
    Client_CurrentLevels: THook =                     ['client.jn', 1];
    Client_RealLevels: THook =                        ['client.jy', 1];
    Client_Experiences: THook =                       ['client.jk', 1];
    Client_CurrentWorld: THook =                      ['client.bn', -914377115];
    Client_Energy: THook =                            ['client.kc', -1563363859];
    Client_Weight: THook =                            ['client.kw', -1495080747];

    Error: Unknown declaration "Widget_ScrollX" at line 138 Got this error when i tried these

  10. #135
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    Quote Originally Posted by 86_64 View Post
    Error: Unknown declaration "Widget_ScrollX" at line 138 Got this error when i tried these
    https://villavu.com/forum/showthread...72#post1388372
    I am Ggzz..
    Hackintosher

  11. #136
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    Could we get this up and going on git? I'll happily make one and mirror all the changes on this thread; makes it much more concise for people who are confused

    EDIT: https://gitlab.com/_j/Reflection
    Yer a wizard, 'oopi

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    Quote Originally Posted by anth_ View Post
    Could we get this up and going on git? I'll happily make one and mirror all the changes on this thread; makes it much more concise for people who are confused

    EDIT: https://gitlab.com/_j/Reflection
    OR

    you guys could submit pull requests like has always been intended.

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    Quote Originally Posted by tls View Post
    OR

    you guys could submit pull requests like has always been intended.

    My bad, where would a PR be submitted? Elfyyy isn't maintaining his repo right?
    Yer a wizard, 'oopi

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    Quote Originally Posted by anth_ View Post
    My bad, where would a PR be submitted? Elfyyy isn't maintaining his repo right?
    https://github.com/KyleHunter/osr-reflection

    He will gladly merge PRs.

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    Could someone help me with:

    Error: Unknown declaration "Client_CrossHairColor" at line 144

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    Hey all
    I changed all the hooks you people have mentioned in the posts of this page. My script has compiled and startup has began but then it still says that Hooks are outdated.
    Will the changes take place only when you people officially update it?

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    Quote Originally Posted by justforfun View Post
    Hey all
    I changed all the hooks you people have mentioned in the posts of this page. My script has compiled and startup has began but then it still says that Hooks are outdated.
    Will the changes take place only when you people officially update it?
    Are you using the hooks that Brandon is working on or the one's I recently posted? Brandon's gives me that error as well thought I'm having a hard time finding out what is off.
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

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    Simba Code:
    Typos:

    In WidgetPositions - remove the 's'.
    Client_WidgetPositionsX: THook = ['client.mz', 1];
    Client_WidgetPositionsY: THook = ['client.mt', 1];

    In co/sineTable - remove 'table'
    Client_SineTable: THook = ['ea.j', 1];
    Client_CosineTable: THook = ['ea.am', 1];

    In clientEnergyLevel - remove 'level':
    Client_EnergyLevel: THook = ['client.kj', 1408012935];


    Add:
    Client_CrosshairColor: THook = ['client.hu', -713158031]; //working


    Need the maxHealth and health hooks, they're broken too since 151 didn't have it on Rshacking

    Actor_Health: THook = ['NULL', 1]; //need to look for these
    Actor_MaxHealth: THook = ['NULL', 1]; //Same as above

    I removed RelativeX and RelativeY from Widgets.simba since they have no use. We're going to need to push the new Widgets.Simba and Tiles.Simba on gitHub.
    These ones. Plus replaced ScrollX and ScrollY with RelativeX and RelativeY.

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    Ooh I just realized the hooks updated.
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  20. #145
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    These should work:

    Simba Code:
    const
        ReflectionRevision = '152';

    {Node: gx}
    Node_UID: THook =                                 ['cn', 1];
    Node_Prev: THook =                                ['cd', 1];
    Node_Next: THook =                                ['ca', 1];

    {Cacheable: gz}
    Cacheable_Next: THook =                           ['cb', 1];
    Cacheable_Prev: THook =                           ['cx', 1];

    {LinkedList: gf}
    LinkedList_Head: THook =                          ['e', 1];
    LinkedList_Current: THook =                       ['n', 1];

    {HashTable: gk}
    HashTable_Head: THook =                           ['g', 1];
    HashTable_Tail: THook =                           ['y', 1];
    HashTable_Buckets: THook =                        ['n', 1];
    HashTable_Index: THook =                          ['w', 1];
    HashTable_Size: THook =                           ['e', 1];

    {Queue: ga}
    Queue_Head: THook =                               ['e', 1];

    {Cache: gq}
    Cache_HashTable: THook =                          ['y', 1];
    Cache_Queue: THook =                              ['w', 1];
    Cache_Remaining: THook =                          ['g', 1];
    Cache_Capacity: THook =                           ['n', 1];

    {ClassData: jz}
    ClassData_Bytes: THook =                          ['z', 1];
    ClassData_Methods: THook =                        ['v', 1];
    ClassData_Fields: THook =                         ['w', 1];

    {Rasteriser: jl}
    Rasteriser_Pixels: THook =                        ['ay', 1];
    Rasteriser_Width: THook =                         ['au', 1];
    Rasteriser_Height: THook =                        ['ah', 1];

    {Rasteriser3D: ev}
    Rasteriser3D_ShadowDecay: THook =                 ['i', 1];
    Rasteriser3D_SineTable: THook =                   ['q', 1];
    Rasteriser3D_CosineTable: THook =                 ['ag', 1];

    {Typeface: jv}
    Typeface_CharacterPixels: THook =                 ['e', 1];

    {IndexedRGB: jp}
    IndexedRGB_Pixels: THook =                        ['n', 1];
    IndexedRGB_Palette: THook =                       ['e', 1];

    {ImageRGB: kn}
    ImageRGB_Pixels: THook =                          ['e', 1];
    ImageRGB_Width: THook =                           ['n', 1];
    ImageRGB_Height: THook =                          ['g', 1];
    ImageRGB_MaxWidth: THook =                        ['k', 1];
    ImageRGB_MaxHeight: THook =                       ['v', 1];

    {Keyboard: aj}

    {GameShell: bp}

    {Buffer: fh}
    Buffer_Payload: THook =                           ['e', 1];
    Buffer_CRC: THook =                               ['g', 1];

    {BufferedConnection: fy}
    BufferedConnection_InputStream: THook =           ['e', 1];
    BufferedConnection_OutputStream: THook =          ['n', 1];
    BufferedConnection_Socket: THook =                ['g', 1];
    BufferedConnection_Payload: THook =               ['v', 1];
    BufferedConnection_IsClosed: THook =              ['y', 1];

    {CollisionMap: fo}
    CollisionMap_Width: THook =                       ['aw', 1599112439];
    CollisionMap_Height: THook =                      ['av', 87249717];
    CollisionMap_Adjacency: THook =                   ['ac', 1];

    {Renderable: eg}
    Renderable_ModelHeight: THook =                   ['ch', -2010156075];

    {Region: ej}
    Region_SceneTiles: THook =                        ['k', 1];
    Region_InteractableObjects: THook =               ['r', 1];

    {AnimableNode: cw}
    AnimableNode_ID: THook =                          ['e', 1];
    AnimableNode_Animation: THook =                   ['v', 1];
    AnimableNode_Flags: THook =                       ['n', 1];
    AnimableNode_Orientation: THook =                 ['g', 1];
    AnimableNode_Plane: THook =                       ['y', 1];
    AnimableNode_X: THook =                           ['w', 1];
    AnimableNode_Y: THook =                           ['k', 1];

    {BoundaryObject: en}
    BoundaryObject_ID: THook =                        ['z', 1572480857];
    BoundaryObject_Flags: THook =                     ['r', 1572962761];
    BoundaryObject_Plane: THook =                     ['e', 398892399];
    BoundaryObject_Height: THook =                    ['w', -2061046043];
    BoundaryObject_LocalX: THook =                    ['n', 2064834737];
    BoundaryObject_LocalY: THook =                    ['g', -1155232631];
    BoundaryObject_Orientation: THook =               ['y', -354676823];
    BoundaryObject_Render: THook =                    ['k', 1];
    BoundaryObject_Render2: THook =                   ['v', 1];

    {WallDecoration: ec}
    WallDecoration_ID: THook =                        ['u', -691856725];
    WallDecoration_Flags: THook =                     ['d', 2064029715];
    WallDecoration_Plane: THook =                     ['e', -1787392687];
    WallDecoration_Height: THook =                    ['w', 1925630649];
    WallDecoration_LocalX: THook =                    ['n', 529888723];
    WallDecoration_LocalY: THook =                    ['g', 1703587219];
    WallDecoration_RelativeX: THook =                 ['k', 942793769];
    WallDecoration_RelativeY: THook =                 ['v', -568432803];
    WallDecoration_Orientation: THook =               ['y', -254552543];
    WallDecoration_Renderable: THook =                ['z', 1];
    WallDecoration_Renderable2: THook =               ['r', 1];

    {FloorDecoration: eh}
    FloorDecoration_ID: THook =                       ['w', -976879917];
    FloorDecoration_Flags: THook =                    ['k', 1417687623];
    FloorDecoration_LocalX: THook =                   ['n', 1393474105];
    FloorDecoration_LocalY: THook =                   ['g', -435964593];
    FloorDecoration_Plane: THook =                    ['e', -233826971];
    FloorDecoration_Render: THook =                   ['y', 1];

    {GameObject: eu}
    GameObject_Render: THook =                        ['w', 1];
    GameObject_ID: THook =                            ['l', -597638975];
    GameObject_Flags: THook =                         ['h', 715535169];
    GameObject_Orientation: THook =                   ['k', -420756911];
    GameObject_Plane: THook =                         ['e', -826143231];
    GameObject_Height: THook =                        ['n', -1582224591];
    GameObject_WorldX: THook =                        ['g', 2038769415];
    GameObject_WorldY: THook =                        ['y', -2126370605];
    GameObject_LocalX: THook =                        ['v', 531935843];
    GameObject_LocalY: THook =                        ['r', 1346946317];
    GameObject_OffsetX: THook =                       ['z', 1196967949];
    GameObject_OffsetY: THook =                       ['u', 1773400681];

    {SceneTile: ei}
    SceneTile_BoundaryObject: THook =                 ['v', 1];
    SceneTile_SceneTileObject: THook =                ['x', 1];
    SceneTile_GameObject: THook =                     ['o', 1];
    SceneTile_WallDecoration: THook =                 ['z', 1];
    SceneTile_GroundDecoration: THook =               ['r', 1];
    SceneTile_LocalX: THook =                         ['n', -1493053205];
    SceneTile_LocalY: THook =                         ['g', 1175457685];
    SceneTile_Plane: THook =                          ['y', -644895815];

    {GrandExchange: m}
    TradingPost_Status: THook =                       ['e', 1];
    TradingPost_ItemID: THook =                       ['n', -2084348071];
    TradingPost_Price: THook =                        ['g', 394747299];
    TradingPost_Quantity: THook =                     ['y', -1700802879];
    TradingPost_Transferred: THook =                  ['w', -1886030031];
    TradingPost_Spent: THook =                        ['k', 202944531];
    TradingPost_QueryIDs: THook =                     ['N/A', 1];

    {{Model: ew}
    Model_IndicesX: THook =                           ['u', 1];
    Model_IndicesY: THook =                           ['d', 1];
    Model_IndicesZ: THook =                           ['o', 1];
    Model_IndicesLength: THook =                      ['r', 1];
    Model_VerticesX: THook =                          ['k', 1];
    Model_VerticesY: THook =                          ['v', 1];
    Model_VerticesZ: THook =                          ['z', 1];
    Model_VerticesLength: THook =                     ['w', 1];
    Model_TexIndicesX: THook =                        ['l', 1];
    Model_TexIndicesY: THook =                        ['h', 1];
    Model_TexIndicesZ: THook =                        ['s', 1];
    Model_TexVerticesX: THook =                       ['b', 1];
    Model_TexVerticesY: THook =                       ['x', 1];
    Model_TexVerticesZ: THook =                       ['i', 1];
    Model_TexVerticesLength: THook =                  ['f', 1];
    Model_ShadowIntensity: THook =                    ['ah', 1];
    Model_FitsSingleTile: THook =                     ['N/A', 1];

    {AnimationSequence: jd}
    AnimationSequence_ControlFlow: THook =            ['d', 1];

    {HealthBarDefinition: iv}

    {HealthBar: cg}
    HealthBar_LinkedList: THook =                     ['y', 1];
    HealthBar_Definition: THook =                     ['g', 1];

    {HealthData: cs}
    HealthData_Health: THook =                        ['g', -970602777];
    HealthData_HealthRatio: THook =                   ['n', 1011520493];

    {Actor: cp}
    Actor_Animation: THook =                          ['an', 1895824503];
    Actor_AnimationDelay: THook =                     ['bx', -967413631];
    Actor_SpokenText: THook =                         ['at', 1];
    Actor_HitDamages: THook =                         ['an', 1];
    Actor_HitTypes: THook =                           ['ar', 1];
    Actor_HitCycle: THook =                           ['aj', 1];
    Actor_QueueX: THook =                             ['cu', 1];
    Actor_QueueY: THook =                             ['cj', 1];
    Actor_QueueTraversed: THook =                     ['cl', 1];
    Actor_QueueSize: THook =                          ['cm', -1259619637];
    Actor_WorldX: THook =                             ['ay', -1049232225];
    Actor_WorldY: THook =                             ['au', -1238910647];
    Actor_IsAnimating: THook =                        ['am', 1];
    Actor_CombatCycle: THook =                        ['N/A', 1];
    Actor_InteractingIndex: THook =                   ['bq', 1647863415];
    Actor_Orientation: THook =                        ['cs', -1090619129];
    Actor_Health: THook =                          ['bo', 1];
    Actor_Height: THook =                             ['cp', 1420875825];
    Actor_MaxHealth: THook =                          ['null', 1];
    {NPCDefinition: in}
    NPCDefinition_ID: THook =                         ['w', 648323189];
    NPCDefinition_Name: THook =                       ['k', 1];
    NPCDefinition_Actions: THook =                    ['f', 1];
    NPCDefinition_ModelIDs: THook =                   ['z', 1];
    NPCDefinition_CombatLevel: THook =                ['x', 1490659373];

    {NPC: co}
    NPC_Definition: THook =                           ['e', 1];

    {PlayerDefinition: hn}
    PlayerDefinition_ID: THook =                      ['y', 806400285];
    PlayerDefinition_IsFemale: THook =                ['g', 1];
    PlayerDefinition_AnimatedModelID: THook =         ['w', 4427897826803179615];
    PlayerDefinition_ModelID: THook =                 ['k', -4685366048484488717];
    PlayerDefinition_Equipment: THook =               ['e', 1];

    {Player: bk}
    Player_Name: THook =                              ['e', 1];
    Player_Model: THook =                             ['s', 1];
    Player_Visible: THook =                           ['p', 1];
    Player_Definition: THook =                        ['n', 1];
    Player_CombatLevel: THook =                       ['v', 921274159];

    {WidgetNode: bb}
    WidgetNode_ID: THook =                            ['e', -1548352807];

    {Widget: hg}
    Widget_Name: THook =                              ['eo', 1];
    Widget_Text: THook =                              ['be', 1];
    Widget_WidgetID: THook =                          ['a', -1961597363];
    Widget_ParentID: THook =                          ['av', -2086173563];
    Widget_ItemID: THook =                            ['ej', 1303093141];
    Widget_InvIDs: THook =                            ['ex', 1];
    Widget_StackSizes: THook =                        ['ep', 1];
    Widget_ItemAmount: THook =                        ['er', 1448269459];
    Widget_Actions: THook =                           ['ch', 1];
    Widget_ActionType: THook =                        ['f', -1533781757];
    Widget_Type: THook =                              ['p', -56119937];
    Widget_isHidden: THook =                          ['ac', 1];
    Widget_AbsoluteX: THook =                         ['f', -1533781757];
    Widget_AbsoluteY: THook =                         ['b', 1846817473];
    Widget_ScrollX: THook =                           ['ak', -2084442571];
    Widget_ScrollY: THook =                           ['ad', 1457799331];
    Widget_Width: THook =                             ['ae', -1292381129];
    Widget_Height: THook =                            ['ax', 1021598437];
    Widget_Children: THook =                          ['eq', 1];
    Widget_BoundsIndex: THook =                       ['ed', -774429189];

    {ItemDefinition: ii}
    ItemDefinition_ID: THook =                        ['h', 1611872297];
    ItemDefinition_Name: THook =                      ['c', 1];
    ItemDefinition_IsMembers: THook =                 ['au', 1];
    ItemDefinition_Actions: THook =                   ['ah', 1];
    ItemDefinition_GroundActions: THook =             ['ao', 1];

    {Item: ci}
    Item_ID: THook =                                  ['e', -1862762843];
    Item_StackSizes: THook =                          ['n', -2008059299];

    {Client: client}
    Client_Revision: THook =                          ['152', 1];
    Client_Client: THook =                            ['client.aj', 1];
    Client_LocalNPCs: THook =                         ['client.dx', 1];
    Client_NPCIndices: THook =                        ['client.dn', 1];
    Client_LocalPlayers: THook =                      ['client.io', 1];
    Client_PlayerIndices: THook =                     ['ce.v', 1];
    Client_LocalPlayer: THook =                       ['bq.if', 1];
    Client_PlayerIndex: THook =                       ['client.iu', 361639071];
    Client_LoopCycle: THook =                         ['client.bj', 64109625];
    Client_GameState: THook =                        ['cb.az', 1753625459];
    Client_LoginState: THook =                         ['client.br', 146054281];
    Client_CrosshairColor: THook =                   ['client.hw', 2093783605];
    Client_GroundItems: THook =                       ['client.ij', 1];
    Client_CollisionMap: THook =                      ['client.w', 1];
    Client_TradingPostOffers: THook =                 ['client.qz', 1];
    Client_CameraX: THook =                           ['jj.gv', -400561895];
    Client_CameraY: THook =                           ['fp.gu', -1720481451];
    Client_CameraZ: THook =                           ['be.gz', 1411628963];
    Client_CameraPitch: THook =                       ['iz.gd', 225579267];
    Client_CameraYaw: THook =                         ['bk.gs', 1115729757];
    Client_Region: THook =                            ['cj.fl', 1];
    Client_Plane: THook =                             ['ah.ir', -1556499955];
    Client_BaseX: THook =                             ['q.eb', 526869589];
    Client_BaseY: THook =                             ['bl.fi', -254845199];
    Client_DestinationX: THook =                      ['client.oi', -1678330981];
    Client_DestinationY: THook =                      ['client.ok', -1743007761];
    Client_Sine: THook =                              ['ev.q', 1];
    Client_Cosine: THook =                            ['ev.ag', 1];
    Client_TileHeights: THook =                       ['bc.e', 1];
    Client_TileSettings: THook =                      ['bc.n', 1];
    Client_Widgets: THook =                           ['ci.k', 1];
    Client_GameSettings: THook =                      ['hp.g', 1];
    Client_WidgetNodeCache: THook =                   ['client.kf', 1];
    Client_WidgetPositionX: THook =                   ['client.mj', 1];
    Client_WidgetPositionY: THook =                   ['client.mz', 1];
    Client_WidgetWidths: THook =                      ['client.ms', 1];
    Client_WidgetHeights: THook =                     ['client.mq', 1];
    Client_ViewPortWidth: THook =                     ['client.qq', -459950325];
    Client_ViewPortHeight: THook =                    ['client.qi', -5518579];
    Client_MapAngle: THook =                          ['client.ge', -1350610175];
    Client_MapScale: THook =                          ['N/A', 1];
    Client_MapOffset: THook =                         ['N/A', 1];
    Client_MenuCount: THook =                         ['client.jw', 1377019635];
    Client_MenuActions: THook =                       ['client.jg', 1];
    Client_MenuOptions: THook =                       ['client.jt', 1];
    Client_IsMenuOpen: THook =                        ['client.jm', 1];
    Client_MenuX: THook =                             ['cg.jq', 1943451743];
    Client_MenuY: THook =                             ['bj.ji', -987586929];
    Client_MenuWidth: THook =                         ['es.ja', -1360499069];
    Client_MenuHeight: THook =                        ['bi.jc', 150547967];
    Client_CurrentLevels: THook =                     ['client.jn', 1];
    Client_RealLevels: THook =                        ['client.jy', 1];
    Client_Experiences: THook =                       ['client.jk', 1];
    Client_CurrentWorld: THook =                      ['client.bn', -914377115];
    Client_Energy: THook =                            ['client.kc', -1563363859];
    Client_Weight: THook =                            ['client.kw', -1495080747];

    Brandon:

    LoginState is mixed up with GameState. Switch them around and the hooks verify.

    CrossHairColour should be CrossHairColor :P

    Also added a blank Actor_MaxHealth hook. Still trying to figure out where it's derived.
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  21. #146
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    https://github.com/KyleHunter/OSR-Reflection/pull/124

    There is a pull in progress with all these fixes. I added the HealthBar information but only works while in Combat and returns the "Health Percentage". Perhaps someone else knows the solution to get the Actor's health.
    Last edited by Brandon; 08-10-2017 at 05:24 AM.
    I am Ggzz..
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  22. #147
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    Quote Originally Posted by kingarabian View Post
    Ooh I just realized the hooks updated.
    Auto updated? updated where? GitHub website?

  23. #148
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    Quote Originally Posted by Brandon View Post
    https://github.com/KyleHunter/OSR-Reflection/pull/124

    There is a pull in progress with all these fixes. I added the HealthBar information but only works while in Combat and returns the "Health Percentage". Perhaps someone else knows the solution to get the Actor's health.
    I updated the hooks and actor files in reflection folder.

    Error: Unknown declaration "TReflectPointer" at line 3
    Compiling failed.
    Error: Unknown declaration "Widget_ScrollX" at line 138
    Getting ^this error.

    Edit: Replaced ScrollX and scrollY with Relative X&Y in widgets file.It runs now.
    Last edited by justforfun; 08-10-2017 at 06:23 AM.

  24. #149
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    Quote Originally Posted by kingarabian View Post
    Are you using the hooks that Brandon is working on or the one's I recently posted? Brandon's gives me that error as well thought I'm having a hard time finding out what is off.
    Quote Originally Posted by Brandon View Post
    https://github.com/KyleHunter/OSR-Reflection/pull/124

    There is a pull in progress with all these fixes. I added the HealthBar information but only works while in Combat and returns the "Health Percentage". Perhaps someone else knows the solution to get the Actor's health.
    Im getting this error when the script is trying to bank at grandechange:

    [Reflection] [Error] Avoided using null'd pointer at: TReflectActor.GetTile
    [19:41:27:956] [Reflection] [Error] Avoided using null'd pointer at: TReflectActor.GetTile
    [19:41:35:792] [Reflection] [Warn] Failed to find Tile {X = -1, Y = -1} on MM.
    Any fixes?

  25. #150
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    Hey guys, after updating reflection i'm keep getting this error after few seconds of script running
    LocalPlayer
    Error: Invalid floating point operation at line 188
    Execution failed.
    The following bitmaps were not freed: [0, 1]
    The 188 says " while Distance(MyTile.X, MyTile.Y, MyDest.X, MyDest.Y) > TileDist do "
    anyone knows why it fails to work?

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